Groucho the Dungeon (3, 14, D) a +0 whip (4, 10, D) a +0 dagger (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion a +2 dagger (7, 23, D) a +0 battleaxe a boomerang a +0 plate armour of positive energy (8, 4, D) a +0 war axe (8, 9, D) a +3 quarterstaff of protection (8, 10, D) a +0 vorpal hand axe (8, 11, D) a +2 mace (8, 12, D) a +0 scale mail (9, 9, D) a +2 vorpal trident (9, 10, D) a +0 long sword of holy wrath (9, 11, D) a +0 dagger of electrocution (9, 12, D) a +3 ring mail (unseen) (17, 20, D) a +0 pair of boots (17, 21, D) a +4 quarterstaff of speed (unseen) (17, 22, D) a +2 rapier of holy wrath (18, 8, D) a +0 flail of protection a +0 scale mail (18, 20, D) a +4 chain mail (18, 21, D) a +2 halberd of protection (18, 22, D) the +2 scimitar of Zeoth {vorpal, MP+9 Int+4 Dex+4 Stlth-} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). Stlth: It makes you less stealthy. (18, 23, D) a +2 vorpal dire flail (23, 15, D) a +1 dagger of venom 2 curare-tipped darts (24, 22, D) a +0 flail (24, 23, D) a +0 whip a +0 robe (25, 18, D) a +0 war axe