Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 buckler a +0 war axe (10, 4, D) a lightning rod (4/4) (35, 15, D) a tin of tremorstones (2/2) (35, 17, D) a +1 spear of freezing (36, 0, D) a +0 battleaxe (36, 1, D) the +6 war axe "Haineb" {antimagic, Int+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+6). (36, 15, D) a ring of resist corrosion (37, 0, D) a lightning rod (4/4) (37, 1, D) a staff of earth (37, 4, D) a +0 broad axe of flaming a +0 plate armour a +0 tower shield a human corpse (37, 6, D) a +0 great sword a +0 chain mail (37, 15, D) a +3 plate armour of poison resistance (38, 0, D) a phial of floods (38, 1, D) a +3 dagger of venom (38, 2, D) a staff of air a +0 arbalest 19 bolts (38, 3, D) a +4 antimagic quarterstaff a +0 chain mail (38, 5, D) a +0 war axe a +0 plate armour a +0 kite shield a human corpse (38, 6, D) a +3 bardiche a +0 plate armour a +0 battleaxe a +0 chain mail a human corpse (38, 7, D) a +0 great mace a +0 plate armour (38, 15, D) a box of beasts (38, 20, D) a +0 great sword of flaming (39, 1, D) a +2 leather armour of cold resistance (39, 3, D) a +0 great mace a +0 plate armour a human corpse (39, 4, D) a +3 halberd a +0 chain mail (39, 5, D) a +0 bardiche a +0 plate armour (39, 6, D) a +1 great sword a +0 chain mail (39, 7, D) a +3 battleaxe a +0 chain mail (39, 15, D) a potion of might (40, 0, D) a staff of death (40, 1, D) a phantom mirror (40, 2, D) a +0 arbalest a staff of cold 21 bolts (40, 6, D) a +0 war axe a +0 plate armour (40, 15, D) a book of Callings (40, 22, D) +1 steam dragon scales (41, 1, D) a staff of poison (41, 15, D) a +3 glaive of venom (42, 1, D) a +6 ring of strength (42, 15, D) the +7 hand crossbow "Derhullu" {vorpal, Str+3 Int+4} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+3). Int: It affects your intelligence (+4). (43, 15, D) a +2 dagger of venom (49, 0, D) a +2 robe of cold resistance (49, 1, D) a staff of cold (49, 12, D) a +0 leather armour of cold resistance (49, 24, D) a +1 long sword of draining (49, 28, D) a +0 rapier (49, 36, D) the +1 long sword "Utaok" {vorpal, Str+8 Int-2} It inflicts extra damage upon your enemies. Str: It affects your strength (+8). Int: It affects your intelligence (-2). (49, 40, D) a +3 demon trident of venom (still there?) a +0 chain mail (still there?) a +0 kite shield of reflection (still there?) (50, 1, D) the +4 long sword of Watchfulness {freeze, rF+ rN+ Int-3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-3). rF: It protects you from fire. rN: It protects you from negative energy. (50, 12, D) a phial of floods (50, 13, D) a +2 vorpal halberd (50, 24, D) the +2 plate armour "Segig" {rPois rN+ Str+4} Str: It affects your strength (+4). rPois: It protects you from poison. rN: It protects you from negative energy. (50, 27, D) a +0 scimitar of holy wrath (50, 36, D) a +3 dagger of protection (50, 37, D) a staff of cold (51, 1, D) the +11 scimitar "Unyvaargh" {pain, rElec rC+ MP+9 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+2). rC: It protects you from cold. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (51, 12, D) a book of Weapons (51, 13, D) the -2 helmet "Wothrowu" {rC+++ Regen+ Dex-5 Stlth+} Dex: It affects your dexterity (-5). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (51, 15, D) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 rapier (still there?) a +0 ring mail (still there?) (51, 24, D) a +0 dagger (51, 25, D) a phial of floods (51, 26, D) a +0 short sword (still there?) a +0 ring mail of cold resistance (still there?) (51, 36, D) a +3 ring mail of fire resistance (51, 37, D) a +2 longbow of flaming 17 arrows a +0 barding the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (51, 38, D) a +0 mace of protection (still there?) a +0 leather armour (still there?) a wand of polymorph (3) (still there?) (51, 40, D) a +5 war axe (still there?) 5 javelins (still there?) a +1 scale mail of poison resistance (still there?) (51, 41, D) a +0 short sword (still there?) a +0 cloak (still there?) a wand of digging (4) (still there?) a potion of might (still there?) 10 gold pieces (still there?) (51, 42, D) a +1 great sword of protection (still there?) a +0 ring mail (still there?) a potion of berserk rage (still there?) (52, 0, D) a +6 ring of dexterity (52, 1, D) a +0 scale mail of poison resistance (52, 12, D) a box of beasts (52, 14, D) a +0 short sword a +0 shortbow 14 arrows a +0 leather armour (52, 15, D) a +0 rapier a +0 scale mail a +0 shortbow a +0 short sword 21 arrows a +0 leather armour (52, 16, D) a +0 dagger +2 acid dragon scales (52, 17, D) a +0 rapier a +0 ring mail (52, 24, D) a phial of floods (52, 25, D) a +3 leather armour of cold resistance (52, 27, D) a +0 longbow (still there?) 17 arrows (still there?) a +0 leather armour (still there?) (52, 29, D) a +2 war axe of draining (52, 31, D) a +0 short sword a +0 leather armour (52, 37, D) a tin of tremorstones (2/2) (52, 39, D) a +0 giant club (still there?) a +0 robe of willpower (still there?) (52, 41, D) a +1 great mace of protection a +3 plate armour of fire resistance (53, 0, D) a +2 great mace of protection (53, 1, D) a +3 vorpal great sword (53, 13, D) a staff of cold (53, 20, D) a +0 rapier (53, 24, D) a staff of poison (53, 25, D) the +2 mace "Ypru" {vorpal, Will+ Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Will: It increases your willpower. (53, 27, D) a +0 long sword (still there?) a +0 leather armour (still there?) (53, 36, D) a staff of conjuration (53, 37, D) a +6 ring of intelligence a ring of magical power a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a staff of cold (54, 0, D) a +0 scale mail of cold resistance (54, 1, D) a +1 plate armour of positive energy (54, 13, D) a phial of floods (54, 15, D) a +0 long sword (still there?) a +0 ring mail (still there?) (54, 24, D) a +2 longbow of flaming (54, 25, D) a +0 dagger a +0 short sword a +0 shortbow 20 arrows a staff of earth (54, 26, D) a +1 dire flail of holy wrath (54, 33, D) the +3 mace of Death's Door {vamp, rF+ Will+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. Will: It increases your willpower. a +0 ring mail (55, 0, D) a +7 whip (55, 1, D) a +1 chain mail of poison resistance (55, 12, D) a +1 helmet of see invisible (55, 13, D) the +6 quarterstaff of an ossuary {vorpal, rPois Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rPois: It protects you from poison. (55, 24, D) a staff of conjuration (56, 15, D) a +0 shortbow (still there?) a +0 dagger (still there?) 14 arrows (still there?) a +0 leather armour (still there?) (56, 20, D) a +0 short sword (58, 40, D) a +0 mace a +0 plate armour (59, 26, D) a +0 dagger (still there?) a +0 robe (still there?) (59, 36, D) a +1 dagger of venom (59, 37, D) a staff of fire (59, 39, D) a +0 halberd a +0 plate armour a +6 ring of strength (60, 37, D) a staff of conjuration (60, 40, D) a +0 halberd (60, 41, D) 4 large rocks (61, 8, D) a staff of poison (61, 16, D) the +6 dagger of the First Seers {vorpal, rC+ rN+ Stlth+} It inflicts extra damage upon your enemies. rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (61, 26, D) a box of beasts (61, 29, D) a +0 war axe (still there?) a +0 plate armour (still there?) (61, 37, D) a condenser vane (61, 41, D) a +0 halberd a +0 chain mail (61, 42, D) a +0 scimitar of electrocution a +0 plate armour (62, 9, D) the +8 short sword "Dolietio" {spect, *Slow Will++ rCorr Stlth-} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. (62, 16, D) a +3 scimitar of holy wrath (62, 17, D) a staff of poison (62, 18, D) a +0 trident (62, 20, D) a +0 trident (62, 26, D) a +5 morningstar of holy wrath (62, 27, D) a +0 arbalest 25 bolts a staff of earth (62, 31, D) a +0 dire flail (still there?) a +0 plate armour (still there?) (62, 36, D) a +3 leather armour of cold resistance (62, 37, D) a staff of fire (62, 39, D) a +0 short sword (still there?) a +0 plate armour (still there?) (62, 41, D) a +0 trident a +0 plate armour (63, 8, D) the +8 shortbow "Deyl" {flame, rElec Dex+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (63, 16, D) a tin of tremorstones (2/2) (63, 17, D) a +0 shortbow 22 arrows an orb of energy (63, 19, D) 4 large rocks (63, 20, D) a +0 trident (63, 26, D) a +3 dagger of venom (63, 36, D) the +6 scimitar of Dominance {drain, Fragile Str+3 Int+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). Int: It affects your intelligence (+4). Fragile: It will be destroyed if unequipped. (63, 37, D) a staff of air (64, 16, D) the +0 chain mail of the Bells {rElec rCorr Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (64, 17, D) a ring of protection from cold (64, 26, D) a condenser vane (64, 27, D) a +0 whip of flaming (64, 28, D) a +2 battleaxe (still there?) a +0 chain mail (still there?) (64, 31, D) a +0 great mace a +0 ring mail (65, 17, D) a +0 shortbow 17 arrows (67, 0, D) a +6 ring of intelligence (67, 2, D) a +0 trident 2 boomerangs (68, 0, D) a +1 mace of protection (68, 2, D) a +0 trident (68, 5, D) a throwing net (69, 0, D) a +0 vorpal long sword (69, 2, D) a +3 trident (69, 36, D) a +0 dagger a +0 robe a +3 plate armour of poison resistance (69, 37, D) a +0 mace a +0 leather armour (70, 9, D) a +1 vorpal spear (70, 17, D) a +0 mace (70, 36, D) a piece from Xom's chessboard (15/15) (70, 37, D) a staff of poison (70, 38, D) a +3 dagger (still there?) a +0 robe (still there?) (71, 8, D) a phantom mirror (71, 16, D) a box of beasts (71, 26, D) a staff of earth (71, 27, D) a +0 scythe a +0 robe (71, 36, D) a +0 short sword a staff of poison (71, 38, D) a +0 dagger (still there?) 3 boomerangs (still there?) a +0 leather armour (still there?) (72, 8, D) a staff of cold (72, 9, D) the +1 chain mail "Umuajayjim" {+Inv rF+ Str+6} Str: It affects your strength (+6). rF: It protects you from fire. +Inv: It lets you turn invisible. (72, 16, D) a +4 short sword of venom (72, 17, D) a +0 dagger a +0 robe (72, 19, D) a +0 war axe (72, 20, D) a +0 glaive a +0 chain mail (72, 26, D) a phantom mirror (72, 27, D) a +0 dagger a +0 robe a +2 plate armour of fire resistance (72, 29, D) a +0 dagger a +0 robe (72, 30, D) a +0 short sword a +0 leather armour (72, 36, D) a +0 club a staff of poison (72, 37, D) a +0 trident (still there?) a +0 scale mail (still there?) a +2 rapier of freezing (still there?) (73, 16, D) a +0 mace a +0 scale mail a +5 battleaxe of distortion (73, 17, D) a +0 club (73, 26, D) a lightning rod (4/4) (73, 28, D) a +0 glaive a +0 robe a +3 quarterstaff of chaos a +1 cloak (73, 37, D) a +3 vampiric halberd (73, 39, D) a +0 club (74, 38, D) a +0 club (still there?) a +0 chain mail (still there?) (75, 1, D) a +0 spear of venom