Dungeon Sprint DCSS version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 16028859092087135056 0 Groucho the Sneak (level 1, 0/13 HPs) Began as a Spriggan Enchanter on Feb 23, 2021. Slain by a merfolk siren ... wielding a +1 vorpal spear (1 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (13 turns). Groucho the Sneak (Spriggan Enchanter) Turns: 13, Time: 00:00:14 Health: 0/13 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (shield restricted) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), very quick A: very small, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Skills: - Level 1.1 Short Blades - Level 3.0 Dodging * Level 4.4 Stealth + Level 2.6 Spellcasting + Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 14% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 13% 13% 3 Tukima's Dance Hex 13% 13% 3 Ensorcelled Hibernation Hex/Ice 14% 14% 2 Dazzling Flash Conj/Hex 14% 28% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. Message History You feel a strong urge to attack something. The merfolk siren misses you. There is an open door here. You closely miss the merfolk siren. You hit the merfolk siren but do no damage. The merfolk siren closely misses you. You hit the merfolk siren but do no damage. The merfolk siren hits you with a +1 vorpal spear! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the merfolk siren. The merfolk siren is lightly wounded. You barely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a +1 vorpal spear. * * * LOW HITPOINT WARNING * * * You die... ## ## ##. .## #..#..# #.m.# #@# ####.## #$+.<.+ #.w.##.## ##w #+# # You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Groucho the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 5 | D | Noticed a merfolk siren 13 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Dagger || 5 Use: Potion || 1 Dodge: Dodged || 2