Groucho the Dungeon (0, 0, D) a potion of mutation (0, 3, D) a +4 plate armour of poison resistance (0, 4, D) the ring "Borabros" {Ice Contam Drain Will+ Int+3} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. Contam: It causes magical contamination when unequipped. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. a ring of protection from fire (0, 5, D) a +6 ring of intelligence (0, 6, D) a ring of magical power (0, 7, D) a +6 ring of protection (0, 18, D) a +4 robe (0, 32, D) a +4 eudemon blade of holy wrath a +0 tower shield (0, 42, D) a +3 broad axe a +0 plate armour (0, 43, D) a +0 war axe a +0 plate armour (1, 4, D) a +7 chain mail (1, 5, D) a +1 robe of willpower (1, 6, D) +8 gold dragon scales (unseen) (1, 7, D) a +6 ring of strength (1, 27, D) 2 scrolls of vulnerability (1, 45, D) a +0 dagger a +0 robe (2, 5, D) a +0 robe (2, 6, D) a +7 chain mail (2, 7, D) a +2 pair of gloves (2, 8, D) a +6 demon whip (2, 9, D) a +5 longbow of draining (2, 18, D) the +1 scimitar of Dissent {flame, rPois} rPois: It protects you from poison. (2, 27, D) 10 stones (3, 6, D) a +3 demon trident of flaming (unseen) (3, 7, D) a +3 demon blade of flaming (unseen) (3, 8, D) a +3 heavy great sword (3, 9, D) a +0 bardiche of flaming (3, 10, D) a +6 demon whip (unseen) (3, 13, D) a +1 hand axe of electrocution (4, 14, D) 3 boomerangs (4, 16, D) a staff of earth (4, 19, D) a +0 pair of boots of flying a +0 club the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex: It affects your dexterity (+3). (4, 33, D) a +0 falchion (5, 14, D) a +0 ring mail (5, 15, D) a +0 sling (5, 16, D) a piece from Xom's chessboard (15/15) (5, 18, D) a tin of tremorstones (2/2) (5, 27, D) a +2 falchion (5, 35, D) a +0 club (5, 41, D) a +1 whip of holy wrath a +0 robe (6, 14, D) a staff of cold (6, 18, D) a +0 whip (6, 19, D) a potion of attraction (6, 27, D) a +2 quarterstaff a +2 trident (7, 17, D) a +6 antimagic war axe (7, 18, D) the staff of conjuration "Usiatod" {*Corrode rPois rC+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. It falls into the 'Staves' category. It is a two-handed weapon. (7, 19, D) a +0 spear (7, 27, D) a +2 mace a +2 hand axe (8, 17, D) a lightning rod (4/4) (8, 18, D) the staff of earth "Foddal" {Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a two-handed weapon. (8, 19, D) +0 steam dragon scales (8, 20, D) +0 swamp dragon scales (8, 31, D) a +2 plate armour (8, 32, D) a +0 long sword of flaming (8, 33, D) a +1 quarterstaff of protection (8, 34, D) a +1 hand axe of freezing (8, 42, D) a +0 spear (8, 43, D) a +0 club a +0 leather armour a +0 club (9, 13, D) a book of Touch (9, 15, D) a +2 falchion of electrocution (9, 16, D) 5 stones (9, 18, D) a +0 robe (9, 20, D) a potion of degeneration (9, 25, D) a +1 demon whip of venom (unseen) (9, 28, D) a +0 dagger a +0 robe a +0 great sword (9, 31, D) a +3 ring mail (9, 32, D) a +2 dagger of venom (9, 33, D) a +2 heavy mace (9, 34, D) a +2 heavy trident (unseen) (9, 44, D) a +0 shortbow (11, 29, D) a +0 plate armour (15, 31, D) a +0 scimitar of flaming (17, 42, D) a +0 helmet (17, 43, D) a +4 scale mail (17, 44, D) a +2 scimitar of holy wrath (17, 45, D) a +2 war axe of venom (17, 46, D) a +2 halberd of venom (18, 14, D) a +0 morningstar (18, 18, D) a +0 war axe of flaming (18, 31, D) a +0 trident 2 boomerangs (18, 42, D) a +4 chain mail (18, 43, D) a +0 helmet (18, 44, D) a +2 heavy dire flail (18, 45, D) a +4 quarterstaff of speed (18, 46, D) a +2 rapier of distortion (19, 1, D) a +0 plate armour a +5 halberd of flaming a +0 chain mail (19, 29, D) a +0 robe (20, 29, D) a +0 short sword (21, 1, D) a +5 heavy broad axe (21, 5, D) +0 shadow dragon scales (21, 14, D) a +0 demon whip (21, 29, D) a +5 long sword a +0 plate armour a +0 dagger a +0 robe (22, 3, D) a +5 halberd (22, 16, D) a +0 short sword of electrocution (unseen) (22, 18, D) a box of beasts (22, 20, D) a staff of cold (22, 29, D) a +2 great sword a +0 chain mail (23, 3, D) a +3 scimitar of flaming a +0 dagger (23, 5, D) a +0 chain mail (23, 19, D) a +0 mace (23, 45, D) a +0 shortbow (24, 4, D) a +0 lajatang a +0 robe (25, 3, D) a +0 robe (25, 4, D) a +1 trident of flaming a +0 robe (26, 14, D) a +3 war axe a +0 chain mail (26, 18, D) a +2 great sword of holy wrath (26, 37, D) a +0 hand axe (27, 4, D) a +0 flail a +5 great sword a +0 plate armour a +0 short sword (27, 13, D) a +2 demon blade of draining a +0 chain mail (27, 37, D) a +2 whip of pain (27, 45, D) a +0 shortbow a +0 mace (28, 13, D) a +0 broad axe a +0 chain mail (28, 18, D) a +3 ring of protection (28, 29, D) a +1 battleaxe of freezing a +0 war axe a +1 chain mail of willpower (28, 37, D) a +0 mace (still there?) 3 boomerangs of dispersal (still there?) a +0 falchion (still there?) a +0 chain mail (still there?) a +0 club (still there?) a +0 leather armour (still there?) (29, 5, D) a +0 rapier a +0 cloak (29, 13, D) a +4 great mace of flaming a +0 plate armour (29, 14, D) a +2 halberd a +0 chain mail (30, 6, D) a +3 whip of holy wrath a +0 robe a +0 demon trident a +0 plate armour (30, 8, D) a +5 eudemon blade of holy wrath a +0 tower shield (30, 14, D) a +0 rapier a +0 animal skin (30, 18, D) a +0 dagger a +0 robe (30, 36, D) a +0 whip (30, 37, D) a +0 club (31, 7, D) a +0 dagger a +0 robe (31, 10, D) a +0 halberd (32, 31, D) a +0 great mace a +0 plate armour (33, 30, D) a +3 great mace of holy wrath a +0 great sword a +0 chain mail (34, 9, D) a +0 robe (34, 10, D) a +0 dagger a +0 halberd (34, 11, D) a +0 chain mail a +0 demon whip of flaming a +0 robe (34, 25, D) a +2 great mace a +0 plate armour (34, 26, D) a +0 rapier a ring of magical power (35, 11, D) 3 large rocks (35, 12, D) a +0 trident (35, 13, D) a +0 long sword (35, 14, D) a +0 halberd (36, 38, D) a +0 war axe a +0 chain mail a +0 quarterstaff a +0 robe (36, 41, D) a +0 flail (36, 42, D) a +0 short sword a +0 robe (37, 13, D) a +0 scale mail (37, 22, D) a +1 lajatang of venom (37, 26, D) a +0 shortbow (38, 14, D) a +0 scimitar of flaming (still there?) a staff of poison (still there?) (38, 17, D) a +0 chain mail (38, 40, D) a +0 giant club a +0 giant spiked club (39, 14, D) a +0 plate armour a +4 eveningstar a potion of degeneration (40, 17, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. (42, 23, D) a +1 demon whip of electrocution 2 boomerangs a +0 spear (42, 24, D) 2 stones a +0 club a +0 plate armour a +1 dagger of venom (42, 25, D) a boomerang a +0 halberd (42, 26, D) a +0 dagger 12 poisoned darts a +0 dagger a +0 whip a +0 robe a +0 short sword (42, 27, D) a +0 tower shield of poison resistance (42, 28, D) a curare-tipped dart (43, 18, D) a +0 war axe (43, 24, D) a +1 scale mail of cold resistance a +0 shortbow a +0 dire flail (43, 28, D) a +0 short sword a +0 dagger a +0 dagger a +0 robe (43, 39, D) a +0 trident (43, 40, D) a +0 trident 3 boomerangs (44, 21, D) a +0 plate armour a +2 heavy great mace (45, 21, D) a +0 plate armour a +0 great mace (45, 23, D) the +6 hand axe "Causuba" {venom, Contam rElec rPois rC++} rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (unseen) (45, 24, D) a +3 arbalest (45, 31, D) a +0 antimagic great mace (46, 21, D) a +0 plate armour a +1 halberd of protection (46, 24, D) a +0 great sword (46, 30, D) a +2 dagger (46, 31, D) a +3 lajatang (unseen) (46, 40, D) a +2 heavy spear 3 javelins a +0 leather armour (47, 21, D) a +0 plate armour a +0 war axe (47, 30, D) a +0 dire flail (47, 31, D) a +3 demon whip of venom (unseen) (48, 21, D) a +0 chain mail a +0 war axe (48, 30, D) a +5 dire flail (48, 31, D) the +8 hand axe of Feunorheats {elec, Fly rPois Dex-5 Stlth+} Dex: It affects your dexterity (-5). rPois: It protects you from poison. Fly: It grants you flight. Stlth: It makes you more stealthy. (unseen) (49, 11, D) a +0 long sword (50, 21, D) a +0 robe a +0 dire flail (50, 23, D) a +0 arbalest a +0 shortbow (50, 29, D) a +0 triple crossbow of electrocution (50, 31, D) a +2 rapier of flaming (51, 21, D) a +0 plate armour a +1 broad axe (51, 30, D) the +5 dagger of Urchyaly {flame, rPois rF+ rN+ Int-5} Int: It affects your intelligence (-5). rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. (unseen) (51, 41, D) 6 javelins (52, 21, D) a +0 long sword (52, 23, D) a +3 great sword (52, 24, D) a +3 lajatang (unseen) (52, 41, D) a +0 ring mail (53, 15, D) a +0 rapier (53, 23, D) a +3 longbow (53, 24, D) a +1 executioner's axe (53, 41, D) a ring of see invisible (53, 46, D) a +0 club (54, 17, D) a +0 rapier a +0 leather armour (54, 20, D) a +0 plate armour a +0 battleaxe a +0 arbalest (54, 21, D) a +0 scimitar a +0 shortbow a +0 dire flail (54, 43, D) a +0 leather armour (54, 44, D) a ring of ice (54, 45, D) the +2 pair of boots of Damp New Discoveries {Will- Dex+8} Dex: It affects your dexterity (+8). Will: It decreases your willpower. (54, 46, D) a +0 halberd (55, -19, D) a +0 leather armour (55, -18, D) a +0 leather armour a +2 great sword of flaming (55, -17, D) a book of Dreams a +0 ring mail (55, -16, D) a staff of death (55, 10, D) the +7 great mace of the Vanishing Violins {protect, rCorr} rCorr: It protects you from acid and corrosion. (55, 11, D) a +7 executioner's axe of electrocution (55, 13, D) a +4 pair of gloves (55, 14, D) +10 gold dragon scales (unseen) (55, 20, D) a +0 dagger 7 poisoned darts a +0 short sword (56, -18, D) a +1 great sword of flaming 6 stones a +2 great sword of flaming a +0 scimitar of holy wrath the staff of poison "Zethuy" {rPois Will++} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Will: It greatly increases your willpower. It falls into the 'Staves' category. It is a two-handed weapon. a +3 great sword of flaming a +2 great sword of flaming a +0 great mace a +0 great mace 26 large rocks a +2 chain mail of poison resistance (56, 10, D) the +7 great mace of Skirmishing {flame, Str+4} Str: It affects your strength (+4). (56, 11, D) a +7 triple crossbow of freezing (56, 13, D) a +4 pair of gloves (56, 14, D) +10 ice dragon scales (unseen) (56, 20, D) a +0 chain mail (56, 21, D) a +0 long sword a +3 great sword (57, -16, D) a +2 dire flail of holy wrath a +0 dire flail a +1 battleaxe of freezing 5 large rocks 9 stones a staff of poison (57, 8, D) a +1 battleaxe of freezing (57, 10, D) the +7 giant spiked club of the Lame Duck {heavy, rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (57, 11, D) a +7 heavy longbow (57, 13, D) a +12 plate armour (57, 14, D) a +6 chain mail of positive energy (57, 21, D) a +0 plate armour a +0 halberd (57, 37, D) a book of Changes (57, 43, D) a book of Storms (58, 8, D) a +2 whip (58, 10, D) the +7 great mace "Sikuwnol" {drain, *Noise rF++ SInv Stlth+} rF: It greatly protects you from fire. SInv: It lets you see invisible. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (58, 11, D) the +7 demon trident of Deformation {drain, *Noise rPois Str+3 Stlth+} Str: It affects your strength (+3). rPois: It protects you from poison. *Noise: It may make noises in combat. Stlth: It makes you more stealthy. (58, 13, D) a +2 pair of boots of flying (58, 26, D) a +0 cloak a +0 long sword (59, -16, D) the orb "Nejoguax" {*Rage, Regen+ rCorr} Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +1 leather armour of willpower 10 large rocks 2 poisoned darts (59, 8, D) a +0 chain mail a +1 demon blade of flaming (59, 13, D) the ring "Farchepri" {rCorr MP+9} [ring of resist corrosion] MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. an amulet of regeneration the ring "Asuyh" {rF+ Will- Int+2 Dex+5} [ring of protection from fire] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+5). rF: It protects you from fire. Will: It decreases your willpower. the ring "Qangatarot" {Ice Fly Str+3 Slay+3} [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. the ring of the Solstice {rElec rF- rN+ Int+3 Slay+3} [ring of positive energy] Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. the ring "Yruze" {Wiz Int+2} [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+2). the ring "Zeproux" {rC+ Str-4 Int+4 SInv} [ring of protection from cold] Str: It affects your strength (-4). Int: It affects your intelligence (+4). rC: It protects you from cold. SInv: It lets you see invisible. the ring of the Lobster {AC+6 Str+5 SInv} [ring of protection] AC: It affects your AC (+6). Str: It affects your strength (+5). SInv: It lets you see invisible. the ring "Xasod" {Will+ Int+5} [ring of willpower] Int: It affects your intelligence (+5). Will: It increases your willpower. an amulet of guardian spirit a +5 quick blade of electrocution the ring of Zakkal {Fire SInv} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. +2 swamp dragon scales (59, 39, D) a Young Poisoner's Handbook (60, -15, D) 3 large rocks (60, 13, D) the ring "Izudaem" {rC+ Int+2 SInv} [ring of protection from cold] Int: It affects your intelligence (+2). rC: It protects you from cold. SInv: It lets you see invisible. (61, -17, D) 4 large rocks a +1 battleaxe of freezing (61, -16, D) a scroll of torment a +1 battleaxe of freezing (61, -14, D) 5 large rocks a +1 battleaxe of freezing (61, -13, D) a +0 dire flail (61, 8, D) a +2 long sword of protection (61, 14, D) the amulet of Moral Flaws {Reflect rF+ Int+2 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+2). rF: It protects you from fire. SH: It affects your SH (+5). (62, -19, D) a +0 great sword of flaming a +0 scale mail a +0 great sword of flaming (62, -18, D) a +0 dire flail a +0 battleaxe of freezing a +0 quarterstaff of speed (62, -17, D) a +2 rapier of venom 3 large rocks the +0 robe of Eshop {rC+} rC: It protects you from cold. (62, -16, D) a +0 great mace a +0 great sword of flaming a +1 great sword of flaming (62, -13, D) a +1 great sword of flaming a +0 dire flail (62, 13, D) the ring of Omilafyts {Ice rPois Str+4} [ring of ice] It enhances your ice magic. Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. (62, 14, D) the ring "Xarixug" {Fire Dex+3} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. (63, -19, D) a +0 battleaxe of freezing a +1 falchion of flaming (63, -18, D) a +0 dire flail a +0 dire flail (63, -17, D) a +1 battleaxe of freezing a +3 leather armour (63, 13, D) the ring of Truth {Ice Will+ SInv} [ring of ice] It enhances your ice magic. rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. Will: It increases your willpower. (63, 14, D) the ring "Muizanoo" {rC+ rN+ Str+4 Int+3} [ring of protection from cold] Str: It affects your strength (+4). Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. (64, -19, D) a +0 great sword of flaming the Guidebook on the Graveyard Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Animate Dead Necromancy 4 c - Simulacrum Ice/Necromancy 6 (64, -17, D) 5 large rocks (64, 24, D) the -1 pair of boots of Mezcal {rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. (64, 44, D) the amulet of Hepliaklqana's Whim {Reflect rPois rC+ Will+ MP-9 Str+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+3). rC: It protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (-9). SH: It affects your SH (+5). Will: It increases your willpower. (65, -19, D) a staff of earth (65, -14, D) a +2 battleaxe of freezing 11 large rocks a +0 great sword of flaming a +1 dire flail of protection a +0 dire flail 2 gold pieces a +2 battleaxe of freezing a +2 great sword of flaming (65, -2, D) a +0 scimitar (65, 8, D) a +0 chain mail a +0 dagger (65, 23, D) +4 ice dragon scales (65, 24, D) +2 gold dragon scales (65, 39, D) 3 large rocks (65, 44, D) the amulet of Wylihoawa {RegenMP Will+} [amulet of magic regeneration] It increases your rate of magic regeneration. Will: It increases your willpower. (65, 45, D) the amulet "Ginliupe" {Fly Regen+} [amulet of regeneration] Fly: It grants you flight. Regen: It increases your rate of health regeneration. (65, 46, D) the ring of Foolhardiness {Fly rC+ Dex+3} [ring of flight] Dex: It affects your dexterity (+3). rC: It protects you from cold. Fly: It grants you flight. (66, -16, D) a +3 heavy war axe (66, 12, D) a +0 scimitar (66, 30, D) a +3 plate armour of cold resistance (66, 31, D) a +0 pair of gloves of infusion (66, 44, D) the amulet of Omaqurr {Faith rC- Will+ Str+5} [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+5). rC: It makes you vulnerable to cold. Will: It increases your willpower. (66, 45, D) the amulet of Mistrust {Spirit Str+4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+4). (66, 46, D) the ring "Lunwih" {rC+ Will+} [ring of willpower] rC: It protects you from cold. Will: It increases your willpower. (67, -19, D) a staff of fire (67, -18, D) a +0 robe (67, -17, D) 3 stones (67, -14, D) a potion of attraction a +0 great sword of flaming a +2 great sword of flaming a +0 great sword of flaming a +2 great sword of flaming a scroll of identify a +0 great sword of flaming a potion of curing a +2 battleaxe of freezing 13 gold pieces (67, 30, D) a +8 chain mail of ponderousness (67, 31, D) a +4 chain mail of poison resistance (67, 35, D) a +3 ring of protection (67, 44, D) an amulet of regeneration (67, 45, D) the amulet "Ymnivepn" {Spirit rPois Str+2} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+2). rPois: It protects you from poison. (67, 46, D) the ring of Qemmoask {rF+ rCorr Int+2} [ring of protection from fire] Int: It affects your intelligence (+2). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. (68, -19, D) a +0 scale mail of fire resistance (68, -18, D) a +0 club (68, -17, D) a +0 plate armour (68, -16, D) 6 curare-tipped darts (68, -13, D) a +0 great mace a +2 great sword of flaming 2 large rocks (68, 10, D) a +0 hand axe (68, 45, D) the ring of Jobam {*Corrode rElec rF+ Int+4 Stlth+} [ring of protection from fire] Int: It affects your intelligence (+4). rF: It protects you from fire. rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (69, -19, D) a +0 leather armour (69, -16, D) 4 stones (69, 26, D) +2 gold dragon scales +4 fire dragon scales +4 ice dragon scales +3 storm dragon scales (69, 30, D) a +5 plate armour (69, 31, D) the +1 plate armour of Tenacity {Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (69, 37, D) a +0 robe a +0 dagger (70, -19, D) a +2 mace of draining (70, -18, D) a +0 robe (70, -16, D) the +5 war axe of Moderation {flame, rPois rF+ SInv} rF: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. (70, -14, D) a +2 great sword of flaming 4 large rocks (70, 40, D) a +0 robe a +0 halberd (71, -19, D) a phial of floods (71, -18, D) a staff of fire (71, -17, D) 8 stones (71, -16, D) a +2 sling of draining (71, -14, D) 3 large rocks (71, -13, D) a +0 dire flail 6 large rocks (71, 9, D) a +0 cloak a +0 long sword (71, 21, D) a +0 robe (71, 23, D) +2 swamp dragon scales (71, 24, D) a +7 scale mail (71, 30, D) the +3 pair of boots of Courage {rElec} rElec: It insulates you from electricity. (71, 42, D) a +0 great sword of flaming (72, -19, D) 5 stones (72, -18, D) a +5 longbow (72, -17, D) a staff of poison (72, 23, D) +4 ice dragon scales (72, 30, D) a +1 pair of gloves (72, 31, D) a +1 tower shield (72, 36, D) a +0 robe a +0 dagger (72, 37, D) a +0 robe a +0 whip (73, -18, D) a phantom mirror (73, -17, D) a +2 long sword of electrocution (73, 4, D) a +0 dire flail a +0 dire flail (73, 34, D) a +0 robe a +0 dagger (74, 3, D) a +0 robe (still there?) a +2 short sword of venom (still there?) (74, 27, D) a +0 dire flail (74, 30, D) a +0 leather armour a +2 long sword of holy wrath a +0 cloak a +0 robe a +0 spear (74, 31, D) a +0 robe a +0 whip a +0 robe (74, 33, D) a +0 chain mail a +0 long sword (74, 34, D) a +0 robe (74, 40, D) a staff of earth (unseen) (75, -12, D) 3 large rocks a +2 great sword of flaming (75, -11, D) a +1 great sword of flaming (75, -1, D) a +2 heavy shortbow (75, 3, D) a +3 whip of holy wrath (75, 4, D) a +1 battleaxe of freezing (75, 9, D) a +3 arbalest (75, 14, D) a +0 rapier a +0 rapier a +0 leather armour (75, 21, D) +0 pearl dragon scales