Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (6, 8, D) a +0 scale mail a +0 buckler a +0 flail (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (11, 0, D) the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} (49, 37, D) a +4 dagger of draining (unseen) (50, 37, D) a +1 leather armour of cold resistance (51, 31, D) the +12 pair of quick blades "Gyre" and "Gimble" {protect} (still there?) a +2 longbow of flaming (still there?) a +2 plate armour of cold resistance (still there?) a demonspawn corpse (still there?) (51, 36, D) a +3 chain mail of poison resistance (51, 37, D) a ring of willpower (52, 36, D) the +7 glaive of the Gibberer {freeze, rPois rCorr MP+9 Str-5} Str: It affects your strength (-5). rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (52, 37, D) a ring of willpower (53, 36, D) a book of Displacement (54, 36, D) the staff of earth "Juopriqa" {Fly rPois rF+ Int-2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-2). rF: It protects you from fire. rPois: It protects you from poison. Fly: It grants you flight. It falls into the 'Staves' category. It is a weapon for one hand-pair. (59, 37, D) a +2 plate armour of fire resistance (unseen) (60, 39, D) a +3 flail a +0 robe (61, 0, D) a +2 antimagic short sword (61, 4, D) a +0 short sword (61, 8, D) a staff of poison (61, 26, D) a +2 chain mail of fire resistance (61, 37, D) the +6 quarterstaff of the Solstice {vamp, rC++ SInv} rC: It greatly protects you from cold. SInv: It lets you see invisible. (61, 39, D) a +0 robe (61, 41, D) a +0 mace (62, 0, D) the staff of poison "Ynu Noa" {rPois rF+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rPois: It protects you from poison. It falls into the 'Staves' category. It is a weapon for one hand-pair. (62, 1, D) the staff of earth "Xefuvybly" {MP+9 Str+4 Stlth+} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (62, 4, D) a +0 club (62, 9, D) a staff of cold (62, 17, D) a +2 short sword of draining (unseen) (62, 26, D) a staff of air (62, 27, D) a ring of flight (62, 31, D) a +2 battleaxe a +0 robe (62, 33, D) a +1 dagger (still there?) a +0 robe (still there?) (62, 36, D) a +4 ring of slaying (63, 0, D) the staff of fire "Kome" {rF+ Dex+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+3). rF: It protects you from fire. It falls into the 'Staves' category. It is a weapon for one hand-pair. (63, 4, D) a +0 mace (63, 5, D) a +0 short sword (63, 8, D) a +2 spear of venom (63, 15, D) 4 potions of haste (63, 17, D) a staff of cold (63, 26, D) a +3 ring mail of fire resistance (64, 27, D) an orb of light (65, 26, D) a +2 rapier of venom (67, 0, D) a phial of floods (68, 0, D) a lightning rod (4/4) (69, 36, D) the +0 plate armour of Ygai {Regen+} Regen: It increases your rate of health regeneration. (70, 8, D) the +5 mace of Offence {flame, rF+++ rCorr Dex-3} Dex: It affects your dexterity (-3). rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. (70, 9, D) a +2 heavy hand axe (70, 37, D) a +4 quarterstaff of draining (71, 8, D) a +0 morningstar of protection (71, 17, D) a +1 heavy sling (unseen) (71, 27, D) a +0 club a +0 chain mail a +5 war axe of electrocution (71, 28, D) a +0 mace (71, 37, D) a +0 heavy shortbow (unseen) (72, 8, D) a staff of conjuration (72, 9, D) a ring of protection from cold (72, 26, D) the +8 battleaxe of the Onslaught {freeze, rF- Int+4} Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. (72, 27, D) a +0 falchion (72, 28, D) a +0 dagger a +0 robe (73, 1, D) a +3 leather armour of poison resistance (unseen) (73, 16, D) the staff of death "Foam" {rElec rN+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a weapon for one hand-pair. (73, 17, D) a ring of poison resistance (73, 26, D) a +0 hand axe a +3 heavy scimitar (73, 27, D) a staff of cold (73, 28, D) a +0 dagger a +0 robe (73, 37, D) a +2 scale mail of willpower (75, 1, D) the +1 dagger "Plog" {flame, rElec rPois rC++} rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison.