Groucho the Dungeon (0, 19, D) a +0 spear (1, 4, D) 2 scrolls of vulnerability (2, 4, D) an uncursed staff of energy (5, 4, D) a +1 dagger a +2 falchion (5, 14, D) a +0 long sword of flaming (5, 15, D) a +1 trident of piercing (6, 4, D) a +2 quarterstaff of draining a +2 trident (6, 14, D) a +2 mace of protection (6, 15, D) a +1 hand axe of chopping (7, 4, D) a +2 mace a +2 hand axe (7, 14, D) a +2 quarterstaff of speed (8, 6, D) a +0 whip a +0 club (8, 14, D) a +2 plate armour (8, 15, D) a +3 chain mail (8, 19, D) a +0 robe (10, 21, D) a +0 hand axe (11, 20, D) a +0 trident a +0 leather armour (12, 5, D) a +0 whip (12, 6, D) a +0 spear (13, 6, D) a +0 trident of protection a +0 ring mail (15, 23, D) a potion of mutation (16, 19, D) a potion of mutation (17, 19, D) a +4 scale mail (17, 20, D) a +0 pair of gloves (17, 21, D) a +2 war axe of freezing (17, 23, D) a +2 vampiric halberd (18, 19, D) a +0 pair of gloves (18, 20, D) a +3 plate armour (18, 21, D) the +4 quarterstaff of a Thousand Friends {holy, +Blink rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It lets you blink. (18, 22, D) the +2 dire flail of Cypenn {crush, rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. (18, 23, D) the +2 scimitar of Turmoil {slice, MP-9 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your magic capacity (-9). It lets you see invisible. It makes you more stealthy. (22, 12, D) a +0 trident a +0 plate armour (22, 14, D) a +0 trident (25, 17, D) a cursed +0 dagger a +0 robe a +0 mace a +0 club a +0 leather armour a +0 battleaxe a +0 plate armour a +0 whip a +0 whip a black mamba corpse (skeletalised by now) an orc skeleton an orc skeleton (27, 16, D) a +0 mace (27, 17, D) a +0 club an orc corpse (skeletalised by now) (28, 17, D) a +0 trident a +0 ring mail (29, 12, D) a +0 dagger a +0 robe (36, 0, D) an uncursed staff of fire (36, 1, D) 2 rations (36, 2, D) a +0 ring mail of cold resistance (36, 8, D) 2 javelins (37, 0, D) a crystal ball of energy (37, 1, D) a manual of Unarmed Combat (37, 2, D) Hozisoekh's Handbook of Calling Spells Type Level a - Summon Forest Summoning/Translocation 5 b - Shadow Creatures Summoning 6 (37, 7, D) a +0 flail (43, 4, D) a chunk of flesh (45, 14, D) an elephant corpse (skeletalised by now) (48, 12, D) a cursed +0 dagger (unseen) (52, 23, D) a +0 halberd (53, 11, D) a +0 spear (53, 13, D) a -3 ring of dexterity (53, 22, D) a +0 leather armour (54, 14, D) a +0 leather armour