Groucho the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a +0 scale mail a +0 buckler a +0 war axe a wand of polymorph (6) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (20, 0, D) a staff of fire (20, 16, D) a +0 dagger of venom (20, 33, D) a +3 ring mail of cold resistance (still there?) a +0 helmet of intelligence (still there?) (20, 38, D) a hellephant corpse (21, 0, D) the ring "Ynawoaz" {rPois rF+ Will+ Int-2} [ring of willpower] Int: It affects your intelligence (-2). rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. (21, 1, D) a +3 leather armour of poison resistance (21, 16, D) a shapeshifter skeleton (21, 19, D) a glowing shapeshifter skeleton (21, 20, D) a +0 vampiric great sword (still there?) a glowing shapeshifter skeleton (still there?) (21, 33, D) a +0 demon whip of electrocution (unseen) (21, 37, D) a +1 demon whip of electrocution (still there?) a +0 demon whip (still there?) (22, 0, D) a +1 long sword of protection (22, 1, D) a +5 heavy war axe (22, 34, D) a +0 demon whip (still there?) the +3 leather armour "Saoniapuas" {rCorr Int+3 Dex+3} (still there?) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (22, 35, D) a +2 demon whip of electrocution (still there?) the +1 robe "Sebell" {rPois Slay+2} (still there?) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. 4 scrolls of enchant weapon (still there?) (23, 0, D) a +6 ring of strength (23, 1, D) a piece from Xom's chessboard (15/15) (23, 18, D) a glowing shapeshifter skeleton (23, 19, D) the staff of air "Gagacoazah" {rElec Str+4} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. a glowing shapeshifter skeleton (still there?) a glowing shapeshifter skeleton (still there?) (23, 22, D) a glowing shapeshifter skeleton (23, 23, D) a glowing shapeshifter skeleton (23, 33, D) a wand of charming (4) (23, 34, D) a +0 demon whip (23, 35, D) the +11 scimitar of Obsession {drain, rCorr Str+2} Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (unseen) (23, 37, D) a scroll of brand weapon (23, 39, D) a +0 demon whip (still there?) a +0 demon whip of draining (still there?) (24, 0, D) a staff of death (24, 1, D) the ring of Udwoab {rElec rF+ Will+ Str-2} [ring of protection from fire] Str: It affects your strength (-2). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. (24, 16, D) a +2 vampiric scimitar (24, 18, D) a +5 quarterstaff (still there?) a glowing shapeshifter skeleton (still there?) a shapeshifter skeleton (still there?) (24, 21, D) a glowing shapeshifter skeleton (24, 33, D) a scroll of brand weapon (still there?) a +1 mace of protection (still there?) (25, 0, D) a +6 ring of dexterity (25, 1, D) a +1 antimagic falchion (25, 18, D) the staff of air "Bir Qablema" {rElec rC- Int-5 SInv Stlth+} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (25, 19, D) the +5 morningstar "Dehib" {flame, Dex+3} Dex: It affects your dexterity (+3). (unseen) (25, 23, D) a shapeshifter skeleton (25, 34, D) the +0 leather armour "Feiredech" {*Slow rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (unseen) (26, 0, D) a +6 ring of dexterity (26, 1, D) a tin of tremorstones (2/2) (26, 20, D) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (26, 33, D) a wand of digging (8) (still there?) an Inescapable Atlas (still there?) the ring of Past Mistakes {Wiz rElec rCorr MP+9} (still there?) [ring of wizardry] It improves your spell success rate. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (26, 34, D) the +2 chain mail of the Untouchables {rF+ rC- rN+} rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (unseen) (26, 35, D) the +8 arc blade {discharge, rElec} (still there?) rElec: It insulates you from electricity. a +0 demon whip (still there?) the ring "Ichof Jos" {rC+ Int+3 Dex+6} (still there?) [ring of dexterity] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+6). rC: It protects you from cold. (27, 1, D) a +1 flail of holy wrath (unseen) (27, 15, D) a +6 ring of dexterity a ring of poison resistance the ring "Oqebiub" {*Corrode +Blink rC+ rN+++ Will+} [ring of protection from cold] rC: It protects you from cold. rN: It renders you almost immune to negative energy. +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a ring of willpower an amulet of the acrobat a ring of ice a ring of willpower a ring of magical power the ring of Gipiamug {Contam rF+++ rC+ Int-3 Dex+9} [ring of protection from cold] Int: It affects your intelligence (-3). Dex: It affects your dexterity (+9). rF: It renders you almost immune to fire. rC: It protects you from cold. Contam: It causes magical contamination when unequipped. the ring "Gonuptuf" {rF- Str+6 Int+2 Slay+2 SInv} [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. a +6 ring of strength a +6 ring of strength the ring "Zisa Ijeo" {rPois Will- Int+5 SInv} [ring of see invisible] Int: It affects your intelligence (+5). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. a +6 ring of dexterity a ring of ice +5 gold dragon scales (27, 33, D) a +4 ring mail of fire resistance (unseen) (27, 35, D) a hell hog corpse (28, 0, D) a staff of poison (unseen) (28, 1, D) a +4 heavy falchion (unseen) (28, 17, D) a +0 shortbow of freezing (28, 20, D) a glowing shapeshifter skeleton (28, 34, D) a +4 war axe of electrocution (unseen) (29, 0, D) the +1 battleaxe of Ytij {venom, rN+ Str+3 Int+9 Stlth+} Str: It affects your strength (+3). Int: It affects your intelligence (+9). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (unseen) (29, 1, D) a +1 antimagic spear (unseen) (29, 16, D) a +2 shortbow of freezing (unseen) (29, 17, D) a ring of see invisible a glowing shapeshifter skeleton (29, 33, D) the amulet of Ucoiwkaihow {Faith rN+ Dex+2} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. (unseen) (34, 28, D) the staff of poison "Miodooge" {rPois rF+ Will+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (35, 0, D) a +0 hand axe (35, 3, D) a +0 war axe (still there?) a +1 cloak of stealth (still there?) (35, 15, D) 3 large rocks (35, 33, D) a +0 giant spiked club a +0 giant club (36, 1, D) a +0 hand axe (36, 5, D) a +2 morningstar of protection (still there?) a +0 flail (still there?) a ring of see invisible (still there?) (36, 14, D) a staff of poison a +3 hand axe of electrocution (36, 28, D) the +5 halberd of Ambiguity {elec, *Noise Fly rF+ Dex+6} Dex: It affects your dexterity (+6). rF: It protects you from fire. Fly: It grants you flight. *Noise: It may make noises in combat. (36, 32, D) 4 large rocks (37, 1, D) a +0 halberd (37, 4, D) a +1 whip of venom a +6 glaive of holy wrath (37, 5, D) a +5 hand axe of freezing (37, 14, D) a +0 shortbow a +0 shortbow the +0 scale mail of Makhleb's Fury {-Cast rCorr Dex+3} Dex: It affects your dexterity (+3). -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. (37, 17, D) 4 large rocks a +0 arbalest a wand of iceblast (5) (37, 29, D) the staff of conjuration "Tafot" {rN+} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (38, 0, D) a +0 mace (38, 4, D) a +0 mace a +0 flail an amulet of magic regeneration a +0 dire flail a +0 battleaxe (38, 14, D) a staff of poison (38, 15, D) a +2 heavy arbalest 4 large rocks (38, 18, D) a +0 longbow 3 large rocks a staff of conjuration (38, 29, D) a +4 heavy great sword (38, 32, D) a +2 great sword of flaming (still there?) a ring of see invisible (still there?) (38, 33, D) a +0 giant spiked club (38, 34, D) a +1 great sword of flaming (still there?) a ring of ice (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) (38, 35, D) a +0 troll leather armour (39, 0, D) the +0 ring mail "Rafuklud" {rElec rC- Regen+} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (39, 4, D) a +0 dire flail (39, 15, D) a +0 shortbow 2 silver javelins (39, 18, D) a +5 spear of flaming (39, 28, D) a +5 antimagic hand axe (39, 29, D) an orb of mayhem (39, 31, D) 4 large rocks (39, 32, D) a +0 dire flail a +0 giant club a +0 giant club (39, 33, D) a +0 giant spiked club a +0 giant club 3 large rocks (39, 34, D) a +0 dire flail a +0 giant club (39, 36, D) 3 large rocks (40, 0, D) a box of beasts (40, 1, D) the staff of poison "Rucwapp" {rPois rF+ rN+++ Str+5 Stlth-} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). rF: It protects you from fire. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (40, 2, D) a +0 hand axe (40, 3, D) a +0 battleaxe (40, 15, D) a +0 arbalest 4 large rocks a +0 leather armour a +4 spear of venom a +3 chain mail of cold resistance (40, 18, D) a +0 arbalest 4 large rocks (40, 28, D) a +2 heavy morningstar (40, 29, D) a staff of conjuration (unseen) (40, 31, D) a +0 giant spiked club (40, 33, D) 4 large rocks (41, 0, D) a +0 scimitar (41, 2, D) a +4 halberd of venom (unseen) (41, 3, D) a +0 scimitar (41, 16, D) a +0 arbalest a +1 lajatang of electrocution (41, 28, D) a ring of fire (41, 32, D) a +0 troll leather armour (42, 0, D) a staff of death (42, 1, D) a phantom mirror (42, 14, D) a +4 plate armour of cold resistance (42, 28, D) a +5 heavy shortbow (unseen) (42, 29, D) a +1 heavy falchion (unseen) (42, 34, D) 5 large rocks (43, 15, D) a staff of fire a +0 longbow (43, 16, D) a +0 shortbow (43, 28, D) a +2 chain mail of fire resistance (unseen) (43, 29, D) a +4 heavy trident (unseen) (44, 28, D) a +3 ring mail of cold resistance (unseen) (49, 0, D) the +1 spear "Xoovili" {freeze, Int+4} Int: It affects your intelligence (+4). (49, 13, D) a +0 morningstar (49, 36, D) a +4 great mace of venom (unseen) (49, 37, D) a +3 short sword of holy wrath (unseen) (50, 11, D) a +0 robe (50, 13, D) a +1 sling of draining a +0 dagger a +0 cloak a +1 mace of draining (50, 24, D) a staff of earth (50, 30, D) a +0 glaive (51, 0, D) a staff of poison (51, 2, D) a +0 war axe of flaming a +0 heavy arbalest (51, 3, D) a +0 arbalest (51, 6, D) a +3 great sword of holy wrath a +0 chain mail (51, 13, D) a +4 scimitar of holy wrath a +0 scale mail a +0 chain mail of cold resistance (51, 26, D) a book of Callings a +0 dire flail (51, 27, D) a +0 flail (51, 30, D) a +0 dire flail (51, 36, D) an amulet of regeneration (51, 37, D) a +2 heavy long sword (52, 0, D) a +0 chain mail (52, 4, D) a +0 halberd a +0 chain mail (52, 5, D) a +1 bardiche a +3 chain mail of cold resistance (52, 7, D) a +0 dire flail a +0 plate armour a +0 battleaxe a +0 plate armour (52, 12, D) a +0 scimitar of holy wrath (52, 13, D) a staff of air a +2 robe of fire resistance (52, 16, D) a +0 whip of flaming a +0 robe (52, 17, D) a +0 chain mail (52, 18, D) a +2 spectral lajatang quicksilver dragon scales (52, 24, D) a +2 whip of venom (52, 26, D) a +0 mace a +0 long sword a +0 cloak (52, 29, D) a +0 long sword (52, 37, D) a +1 quarterstaff of speed (52, 42, D) +0 shadow dragon scales (53, 0, D) the +5 hand axe of Plunder {freeze, Contam rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. (53, 1, D) a lightning rod (4/4) (53, 6, D) a +0 war axe a +1 plate armour of poison resistance a +3 glaive a +0 plate armour a +0 heavy war axe +2 swamp dragon scales (53, 7, D) a +0 great sword a +0 chain mail (53, 12, D) a +0 dagger (53, 13, D) a +1 robe (unseen) (53, 15, D) a +0 chain mail a +3 scimitar of flaming (53, 16, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. (53, 24, D) a +2 hand axe of freezing (53, 27, D) the +10 dagger "Pesueh" {flame, Str+6 Int-2} Str: It affects your strength (+6). Int: It affects your intelligence (-2). (53, 29, D) a +0 mace (53, 36, D) a +1 dagger of venom (unseen) (53, 37, D) a +1 shortbow of freezing (unseen) (54, 0, D) a +0 plate armour (54, 1, D) a phial of floods (54, 4, D) a +2 halberd of protection a +0 plate armour (54, 6, D) a +0 arbalest (54, 12, D) a +0 dagger of electrocution (54, 13, D) a staff of earth (unseen) (54, 24, D) a +3 ring mail of fire resistance (54, 25, D) the staff of fire "Xail Vekk" {rPois rF+ rC+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (54, 36, D) the +5 hand axe of the Blessed Realm {vamp, Int+5 Dex+3} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). (unseen) (55, 0, D) the staff of poison "Reurgh" {+Blink rPois Int+3 Dex-3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). rPois: It protects you from poison. +Blink: It lets you blink. It falls into the 'Staves' category. It is a one-handed weapon. (55, 1, D) a +0 plate armour (55, 12, D) a +1 spectral quarterstaff (55, 14, D) a +5 dagger of speed (55, 15, D) a +0 sling a +0 quarterstaff a +0 ring mail (55, 24, D) a +0 scimitar (55, 25, D) a +0 broad axe of electrocution (56, 15, D) a +7 great sword 6 javelins a +0 ring mail (59, 36, D) a +1 whip of venom (unseen) (59, 37, D) a +1 dagger of freezing (unseen) (59, 40, D) a +0 dire flail of holy wrath (60, 37, D) a book of Ice (61, 1, D) a +0 shortbow (61, 2, D) a +0 shortbow (61, 16, D) a +4 plate armour of poison resistance (unseen) (61, 20, D) a +0 dagger a +0 robe (61, 21, D) a +2 shortbow of freezing (unseen) (61, 22, D) a +0 battleaxe a +0 chain mail (61, 26, D) a +3 trident of freezing (unseen) (61, 41, D) a +0 battleaxe (61, 42, D) a +0 flail a +0 robe (62, 1, D) a +0 shortbow a staff of fire (62, 8, D) a +2 leather armour of willpower (62, 9, D) a +8 chain mail of ponderousness (unseen) (62, 20, D) a +0 war axe a +0 plate armour (62, 21, D) a +0 falchion a +0 scale mail (62, 22, D) a +0 great sword a +0 chain mail (62, 27, D) a +0 great sword of flaming (unseen) (62, 36, D) a +0 whip (62, 41, D) a +0 halberd (62, 43, D) the +8 war axe "Ultimatum" {spect, *Slow rF++} rF: It greatly protects you from fire. *Slow: It may slow you when you take damage. (63, 1, D) a +0 arbalest (63, 22, D) a +0 morningstar a +0 scale mail (63, 27, D) a +4 flail of holy wrath (unseen) (63, 36, D) a +3 whip of electrocution (64, 16, D) a +2 long sword of electrocution (unseen) (64, 17, D) the +4 hand axe "Veinamyd" {heavy, rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (unseen) (64, 26, D) a +7 chain mail of ponderousness (67, 0, D) a staff of death (unseen) (68, 0, D) a ring of ice a +1 quarterstaff of speed (69, 35, D) the staff of conjuration "Elusuoreci" {Will+ rCorr} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (70, 8, D) a +2 long sword of freezing (unseen) (70, 11, D) a +0 dagger (still there?) a +1 robe of willpower (still there?) (70, 12, D) a +0 mace a +0 leather armour (70, 37, D) a +2 halberd of venom (71, 11, D) a +0 dagger (71, 12, D) a +0 short sword a +0 ring mail (71, 27, D) the staff of air "Billacwu" {rElec Int-5 Dex+5} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 37, D) a +2 helmet of intelligence (72, 9, D) a staff of death (unseen) (72, 12, D) a +0 dagger a +0 robe (72, 16, D) a staff of death (72, 26, D) a +1 heavy hand axe (72, 29, D) a +5 halberd of freezing a +0 robe (72, 36, D) a +1 robe of fire resistance (72, 37, D) a +2 spear of pain (73, 16, D) a +1 troll leather armour (73, 26, D) a staff of earth (unseen) (73, 27, D) a +5 short sword (unseen) (75, 1, D) the +5 ring mail of Precision Catastrophes {+Inv} +Inv: It lets you turn invisible. (unseen)