Groucho the Dungeon (0, 0, D) a +0 chain mail (1, -3, D) a +1 long sword of protection (1, 5, D) a +0 war axe (still there?) a Young Poisoner's Handbook (still there?) (1, 7, D) a +3 falchion of electrocution (still there?) a +1 dire flail (still there?) (1, 8, D) 6 large rocks (2, -28, D) 14 bolts (still there?) a +1 war axe of flaming (still there?) 21 javelins (still there?) a +0 leather armour (still there?) (2, -13, D) an uncursed staff of fire (2, -12, D) a +0 mace (2, 5, D) a +0 dagger of venom (2, 7, D) a +3 vorpal long sword (2, 11, D) a +5 long sword of electrocution (3, -30, D) a cursed staff of cold a +3 vorpal spear (3, -28, D) a +0 longbow 36 arrows a +0 leather armour (3, -13, D) an uncursed staff of earth (3, -12, D) a +0 robe (3, -11, D) a +2 great sword of pain a cursed +0 robe (3, -9, D) a +0 dagger of draining a +0 robe (3, -8, D) a +0 hand axe (still there?) a +3 shortbow of freezing (still there?) an uncursed amulet of magic regeneration (still there?) (3, 5, D) a +0 war axe (3, 6, D) 3 large rocks a +0 plate armour a book of Flames (3, 8, D) a +0 kite shield (still there?) a +0 plate armour (still there?) (3, 9, D) a sling bullet (still there?) a +1 scimitar of electrocution (still there?) a +0 chain mail (still there?) a +0 chain mail (still there?) a +0 great mace (still there?) a +0 long sword (still there?) (4, -43, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -42, D) a +5 lajatang (4, -41, D) a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, -31, D) a +3 leather armour of willpower (4, -30, D) a +0 longbow (still there?) 52 arrows (still there?) the +0 scale mail of Marbles {rC+ Regen+ Stlth+} (still there?) It protects you from cold. It increases your rate of regeneration. It makes you more stealthy. a phial of floods (still there?) (4, -29, D) a +0 arbalest (still there?) a +0 arbalest (still there?) 16 bolts (still there?) a box of beasts (still there?) (4, -28, D) 4 large rocks (4, -27, D) 16 arrows (4, -13, D) an uncursed staff of death (4, -11, D) a +3 hand axe +1 fire dragon scales a +0 dagger (4, -10, D) the cursed +1 quarterstaff of Mattiyd {flame, Dex+3} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It has a curse placed upon it. a +0 plate armour (still there?) a +0 robe (still there?) (4, 5, D) a +1 plate armour of cold resistance (4, 6, D) a cursed staff of earth a +1 quarterstaff of draining (4, 10, D) a +0 glaive (still there?) a +0 plate armour (still there?) (5, -43, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -42, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -41, D) a +5 bardiche a +5 demon trident (5, -40, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -38, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -37, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -31, D) a +0 leather armour (5, -30, D) a +0 arbalest (still there?) 14 bolts (still there?) a +4 ring mail of fire resistance (still there?) (5, -11, D) an uncursed amulet of the acrobat an uncursed ring of ice a +0 dagger a +0 robe a +0 robe (5, -9, D) a +6 vorpal morningstar (still there?) a +0 robe (still there?) (5, 5, D) a +0 long sword a +2 plate armour of poison resistance (5, 6, D) a +0 great sword (still there?) a +0 chain mail (still there?) a +6 ring of intelligence (still there?) a +3 triple crossbow of flaming (still there?) (5, 7, D) an uncursed staff of conjuration (5, 8, D) a +0 great sword the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 chain mail (6, -28, D) a +0 spear of pain 14 javelins a +0 leather armour (6, -27, D) a +0 longbow (6, -26, D) a +0 longbow (still there?) 45 arrows (still there?) a +0 leather armour (still there?) (6, -13, D) a +1 long sword of distortion (6, -11, D) a +0 great sword a +0 chain mail a cursed +0 trident the +1 leather armour of Eternal Vigilance {rElec rC- Str+10 Dex+6} It affects your strength (+10). It affects your dexterity (+6). It makes you vulnerable to cold. It insulates you from electricity. an uncursed staff of death (6, -9, D) a cursed +0 robe (6, 5, D) a +3 halberd a +0 plate armour (6, 6, D) a +4 mace of protection (still there?) a cursed +0 plate armour (still there?) a +0 long sword (still there?) (6, 7, D) +0 shadow dragon scales (still there?) the +8 short sword of an ossuary {vorpal, Str+5} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+5). (6, 9, D) a +2 dire flail of protection a +2 chain mail of poison resistance (7, -37, D) a +2 leather armour a +0 falchion a +0 dagger (7, -30, D) a cursed -3 arbalest a +1 vorpal great mace 24 bolts (7, -29, D) a +0 longbow (still there?) 49 arrows (still there?) a +0 leather armour (still there?) an uncursed ring of fire (still there?) 23 bolts (still there?) (7, -28, D) a +0 arbalest (still there?) a +0 longbow (still there?) 32 arrows (still there?) a +0 leather armour (still there?) (7, -26, D) a +0 arbalest (still there?) a +7 great sword of draining (still there?) 7 bolts (still there?) (7, -21, D) 4 arrows (still there?) 2 silver javelins (still there?) a large rock (still there?) (7, -12, D) a +0 robe (7, -11, D) a +0 glaive a +4 shortbow of freezing the +8 quarterstaff "Buov" {flame, rC+ rN+ Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It protects you from cold. It protects you from negative energy. a +0 robe a +0 robe (7, 6, D) a lightning rod (4/4) (7, 7, D) a +0 plate armour (still there?) a +0 bardiche (still there?) a +0 plate armour (still there?) an uncursed staff of conjuration (still there?) (7, 11, D) 2 large rocks a +0 glaive a cursed +0 chain mail (7, 15, D) a large rock (8, -31, D) a +0 arbalest a +1 glaive of freezing 30 bolts an uncursed staff of cold the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). (8, -30, D) a +0 longbow a cursed +0 leather armour a +3 mace of protection a +0 shortbow 54 arrows a condenser vane (8, -29, D) a +2 vorpal spear 19 javelins a +0 leather armour a cursed staff of conjuration (8, -27, D) an uncursed ring of ice the ring of Midnight {rPois rC+ Str+5 Int-5 Stlth+} [ring of protection from cold] It affects your strength (+5). It affects your intelligence (-5). It protects you from cold. It protects you from poison. It makes you more stealthy. an uncursed amulet of reflection a +6 ring of dexterity an uncursed ring of protection from cold an uncursed ring of resist corrosion a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight a +0 spear 12 javelins a +0 leather armour (8, -24, D) a large rock 4 arrows 2 bolts (8, -23, D) 2 arrows 2 large rocks 2 bolts (8, -21, D) 2 arrows 3 javelins (8, -13, D) a +3 spear a +3 long sword of protection (8, -12, D) a box of beasts (8, -4, D) 2 sling bullets (8, 6, D) a +5 dire flail of draining (8, 7, D) a cursed +0 arbalest a +0 arbalest 38 bolts the +1 robe "Fadei" {Harm Str+2} It affects your strength (+2). It increases damage dealt and taken. (8, 8, D) an uncursed staff of fire a +0 great mace a +0 chain mail (8, 12, D) a +0 chain mail (8, 13, D) 9 large rocks (9, -29, D) 6 large rocks (still there?) a +0 shortbow (still there?) (9, -28, D) 4 large rocks (unseen) (9, -23, D) a javelin (9, -21, D) a large rock (9, -11, D) the ring of Xom's Best Wishes {rN+ MP+9 Str-5 Dex+4} [ring of positive energy] It affects your strength (-5). It affects your dexterity (+4). It protects you from negative energy. It affects your magic capacity (+9). the cursed +0 quarterstaff of the Forest {vorpal, Will+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your willpower, your defense against some magical effects. It has a curse placed upon it. a +5 quick blade (9, -9, D) a +4 vorpal shortbow (9, 5, D) a lightning rod (4/4) (9, 7, D) a +3 great sword (still there?) a +3 dagger of speed (still there?) a +2 short sword of venom (still there?) a cursed +0 plate armour (still there?) a +0 kite shield (still there?) a lightning rod (4/4) (still there?) (9, 13, D) a +0 great mace a +0 plate armour (10, -30, D) 10 bolts a +0 longbow a +0 leather armour 64 arrows the cursed +2 hand axe of Cheibriados's Grace {vorpal, Will+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (10, -28, D) a large rock (10, -27, D) a +0 spear 14 silver javelins a +0 leather armour (10, -21, D) a javelin (10, -13, D) a +0 spectral quarterstaff (10, -10, D) a +0 halberd (still there?) a cursed -2 robe (still there?) (10, 5, D) a +0 arbalest 13 bolts (11, -45, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -41, D) a lightning rod (4/4) (11, -32, D) the cursed +1 scythe of a Million Beds {venom, rPois Str+2 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from poison. It makes you more stealthy. It has a curse placed upon it. (11, -30, D) 2 large rocks the +6 rapier "Jirisari" {vorpal, rPois rC- MP+9 Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). (11, -11, D) the ring "Kabisod" {*Drain rF++ rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It greatly protects you from fire. It protects you from negative energy. It causes draining when unequipped. (11, 6, D) a +0 arbalest a +0 crystal plate armour a +0 long sword a +0 chain mail (11, 12, D) a cursed +0 chain mail (12, -45, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -32, D) 22 bolts (12, -29, D) a +0 arbalest an uncursed staff of conjuration a +0 arbalest 19 bolts a phantom mirror (12, -13, D) a +1 flail of venom (12, -12, D) a phial of floods (12, -11, D) a +0 dagger a +1 arbalest of flaming a +0 robe a +2 glaive of flaming (12, -8, D) a cursed +0 long sword (still there?) a +0 robe (still there?) (12, 5, D) a +3 long sword (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) an uncursed amulet of magic regeneration (still there?) (12, 6, D) 15 bolts (still there?) a cursed ring of attention (still there?) (12, 7, D) 3 large rocks (still there?) a lightning rod (4/4) (still there?) (12, 10, D) a +0 bardiche a +1 great mace (12, 14, D) a sling bullet (13, -31, D) a +1 demon trident of draining (13, -30, D) a +0 arbalest (13, -29, D) a +0 hand axe of distortion (still there?) a +0 arbalest (still there?) 26 bolts (still there?) 3 large rocks (still there?) (13, -27, D) a +2 robe of resistance (still there?) a +0 shortbow (still there?) (13, -13, D) a +2 great mace of venom (13, -11, D) a +0 mace a +2 scale mail of cold resistance a +1 arbalest of freezing (13, -9, D) the +8 mace of Trog's Benevolence {flame, rPois} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a cursed +0 robe (still there?) (13, 5, D) a +0 scale mail of cold resistance (13, 9, D) 20 bolts a large rock (13, 14, D) a sling bullet (14, -29, D) 14 arrows (unseen) (14, -13, D) the ring "Goett" {+Fly rElec Will+++ Str+6 Dex-2} [ring of strength] It affects your strength (+6). It affects your dexterity (-2). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It lets you fly. (14, -11, D) a +3 halberd of freezing (14, 5, D) a +0 arbalest (still there?) a +2 spectral quarterstaff (still there?) (14, 6, D) an uncursed staff of poison (still there?) the Catalogue of Igneous Moulding (still there?) Spells Type Level Known a - Foxfire Conjuration/Fire 1 yes b - Wereblood Transmutation 2 yes c - Conjure Flame Conjuration/Fire 3 yes d - Inner Flame Hexes/Fire 3 yes e - Ice Form Ice/Transmutation 4 yes f - Eringya's Noxious Bog Transmutation/Poison 6 yes (14, 7, D) a box of beasts (14, 8, D) a +0 vorpal great sword a +0 plate armour a +0 battleaxe a +0 plate armour a condenser vane (14, 11, D) 2 sling bullets (unseen) (14, 13, D) a sling bullet (15, -4, D) a sling bullet (15, 7, D) a +0 bardiche (still there?) a +0 chain mail (still there?) a book of Summonings (still there?) (16, 6, D) a tin of tremorstones (2/2) (16, 7, D) a lightning rod (4/4) (19, 4, D) a +0 broad axe (20, -45, D) a condenser vane (20, -13, D) a +2 scale mail of fire resistance (20, 4, D) a phantom mirror (20, 8, D) a +0 robe (21, -45, D) a +0 battleaxe (21, -29, D) a +0 vorpal falchion (21, -28, D) a +1 chain mail of poison resistance (21, -9, D) a cursed +0 battleaxe (still there?) a +0 chain mail (still there?) a scroll of brand weapon (still there?) (21, 3, D) a box of beasts (21, 4, D) the +6 plate armour of Qeepnac {Str+3 Dex+3} It affects your strength (+3). It affects your dexterity (+3). (21, 5, D) a +2 ring mail of poison resistance (still there?) a komodo dragon corpse (skeletalised by now) (still there?) a cane toad corpse (skeletalised by now) (still there?) (22, -43, D) a +0 plate armour (still there?) a +0 trident (still there?) a +3 battleaxe of freezing (still there?) a +0 plate armour (still there?) (22, -40, D) a +1 halberd of flaming (still there?) a +0 plate armour (still there?) a cursed +0 war axe (still there?) a +0 chain mail (still there?) (22, -13, D) a +1 vorpal war axe an uncursed staff of poison (22, -12, D) the +4 trident "Zutilesea" {elec, rF+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from fire. (22, -7, D) a +0 giant club (22, 3, D) a +3 falchion of freezing (22, 4, D) an uncursed staff of conjuration (22, 5, D) a +2 vampiric short sword (still there?) a cursed +0 robe (still there?) a cane toad corpse (skeletalised by now) (still there?) a cane toad corpse (skeletalised by now) (still there?) (22, 8, D) a +5 long sword of protection (still there?) a +0 animal skin (still there?) a cursed -4 ring of dexterity (still there?) a spriggan corpse (skeletalised by now) (still there?) a blink frog corpse (skeletalised by now) (still there?) (23, -45, D) a +0 dagger of protection (23, -44, D) a +0 hand axe (23, -43, D) a +0 plate armour (23, -42, D) a +0 flail (still there?) a potion of might (still there?) (23, -40, D) a +0 plate armour (still there?) a +0 broad axe (still there?) a +0 giant club (still there?) (23, -29, D) a +2 double sword of pain (23, -28, D) the +11 broad axe of the Puffin {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (23, -25, D) a +0 vorpal fustibalus (23, -13, D) an uncursed staff of death (23, -12, D) a +0 giant club (23, -10, D) a +0 chain mail (still there?) a +0 war axe (still there?) (23, -8, D) 2 bolts a cursed -4 ring of intelligence (23, -7, D) a bolt a sling bullet a +0 giant spiked club (23, 3, D) an uncursed staff of conjuration (23, 4, D) a +1 lajatang of electrocution (23, 5, D) a +5 hand crossbow (still there?) an elephant corpse (skeletalised by now) (still there?) a water moccasin corpse (skeletalised by now) (still there?) (23, 7, D) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) a cane toad corpse (skeletalised by now) (still there?) a cane toad corpse (skeletalised by now) (still there?) (24, -44, D) a +0 chain mail (24, -43, D) the +6 trident of Spontaneous Combustion {vorpal, rC- Dex+3 SInv} (still there?) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It makes you vulnerable to cold. It lets you see invisible. a cursed +0 chain mail (still there?) 2 sling bullets (still there?) (24, -29, D) a +0 hand axe of draining (24, -28, D) a +3 dagger of pain (24, -13, D) a tin of tremorstones (2/2) (24, -12, D) a +0 giant club a +5 short sword of protection (24, -11, D) a +0 glaive (still there?) a cursed +0 chain mail (still there?) the +4 troll leather armour of the Quahog {rF- Regen+ Str+4} (still there?) It affects your strength (+4). It makes you vulnerable to fire. It increases your rate of regeneration. (24, -10, D) a +0 great sword of protection (still there?) 7 silver boomerangs (still there?) a +0 chain mail (still there?) 3 large rocks (still there?) (24, -9, D) a +0 plate armour (still there?) a sling bullet (still there?) a +0 chain mail (still there?) a +3 battleaxe (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) (24, -8, D) a +0 dagger a +0 robe (24, -5, D) a bolt (24, 3, D) a +3 leather armour of cold resistance a hell rat corpse (skeletalised by now) (24, 4, D) a +0 quarterstaff of distortion (24, 5, D) a phantom mirror (25, -45, D) an uncursed ring of flight a +0 plate armour a +0 dire flail a +1 long sword of holy wrath (25, -40, D) a +0 plate armour (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) (25, -39, D) a +0 giant club (25, -29, D) a +2 helmet of see invisible (25, -28, D) a phantom mirror (25, -22, D) a +0 hand axe (still there?) a +0 leather armour (still there?) (25, -12, D) an uncursed staff of earth (25, -8, D) a +0 mace a +0 plate armour a +0 broad axe a +0 plate armour (25, -6, D) a +0 war axe (unseen) (25, 3, D) the +8 chain mail of the Lich-sworn {rPois} It protects you from poison. (25, 5, D) a cursed ring of attention (still there?) an uncursed staff of poison (still there?) a +0 robe (still there?) a lightning rod (4/4) (still there?) a book of Death (still there?) a cane toad corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (26, -42, D) a +0 war axe (26, -29, D) a phial of floods (26, -28, D) a +4 ring of slaying (26, -27, D) the +10 war axe of Mafoc {flame, *Rage rElec Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It insulates you from electricity. It may make you go berserk in combat. (26, -26, D) a box of beasts (26, -13, D) the +1 dagger of Ymunaox {flame, Fragile rElec Will+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It will be destroyed if unequipped. (26, -12, D) a +0 flail (26, -11, D) a phial of floods a cursed -2 great mace the +5 chain mail "Ippad" {rElec rF++} It greatly protects you from fire. It insulates you from electricity. (26, -10, D) a tin of tremorstones (2/2) a +0 giant spiked club a +0 giant spiked club a +0 giant club (26, -9, D) a +0 arbalest a +3 glaive 24 bolts a +0 chain mail (26, 4, D) a +0 pair of gloves of archery a +1 ring mail of willpower (26, 7, D) a komodo dragon corpse (skeletalised by now) (26, 9, D) a +0 animal skin (still there?) a +0 quarterstaff (still there?) (27, -45, D) a +3 war axe of venom (27, -41, D) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. a +3 chain mail of cold resistance a +0 tower shield (27, -30, D) an uncursed staff of conjuration (27, -28, D) an uncursed amulet of guardian spirit (still there?) 4 potions of heal wounds (still there?) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (still there?) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (27, -10, D) a +0 giant club (27, -5, D) a +1 battleaxe of venom (still there?) a +0 plate armour (still there?) (27, 5, D) a +2 antimagic hand axe a +0 war axe a +0 animal skin (27, 8, D) a spriggan corpse (skeletalised by now) (27, 9, D) a +0 robe a +6 quick blade a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (27, 11, D) a +1 rapier of speed a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (28, -44, D) the +1 long sword "Poyh" {flame, rElec rF+++ Str-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It renders you almost immune to fire. It insulates you from electricity. a cursed +0 giant club an uncursed staff of earth (28, -40, D) a +0 scimitar a +0 giant spiked club (28, -29, D) an uncursed ring of protection from fire a cursed ring of attention (28, -13, D) a +1 spear of flaming (28, -12, D) a +0 dire flail (still there?) the +6 hunting sling of Voeximu {flame, +Fly Will+} (still there?) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your willpower, your defense against some magical effects. It lets you fly. a +0 leather armour (still there?) a +0 war axe (still there?) (28, -11, D) the +8 trident of Voisez {protect, Dex+3} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). a +0 leather armour (still there?) a +4 hand axe of electrocution (still there?) a +0 plate armour (still there?) a +2 pair of boots of stealth (still there?) (28, -10, D) the +11 trident of Doors {drain, +Blink rC+ Int+4 SInv} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from cold. It lets you see invisible. It lets you blink. a +0 chain mail (still there?) (28, -6, D) a +0 dire flail (28, 3, D) a cursed staff of air a +0 morningstar of protection (28, 10, D) a +0 broad axe (28, 12, D) a black mamba corpse (skeletalised by now) (29, -45, D) an uncursed staff of conjuration (29, -42, D) a +0 chain mail (still there?) a cursed -1 flail (still there?) a +0 plate armour (still there?) (29, -41, D) a +1 dire flail of venom (still there?) a +0 chain mail (still there?) (29, -27, D) an uncursed staff of poison (29, -13, D) a +0 short sword (29, -12, D) a +1 fustibalus of freezing (29, -8, D) a +0 chain mail (unseen) (29, 4, D) a +3 halberd of protection (still there?) a basilisk corpse (skeletalised by now) (still there?) a yak corpse (skeletalised by now) (still there?) (29, 6, D) a +5 vorpal mace (29, 8, D) a +0 flail (still there?) a +1 shortbow of flaming (still there?) (30, -45, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (30, -42, D) a +0 dire flail (still there?) a +0 chain mail (still there?) an uncursed ring of see invisible (still there?) (30, -29, D) a box of beasts (30, -13, D) a +0 falchion (30, 2, D) an uncursed amulet of guardian spirit (30, 3, D) a +1 chain mail of cold resistance (30, 5, D) a lightning rod (4/4) (still there?) an uncursed staff of air (still there?) a lightning rod (4/4) (still there?) (30, 6, D) a +0 robe (still there?) a +0 animal skin (still there?) (30, 9, D) a +2 lajatang of venom (still there?) a +0 robe (still there?) a +0 animal skin (still there?) a water moccasin corpse (skeletalised by now) (still there?) (31, 4, D) an uncursed staff of fire (31, 8, D) a +2 vorpal flail (still there?) a sling bullet (still there?) a +0 robe (still there?) a cursed ring of fire (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (32, 3, D) an uncursed staff of death (32, 6, D) a +1 arbalest of freezing (still there?) a +0 buckler (still there?) a yak corpse (skeletalised by now) (still there?) (33, 3, D) a tin of tremorstones (2/2) (33, 4, D) the cursed +2 rapier "Siuloax" {antimagic, rF- rC++ MP+9 Int+4} (still there?) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It makes you vulnerable to fire. It greatly protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (33, 7, D) an uncursed staff of conjuration a +0 robe a spriggan corpse (skeletalised by now) (34, 3, D) a tin of tremorstones (2/2) (34, 4, D) a +0 crystal plate armour (35, -17, D) an uncursed ring of ice (35, 3, D) the +3 salamander hide armour {Flames rF++ rC--} It greatly protects you from fire. It makes you very vulnerable to cold. (35, 4, D) a +5 war axe of electrocution (35, 5, D) a condenser vane (36, -45, D) a +1 scimitar of freezing (36, -30, D) a +1 war axe of flaming (36, -17, D) a +0 plate armour of cold resistance (still there?) an uncursed ring of poison resistance (still there?) (37, -45, D) an uncursed ring of stealth (37, -44, D) an uncursed staff of air (37, -31, D) an uncursed staff of conjuration (37, -29, D) a +0 short sword (still there?) a +0 leather armour (still there?) (37, -28, D) a +0 longbow (still there?) 32 arrows (still there?) a +0 leather armour (still there?) (37, -17, D) an uncursed staff of air (37, -16, D) +0 ice dragon scales (38, -45, D) an uncursed staff of air (38, -44, D) a cursed amulet of inaccuracy (38, -31, D) the +2 scale mail of Tentacled Joy {rN+ Dex+2 Slay+2} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. a book of Burglary a +2 vampiric scythe a +0 ring mail a +0 buckler a +0 long sword (38, -27, D) a +0 short sword (still there?) a cursed +0 scale mail (still there?) (38, -25, D) a +2 trident of protection (38, -17, D) a +1 short sword of venom (still there?) a +3 short sword of speed (still there?) (38, -16, D) a +2 robe of cold resistance (38, -2, D) a sling bullet (39, -41, D) the +11 dagger "Beogonoup" {vamp, +Blink Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It lets you blink. (39, -31, D) an uncursed staff of earth (39, -30, D) a +0 rapier a +0 rapier a cursed +0 leather armour (39, -2, D) a sling bullet (39, 3, D) an uncursed ring of magical power (39, 5, D) an uncursed staff of earth (40, -45, D) a +4 quarterstaff of speed (40, -42, D) a +0 hunting sling of flaming (40, -31, D) a +5 broad axe of electrocution (40, -30, D) a cursed staff of fire (40, -29, D) a +0 longbow 53 arrows a +0 leather armour (40, -22, D) 2 arrows (40, -16, D) an uncursed staff of fire a phantom mirror (40, -2, D) a sling bullet (40, 3, D) a box of beasts (40, 4, D) a tin of tremorstones (2/2) (still there?) a box of beasts (still there?) (41, -45, D) a lightning rod (4/4) (41, -44, D) a +4 chain mail of willpower (41, -31, D) a +0 long sword a book of Callings (41, -29, D) a +1 plate armour of willpower (41, -28, D) a +2 morningstar of holy wrath (41, -27, D) a +2 dire flail of protection (41, -26, D) a +0 rapier of draining a +0 rapier of draining a +0 leather armour (41, -23, D) an arrow (41, -17, D) a +3 chain mail of willpower (41, -2, D) a sling bullet (41, 4, D) a lightning rod (4/4) (41, 5, D) a +6 vampiric scimitar (41, 6, D) a +0 dagger (still there?) a +0 robe (still there?) a cursed -4 ring of intelligence (still there?) (42, -44, D) a +2 chain mail of cold resistance (42, -30, D) an uncursed staff of earth a +0 dagger a +0 shortbow 14 arrows a +0 leather armour a condenser vane (42, -28, D) a +3 leather armour of cold resistance a +2 vorpal long sword a cursed -1 long sword (42, -27, D) a cursed -1 longbow 45 arrows a cursed -1 leather armour a +2 trident of venom (42, -23, D) an arrow (42, -17, D) an uncursed ring of flight (42, -16, D) a +0 scale mail of positive energy (42, -14, D) (unseen) (42, 5, D) a +0 robe an uncursed ring of resist corrosion a book of Minor Magic (42, 6, D) a +0 robe (42, 8, D) a cursed +0 dire flail (43, -45, D) a +2 broad axe of draining (43, -28, D) a +0 leather armour (43, -17, D) a +1 long sword of holy wrath (43, -3, D) 2 sling bullets (43, -2, D) a sling bullet (43, 3, D) a cursed -4 ring of evasion a +0 robe a +2 morningstar (43, 7, D) a sling bullet (still there?) a +4 glaive of protection (still there?) a +2 plate armour of cold resistance (still there?) (43, 9, D) a sling bullet (still there?) a +0 great sword (still there?) (43, 12, D) a cursed -4 ring of protection (44, -32, D) a +6 plate armour of ponderousness a +0 pair of boots of stealth (44, -17, D) a phantom mirror (44, -16, D) an uncursed staff of fire (44, -2, D) 3 sling bullets (44, 4, D) a box of beasts (44, 5, D) a +1 vorpal executioner's axe a +1 dagger of venom a +0 robe a +0 hand axe a human corpse (skeletalised by now) (44, 9, D) a +0 plate armour (still there?) a +0 battleaxe (still there?) (44, 10, D) 2 sling bullets (still there?) a ghoul corpse (skeletalised by now) (still there?) (45, -31, D) a lightning rod (4/4) (still there?) a cursed staff of conjuration (still there?) (45, -17, D) a condenser vane (45, -1, D) 2 sling bullets (45, 3, D) a +0 vorpal hand axe (45, 5, D) the +3 great mace "Vubimuxt" {vorpal, rC+ rN+ MP+9} It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It affects your magic capacity (+9). a book of Summonings (45, 13, D) a +0 chain mail (45, 14, D) a +0 great sword (46, 3, D) a phantom mirror a +0 chain mail a +0 dagger a +0 cloak of poison resistance (46, 7, D) a +6 hand axe of electrocution (still there?) a +0 robe (still there?) an uncursed ring of positive energy (still there?) a ghoul corpse (skeletalised by now) (still there?) (46, 9, D) an uncursed staff of poison (still there?) a +0 robe (still there?) a +0 robe (still there?) (46, 12, D) a +0 great mace (still there?) a +0 chain mail (still there?) a scroll of brand weapon (still there?) 5 sling bullets (still there?) (47, 4, D) a +2 war axe (47, 5, D) a +2 spectral quarterstaff a +0 dagger a +5 arbalest of flaming (47, 6, D) the +1 dagger of the Endless Xenophobes {speed, Stlth+} (still there?) Attacks with this weapon are significantly faster. It makes you more stealthy. a +0 dire flail (still there?) a book of Cantrips (still there?) a +4 great sword of holy wrath (still there?) a +3 hand crossbow of flaming (still there?) a ghoul corpse (skeletalised by now) (still there?) a necrophage corpse (skeletalised by now) (still there?) (48, 3, D) a box of beasts (48, 10, D) a +0 dagger a +0 robe a +0 plate armour (49, -7, D) 4 large rocks (unseen) (49, 3, D) a +0 robe (still there?) a book of Burglary (still there?) (49, 6, D) a +0 robe (50, -45, D) a +5 vorpal spear (50, -44, D) a lightning rod (4/4) (50, -9, D) a +3 plate armour of poison resistance (50, -8, D) a +6 ring of strength (50, 3, D) a +1 robe of willpower (50, 5, D) a box of beasts a tin of tremorstones (2/2) (51, -45, D) a cursed -4 ring of evasion (51, -44, D) a +5 vorpal hand axe (51, -43, D) a +2 great sword of draining (unseen) (51, -40, D) 16 javelins (51, -33, D) a +0 ring mail of poison resistance (51, -20, D) a +2 vorpal spear an uncursed staff of fire (51, -9, D) a +3 chain mail of cold resistance (51, -8, D) a +0 longbow (still there?) a +2 robe of willpower (still there?) (51, -5, D) a +0 trident a +0 robe (51, 3, D) a phantom mirror (51, 5, D) the +5 double sword of Mutilation {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). the +7 spear "Avenk" {chaos, +Rage Str+3 Int+6 Dex+4} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). It affects your intelligence (+6). It affects your dexterity (+4). It lets you go berserk. (51, 8, D) a necrophage corpse (skeletalised by now) (52, -44, D) a +3 scale mail of fire resistance (52, -42, D) a +4 rapier of draining (still there?) a +0 leather armour (still there?) 18 silver javelins (still there?) (52, -33, D) a +0 dagger (52, -32, D) the cursed +2 morningstar of the First Curses {protect, *Rage Str+5 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+5). It may make you go berserk in combat. It makes you more stealthy. It has a curse placed upon it. (52, -20, D) a +0 morningstar of holy wrath (52, -19, D) a +0 great sword of flaming a +1 scimitar of flaming (52, -9, D) a +2 scale mail of fire resistance (52, -8, D) a cursed staff of death (52, -6, D) a +3 rapier of freezing (still there?) a +0 robe (still there?) (52, -1, D) an arrow (52, 3, D) a +0 dagger (52, 4, D) an uncursed amulet of magic regeneration the cursed +3 short sword of the Interlopers {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It has a curse placed upon it. a +0 robe a +0 battleaxe a human corpse (skeletalised by now) (52, 7, D) a +0 long sword (still there?) a +0 plate armour (still there?) (53, -45, D) a condenser vane (53, -44, D) a lightning rod (4/4) (53, -42, D) a +0 robe (still there?) a +0 leather armour (still there?) a +6 spear of distortion (still there?) (53, -41, D) a +1 trident of venom a +0 leather armour (53, -36, D) 2 javelins (53, -32, D) a +3 long sword of holy wrath a +0 robe a +2 scimitar of holy wrath (53, -20, D) a lightning rod (4/4) (53, -15, D) a +1 great sword of flaming (53, -9, D) a +0 morningstar of venom (53, -8, D) an uncursed staff of fire (unseen) (53, -5, D) a +0 trident (still there?) a +0 leather armour (still there?) (53, 3, D) a box of beasts (53, 4, D) a +0 halberd a +0 battleaxe of draining a phial of floods (54, -45, D) a +3 vorpal hand crossbow (54, -44, D) a +0 rapier (54, -43, D) a +0 leather armour a +5 spear of distortion 12 silver javelins a +0 leather armour (54, -41, D) a +0 robe (54, -36, D) 2 silver javelins a javelin (54, -33, D) a +0 hand axe of freezing (54, -31, D) a +1 flail (still there?) a cursed +0 robe (still there?) (54, -29, D) a +0 robe (54, -25, D) a +3 vorpal great sword (still there?) a +0 chain mail (still there?) (54, -21, D) a +0 scimitar of flaming (54, -20, D) a +2 scale mail of fire resistance (54, -19, D) a +3 quarterstaff of draining (54, -18, D) +0 fire dragon scales (54, -9, D) an uncursed staff of death (54, -8, D) 11 arrows (still there?) a +2 morningstar of protection (still there?) (54, -6, D) a +0 quarterstaff (unseen) (54, 3, D) a box of beasts (54, 4, D) a +2 vorpal long sword (54, 5, D) a cursed +1 vorpal war axe a +0 robe a cursed ring of attention a box of beasts (54, 6, D) a +0 dagger (still there?) a +2 robe of willpower (still there?) a human corpse (skeletalised by now) (still there?) (55, -45, D) an uncursed staff of fire (55, -44, D) an uncursed staff of fire (55, -41, D) a +0 rapier a +0 trident (55, -33, D) a phial of floods (55, -32, D) a +0 flail (still there?) a tin of tremorstones (2/2) (still there?) (55, -21, D) a +1 morningstar of distortion (55, -20, D) a phantom mirror (55, -17, D) a +1 scimitar of flaming (55, -9, D) a +0 spear (55, -8, D) a +5 mace of venom (unseen) (56, -45, D) a +2 long sword of holy wrath (56, -42, D) a +2 spectral quarterstaff (still there?) a +0 robe (still there?) a +2 vampiric trident (still there?) a +0 robe (still there?) (56, -33, D) an uncursed staff of conjuration (56, -32, D) an uncursed staff of poison (56, -21, D) a +2 war axe of electrocution (56, 4, D) a +2 crystal plate armour (58, -42, D) a +2 rapier of protection (still there?) a +0 robe (still there?) (59, 2, D) a condenser vane (59, 3, D) a +3 hunting sling (59, 4, D) a +3 whip of electrocution (60, -9, D) the +10 shortbow "Ryhaim" {venom, rElec rN++ Int-5} It poisons the ammo it fires. It affects your intelligence (-5). It insulates you from electricity. It greatly protects you from negative energy. (60, -8, D) a +0 hand axe of freezing (60, -5, D) an uncursed ring of fire (60, 2, D) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (60, 3, D) a +3 war axe of freezing (60, 5, D) an uncursed ring of protection from fire the amulet "Yhoad" {RegenMP *Drain rF++} [amulet of magic regeneration] It increases your magic regeneration. It greatly protects you from fire. It causes draining when unequipped. a cursed +6 ring of dexterity an uncursed ring of protection from fire (60, 7, D) a sling bullet (61, -9, D) a +1 vorpal glaive (61, -8, D) a +2 vorpal arbalest (61, 2, D) a box of beasts (61, 3, D) a box of beasts (61, 4, D) a +2 vampiric short sword (61, 6, D) a sling bullet (still there?) a shard shrike corpse (still there?) (61, 7, D) a sling bullet (62, -37, D) a +4 scale mail of willpower (62, -19, D) a box of beasts (62, -18, D) a +0 dagger of venom (62, -17, D) a +0 scale mail (still there?) a +4 glaive of flaming (still there?) (62, -9, D) a +1 great sword of draining (62, 2, D) a +0 flail of holy wrath (62, 3, D) a +0 great mace of protection (62, 4, D) the +6 chain mail "Quisch" {Regen+ Dex+5} It affects your dexterity (+5). It increases your rate of regeneration. (62, 8, D) 2 sling bullets (63, -44, D) an uncursed staff of death (63, -37, D) a +1 halberd of venom (63, -36, D) a +0 hand axe of electrocution (63, -29, D) a lightning rod (4/4) (63, -28, D) the +2 robe of Minor Irritation {rElec Str-2 Int+3} It affects your strength (-2). It affects your intelligence (+3). It insulates you from electricity. (63, -19, D) a tin of tremorstones (2/2) (63, -16, D) the +10 battleaxe "Earthworm" {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. (63, -9, D) an uncursed staff of death (63, -8, D) a +3 war axe of electrocution (63, 2, D) a +2 great sword of electrocution (63, 3, D) a +3 short sword of speed (64, -45, D) a +4 mace of holy wrath (64, -37, D) a +1 vorpal war axe (64, -29, D) a +2 vorpal battleaxe (64, -19, D) a +2 rapier of draining a +0 rapier (64, -18, D) a +0 scimitar (64, -17, D) a +0 long sword a +0 leather armour (64, -16, D) a +0 rapier (64, -15, D) a +0 short sword (still there?) a +4 hand axe of flaming (still there?) (64, 2, D) a manual of Air Magic (64, 3, D) the +6 leather armour "Iddobad" {Rampage rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. It bestows one free step when moving towards enemies. a book of Misfortune (64, 9, D) a cursed -1 long sword (65, -29, D) a +4 mace of holy wrath (65, -28, D) a +2 shortbow of flaming (65, -19, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (65, -18, D) a +3 dagger of electrocution (65, 2, D) a +9 hand crossbow (65, 3, D) an uncursed staff of air a cursed staff of cold (65, 6, D) 4 potions of haste (still there?) the +4 spear of Yleg Ics {elec, +Blink} (still there?) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It lets you blink. a book of Burglary (still there?) the +12 glaive of Prune {vorpal} (still there?) It inflicts extra damage upon your enemies. the cursed +0 short sword of the Mouth {vorpal, rElec rF- rC+ Int+2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. a phial of floods (still there?) the amulet of the Four Winds {rN+ Will+++ Clar} (still there?) [amulet of nothing] It protects you from negative energy. It affects your willpower, your defense against some magical effects. It protects you against confusion. a +3 scythe of protection (still there?) an uncursed ring of see invisible (still there?) (65, 11, D) a sling bullet (66, 2, D) a tin of tremorstones (2/2) (67, 3, D) a book of Annihilations the +4 hand crossbow "Deopnod" {venom, Str+5 Dex-5} It poisons the ammo it fires. It affects your strength (+5). It affects your dexterity (-5). the +1 hand axe of Magas {freeze, *Drain rElec rC- Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It makes you vulnerable to cold. It insulates you from electricity. It causes draining when unequipped. the +8 trident of Fimbulwinter {flame, rC+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from cold. (67, 10, D) a sling bullet (still there?) a shard shrike corpse (still there?) (67, 12, D) 2 sling bullets (67, 13, D) a sling bullet (still there?) a shard shrike corpse (still there?) (68, -45, D) an uncursed staff of cold (68, -8, D) a +0 trident (68, -7, D) a throwing net (still there?) a +3 hand crossbow (still there?) 18 arrows (still there?) (68, 2, D) a +2 vorpal hand axe (68, 12, D) a sling bullet (69, -45, D) a tin of tremorstones (2/2) (69, -10, D) a +0 shortbow (unseen) (69, 2, D) a tin of tremorstones (2/2) (69, 3, D) a tin of tremorstones (2/2) (69, 4, D) a lightning rod (4/4) (69, 5, D) the +0 cloak of Evolution {*Contam +Inv rPois Int+4} It affects your intelligence (+4). It protects you from poison. It lets you turn invisible. It causes magical contamination when unequipped. (69, 6, D) a book of the Earth (69, 11, D) a sling bullet (70, 2, D) an uncursed amulet of regeneration (70, 3, D) a +0 hat of willpower (71, -37, D) the +5 short sword of the Everdark {freeze, Str+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). (71, -36, D) a +2 falchion of flaming (71, 2, D) the ring "Rereoz" {Str+6 Int+3} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). (71, 3, D) an uncursed amulet of guardian spirit (71, 4, D) a +2 ring mail of cold resistance (still there?) the +11 flail "Ytuc Uti" {vorpal, rF++ rC+ Int+2} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It greatly protects you from fire. It protects you from cold. (72, -37, D) the +8 hand axe of Dismay {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. (72, -29, D) an uncursed staff of death (72, -28, D) a +5 spear of venom (72, -27, D) a +0 short sword (still there?) a +0 leather armour (still there?) (72, -19, D) an uncursed ring of fire (72, -18, D) a box of beasts (72, -10, D) a box of beasts (72, -7, D) a +0 shortbow a +0 trident a +0 shortbow 22 arrows (72, -3, D) 4 arrows (72, -2, D) a large rock a throwing net (72, 2, D) a +6 ring of dexterity (72, 3, D) a cursed staff of air (72, 4, D) a +3 halberd of distortion (still there?) a +0 robe (still there?) an uncursed ring of magical power (still there?) (73, -36, D) an uncursed staff of conjuration (73, -28, D) a lightning rod (4/4) (73, -19, D) the cursed +0 buckler of Abstinence {rElec rN+ Dex-3} It affects your dexterity (-3). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (73, -18, D) a +0 short sword of venom (73, -9, D) an uncursed staff of cold a cursed -4 ring of evasion a book of the Dragon (73, -8, D) a large rock a +1 hand axe of electrocution (73, 2, D) the +3 leather armour "Neegiaxo" {rElec Regen+ Str+8 Slay+3} It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It increases your rate of regeneration. (73, 3, D) a lightning rod (4/4) (73, 4, D) a +0 dire flail (still there?) a +1 hand axe of freezing (still there?) (74, -29, D) a tin of tremorstones (2/2) (74, -22, D) a +0 shortbow a +0 short sword a +0 leather armour 8 arrows (74, -19, D) an uncursed staff of air (74, -17, D) an uncursed staff of poison (74, -7, D) a tin of tremorstones (2/2) (still there?) a +0 shortbow (still there?) 7 arrows (still there?) (74, -6, D) 25 arrows (unseen) (74, 2, D) a phantom mirror (74, 3, D) a +3 falchion (75, -42, D) (unseen) (75, 2, D) a cursed amulet of inaccuracy (75, 4, D) a +0 spectral lajatang (75, 5, D) a +1 morningstar of pain (76, -44, D) a +1 vorpal dire flail (76, -22, D) 2 arrows (76, 4, D) a +6 ring of strength the +2 robe "Tauzxoeq" {-Cast +Blink rC- Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It lets you blink. It prevents spellcasting.