Groucho the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a lightning rod (4/4) (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. Cheibriados disapproves of the use of such an item. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (59, 36, D) +2 ice dragon scales (unseen) (59, 37, D) a staff of fire (unseen) (60, 36, D) 4 potions of haste (60, 37, D) the +5 rapier "X" {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (unseen) (60, 41, D) a +0 morningstar (60, 42, D) an iron dragon corpse (61, 16, D) a +3 sling of flaming (61, 26, D) a +1 leather armour of fire resistance (unseen) (61, 36, D) +1 gold dragon scales (unseen) (61, 37, D) a +2 robe of fire resistance (unseen) (61, 41, D) a +0 morningstar (62, 0, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (62, 1, D) the +6 sling "Biag" {flame, rPois Str+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rPois: It protects you from poison. (62, 9, D) a piece from Xom's chessboard (15/15) (62, 16, D) a +2 shortbow of freezing (62, 17, D) a +2 leather armour of poison resistance (62, 31, D) a +0 dagger a +0 longbow a +0 leather armour an elf skeleton (62, 36, D) a staff of death (unseen) (62, 37, D) a +0 hand axe of pain (unseen) (62, 41, D) a +2 vorpal battleaxe (still there?) a +0 plate armour (still there?) (63, 0, D) the +7 long sword of Mutilation {protect, rN+ Str+3 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. (63, 8, D) a +0 pair of gloves of strength (63, 16, D) a piece from Xom's chessboard (15/15) (63, 17, D) a box of beasts (63, 26, D) a +0 rapier a +0 leather armour a staff of conjuration an elf skeleton (63, 30, D) a +2 dagger of venom a +0 shortbow a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour an elf skeleton (63, 31, D) a +0 long sword an elf skeleton (63, 36, D) a +2 spectral lajatang (unseen) (63, 37, D) a ring of poison resistance (64, 17, D) a staff of earth (64, 26, D) a piece from Xom's chessboard (15/15) (64, 31, D) a +2 long sword of freezing a +0 leather armour (65, 26, D) a +8 vorpal trident (unseen) (66, 25, D) a +0 short sword a +0 scale mail an elf skeleton (67, 0, D) a +0 vampiric war axe (unseen) (68, 0, D) a staff of death (70, 9, D) a +2 robe of the Archmagi (70, 36, D) a piece from Xom's chessboard (15/15) (70, 37, D) a phantom mirror (70, 39, D) a +0 battleaxe (71, 8, D) a +1 battleaxe of distortion (71, 16, D) a book of Callings (71, 17, D) a +0 shortbow a ring of see invisible (71, 21, D) a +0 arbalest (71, 26, D) a +0 vorpal flail (unseen) (71, 27, D) a piece from Xom's chessboard (15/15) (71, 36, D) a +0 flail of holy wrath (71, 40, D) a black mamba corpse (72, 8, D) a +1 trident of venom (unseen) (72, 16, D) a +0 shortbow the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. Cheibriados disapproves of the use of such an item. (72, 17, D) a +1 vorpal flail (72, 21, D) 7 large rocks (72, 26, D) the +4 whip of Hymezo Seff {flame, rElec rF+++} It burns those it strikes, dealing additional fire damage. rF: It renders you almost immune to fire. rElec: It insulates you from electricity. (72, 36, D) a piece from Xom's chessboard (15/15) (72, 37, D) the +6 plate armour "Gemm" {Int+2 Stlth+} Int: It affects your intelligence (+2). Stlth: It makes you more stealthy. (72, 39, D) an adder corpse (72, 40, D) a water moccasin corpse (73, 1, D) a staff of poison (unseen) (73, 16, D) a phial of floods (73, 17, D) a lightning rod (4/4) (73, 36, D) a box of beasts (73, 37, D) a tin of tremorstones (2/2) (73, 40, D) a +0 battleaxe a naga corpse (74, 18, D) a +0 arbalest