Dungeon Sprint DCSS version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 18010181505173515986 0 Groucho the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Apr 5, 2023. Frozen to death by an endoplasm (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:14 (12 turns). Groucho the Magician (Djinni Fire Elementalist) Turns: 12, Time: 00:00:15 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 0.0 Fighting + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d5 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Groucho the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. An endoplasm comes into view. The endoplasm quivers. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is heavily wounded. Unknown command. You barely miss the endoplasm. The endoplasm is heavily wounded. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ▓▓▓▓▓ ▓<..# ▓...# ▓..## ▓##.# ##.# ▓#§## .# ▓.###..# ▓#@J...# ###..## ## You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Groucho the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Groucho set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 12 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Foxfire || 1