Groucho the Dungeon (0, 6, D) a +0 glaive a +0 leather armour (0, 8, D) a +0 short sword a +0 short sword a +0 scale mail (0, 11, D) a +0 club a +0 dagger a +0 robe (1, 4, D) 2 scrolls of vulnerability (1, 6, D) a +0 hand axe a +0 chain mail a +0 flail a +0 plate armour a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (2, 4, D) 10 stones (2, 6, D) a +0 short sword a +0 chain mail (4, 6, D) a +0 club a +0 ring mail (5, 4, D) a +2 falchion a +2 dagger (5, 6, D) a +2 vampiric war axe a +0 chain mail (5, 8, D) a +0 whip (5, 11, D) a +0 whip (6, 4, D) a +2 quarterstaff a +2 trident (6, 6, D) a +0 morningstar a +0 leather armour (7, 4, D) a +2 mace a +2 hand axe (7, 6, D) a +0 club a +0 ring mail (8, 8, D) a +2 plate armour (unseen) (8, 9, D) a +0 vorpal trident (unseen) (8, 10, D) a +0 long sword of holy wrath (unseen) (8, 11, D) a +1 vorpal flail (9, 8, D) a +2 plate armour (unseen) (9, 9, D) a +0 dagger of electrocution (unseen) (9, 10, D) a +2 vorpal hand axe (unseen) (9, 11, D) a +2 quarterstaff of protection (unseen) (11, 6, D) a +0 giant club a +0 short sword a +0 flail a +0 club a +0 mace (11, 23, D) a +0 long sword a +0 chain mail (12, 6, D) a +4 scimitar of flaming (12, 23, D) a +0 troll leather armour (13, 21, D) a +0 short sword (16, 5, D) a +0 club a +0 robe (17, -6, D) a +0 chain mail (17, 6, D) a +0 long sword a +0 chain mail (17, 7, D) a +0 long sword a +0 plate armour (17, 19, D) a +5 ring mail of poison resistance (unseen) (17, 20, D) a +4 chain mail (unseen) (17, 21, D) a +2 dire flail of protection (unseen) (17, 22, D) a +2 rapier of speed (unseen) (17, 23, D) a +2 halberd of protection (unseen) (18, -5, D) a +0 hand axe (18, -3, D) a +4 long sword of flaming a +0 sling a +0 robe a +0 buckler (18, 0, D) the +5 glaive "Ytuaf" {flame, *Noise rElec rC+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rC: It protects you from cold. rElec: It insulates you from electricity. *Noise: It may make noises in combat. a +3 scale mail of poison resistance (18, 19, D) a +0 helmet (18, 20, D) a +0 cloak (18, 21, D) a +2 scimitar of flaming (unseen) (18, 22, D) a +1 vampiric broad axe (unseen) (18, 23, D) a +0 lajatang of speed (unseen) (19, -2, D) a +0 dagger a +0 robe a +0 arbalest (19, 7, D) a +0 arbalest a +2 battleaxe a +0 chain mail (20, -5, D) a staff of conjuration (20, 0, D) a +0 battleaxe a +0 plate armour (21, 11, D) a +0 whip a +0 robe (21, 13, D) a +0 hand axe a +3 ring mail (21, 16, D) a +0 spear (22, -5, D) a +0 buckler of protection (22, -3, D) a box of beasts (22, 13, D) a +0 spear (22, 15, D) a +0 club (23, -4, D) a +0 dagger (23, 5, D) a +0 short sword a +0 ring mail a +0 buckler (24, 0, D) a staff of death a +0 robe (25, 14, D) a +0 hand axe (25, 17, D) a +1 war axe a +2 arbalest of freezing a +0 plate armour a +0 club a +0 dagger a +0 robe a +2 dagger of draining a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour (26, 12, D) a +0 dagger (26, 13, D) a +0 club (29, 6, D) a +0 glaive a +2 plate armour of poison resistance (29, 18, D) a +0 club a +0 ring mail (29, 21, D) a +0 dagger a +1 cloak of poison resistance (30, 17, D) a +0 club (31, 3, D) a +0 battleaxe a +0 robe (31, 6, D) a +0 dire flail a +0 plate armour (31, 16, D) a +0 rapier a +0 robe (31, 17, D) a +0 flail (33, 17, D) a +0 flail (33, 18, D) a +0 whip (36, -1, D) a +0 trident a +0 robe the +8 great sword of Disarray {freeze, rC+ Will+ Str+4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). rC: It protects you from cold. Will: It increases your willpower. (36, 0, D) a +0 long sword a ring of poison resistance (36, 1, D) a staff of air (37, -1, D) a +1 trident of freezing a +0 robe (37, 0, D) a +0 quarterstaff of draining (37, 1, D) +1 pearl dragon scales (37, 19, D) a +0 dagger a +0 robe (38, 7, D) a +3 scimitar of holy wrath a +0 tower shield (39, -10, D) a +0 trident (39, -8, D) a hydra corpse (skeletalised by now) (39, 3, D) a +0 flail (39, 7, D) a +0 arbalest a +0 great sword a +0 plate armour (40, 21, D) a +0 whip a +0 robe (41, 7, D) a +1 demon trident of flaming a +0 robe a +1 bardiche a +0 chain mail (42, -5, D) a harpy corpse (skeletalised by now) (42, 0, D) 3 large rocks (42, 1, D) a +0 battleaxe a +0 plate armour (42, 3, D) a +0 dagger a +0 robe (42, 5, D) a +3 great mace a +1 plate armour of cold resistance (42, 14, D) 2 scrolls of enchant armour (43, -1, D) a +0 hand axe a +5 great mace of holy wrath (43, 2, D) a +1 spear of venom a javelin a +0 leather armour (44, -3, D) a +0 arbalest (44, -2, D) a +0 long sword a +0 chain mail (44, 11, D) 2 scrolls of enchant weapon (45, 0, D) a +3 glaive (45, 1, D) a +3 great mace (45, 7, D) a +0 rapier (45, 8, D) the +5 dagger of Defence {venom, rF+ rN+} It poisons the flesh of those it strikes. rF: It protects you from fire. rN: It protects you from negative energy. (46, -2, D) a +3 war axe a +0 chain mail (46, 0, D) a +3 arbalest (46, 1, D) a +3 glaive (46, 7, D) a +3 great mace (46, 8, D) a +3 glaive (47, -2, D) a +0 arbalest (48, 0, D) a +3 demon whip (48, 1, D) a +0 sling of freezing (48, 7, D) a +3 antimagic demon whip (48, 8, D) a +3 double sword (49, 0, D) a +3 arbalest (49, 1, D) a +1 bardiche (49, 7, D) a +1 bardiche (49, 8, D) a +5 quick blade (50, -2, D) a +2 long sword of protection a +0 plate armour a +2 kite shield (51, -2, D) a +0 battleaxe (51, 0, D) the +0 triple crossbow "Yqogg" {elec, rF+ Int+5} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+5). rF: It protects you from fire. (52, 0, D) a +2 spear of freezing (53, -2, D) a +2 dire flail a +0 chain mail (53, 0, D) a +4 rapier of electrocution (53, 12, D) a scroll of vulnerability (53, 22, D) a +0 scale mail (53, 23, D) a +0 chain mail (54, 0, D) a +2 executioner's axe of venom (54, 13, D) a manual of Shields (54, 14, D) 5 javelins (54, 20, D) a scroll of poison (54, 21, D) a +0 mace (56, -2, D) a +0 great mace a +0 chain mail (57, -2, D) a +0 long sword a +0 kite shield a +0 short sword a +0 shortbow a +0 leather armour (60, -2, D) a staff of air a +0 robe an orc skeleton (61, 1, D) a +0 arbalest (63, 0, D) a +4 robe of willpower (64, 0, D) the +1 buckler of the Shining Light {rCorr} rCorr: It protects you from acid and corrosion. (65, 0, D) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. (66, 0, D) a +0 helmet of intelligence (67, 23, D) Taemnuyn's Vellum of Vitriolic Transfiguration Spells Type Level a - Sting Transmutation/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Corpse Rot Necromancy/Poison/Air 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 (unseen) (68, 0, D) a +1 helmet (68, 1, D) +3 storm dragon scales (68, 7, D) +2 swamp dragon scales (68, 8, D) a +1 helmet of see invisible (69, 0, D) +2 gold dragon scales (69, 1, D) a +1 tower shield (69, 7, D) a +3 leather armour of willpower (69, 8, D) a +1 tower shield (71, 0, D) +4 fire dragon scales (71, 1, D) a +1 pair of boots (71, 7, D) the +6 scale mail of Hedge Wizardry {rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. (71, 8, D) a +4 ring mail (72, 0, D) a +1 tower shield (72, 1, D) +2 swamp dragon scales (72, 7, D) +4 ice dragon scales (72, 8, D) +3 storm dragon scales (72, 17, D) a +0 whip a naga corpse (73, 14, D) a +0 long sword (75, -8, D) a +2 scythe of venom (75, 13, D) the Incunabulum of Dislocation Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Translocation 3 c - Manifold Assault Translocation 5 (unseen) (75, 15, D) a book of Rime (75, 16, D) the Commentary on Vexing Transmogrification Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Fulminant Prism Conjuration/Hexes 4 d - Blade Hands Transmutation 5 (unseen) (75, 17, D) a book of Hexes (75, 18, D) a book of Air (75, 19, D) the Spellbook of Cunning Convocation Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Hydra Summoning 7 (unseen) (75, 21, D) a book of Conjurations