Dungeon Sprint DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8960547782126888893 51 Groucho the Covert (level 3, -10/16 HPs) Began as a Spriggan Enchanter on Nov 21, 2023. Mangled by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:59 (757 turns). Groucho the Covert (Spriggan Enchanter) Turns: 757, Time: 00:03:00 Health: -10/16 AC: 4 Str: 4 XL: 3 Next: 58% Magic: 8/11 EV: 17 Int: 18 God: Gold: 26 SH: 0 Dex: 15 Spells: 4/12 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.12/turn %: no teleportation @: engulfed (cannot breathe), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3, horns 1, iridescent scales 1, high MP 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of poison {unknown} i - a scroll of blinking j - a scroll of identify {unknown} l - a scroll of immolation {unknown} m - a scroll of fear {unknown} Potions c - a potion of invisibility d - 3 potions of curing g - 2 potions of magic h - a potion of berserk rage k - 3 potions of flight n - a potion of ambrosia {unknown} o - 2 potions of mutation Skills: - Level 1.1 Short Blades + Level 2.6 Dodging * Level 9.1 Stealth + Level 0.0 Unarmed Combat + Level 5.0 Spellcasting * Level 0.0 Conjurations + Level 5.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 24% N/A 4% 3 b - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 24% N/A 4% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) You have an increased reservoir of magic. (+10% MP) Message History You start waiting. You start waiting. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! A water elemental comes into view. The water elemental moves out of view. The water elemental hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door to the Ecumenical Temple, spattered with blood here. You feel much better. Okay, then. Casting: Confusing Touch (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Confusing Touch (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Confusing Touch (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? Your hands begin to glow red. You hit the water elemental but do no damage. The water elemental is completely immune to your confusing touch! Your hands stop glowing. The water elemental hits you. The water elemental engulfs you in water! You hit the water elemental but do no damage. Your lungs strain for air! The water elemental closely misses you. You hit the water elemental but do no damage. You headbutt the water elemental. The water elemental is lightly damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you! Ouch! That really hurt! You die... ▓#'####......♣ ♣.# ▓.....#....~♣♣♣♣♣.###+#+## ▓.....#...~~.♣..♣.#....... ▓.....#..~~~~♣♣♣..'.⌠..... ▓####)#..~≈≈~~~.♣.#...#### ▓.....#.~~≈~~~....#.⌠.# ▓.....#.~≈~~~.....#...# ▓.....#.~~~...E...#+### ▓'#####......@....# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Jessica (D) A human (D) A phantom (D) 2 endoplasms (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Groucho the Spriggan Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 5/5 7 | D | Reached skill level 5 in Stealth 135 | D | Noticed Jessica 155 | D | Killed Jessica 156 | D | Reached skill level 8 in Stealth 156 | D | Reached skill level 5 in Hexes 156 | D | Reached XP level 2. HP: 13/13 MP: 6/8 156 | D | Reached XP level 3. HP: 16/16 MP: 6/9 170 | D | Learned a level 3 spell: Confusing Touch 173 | D | Learned a level 2 spell: Ensorcelled Hibernation 177 | D | Learned a level 3 spell: Dazzling Flash 413 | D | Reached skill level 9 in Stealth 413 | D | Reached skill level 5 in Spellcasting 435 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 435 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 435 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 607 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 607 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 607 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 607 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 746 | D | Noticed a water elemental 757 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 8 9 | 9.1 Spellcasting | 4 5 | 5.0 Hexes | 5 | 5.6 Short Blades | | 1.1 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 40 Headbutt || 1 Cast: Confusing Touch || 3 Ensorcelled Hiber || 1 Use: Potion || 5 Stab: Invisible || 2 Sleeping || 1 Dodge: Dodged || 11