Groucho the Dungeon (0, 0, D) a +3 short sword of protection a +3 chain mail of cold resistance (1, -2, D) the -2 hat of Xosivenk {Rampage rC- Will++ Stlth+} rC: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (1, -1, D) a +0 chain mail (1, 0, D) a +0 dagger a +0 robe the +10 plate armour of Uskayaw, Wizarding {Harm rN+ Dex+5} Dex: It affects your dexterity (+5). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (2, -18, D) Great Wizards, Vol. II (2, 0, D) a staff of earth (2, 1, D) a +0 arbalest a +0 broad axe a +0 chain mail (2, 2, D) 2 large rocks (3, -38, D) the +6 battleaxe of Past Mistakes {vorpal, MP+9 Int+4 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (unseen) (3, -37, D) a staff of poison (3, -36, D) the amulet "Ygaorish" {Faith *Corrode rC+++ Regen+ Int+6} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+6). rC: It renders you almost immune to cold. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (3, -20, D) a +0 short sword (3, -18, D) a +6 dagger of distortion (unseen) (3, -17, D) the +5 falchion of Purpose {flame, Contam +Blink rC+ Int+2} (still there?) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). rC: It protects you from cold. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a +0 scale mail (still there?) a +0 long sword (still there?) a +0 shortbow (still there?) (3, -16, D) a +1 mace of holy wrath (3, -2, D) a condenser vane (3, -1, D) a staff of conjuration (3, 0, D) the +6 halberd "Cexeidar" {vorpal, Fly rElec rN+++ Str-5} It inflicts extra damage upon your enemies. Str: It affects your strength (-5). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Fly: It grants you flight. (3, 1, D) a +0 battleaxe a +0 plate armour an amulet of reflection (3, 2, D) a +0 dire flail (4, -50, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (4, -49, D) a +5 lajatang (4, -48, D) a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, -38, D) a +5 vorpal spear (unseen) (4, -36, D) a staff of earth (4, -20, D) a +0 dagger (4, -19, D) a box of beasts (4, -18, D) a piece from Xom's chessboard (15/15) (4, -16, D) a +0 longbow a +0 leather armour a +0 shortbow a +0 scimitar (4, -13, D) a +0 dagger a +0 leather armour (4, -2, D) a condenser vane (4, 0, D) a lightning rod (4/4) (4, 1, D) a +0 dire flail a +0 plate armour (4, 2, D) a +0 great sword a +0 plate armour (5, -50, D) a +5 quick blade a +5 rapier a +5 dagger (5, -49, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -48, D) a +5 bardiche a +5 demon trident (5, -47, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (5, -45, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -44, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -38, D) a +0 club (5, -37, D) a book of the Warp (5, -36, D) a staff of fire (5, -20, D) a +0 short sword (5, -19, D) a lightning rod (4/4) (5, -18, D) a +0 long sword (still there?) a +0 scale mail (still there?) Isangol's Almanac of Mutated Orientation (still there?) Spells Type Level a - Beastly Appendage Transmutation 1 b - Summon Forest Summoning/Translocation 5 c - Manifold Assault Translocation 5 (5, -17, D) a staff of conjuration (still there?) a +2 morningstar of flaming (still there?) a +0 shortbow (still there?) (5, -16, D) a +2 flail of holy wrath (5, -14, D) the +10 dire flail of Buong {venom, Dex+4 SInv} (still there?) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. a +0 leather armour (still there?) (5, -1, D) a phial of floods (5, 0, D) a +0 giant club a +2 battleaxe of electrocution (5, 3, D) a +0 battleaxe of electrocution a +6 plate armour of ponderousness (6, -37, D) a staff of air (6, -36, D) a staff of fire (6, -33, D) a +0 flail (6, -20, D) a Young Poisoner's Handbook (6, -19, D) a +0 dagger (6, -18, D) a +0 long sword a +0 ring mail a book of the Spheres (6, -17, D) a staff of air (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) (6, -16, D) a +0 rapier (6, -2, D) a staff of air (6, -1, D) a +2 chain mail of fire resistance (6, 0, D) a +1 great sword a +0 robe a +0 dire flail 3 boomerangs of dispersal a +0 plate armour a +0 glaive a +0 plate armour (6, 1, D) a +2 long sword of holy wrath a +0 plate armour a +0 war axe a +0 chain mail (6, 2, D) 2 large rocks a +0 trident a +0 plate armour (6, 3, D) a +0 flail a +0 chain mail (7, -44, D) a +0 chain mail a +0 club (7, -38, D) the +5 sling of the Gloaming {vorpal, Int+3} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (unseen) (7, -37, D) a +2 leather armour of poison resistance (7, -36, D) the +8 Vampire's Tooth {vamp} It occasionally heals its wielder for the full amount of damage dealt when it wounds a living foe. (7, -34, D) a +4 dire flail a +0 robe (7, -32, D) a +0 war axe a +0 robe (7, -30, D) the +4 falchion of a Billion Places {protect, rF+ rN++} It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rN: It greatly protects you from negative energy. (unseen) (7, -20, D) a +0 cloak of poison resistance (7, -19, D) a phantom mirror (7, -18, D) a +0 longbow a +0 leather armour the +6 great mace of the Slime-mould {protect, rPois rC+++ rN+ Str-3} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-3). rC: It renders you almost immune to cold. rPois: It protects you from poison. rN: It protects you from negative energy. (7, -16, D) a +0 longbow a +0 dagger a +0 leather armour (7, -12, D) the +10 quarterstaff "Isyalifu" {venom, *Corrode rElec rF+++ Will-} (still there?) It poisons the flesh of those it strikes. rF: It renders you almost immune to fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It decreases your willpower. a +0 leather armour (still there?) (7, -2, D) a +0 dagger (7, -1, D) a +4 antimagic short sword (7, 0, D) a +2 leather armour of fire resistance (7, 2, D) 4 large rocks (7, 4, D) a +2 vorpal war axe the +4 ice dragon scales of the Healing Gods {rF- rC++ Int+7} Int: It affects your intelligence (+7). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. a +0 dire flail a +0 chain mail (8, -37, D) a staff of earth (8, -36, D) a +6 ring of intelligence (8, -35, D) a +0 whip a +2 lajatang of electrocution (8, -32, D) a +0 club a +0 robe a +0 spear a +0 robe (8, -20, D) a +5 plate armour of ponderousness (8, -19, D) a +0 dagger (8, -18, D) a +0 scimitar a +0 leather armour a ring of willpower (8, -15, D) a +0 long sword a +0 chain mail a +0 short sword (8, -12, D) a +0 rapier a +0 rapier a +0 leather armour (8, 0, D) a +0 spear of venom a +0 arbalest a +0 chain mail a +0 arbalest a +2 dire flail of holy wrath a +0 chain mail a +1 sling of freezing (8, 1, D) a +7 great mace of venom a +0 plate armour (8, 2, D) a +0 mace a +0 leather armour (9, -36, D) a +0 short sword (still there?) a +3 great sword of draining (still there?) (9, -35, D) a +0 spear a +0 robe (9, -30, D) a staff of cold (still there?) a +0 war axe (still there?) a +1 tower shield of protection (still there?) (9, -20, D) a +0 short sword (9, -18, D) a phantom mirror (9, -14, D) a +0 dagger (9, -2, D) the +5 halberd "Killer Bee's Bane" {venom, Contam Int+3 SInv} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (9, -1, D) a +0 mace (9, 0, D) a +0 dagger a +0 robe (9, 1, D) a +0 troll leather armour (9, 2, D) a +0 glaive a +0 plate armour (10, -38, D) the +12 dagger of the Forging Fool {drain, rF+ rN+ Str+4} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+4). rF: It protects you from fire. rN: It protects you from negative energy. (10, -37, D) a +0 scimitar (10, -36, D) a +5 hand axe of holy wrath (unseen) (10, -32, D) a +0 trident (10, -19, D) a lightning rod (4/4) (10, -18, D) a +0 short sword a +0 shortbow a +0 scale mail a +1 long sword of draining (10, -17, D) a +1 hand axe of flaming (10, -14, D) a +0 longbow a +0 leather armour (10, -2, D) a staff of fire (10, -1, D) a Young Poisoner's Handbook (10, 0, D) a staff of fire (10, 1, D) a +0 battleaxe a +0 chain mail (10, 2, D) a +4 great sword of electrocution a +0 chain mail (10, 4, D) a +0 war axe a +0 chain mail (11, -52, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. (11, -48, D) a lightning rod (4/4) (11, -38, D) a lightning rod (4/4) (11, -36, D) a tin of tremorstones (2/2) (11, -35, D) a +0 flail (11, -20, D) a lightning rod (4/4) (11, -19, D) a phial of floods (11, -18, D) the +7 dagger "Killer Klown's Regret" {flame, rElec Int+3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (unseen) (11, -16, D) a +0 long sword a +0 short sword (11, -14, D) a +0 rapier a +0 leather armour (11, -2, D) a phantom mirror (11, -1, D) a phantom mirror (11, 0, D) a +0 short sword a +0 plate armour a +2 glaive of venom (11, 1, D) 4 large rocks (11, 2, D) a +6 vorpal war axe a +0 dagger a +2 robe of cold resistance (12, -52, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (12, -38, D) the +3 buckler of the Circus Animal {rF- rC+ Regen+ SInv} rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (12, -37, D) a staff of air (unseen) (12, -36, D) a staff of fire (unseen) (12, -35, D) a +0 scimitar (12, -20, D) a +0 long sword (12, -19, D) a book of Displacement (12, -18, D) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 shortbow of flaming (still there?) (12, -16, D) a +2 short sword of venom (12, -2, D) a +0 morningstar (12, -1, D) a +0 scale mail of cold resistance (12, 0, D) the ring of Wimeism {Ice Str+5} [ring of ice] It enhances your ice magic. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. (12, 1, D) a +0 giant spiked club (12, 2, D) 5 large rocks (13, -38, D) the Vellum of Accomplices and Spellbinding Spells Type Level a - Call Imp Summoning 2 b - Tukima's Dance Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Summon Ice Beast Ice/Summoning 4 (13, -37, D) a +0 spear (13, -36, D) a +2 falchion of freezing (13, -20, D) a staff of death (unseen) (13, -19, D) a tin of tremorstones (2/2) (13, -18, D) a staff of earth (unseen) (13, -16, D) a +0 rapier (13, -2, D) the +3 sling "Qecurel" {venom, rElec rC+ Str-2 SInv} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-2). rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (13, 0, D) a +0 scimitar a +0 chain mail (13, 1, D) a +0 dagger a +0 robe (14, -20, D) a staff of fire (unseen) (14, -19, D) a +0 rapier (14, -18, D) a +3 falchion of electrocution (unseen) (14, -2, D) a +0 vorpal spear (unseen) (14, 0, D) a +0 trident a +0 chain mail a +0 hand axe a +0 chain mail of cold resistance a +1 hand axe of electrocution (14, 1, D) a +0 whip a +3 scale mail (15, -16, D) a +3 short sword of holy wrath (15, -1, D) a +1 robe (19, -3, D) a book of Touch (19, -2, D) a +0 hand axe (20, -52, D) a staff of poison (unseen) (20, -51, D) a staff of conjuration (unseen) (20, -36, D) the +8 plate armour "Qaorch" {rN+ Will+ rCorr} rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (20, -20, D) a +0 short sword (20, -19, D) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (20, -4, D) the +0 fire dragon scales of Tiral {rF++ rC- rN+ Regen+ SInv} rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (20, -2, D) a +0 bardiche a +2 cloak a ring of magical power a lightning rod (4/4) (21, -51, D) a +0 great sword of protection (21, -36, D) a box of beasts (21, -35, D) a tin of tremorstones (2/2) (21, -20, D) a staff of poison (21, -19, D) a phantom mirror (21, -18, D) a +0 club (21, -15, D) 8 large rocks (21, -4, D) a staff of air (21, -2, D) a staff of cold (21, 4, D) the +7 quarterstaff of Megalomania {freeze, *Rage Fly rElec rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 cloak (22, -52, D) a staff of cold (22, -51, D) a +2 leather armour of willpower (22, -35, D) a condenser vane (22, -17, D) a +0 hand axe a +0 chain mail (22, -16, D) a +0 war axe a +0 chain mail (22, -4, D) a +2 short sword of speed (22, -3, D) a staff of earth (22, -2, D) a staff of air (22, 1, D) a +0 dagger a +0 cloak (23, -52, D) a +2 arbalest of flaming (23, -19, D) a +0 dagger of holy wrath (23, -18, D) the ring "Focwuumia" {rElec Int+6 Stlth+} [ring of intelligence] Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a staff of earth (23, -17, D) a +2 short sword of electrocution a +0 chain mail (23, -16, D) a +0 battleaxe a +0 plate armour a +0 short sword (23, -4, D) a +0 dagger (23, -2, D) a +1 whip of electrocution a +1 cloak a +1 sling of flaming (23, 0, D) the +7 dagger "Zossoub" {freeze, rElec} (still there?) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. a +0 cloak (still there?) (23, 1, D) a +0 mace a +0 dire flail a +0 cloak (24, -51, D) the +8 mithril axe "Arga" {speed, Will+} Attacks with this weapon are significantly faster. Will: It increases your willpower. Cheibriados disapproves of the use of such an item. (24, -48, D) an amulet of guardian spirit a ring of willpower the amulet of Temperance {RegenMP Contam rPois rF++ rN+} [amulet of magic regeneration] It increases your rate of magic regeneration. rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (24, -20, D) the +1 robe of the Centipede {Dex+4} Dex: It affects your dexterity (+4). (24, -19, D) a +1 pair of gloves of strength (24, -18, D) a condenser vane (24, -17, D) a +0 trident a +0 arbalest a +0 chain mail a +0 falchion of holy wrath a +0 robe (24, -16, D) a +0 dire flail a +0 leather armour (24, -12, D) a +0 war axe a +0 plate armour (24, -3, D) a +3 long sword (24, -2, D) a book of Necromancy (24, 1, D) a +5 vorpal dire flail (unseen) (24, 2, D) a +0 cloak a +0 battleaxe a +0 battleaxe (25, -52, D) a +2 pair of boots of rampaging (25, -51, D) a +1 shortbow of flaming (25, -35, D) a lightning rod (4/4) (25, -34, D) a +0 shortbow a staff of fire a +0 shortbow the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a staff of poison (25, -33, D) a +0 shortbow a staff of cold a +0 shortbow (25, -32, D) a +0 longbow a +0 shortbow (25, -31, D) a +0 longbow (25, -20, D) a +0 short sword (25, -19, D) a box of beasts (25, -18, D) a +0 vorpal scimitar a +0 leather armour a +0 giant club the +6 battleaxe "Yreig" {vamp, *Noise rF+ rC+ Str+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). rF: It protects you from fire. rC: It protects you from cold. *Noise: It may make noises in combat. (25, -15, D) a +1 great mace of holy wrath (still there?) a +0 chain mail (still there?) a +0 trident (still there?) a boomerang (still there?) a +0 chain mail (still there?) (25, -14, D) a +0 long sword (still there?) a +2 chain mail of fire resistance (still there?) a +2 tower shield (still there?) a +0 giant club (still there?) (25, -4, D) a +1 scimitar of protection (25, -3, D) a condenser vane (25, -2, D) a staff of earth (25, -1, D) a +2 halberd of protection (still there?) a +2 vampiric rapier (still there?) a +0 cloak (still there?) (25, 1, D) a +2 great sword of holy wrath a +0 long sword a +0 cloak (25, 3, D) a +0 vorpal bardiche (26, -52, D) the +6 short sword of Rimpoluen {flame, rCorr} It burns those it strikes, dealing additional fire damage. rCorr: It protects you from acid and corrosion. (26, -51, D) a condenser vane (26, -36, D) a phantom mirror (26, -35, D) a condenser vane (26, -34, D) a +0 arbalest (still there?) a staff of cold (still there?) (26, -33, D) a +0 longbow (26, -32, D) a +0 shortbow a staff of earth (26, -31, D) a +1 vorpal war axe a +0 shortbow (26, -20, D) a staff of fire (26, -18, D) a staff of earth (26, -17, D) the +8 long sword of the Crypt {protect, Contam rElec rPois Dex+7} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+7). rElec: It insulates you from electricity. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. a +0 chain mail (26, -16, D) a +0 battleaxe a +0 chain mail (26, -15, D) a +0 scimitar a +0 chain mail (26, -4, D) a +0 short sword (26, -3, D) a +0 short sword (26, -2, D) a box of beasts (26, -1, D) a +1 antimagic halberd (still there?) a +0 cloak (still there?) a +0 dagger (still there?) a +0 cloak (still there?) (26, 0, D) a +0 whip a +0 cloak (26, 1, D) a +2 hand axe of electrocution (26, 4, D) a +0 cloak (26, 5, D) a +0 dire flail a +0 scimitar (26, 6, D) a +0 battleaxe (27, -52, D) a +6 glaive of protection (27, -51, D) the +9 whip of Mayhem {vorpal, Fragile rPois Str+3 Dex+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (unseen) (27, -36, D) a +2 ring mail of fire resistance (27, -33, D) a +0 arbalest of flaming a +0 shortbow a +0 shortbow (27, -19, D) a +0 dagger (27, -18, D) a +0 battleaxe a +0 robe (27, -14, D) a +1 vorpal great mace (still there?) a +0 plate armour (still there?) an amulet of the acrobat (still there?) (27, -4, D) a piece from Xom's chessboard (15/15) (27, -2, D) a +1 spear of venom (27, 1, D) a +0 halberd (still there?) a +1 great mace of draining (still there?) (27, 2, D) a +0 battleaxe (27, 3, D) a +0 glaive (27, 6, D) a +0 dagger a +0 cloak a +0 trident (28, -52, D) the +5 hand axe "Zolenn" {chaos, rC+ Will- Str+4} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+4). rC: It protects you from cold. Will: It decreases your willpower. Cheibriados disapproves of the use of such an item. (28, -51, D) a +4 falchion of holy wrath (unseen) (28, -36, D) an amulet of the acrobat (28, -35, D) a box of beasts (28, -34, D) a +0 arbalest a staff of air (28, -33, D) a +0 longbow a +0 leather armour (28, -31, D) 3 large rocks (28, -30, D) a +1 spear of venom (still there?) a javelin (still there?) a +0 leather armour (still there?) (28, -29, D) a +0 longbow (28, -20, D) a condenser vane (28, -18, D) a condenser vane (28, -17, D) a +0 mace a +0 chain mail (28, -16, D) a +0 long sword a +0 chain mail (28, -4, D) a book of Decay (28, -3, D) a +1 vorpal long sword (28, -2, D) a +2 vorpal shortbow (28, 1, D) a +0 glaive a +0 cloak (28, 2, D) a +0 long sword (28, 3, D) a +0 war axe (28, 4, D) a +0 glaive (28, 6, D) a +0 battleaxe a +0 mace (29, -52, D) a lightning rod (4/4) (29, -51, D) a +2 robe of fire resistance (unseen) (29, -33, D) 4 large rocks (29, -31, D) a +0 longbow a +0 leather armour (29, -29, D) a +0 arbalest a staff of fire (29, -28, D) a +0 shortbow (29, -20, D) a phial of floods (29, -19, D) the +0 robe "Xocruzxi" {rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (29, -16, D) a +3 short sword of venom a +0 plate armour (29, -4, D) a staff of death (29, -3, D) a staff of death (29, -2, D) a tin of tremorstones (2/2) (29, 2, D) a +0 triple sword of protection (29, 3, D) a +0 flail (30, -52, D) a +2 ring mail of poison resistance (30, -51, D) a staff of poison (30, -36, D) the +4 skin of Zhor {*Englaciate rC+++ SInv} It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (30, -35, D) a +2 scimitar of holy wrath (30, -31, D) a +0 arbalest (30, -20, D) the +0 pair of gloves "Fozaytub" {Rampage rElec Will+++ MP-9} rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. Cheibriados disapproves of the use of such an item. (30, -19, D) a +0 long sword (30, -4, D) a +0 dire flail (30, -3, D) a +0 long sword (30, -2, D) a tin of tremorstones (2/2) (30, 0, D) a +0 halberd (30, 1, D) a +0 dire flail (31, -33, D) 5 large rocks (31, -4, D) a tin of tremorstones (2/2) (31, -2, D) a ring of resist corrosion (31, 1, D) a +0 long sword a +0 scimitar (31, 2, D) a +2 dire flail of protection (32, -28, D) 6 large rocks (32, -4, D) a +0 short sword of flaming (32, -2, D) a +4 mace of protection (32, -1, D) a +0 flail (32, 0, D) a +0 whip a +0 cloak (32, 1, D) a +0 long sword (32, 2, D) a +0 hand axe (32, 4, D) a +0 dagger a +0 cloak a +6 ring of dexterity (33, -4, D) a staff of poison (34, -4, D) a phantom mirror (34, -3, D) a +3 plate armour of fire resistance (34, -2, D) a +7 flail of draining (35, -4, D) a +0 pair of gloves of infusion (35, -2, D) a book of the Hunter (36, -52, D) a +4 mace of protection (unseen) (36, -38, D) a +3 scale mail of poison resistance (36, -37, D) a +6 ring of dexterity (37, -52, D) a +1 leather armour of positive energy (37, -51, D) an amulet of faith (37, -38, D) a +2 dagger of venom (37, -37, D) a staff of air (37, -23, D) a +2 chain mail of poison resistance (38, -52, D) a staff of death (38, -51, D) a +3 short sword of venom (38, -38, D) a +2 plate armour of positive energy (38, -37, D) the +6 triple sword of Quelim {spect, Drain Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+4). Drain: It drains your maximum health when unequipped. (38, -10, D) a +3 scimitar of flaming a +0 shortbow a +0 robe (38, -9, D) a +3 long sword of flaming a +0 sling a +0 robe a +0 buckler a +1 demon whip of electrocution a +2 long sword of holy wrath a +0 tower shield a +2 dire flail of draining a +0 plate armour a +4 great sword of flaming +1 pearl dragon scales a +0 demon whip a +1 whip of holy wrath a +0 robe (39, -52, D) a +1 falchion of holy wrath (39, -51, D) a +7 sling (39, -38, D) a +7 flail of draining (39, -24, D) a phantom mirror (39, -23, D) a +3 morningstar of venom (39, -9, D) a +0 glaive a +0 scale mail (39, -4, D) a +0 hand axe (39, -2, D) a +0 trident (40, -52, D) an amulet of the acrobat (40, -51, D) a staff of poison (40, -38, D) a +6 ring of strength (40, -37, D) a staff of air (40, -24, D) a +2 vampiric battleaxe (40, -23, D) the +9 battleaxe of Cataclysm {freeze, Dex+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). (40, -16, D) a +5 sling (40, -9, D) a +2 scythe of freezing (40, -8, D) a +0 demon whip (40, -3, D) the Writings on Pyromania and the Ground Spells Type Level a - Scorch Fire 2 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Iron Shot Conjuration/Earth 6 (40, -2, D) a +2 robe of resistance (41, -52, D) the amulet of Vuloew {rPois Regen+} [amulet of regeneration] rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (41, -38, D) a staff of earth (41, -23, D) a staff of cold (41, -9, D) a +5 scimitar of holy wrath a +0 tower shield (41, -2, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (41, 2, D) the +5 war axe "Fish" {distort, Will++ Str+4 Dex+2} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+4). Dex: It affects your dexterity (+2). Will: It greatly increases your willpower. (unseen) (42, -52, D) a tin of tremorstones (2/2) (42, -51, D) a +2 robe of willpower (42, -49, D) a +0 battleaxe of freezing (42, -38, D) a +2 pair of boots of rampaging (42, -37, D) a lightning rod (4/4) (42, -24, D) a +1 quarterstaff of distortion (42, -23, D) a ring of poison resistance (42, -3, D) a tin of tremorstones (2/2) (42, -2, D) a +4 chain mail of willpower (42, 1, D) the +6 glaive of Annoyance {speed, rElec rN+++} Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Cheibriados disapproves of the use of such an item. (42, 2, D) a +0 scimitar (42, 5, D) a +10 club of venom (43, -52, D) the +1 robe of Impatience {Rampage rF- rC++ SInv} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (43, -51, D) an amulet of guardian spirit (43, -38, D) a +2 hand axe of electrocution (43, -24, D) the Spellbook of Unholy Ignition Spells Type Level a - Foxfire Conjuration/Fire 1 b - Anguish Hexes/Necromancy 4 c - Death Channel Necromancy 6 (43, -10, D) a +0 longbow (still there?) a +3 long sword of flaming (still there?) a +0 robe (still there?) (43, -4, D) a box of beasts (43, -3, D) the +5 scale mail of Entitlement {Str+5} Str: It affects your strength (+5). (unseen) (43, -2, D) a +0 short sword (43, 2, D) a +1 dagger of holy wrath (still there?) a ring of fire (still there?) a +0 long sword (still there?) a ring of protection from fire (still there?) (44, -24, D) the +1 leather armour "Roefut" {rElec} rElec: It insulates you from electricity. (44, -23, D) a staff of earth (44, -4, D) a book of Alchemy (44, -3, D) a book of Spatial Translocations (44, -2, D) a staff of fire (44, 4, D) a +0 trident (44, 6, D) a +0 long sword of draining (unseen) (45, -24, D) a +1 ring mail of fire resistance (unseen) (45, -4, D) a +0 hand axe (45, -3, D) a box of beasts (45, 1, D) +0 storm dragon scales (45, 2, D) a +0 war axe (still there?) a +0 vorpal dire flail (still there?) the +0 cloak "Cuyst" {rElec} (still there?) rElec: It insulates you from electricity. a +0 dire flail (still there?) a +4 ring of slaying (still there?) a +0 trident (still there?) (45, 3, D) a +0 mace (45, 4, D) a +0 halberd (46, -4, D) the +7 plate armour of Dishonesty {Str+4} Str: It affects your strength (+4). (46, -3, D) a condenser vane (46, -2, D) a +0 scimitar (46, -1, D) a condenser vane (46, 1, D) a +6 flail of protection an amulet of faith (46, 2, D) a +0 scimitar (still there?) the +7 hand axe "Undertaker" {speed, rPois rCorr Dex+2} (still there?) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Cheibriados disapproves of the use of such an item. the amulet of the Four Winds {rN+ Will+++ Clar} (still there?) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. (46, 3, D) a +0 dire flail a ring of Dishonesty {rPois rC+ Will+} [ring of protection from cold] rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. (46, 4, D) a +4 vampiric spear (still there?) a +0 trident (still there?) a ring of magical power (still there?) (46, 6, D) a +8 vorpal club (47, -4, D) a +0 dire flail (47, -1, D) the +4 quarterstaff of the Empty Page {flame, rCorr Str-4 Dex+7} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (-4). Dex: It affects your dexterity (+7). rCorr: It protects you from acid and corrosion. (47, 1, D) a +0 short sword the amulet of Xyosooh {rPois Regen+ Str-4 Int+3} [amulet of regeneration] Str: It affects your strength (-4). Int: It affects your intelligence (+3). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (47, 2, D) +0 shadow dragon scales (47, 4, D) a +0 trident a +0 battleaxe (48, -2, D) the +3 greatsling "Punk" {acid, rCorr} Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. (48, -1, D) a +0 longbow of flaming (48, 2, D) the +8 flail of Responsibility {flame, rPois rF+ Int+4 Stlth-} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you less stealthy. (unseen) (49, -4, D) a +0 mace (49, -2, D) a +0 scimitar (49, -1, D) the ring "Noaggufa" {rC+++ rCorr MP+9 Dex-4 SInv} [ring of see invisible] Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (50, -40, D) a piece from Xom's chessboard (15/15) (50, -28, D) a staff of earth (50, -16, D) a ring of poison resistance (50, -15, D) a +2 flail of draining (50, -4, D) a staff of death (50, 0, D) a +0 mace a ring of protection from cold (51, -52, D) the +8 hand axe "Zaicenli" {vamp, rF+ Will+ Dex+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It increases your willpower. (51, -51, D) the +8 quarterstaff of Plague {vorpal, *Corrode rElec Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. (51, -46, D) a +1 battleaxe of freezing (51, -40, D) the amulet of the City {Rampage Regen+ MP+9 Dex-2} [amulet of regeneration] Dex: It affects your dexterity (-2). MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (51, -39, D) the +6 glaive "Trog's Wrath" {speed, rF+ Will+} Attacks with this weapon are significantly faster. rF: It protects you from fire. Will: It increases your willpower. Cheibriados disapproves of the use of such an item. (51, -27, D) a staff of conjuration (51, -15, D) a phial of floods (51, -4, D) a +4 war axe of draining (51, -3, D) a book of Transfigurations (51, -2, D) a condenser vane (51, 1, D) a +2 vorpal mace (still there?) a ring of protection from cold (still there?) (52, -52, D) a staff of earth (52, -51, D) a tin of tremorstones (2/2) (52, -46, D) +0 ice dragon scales (52, -40, D) a +4 ring mail of cold resistance (52, -39, D) a phantom mirror (52, -28, D) a phantom mirror (52, -27, D) a +0 shortbow of flaming (52, -16, D) a staff of death (52, -15, D) the +10 battleaxe "Goblinbane" {pain, rPois Str+3 Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). Dex: It affects your dexterity (+6). rPois: It protects you from poison. (52, -4, D) a staff of fire (52, -3, D) a ring of willpower (52, -2, D) a staff of conjuration (unseen) (53, -52, D) a lightning rod (4/4) (53, -51, D) the +6 broad axe of Icoebb {vorpal, rPois rF+} It inflicts extra damage upon your enemies. rF: It protects you from fire. rPois: It protects you from poison. (53, -48, D) a +0 battleaxe of freezing (53, -40, D) an amulet of faith (53, -39, D) the +6 morningstar "Toat" {holy, rCorr Int+4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+4). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (53, -33, D) a +0 short sword (53, -27, D) a +0 ring mail of poison resistance (53, -23, D) a +0 dire flail a +0 robe (53, -2, D) a staff of fire (unseen) (54, -52, D) a staff of cold (54, -46, D) a +0 battleaxe of freezing (54, -40, D) a +2 dagger of speed (unseen) (54, -39, D) a ring of protection from fire the +4 spear of the Eight Seers {vorpal, *Noise rPois rF+++ rC-} It inflicts extra damage upon your enemies. rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. *Noise: It may make noises in combat. (54, -28, D) a staff of death (54, -27, D) a +3 scale mail of fire resistance (54, -20, D) a +0 trident (54, -16, D) a +2 hand axe of flaming (54, -15, D) a +1 leather armour of cold resistance (54, -4, D) a Fen Folio (54, -3, D) a +1 dagger of protection (54, -2, D) a staff of conjuration (55, -52, D) a staff of death (55, -51, D) a staff of earth (55, -40, D) a condenser vane (55, -39, D) a staff of earth (55, -28, D) a +4 arbalest of freezing (55, -27, D) a box of beasts (55, -4, D) a phial of floods (55, -3, D) Lehudib's Compendium of Terrestrial Combat Magic Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Statue Form Transmutation/Earth 6 (55, -2, D) a book of Minor Magic (56, -40, D) a phantom mirror (56, -28, D) a +1 pair of boots of flying (59, -5, D) a +4 falchion of holy wrath (59, -4, D) a +0 tower shield of protection (59, -3, D) a lightning rod (4/4) (60, -5, D) the amulet of Ceerige Cick {rF+ Regen+ MP+9 Int+4} [amulet of regeneration] Int: It affects your intelligence (+4). rF: It protects you from fire. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (60, -4, D) a book of Armaments (61, -16, D) a lightning rod (4/4) (61, -15, D) a staff of death (61, -11, D) a +0 morningstar (61, -10, D) a +0 battleaxe a +0 chain mail (61, -5, D) a +2 antimagic eveningstar (61, -4, D) the +6 mace of the Blushing Gods {vorpal, rF+ MP+9} It inflicts extra damage upon your enemies. rF: It protects you from fire. MP: It affects your magic capacity (+9). (61, -3, D) a box of beasts (61, -1, D) a staff of conjuration (unseen) (62, -36, D) a staff of death (62, -26, D) a +2 pair of boots of flying (62, -16, D) a staff of poison (62, -11, D) a +0 great sword of draining a +0 chain mail (62, -5, D) a +2 plate armour of positive energy (62, -4, D) a staff of conjuration (62, -3, D) the +2 leather armour of Hepliaklqana {Str+3 Dex+3 Slay-6} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). (unseen) (62, 2, D) a +5 flail of protection (still there?) a +4 ring of protection (still there?) (63, -52, D) a phial of floods (63, -44, D) a +5 short sword of venom (63, -43, D) a staff of earth (63, -36, D) a +3 vampiric hand axe (63, -26, D) a +0 ring mail of poison resistance (63, -25, D) a +0 scimitar of flaming the +5 lajatang of Oqenaqah {pain, *Slow Will+ Int+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+6). *Slow: It may slow you when you take damage. Will: It increases your willpower. (63, -24, D) a +2 scimitar of flaming (63, -16, D) a piece from Xom's chessboard (15/15) (63, -15, D) a +2 robe of fire resistance (63, -10, D) a +1 battleaxe of draining a +0 chain mail a +0 great mace (63, -5, D) a tin of tremorstones (2/2) (63, -4, D) a staff of air (63, -3, D) the +1 pair of gloves of Eternity {+Inv Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). +Inv: It lets you turn invisible. (unseen) (64, -52, D) a +1 scimitar of holy wrath (unseen) (64, -44, D) a +2 scimitar of holy wrath (64, -36, D) a staff of cold (64, -35, D) the +10 scimitar "Yhuan" {vorpal, Fly Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). Fly: It grants you flight. (64, -26, D) the +5 demon whip "Spellbinder" {antimagic, Will+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. (64, -16, D) a box of beasts (64, -5, D) a +0 long sword (64, -4, D) a staff of cold (64, -1, D) a ring of protection from fire a ring of magical power the ring "Vihana" {*Corrode rPois rF- Str+2 Dex+7} [ring of poison resistance] Str: It affects your strength (+2). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. the amulet of Pisodghaxeg {Harm rC- Regen+ Slay+5 SInv} [amulet of regeneration] Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. an amulet of reflection the ring "Dagokkav" {rCorr Str+4 Int+6} [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. a ring of willpower a +6 ring of strength a +4 ring of protection a ring of willpower a ring of resist corrosion a +6 ring of dexterity (65, -26, D) a staff of death (65, -25, D) a staff of fire (65, -5, D) a phantom mirror (65, -4, D) a +2 scimitar of flaming (65, -3, D) a +0 morningstar of venom (unseen) (65, -2, D) an amulet of guardian spirit (66, -26, D) a staff of air (66, -5, D) a phial of floods (66, -3, D) the +4 shortbow "Rooss" {flame, rElec rC+ Will+ Int-3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-3). rC: It protects you from cold. rElec: It insulates you from electricity. Will: It increases your willpower. (unseen) (66, -2, D) a lightning rod (4/4) (67, -4, D) a staff of poison (67, -3, D) a book of Dangerous Friends (67, -1, D) the +3 sling of Suhewimm {venom, rElec rF+ Dex+3 Stlth+} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (unseen) (67, 1, D) a +0 dagger a +0 robe (68, -48, D) a +0 short sword a +0 robe (68, -5, D) the ring of Immorality {*Slow Will- rCorr EV+4 Int+6} [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Will: It decreases your willpower. (68, -4, D) a tin of tremorstones (2/2) (68, -3, D) a condenser vane (68, -2, D) a ring of magical power (69, -48, D) a +0 rapier a +0 robe (69, -5, D) a +3 vorpal broad axe (unseen) (69, -4, D) Great Wizards, Vol. II (69, -3, D) a staff of earth (unseen) (69, -2, D) a +2 robe of willpower (69, -1, D) a +3 war axe of electrocution (still there?) a scroll of brand weapon (still there?) (70, -52, D) a +1 robe of positive energy (70, -16, D) a staff of death (70, -5, D) a +0 leather armour of cold resistance (unseen) (70, -4, D) a +6 ring of intelligence (70, -3, D) the +3 pair of seven-league boots {Rampage+∞} Its wearer moves as far as possible in that direction when moving towards enemies. Cheibriados disapproves of the use of such an item. (70, -2, D) a +2 double sword of holy wrath (70, -1, D) a +0 antimagic morningstar (still there?) the +9 plate armour "Beike" {rPois Stlth+} (still there?) rPois: It protects you from poison. Stlth: It makes you more stealthy. the ring of the Mage {Wiz Archmagi} (still there?) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. (71, -44, D) a staff of air (unseen) (71, -43, D) a staff of poison (unseen) (71, -16, D) a +2 dagger of holy wrath (71, -15, D) a +1 flail of distortion (71, -13, D) a +2 spear a +0 robe (72, -44, D) the +0 morningstar of the Mouth {venom, rN+ rCorr SInv} It poisons the flesh of those it strikes. rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (72, -36, D) a +3 sling of freezing (unseen) (72, -16, D) a condenser vane (72, -5, D) a staff of poison (unseen) (72, -3, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It inflicts anguish, making its victims' attacks reflect back on them. rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. (73, -44, D) a lightning rod (4/4) (73, -43, D) a staff of cold (unseen) (73, -35, D) a piece from Xom's chessboard (15/15) (73, -16, D) a scarf of invisibility (73, -15, D) a +1 chain mail of cold resistance (73, -5, D) a book of Fire (73, -4, D) a +1 halberd of venom (73, -3, D) a staff of fire (74, -51, D) a tin of tremorstones (2/2) (74, -35, D) the +3 long sword of the Puffin {venom, *Slow rCorr Str-3 Int+7} It poisons the flesh of those it strikes. Str: It affects your strength (-3). Int: It affects your intelligence (+7). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen) (74, -26, D) a lightning rod (4/4) (74, -15, D) a +1 vorpal quarterstaff (74, -14, D) a +0 dire flail a +0 robe (74, -4, D) the +5 glaive of the Guard {elec, spectral, AC+5} It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). (74, -3, D) the +7 halberd of Discretion {antimagic, *Slow rElec Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. (75, -5, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (unseen) (75, -4, D) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (75, -3, D) a staff of air (76, -51, D) a +1 battleaxe of electrocution (unseen) (76, -5, D) a staff of death (unseen) (76, -4, D) a +0 whip of flaming (unseen)