Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 8, D) a scroll of teleportation (still there?) a scroll of teleportation (still there?) a +2 scale mail (still there?) a +0 club (still there?) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (49, 36, D) the cursed +0 buckler "Onont" {rN++ Str+3 Int+7} It affects your strength (+3). It affects your intelligence (+7). It greatly protects you from negative energy. It has a curse placed upon it. (49, 37, D) an uncursed staff of poison (50, 37, D) a book of Death (52, 36, D) an uncursed amulet of the gourmand (52, 37, D) a book of Enchantments (still there?) an uncursed ring of flight (still there?) (53, 36, D) a cursed staff of summoning (54, 36, D) an uncursed ring of flight (54, 38, D) a phial of floods (54, 41, D) the cursed +1 falchion "Otumy" {slice, Fragile +Inv rN++ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It greatly protects you from negative energy. It lets you turn invisible. It will be destroyed if unequipped. It has a curse placed upon it. (59, 37, D) Sif Muna's Guide on Creative Conjuration Spells Type Level Known a - Recall Summoning/Translocation 3 no b - Summon Lightning Spire Summoning/Air 4 no c - Summon Mana Viper Hexes/Summoning 5 no d - Spellforged Servitor Conjuration/Summoning 7 no the cursed +3 rapier "Goset" {vamp, rN+ Dex+6 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (59, 39, D) an uncursed amulet of the gourmand (61, 8, D) a +2 robe of magic resistance (61, 16, D) a phial of floods (61, 17, D) a +0 short sword (unseen) (61, 36, D) a +3 scale mail of fire resistance a +2 great mace of draining (61, 38, D) a +0 trident of protection (unseen) (62, 0, D) an uncursed staff of power (62, 1, D) a +1 glaive of chopping (62, 8, D) the cursed +3 arbalest of Hysk {freeze, rF- Str+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to fire. It has a curse placed upon it. (62, 9, D) a +4 giant club (62, 16, D) an uncursed ring of stealth (62, 17, D) a book of Flames (62, 19, D) a +0 hand axe a +0 plate armour (62, 26, D) a +3 leather armour of cold resistance (62, 28, D) a fan of gales (62, 30, D) a blink frog corpse (skeletalised by now) (62, 40, D) an ugly thing corpse (63, 8, D) a +0 helmet of intelligence (63, 17, D) a +0 short sword (still there?) a book of Clouds (still there?) (63, 19, D) a +0 flail (unseen) (63, 29, D) a spiny frog corpse (skeletalised by now) (63, 30, D) a yak corpse (skeletalised by now) (63, 36, D) an uncursed ring of wizardry an uncursed ring of resist corrosion (64, 16, D) a +1 hand axe of chopping (64, 17, D) a +0 dagger (still there?) a +5 ring of evasion (still there?) (64, 26, D) a +2 short sword of draining (64, 37, D) a +3 spear of venom (65, 19, D) a +0 club (unseen) (65, 26, D) +1 storm dragon scales (65, 27, D) a +5 giant spiked club (66, 16, D) a +0 dagger (unseen) (67, 0, D) +2 fire dragon scales (68, 0, D) a box of beasts (69, 8, D) the cursed +1 falchion of Conscience {holy, rPois Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (69, 36, D) a +2 rapier of electrocution (69, 37, D) a black bear corpse (70, 8, D) a book of Alchemy (70, 36, D) a lightning rod (4/4) (70, 37, D) a +2 scimitar of holy wrath (71, 8, D) an uncursed amulet of the gourmand (71, 17, D) the Incunabulum of Virous Air Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Swiftness Charms/Air 2 no c - Silence Hexes/Air 5 no d - Deflect Missiles Charms/Air 6 no e - Conjure Ball Lightning Conjuration/Air 6 no (71, 26, D) a crystal ball of energy (71, 37, D) a fan of gales an uncursed staff of cold a fan of gales (71, 39, D) a +0 spear a +0 buckler (71, 41, D) a wolf corpse (72, 8, D) an uncursed staff of summoning (72, 9, D) an uncursed staff of power (72, 16, D) Sif Muna's Compendium of Frigorific Unholy Magic Spells Type Level Known a - Throw Frost Conjuration/Ice 2 no b - Corpse Rot Necromancy 2 no c - Metabolic Englaciation Hexes/Ice 5 no a +2 plate armour of magic resistance (72, 17, D) a box of beasts (72, 19, D) a cursed staff of cold (72, 26, D) a +2 halberd of venom (72, 36, D) a +2 robe (72, 39, D) a +0 quarterstaff a +0 robe a spriggan skeleton (73, 16, D) a book of Necromancy (73, 26, D) a +2 shortbow of flaming (73, 27, D) a fan of gales (73, 36, D) a +0 leather armour of cold resistance (73, 37, D) a +4 giant spiked club (74, 1, D) a +4 ring of dexterity (75, 1, D) the Incunabulum of Toxic Ice Spells Type Level Known a - Sting Conjuration/Poison 1 no b - Poisonous Vapours Poison/Air 2 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Venom Bolt Conjuration/Poison 5 no e - Freezing Cloud Conjuration/Ice/Air 6 no