Groucho the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +0 ring mail a +2 dagger a curare-tipped dart (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 4, D) a lightning rod (4/4) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 0, D) an uncursed ring of ice (61, 8, D) a lightning rod (4/4) (62, 0, D) a +3 hand crossbow of flaming (62, 8, D) a lamp of fire (62, 9, D) a +1 spear of venom (63, 0, D) a scroll of brand weapon (63, 8, D) an uncursed staff of earth (67, 0, D) an uncursed staff of power (68, 0, D) a cursed -5 ring of evasion (68, 3, D) a jumping spider corpse (68, 4, D) a scorpion corpse (69, 0, D) a scroll of holy word (70, 8, D) the ring of Mibuira {rElec rPois rF+ rC+ Str-4} [ring of poison resistance] It affects your strength (-4). It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. (70, 9, D) the +0 pair of boots "Plog" {+Fly rC- Int+9} It affects your intelligence (+9). It makes you vulnerable to cold. It lets you fly. a black bear corpse (71, 8, D) an uncursed ring of protection from magic (71, 16, D) the ring of Fragile Peace {*Corrode rC+ MP+9 Int+4} [ring of magical power] It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). It may corrode you when you take damage. (71, 17, D) a book of Clouds (71, 26, D) a cursed ring of attention (71, 27, D) a phantom mirror (72, 8, D) an uncursed ring of wizardry (72, 9, D) a +4 ring of dexterity (72, 16, D) the cursed +0 ring mail of Dithmenos's Generosity {rElec Regen+ SInv} It insulates you from electricity. It lets you see invisible. It increases your rate of regeneration. It has a curse placed upon it. (72, 17, D) an uncursed ring of positive energy (72, 27, D) a phial of floods (73, 1, D) a +10 plate armour of ponderousness (73, 16, D) the ring of Lewit {+Fly Dex+9} [ring of flight] It affects your dexterity (+9). It lets you fly. (73, 17, D) a fan of gales (73, 26, D) a +2 shortbow of flaming (73, 27, D) the cursed +0 longbow of the Three Friends {freeze, rElec rF+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (74, 3, D) an adder corpse (75, 1, D) a +4 hunting sling of flaming