Groucho the Dungeon (1, 4, D) 2 scrolls of vulnerability (4, 10, D) a +0 whip (4, 14, D) a +0 club (5, 13, D) a +0 club a +0 short sword (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion a +2 dagger (7, 6, D) a +0 dagger (8, -25, D) a box of beasts (8, 9, D) a +1 long sword of flaming (unseen) (8, 10, D) a +2 vorpal trident (unseen) (8, 11, D) a +2 dagger of electrocution (unseen) (8, 17, D) a +0 flail (8, 19, D) a +0 spear a +0 ring mail (8, 20, D) a +0 club a +0 leather armour a +0 club (9, -25, D) the +4 leather armour of the Wumpus {rPois} rPois: It protects you from poison. (unseen) (9, 4, D) a +0 war axe (9, 8, D) a +3 chain mail (9, 9, D) a +2 mace a +0 scale mail (9, 10, D) a +2 quarterstaff of speed (9, 11, D) a +1 hand axe of freezing (9, 21, D) a +0 dagger a +0 ring mail (10, -25, D) the +5 battleaxe of Breach {flame, rPois} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rPois: It protects you from poison. (unseen) (10, 20, D) a +0 war axe a +0 leather armour (10, 21, D) a +0 trident a +0 war axe a +0 ring mail (11, -25, D) a lightning rod (4/4) (11, -13, D) a +3 dire flail of holy wrath (unseen) (12, -25, D) a scroll of identify (12, -23, D) +0 fire dragon scales a fire dragon corpse (12, -13, D) a +1 short sword of protection (unseen) (13, -25, D) the +2 leather armour of Dim Light {rCorr Str+6} Str: It affects your strength (+6). rCorr: It protects you from acid and corrosion. (unseen) (13, -21, D) a +0 war axe a black draconian corpse (14, -25, D) a +6 ring of strength (14, -24, D) a +0 halberd (14, -22, D) a +0 scimitar a black draconian corpse a deep troll corpse (14, -21, D) a +0 hand axe (15, -25, D) a ring of ice (15, -24, D) a +0 halberd (15, -23, D) a +0 long sword an iron troll corpse (15, -22, D) a +1 scimitar of draining a +4 antimagic quarterstaff a +0 animal skin a white draconian corpse (15, -21, D) a +0 war axe a yellow draconian corpse (15, -13, D) a +5 sling of freezing (unseen) (16, 22, D) 2 potions of mutation (17, -8, D) a +0 troll leather armour a +0 mace (17, 19, D) a +2 plate armour (17, 20, D) a +4 chain mail (unseen) (17, 21, D) a +2 dire flail of protection (unseen) (17, 22, D) a +0 lajatang (17, 23, D) a +2 rapier of draining (unseen) (18, 20, D) a +0 helmet (18, 21, D) a +2 scimitar of flaming (18, 22, D) a +2 halberd of venom (19, -18, D) a +0 rapier (19, -6, D) the +7 great mace "Firestarter" {inner flame, rF++} (still there?) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 leather armour (still there?) (20, -19, D) a +0 short sword a +0 shortbow a +0 leather armour (20, -7, D) a +0 rapier a +0 plate armour (20, -5, D) a +4 spear (21, -19, D) a +0 robe (21, -6, D) a +1 scimitar of flaming a tin of tremorstones (2/2) (21, -4, D) a +0 trident 2 boomerangs a +0 short sword a +0 leather armour (21, 16, D) a +0 dagger a +0 robe (22, -19, D) a +0 troll leather armour a +0 great mace a +0 dire flail a +2 battleaxe of freezing (22, -5, D) a +0 spear (23, -19, D) 3 large rocks (23, -18, D) a +0 long sword a +0 chain mail (23, -6, D) a +0 trident a boomerang a staff of conjuration (24, -14, D) a +0 short sword a +0 shortbow a +0 leather armour (24, -5, D) a staff of conjuration (28, -23, D) a +0 spear a +0 robe (28, -21, D) a +0 short sword a +0 cloak a +0 rapier a +0 leather armour (28, -18, D) the +9 battleaxe "Sotuer" {vorpal, rF++ Will+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rF: It greatly protects you from fire. Will: It increases your willpower. the ring "Pump" {rElec rPois rF+ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rF: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (28, -5, D) a lightning rod (4/4) (28, 17, D) a +4 scimitar of flaming (29, -21, D) a +0 long sword a +0 leather armour (30, -13, D) a +0 quarterstaff a +0 robe (33, 8, D) a +0 dagger a +0 robe (34, -11, D) a +2 war axe a +0 chain mail (34, 7, D) a +0 club a +0 ring mail a +0 club a +0 leather armour (34, 20, D) a +2 vorpal flail a +2 hand axe a +0 robe (34, 21, D) a +2 scimitar of freezing a +0 robe (35, 7, D) a +0 flail a +0 leather armour (35, 12, D) a +0 flail (35, 13, D) a +0 club (35, 14, D) a +0 dagger (35, 17, D) a +0 mace (36, -2, D) a +0 plate armour (36, 1, D) the +4 halberd "Peist" {freeze, *Rage rN+ Str+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (36, 12, D) a +0 spear (37, -1, D) a +0 halberd a +0 robe a book of Armaments (37, 1, D) the +10 dagger "Xeashuvam" {antimagic, rF+ rC- Will++ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Will: It greatly increases your willpower. (37, 2, D) a lightning rod (4/4) (37, 11, D) a +0 whip a +0 robe (37, 22, D) a +0 great sword a +0 robe (38, 19, D) a +0 arbalest a +2 dagger of speed a +0 robe (38, 20, D) a +1 battleaxe of freezing (38, 22, D) a +0 battleaxe a +0 robe (42, 7, D) +0 swamp dragon scales (42, 11, D) a +0 spear (43, 12, D) 6 poisoned darts (43, 17, D) a +0 short sword (44, 17, D) a +3 scimitar of flaming a +0 robe (45, 0, D) a +3 battleaxe (unseen) (45, 1, D) a +3 great sword (unseen) (45, 7, D) a +5 dire flail (unseen) (45, 8, D) a +2 scimitar of protection (unseen) (45, 17, D) a +0 dagger a +0 robe (46, 0, D) a +3 double sword (unseen) (46, 1, D) a +3 longbow (unseen) (46, 7, D) a +3 arbalest (46, 8, D) a +3 glaive (unseen) (46, 12, D) a +0 sling (47, 14, D) a +0 dagger a +0 robe (47, 18, D) a +0 hand axe (47, 19, D) a +0 spear a +0 scale mail (47, 20, D) a +0 whip (48, 0, D) a +0 dagger (48, 1, D) a +3 lajatang (unseen) (48, 7, D) a +3 longbow (unseen) (48, 8, D) a +5 dire flail (unseen) (48, 13, D) a +0 club a +0 scale mail (48, 17, D) a +0 club (49, -3, D) a +0 great mace a +0 plate armour (49, 0, D) a +3 glaive of holy wrath (unseen) (49, 1, D) a +5 quick blade (unseen) (49, 7, D) a +3 glaive (unseen) (49, 8, D) a +3 arbalest (unseen) (49, 12, D) a +0 dagger a +0 robe (49, 13, D) a +0 hand axe a +0 scale mail (49, 17, D) a +0 flail (50, -2, D) a +2 great mace of protection a +0 chain mail (51, 0, D) the +3 double sword "Oggorr" {drain, Contam Fly Int+4 Dex+6} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (52, -2, D) a +0 halberd (52, 0, D) a +2 morningstar of flaming (52, 5, D) a +0 long sword of holy wrath (52, 12, D) a +2 trident of freezing (53, 0, D) a +2 dagger of flaming (53, 5, D) a +0 great sword a +0 chain mail (53, 12, D) the +4 mace of the Shimmering Fox {vorpal, Int+3 Dex+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). (54, -2, D) a +2 vorpal long sword a +0 plate armour (54, 0, D) the +4 rapier of the Fox {vorpal, *Corrode Fragile Int+7} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). *Corrode: It may corrode you when you take damage. Fragile: It will be destroyed if unequipped. (54, 12, D) a +0 arbalest (55, -3, D) a +1 battleaxe a +0 plate armour (55, 5, D) a +0 glaive a +0 chain mail (56, 5, D) a +0 flail (57, 0, D) a +2 long sword (still there?) a +0 plate armour (still there?) (57, 2, D) a +0 long sword a +0 plate armour (57, 5, D) a +0 chain mail (57, 6, D) a +0 battleaxe a +0 chain mail (57, 22, D) a book of Flames (58, 2, D) a +2 great mace (still there?) a +0 plate armour (still there?) (58, 4, D) a +0 dire flail a +0 arbalest a +2 plate armour of willpower (59, -1, D) a +0 long sword a +0 plate armour (59, 1, D) a +1 battleaxe a +0 plate armour (59, 2, D) a +1 long sword a +0 plate armour (60, 22, D) a book of Air (61, -3, D) a +0 robe (61, 4, D) a +1 vorpal hand axe a +0 kite shield (62, 12, D) the amulet "Egiuvo" {RegenMP Harm Rampage Str-2} [amulet of magic regeneration] It increases your rate of magic regeneration. Str: It affects your strength (-2). Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (63, 0, D) a +0 helmet of intelligence (64, 0, D) a +1 scale mail of cold resistance (64, 5, D) a +0 scimitar a +0 scimitar a +0 ring mail (64, 18, D) a +0 glaive (66, 0, D) a +2 robe of positive energy (68, 0, D) a +6 chain mail (unseen) (68, 1, D) a +2 ring mail of poison resistance (unseen) (68, 7, D) a +4 ring mail (unseen) (68, 8, D) a +1 helmet (unseen) (68, 15, D) a +0 short sword (69, 2, D) a +3 plate armour +3 shadow dragon scales (69, 7, D) +2 swamp dragon scales (unseen) (69, 8, D) a +4 ring mail (unseen) (71, 0, D) +2 acid dragon scales (unseen) (71, 1, D) a +7 scale mail (71, 7, D) a +1 helmet (71, 8, D) a +0 pair of boots 3 potions of might (71, 14, D) a +0 short sword (72, 0, D) a +1 helmet (unseen) (72, 1, D) a +7 scale mail (unseen) (72, 8, D) +2 swamp dragon scales (72, 13, D) a +0 short sword a +0 leather armour (72, 14, D) a +0 whip a +2 cloak (73, -2, D) a +0 robe (73, 22, D) a staff of conjuration (74, -1, D) a +0 rapier a +0 cloak (74, 0, D) a +0 shortbow (74, 5, D) a +0 flail a +0 robe (74, 9, D) a +0 dagger (74, 10, D) a +0 rapier a +0 ring mail (74, 13, D) a +0 long sword (74, 21, D) a potion of mutation (75, 0, D) a +0 dagger a +0 robe a +0 buckler (75, 4, D) a +0 war axe (75, 5, D) a +0 club a +0 robe (75, 10, D) a +0 long sword a +0 cloak a +0 great mace a +0 chain mail (75, 22, D) a potion of mutation