Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 robe a +0 buckler a +2 dagger (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (19, 0, D) a staff of death (19, 16, D) a staff of fire (19, 17, D) a +0 dagger (19, 33, D) a +1 plate armour of cold resistance (19, 35, D) a +1 dagger of venom (still there?) 2 curare-tipped darts (still there?) a wand of acid (6) (still there?) 2 potions of haste (still there?) the kobold corpse of Sonja (still there?) (20, 0, D) a +2 leather armour of poison resistance (20, 16, D) a book of the Sky (20, 17, D) a staff of earth (20, 18, D) a +0 robe (20, 19, D) a +0 battleaxe a +0 plate armour a +3 vorpal war axe a +0 robe a human skeleton (20, 31, D) a +3 falchion of electrocution (20, 35, D) the ring "Ibowasoe" {rF+ rN+++ Int+2} [ring of protection from fire] Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It renders you almost immune to negative energy. (21, 1, D) the +2 leather armour of Inaction {rElec rN+ Regen+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (21, 16, D) a +4 ring of protection a +1 battleaxe of venom a ring of wizardry (21, 17, D) the +11 great mace "Jelly's Undoing" {vorpal, Will++ Int-4 Dex+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). Will: It greatly increases your willpower. (21, 33, D) a ring of protection from fire (still there?) a manual of Long Blades (still there?) an amulet of guardian spirit (still there?) a +2 war axe of holy wrath (still there?) (21, 34, D) a piece from Xom's chessboard (15/15) (21, 37, D) the human corpse of Kirke (22, 0, D) a phantom mirror (22, 1, D) a +0 great sword a +0 robe the +10 broad axe "Feuckeor" {spect, rCorr} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rCorr: It protects you from acid and corrosion. (22, 2, D) a +2 demon whip of electrocution (22, 16, D) a +0 hand axe of electrocution (22, 19, D) a +0 mace (22, 31, D) a phial of floods (22, 35, D) a +6 dagger of venom (still there?) a +0 spear of flaming (still there?) a +0 animal skin (still there?) 4 scrolls of enchant armour (still there?) the gnoll corpse of Grum (still there?) (23, 0, D) the +6 hand axe "Vaacvucai" {vorpal, +Blink +Rage rCorr Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). +Blink: It lets you blink. +Rage: It lets you go berserk. rCorr: It protects you from acid and corrosion. (23, 2, D) a +3 vorpal hunting sling (23, 16, D) a +1 war axe of flaming (23, 17, D) a piece from Xom's chessboard (15/15) a +0 hunting sling of flaming a +0 chain mail (23, 22, D) a ghoul skeleton (23, 33, D) a +1 pair of boots of rampaging (23, 37, D) a +3 demon trident (still there?) a +0 hunting sling of freezing (still there?) 4 javelins (still there?) a +0 chain mail (still there?) (24, 0, D) a +1 robe of fire resistance (24, 1, D) a phantom mirror the +3 mace of Mueghaf {freeze, Drain rElec Dex+4 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (24, 17, D) a box of beasts a +2 great mace (24, 32, D) the +5 cloak of the Snake Pit {rCorr Str+2} Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (24, 33, D) a +3 dagger of venom (still there?) the +6 giant club of Turmoil {protect, *Corrode rPois rC+} (still there?) It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (24, 37, D) the +12 war axe of the Mind {holy, rC+ rCorr} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 leather armour (still there?) the goblin corpse of Ijyb (still there?) (25, 0, D) a +3 ring mail of positive energy (25, 33, D) a staff of fire (25, 37, D) a +2 dagger of venom (still there?) a +0 robe (still there?) (26, 0, D) the +10 demon trident "Umoki" {freeze, rElec Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (26, 16, D) a +1 plate armour of positive energy (26, 17, D) a +0 spear a +0 robe a +4 chain mail of poison resistance (26, 32, D) a staff of death (26, 33, D) a +0 falchion of draining (26, 34, D) a staff of conjuration (26, 35, D) a piece from Xom's chessboard (15/15) (26, 36, D) a +3 lajatang of venom (26, 37, D) a +0 tower shield (still there?) a +5 trishula of holy wrath (still there?) the spriggan corpse of Agnes (still there?) (27, 0, D) a box of beasts (27, 1, D) a +4 dagger of venom (27, 20, D) a +0 hand axe (27, 32, D) a +0 falchion (still there?) a +0 leather armour (still there?) a phantom mirror (still there?) the human corpse of Eustachio (still there?) (27, 33, D) a +3 halberd of venom (still there?) a +0 robe (still there?) the Volume of Unstable Black Magic (still there?) Spells Type Level Known a - Sting Transmutation/Poison 1 yes b - Excruciating Wounds Necromancy 5 yes c - Death Channel Necromancy 6 yes d - Haunt Necromancy/Summoning 7 yes (27, 34, D) a staff of death (27, 35, D) a +3 vorpal demon blade (still there?) +0 fire dragon scales (still there?) the human corpse of Margery (still there?) (27, 38, D) a +0 demon trident of draining (still there?) a +0 robe of fire resistance (still there?) an amulet of the acrobat (still there?) a +0 robe (still there?) the kobold corpse of Pikel (still there?) (28, 0, D) a +5 morningstar of protection (28, 1, D) a +2 troll leather armour (28, 17, D) a +3 ring mail of willpower a +0 dagger (28, 31, D) a staff of cold (still there?) the +7 scimitar of Victory {flame, Fly Stlth+} (still there?) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Fly: It grants you flight. Stlth: It makes you more stealthy. a +0 chain mail (still there?) a wand of flame (12) (still there?) (28, 33, D) a staff of death (28, 35, D) a +2 robe of willpower (28, 36, D) a +1 whip of flaming (29, 0, D) a +2 spectral giant club (29, 1, D) a +1 mace of protection (29, 17, D) a +3 ring mail of cold resistance (30, 17, D) a staff of earth (30, 20, D) a +0 robe (30, 31, D) a +0 short sword (30, 34, D) the +1 pair of boots of Marbles {-Tele rC++ Str+4} Str: It affects your strength (+4). rC: It greatly protects you from cold. -Tele: It prevents most forms of teleportation. (34, 28, D) a phantom mirror (35, 0, D) a +0 scimitar (35, 14, D) the +12 whip of Balance {vorpal, Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). (35, 28, D) a +2 whip of venom (36, 1, D) a +2 quarterstaff of speed (still there?) a +1 short sword of protection (still there?) an amulet of magic regeneration (still there?) a condenser vane (still there?) (36, 3, D) the +4 war axe "Vadaledd" {spect, Fragile rPois rN++ Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Fragile: It will be destroyed if unequipped. (36, 14, D) an amulet of guardian spirit (36, 15, D) a +2 plate armour of willpower (36, 28, D) a +4 eveningstar of venom (37, -1, D) a +0 short sword (37, 4, D) a +0 halberd (unseen) (37, 15, D) a +6 ring of strength (37, 17, D) a +0 scimitar of flaming (37, 29, D) a staff of fire (38, 3, D) a +1 halberd of venom (unseen) (38, 14, D) a staff of conjuration (38, 15, D) a +0 scimitar of flaming a lightning rod (4/4) (38, 17, D) a +2 scimitar of flaming (39, 0, D) a +1 long sword of protection (39, 1, D) a +0 battleaxe the +4 robe of Folly {Brilliance Will-∞ Int+8} It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). (39, 2, D) a staff of fire a +0 flail (39, 5, D) a +0 trident (39, 7, D) a +0 dire flail (unseen) (39, 14, D) a +3 halberd of venom (39, 15, D) the +7 plate armour of Ubref {Drain rC++ Int+5} Int: It affects your intelligence (+5). rC: It greatly protects you from cold. Drain: It drains your maximum health when unequipped. (39, 17, D) a +0 scimitar of flaming (39, 19, D) a +1 great sword of flaming (39, 28, D) a +2 quarterstaff of draining (39, 29, D) a +2 vorpal battleaxe (40, 0, D) a box of beasts (40, 2, D) a +0 dire flail (still there?) a ring of see invisible (still there?) (40, 3, D) a +0 battleaxe (unseen) (40, 4, D) a +0 short sword an amulet of magic regeneration (40, 14, D) a staff of air (40, 17, D) a +3 scimitar of flaming (41, 0, D) a staff of conjuration (41, 4, D) a +0 glaive (still there?) an amulet of the acrobat (still there?) (41, 14, D) a staff of air a +1 vorpal battleaxe (41, 15, D) a tin of tremorstones (2/2) (41, 16, D) a condenser vane (41, 19, D) a +1 great sword of flaming (41, 28, D) a phial of floods the +0 pair of gloves "Cumi Pala" {Int+4} Int: It affects your intelligence (+4). (41, 29, D) a +4 spear of venom (42, 0, D) a staff of poison (42, 1, D) a +3 chain mail of positive energy (42, 28, D) a +6 ring of strength (42, 29, D) a +2 vorpal scimitar (44, 28, D) a +2 scale mail of cold resistance (48, 39, D) a +0 arbalest (still there?) 11 bolts (still there?) (49, 12, D) quicksilver dragon scales (49, 24, D) a +4 vorpal spear (49, 27, D) a +0 giant club (49, 36, D) a staff of death (49, 37, D) a condenser vane (49, 39, D) a +0 broad axe (still there?) a +0 plate armour (still there?) (50, 0, D) a +4 spear of freezing (50, 1, D) a +0 cloak (50, 12, D) a +0 robe (50, 16, D) a +0 robe (50, 24, D) a +2 robe (50, 25, D) a phial of floods (50, 26, D) a +4 vorpal dire flail a +0 leather armour (50, 27, D) a +0 scimitar a +0 plate armour (50, 36, D) a +0 war axe (50, 37, D) a +1 war axe of flaming a +0 plate armour (50, 38, D) a +2 vampiric hand axe (still there?) a +0 arbalest (still there?) 15 bolts (still there?) (51, 0, D) a staff of cold (51, 12, D) a +3 hand crossbow of flaming (51, 13, D) a +0 dagger (still there?) a +6 ring of intelligence (still there?) (51, 14, D) a +2 leather armour of fire resistance (still there?) a +2 broad axe of freezing (still there?) (51, 18, D) a +0 long sword (still there?) a +0 chain mail (still there?) (51, 24, D) a box of beasts (51, 25, D) a staff of poison (51, 26, D) a +0 war axe a +0 plate armour (51, 27, D) a +0 giant club (51, 36, D) a +3 hand axe of freezing (51, 42, D) a +0 long sword a +0 chain mail (52, 0, D) a staff of air a +0 mace of pain (52, 12, D) a staff of air (52, 14, D) a +3 scimitar a +0 robe (52, 16, D) a +0 robe (52, 24, D) a +0 glaive (52, 25, D) a +0 arbalest the +11 battleaxe of the Lonely Shrikes {elec, Int+2 Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). 17 bolts a +0 chain mail a +4 plate armour of poison resistance (52, 26, D) a +0 dagger a +2 robe of fire resistance (52, 37, D) 4 large rocks a phantom mirror (52, 39, D) a +2 broad axe a +0 chain mail 5 large rocks (53, 2, D) a staff of air (53, 12, D) the +6 lightning scales {swift, rElec} It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (53, 13, D) a +1 scale mail of fire resistance (53, 16, D) a +0 war axe (still there?) a +3 longbow of freezing (still there?) (53, 24, D) a +3 great mace (53, 25, D) the +0 morningstar "Huoloyhai" {holy, Fly rPois rF- Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It makes you vulnerable to fire. rPois: It protects you from poison. Fly: It grants you flight. Stlth: It makes you more stealthy. (53, 26, D) a +0 giant spiked club (53, 27, D) a +0 dire flail a +0 chain mail (53, 38, D) a +6 ring of strength a ring of flight (54, 0, D) a condenser vane a staff of poison (54, 17, D) a +2 battleaxe (still there?) a +0 plate armour (still there?) (54, 24, D) the +0 hat of Inviolability {rN+ Will+ Regen+ Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Will: It increases your willpower. (54, 25, D) a +0 leather armour of fire resistance (54, 38, D) a phantom mirror a +1 broad axe of electrocution a +0 chain mail (55, 0, D) a staff of poison (55, 2, D) a staff of fire (55, 12, D) a +0 short sword of speed (55, 15, D) a staff of conjuration (55, 24, D) a +1 dagger of electrocution (55, 27, D) a +0 bardiche (still there?) a +0 chain mail (still there?) (56, 12, D) the +9 short sword "Luhig" {protect, Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). (58, 39, D) a +0 robe (59, 36, D) +2 ice dragon scales (59, 37, D) a +1 whip of flaming (59, 39, D) a +0 dire flail a +0 scale mail (60, 36, D) a staff of conjuration a +1 ring mail of willpower (61, 0, D) a +0 falchion of holy wrath (61, 16, D) a staff of fire (61, 26, D) a +2 short sword of speed (61, 36, D) a ring of flight (61, 37, D) a +2 battleaxe of draining (61, 39, D) a +4 scimitar of flaming (62, 0, D) a +4 chain mail of cold resistance (62, 9, D) a +3 rapier of venom (62, 16, D) a phial of floods (62, 17, D) a +3 scale mail of poison resistance (62, 26, D) the +7 fire dragon scales "Egeuhiom" {+Blink rElec rF++ rC- Str-2 Stlth-} Str: It affects your strength (-2). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth: It makes you less stealthy. (62, 27, D) a +0 robe a +2 short sword of speed a staff of death (62, 32, D) a +0 whip (62, 40, D) a +0 hunting sling (still there?) a +0 quarterstaff of speed (still there?) 20 sling bullets (still there?) a +0 ring mail (still there?) (63, 0, D) a box of beasts (63, 8, D) a staff of fire (63, 16, D) a staff of earth a phantom mirror (63, 26, D) a ring of see invisible (63, 27, D) a +1 war axe of freezing (63, 31, D) a +0 whip of venom (63, 36, D) a +0 short sword (63, 37, D) a +3 leather armour of cold resistance (64, 16, D) a +2 hunting sling of flaming (64, 26, D) a staff of poison (64, 27, D) a condenser vane (64, 36, D) a +0 war axe (still there?) a +0 plate armour (still there?) (65, 26, D) a +1 robe of willpower (67, 0, D) a +0 fustibalus of freezing (68, 0, D) the +1 dire flail "Jicloil" {distort, rPois SInv} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rPois: It protects you from poison. SInv: It lets you see invisible. (69, 0, D) an amulet of guardian spirit (70, 8, D) a lightning rod (4/4) (70, 9, D) the +5 battleaxe of Success {freeze, rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. (70, 36, D) a box of beasts (70, 37, D) a staff of death (71, 8, D) a +3 ring mail of fire resistance (71, 9, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (71, 17, D) an amulet of faith (71, 26, D) a +0 mace of protection (71, 27, D) a staff of conjuration (71, 30, D) a +0 scimitar (71, 36, D) a staff of death (71, 37, D) a staff of poison (72, 8, D) the +2 short sword "Cigax" {vorpal, rN+++ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It renders you almost immune to negative energy. (72, 9, D) the +4 hand axe of Ciah {vorpal, rPois Will+} It inflicts extra damage upon your enemies. rPois: It protects you from poison. Will: It increases your willpower. (72, 16, D) the +0 short sword "Quabrew" {speed, rElec rCorr Str-3 Int-4} Attacks with this weapon are significantly faster. Str: It affects your strength (-3). Int: It affects your intelligence (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (72, 26, D) a +2 leather armour of fire resistance (72, 27, D) a staff of earth (72, 36, D) a +2 plate armour of cold resistance (72, 37, D) a tin of tremorstones (2/2) (73, 2, D) a +4 rapier of draining (73, 16, D) a +3 leather armour of poison resistance (73, 26, D) the +2 robe "Puxylet" {Harm} Harm: It increases damage dealt and taken. (73, 27, D) a +2 leather armour of fire resistance (73, 28, D) a +0 halberd (73, 36, D) a staff of conjuration (73, 37, D) a +3 vorpal triple crossbow (75, 1, D) a staff of fire