Groucho the Dungeon (0, 7, D) a +0 club (0, 10, D) a +0 club (0, 12, D) a +0 club a +0 whip a +0 leather armour (0, 13, D) a +0 flail (0, 23, D) a +0 whip of flaming (4, 14, D) a +2 plate armour (unseen) (4, 15, D) a +3 chain mail (unseen) (5, 4, D) a +2 mace a +2 hand axe (5, 14, D) a +0 flail of protection (unseen) (5, 15, D) a +1 vorpal hand axe (unseen) (6, 4, D) a +2 quarterstaff a +2 trident (6, 6, D) a +0 club (6, 7, D) a +0 whip (6, 15, D) a +0 long sword of holy wrath (7, 4, D) a +2 falchion (7, 9, D) a +0 club (7, 14, D) a +2 quarterstaff of protection (7, 15, D) a +0 vorpal trident (7, 23, D) 3 large rocks (8, 6, D) a +0 whip (8, 10, D) a +0 club (8, 19, D) a +0 spear a +0 scale mail (8, 23, D) a +0 dagger a +0 robe (9, 4, D) a +1 dagger (11, 6, D) a +0 flail a +0 dagger a +0 robe (12, 6, D) a +0 whip a +0 robe a +0 trident a +0 dagger a +0 robe (15, 6, D) a +0 club a +0 leather armour (15, 8, D) a +0 spear (17, 19, D) a +4 chain mail (unseen) (17, 20, D) a +0 pair of boots (17, 21, D) a +2 scimitar of flaming (17, 23, D) a +2 halberd of venom (unseen) (18, 19, D) a +0 helmet (18, 20, D) a +3 plate armour (unseen) (18, 21, D) the +2 dire flail of Terror {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It protects you from cold. (unseen) (18, 22, D) a +2 war axe of freezing (unseen) (18, 23, D) a +4 quarterstaff of speed (unseen) (21, 9, D) a +0 whip a +0 ring mail