Groucho the Dungeon (1, 35, D) a ring of protection from cold (2, 14, D) a +6 ring of dexterity (2, 15, D) a book of Annihilations (2, 17, D) a dream sheep skeleton (2, 34, D) the ring "Moes" {rF+ EV+5} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). rF+: It protects you from fire. a +1 short sword of electrocution (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (3, 14, D) a +0 shortbow of flaming (3, 16, D) an amulet of magic regeneration (3, 17, D) a +2 vampiric great sword a wyvern skeleton (3, 18, D) a polar bear corpse (skeletalised by now) (3, 19, D) a rime drake skeleton a water moccasin skeleton (3, 34, D) the +7 scale mail of a Gauntlet {Fly rPois Will- Regen+} rPois: It protects you from poison Will-: It decreases your willpower. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 ring mail of willpower (4, 16, D) a staff of cold a komodo dragon skeleton (4, 34, D) a +1 great sword of draining (unseen) (5, 14, D) the +9 hand axe of Malum Prohibitum {flame, rElec rF+ rC-} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (5, 15, D) the ring "Piaplepn" {+Blink rPois rC+ Str+4 Slay-4} [ring of protection from cold] Str+4: It affects your strength (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rC+: It protects you from cold. rPois: It protects you from poison +Blink: It lets you blink. a dire elephant skeleton (5, 16, D) a +2 heavy hand cannon a +5 hand cannon (5, 17, D) a water moccasin skeleton a hydra skeleton (6, 8, D) a +0 scale mail a +0 buckler a +0 flail (6, 14, D) a +2 spear of venom a +0 dire flail of protection (6, 16, D) a +2 chain mail of willpower a +0 kite shield of poison resistance a water moccasin skeleton (6, 17, D) a black mamba skeleton a komodo dragon skeleton (7, 14, D) a +1 leather armour of positive energy (7, 16, D) a staff of air (7, 34, D) a book of Chaos (still there?) a +2 short sword of protection (still there?) a staff of conjuration (still there?) (7, 36, D) a wand of mindburst (7) (8, 14, D) a +4 double sword of draining a staff of cold a +4 ring of protection (8, 16, D) a +2 ring mail of willpower the +11 orcbow "Fyotz" {speed, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. a hydra skeleton (8, 21, D) a water moccasin skeleton (9, 15, D) a +2 robe a cane toad skeleton (9, 16, D) a +1 robe of resistance (9, 17, D) a death yak skeleton a komodo dragon skeleton (9, 35, D) an amulet of reflection (still there?) a staff of fire (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 13, D) the +1 hand cannon "Vaept" {freeze, Stlth+} Stlth+: It makes you more stealthy. (10, 35, D) an amulet of reflection (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 16, D) a +3 scale mail of cold resistance a water moccasin skeleton (11, 18, D) a komodo dragon skeleton a cane toad skeleton (12, 14, D) a staff of cold (12, 15, D) a staff of cold (13, 36, D) a +2 demon blade of electrocution (still there?) a staff of fire (still there?) (19, 0, D) the +0 plate armour of the Lobster {+Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +1 pair of boots of rampaging (19, 16, D) a +1 ring mail of cold resistance (19, 17, D) a +5 long sword of protection (20, 16, D) a +2 halberd of venom (20, 31, D) a +5 orcbow (20, 32, D) a staff of death (20, 33, D) a book of Chaos the +9 battleaxe "Lol Qac" {elec, rPois rF+ Dex-2 SInv} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rPois: It protects you from poison SInv: It lets you see invisible. (21, 0, D) a tin of tremorstones (2/2) (21, 17, D) a book of Cantrips (22, 0, D) a staff of air a lightning rod (4/4) (22, 16, D) a +2 broad axe of venom (22, 17, D) a +2 robe of fire resistance (22, 32, D) a staff of air (22, 33, D) the ring of Ugibat {Dex+4 SInv Stlth-} [ring of see invisible] Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. a staff of fire the staff "Acreke" {rC+ rN+ Int+7 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+7: It affects your intelligence (+7). rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a staff of fire (22, 34, D) a staff of air (23, 16, D) a staff of fire (23, 18, D) the +5 lajatang of Xakhemn {venom, rElec} rElec: It insulates you from electricity. (23, 32, D) the +7 triple sword "Sithruto" {spect, rPois} rPois: It protects you from poison (23, 33, D) a +2 double sword of holy wrath (23, 35, D) a +3 flail of protection (24, -1, D) a phial of floods a +1 broad axe of flaming (24, 3, D) a staff of conjuration (still there?) the ring of the Blue Skies {Fly Int+3} (still there?) [ring of flight] Int+3: It affects your intelligence (+3). Fly: It grants you flight. (24, 18, D) a +5 ring of evasion a beast talisman a +0 battleaxe of flaming (24, 33, D) a staff of cold (24, 34, D) a +0 short sword of draining (25, 0, D) a +4 long sword of freezing (25, 32, D) a +0 tower shield of positive energy (25, 33, D) a +4 heavy halberd (26, -1, D) a sack of spiders (26, 17, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (26, 32, D) the +3 scale mail of the Zebrataur {rF++ Will-} rF++: It greatly protects you from fire. Will-: It decreases your willpower. (27, 0, D) a book of Armaments a staff of earth a maw talisman (27, 3, D) a wand of digging (1) the +0 robe "Ocrexaqop" {*Slow rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (27, 16, D) a staff of alchemy (27, 32, D) a +1 scale mail of cold resistance (27, 33, D) a +1 trident of freezing (27, 34, D) a staff of death (27, 35, D) a +1 heavy shortbow (28, 16, D) a staff of cold (28, 17, D) a +5 sling of draining (28, 33, D) a staff of death (29, 15, D) a staff of air (29, 17, D) a +0 spear of pain (29, 32, D) a +1 robe (30, 0, D) the +9 mace "Ytear" {heavy, Int+6 Dex+3} Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (30, 1, D) an amulet of magic regeneration (34, 17, D) the +3 ring mail of the Shimmering Gods {Regen+} Regen+: It increases your rate of health regeneration. (unseen) (34, 28, D) the +1 sling of Qedugow {elec, Dex+4} Dex+4: It affects your dexterity (+4). (35, 0, D) a staff of air (35, 14, D) a ring of magical power a ring of magical power a +6 ring of strength a +6 ring of dexterity (35, 28, D) the Atlas of Geology Spells Type Level a - Sandblast Earth 1 b - Passwall Alchemy/Earth 2 c - Stone Arrow Conjuration/Earth 3 (35, 29, D) a staff of conjuration (36, 0, D) a staff of earth (36, 1, D) a staff of death (36, 28, D) a staff of cold a +0 whip of freezing (37, 0, D) a +1 plate armour of fire resistance (38, 0, D) a phantom mirror (38, 1, D) a +2 robe of willpower (38, 14, D) a book of Annihilations the +10 dagger of Guile {heavy, Will+ Str+5} Str+5: It affects your strength (+5). Will+: It increases your willpower. (39, 0, D) a staff of earth (39, 1, D) a +2 scale mail of cold resistance (39, 3, D) +0 ice dragon scales +0 swamp dragon scales (39, 28, D) a +1 glaive of protection (40, 1, D) a wand of digging (6) (40, 14, D) the +7 war axe of Asaahat {heavy, *Rage Str+3 Dex+4} Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). *Rage: It berserks you when you make melee attacks (+20% chance). a +2 dagger of freezing (40, 28, D) a +3 orcbow of freezing (41, 0, D) a staff of fire (41, 1, D) +0 steam dragon scales (41, 14, D) an amulet of magic regeneration (41, 15, D) a staff of earth (unseen) (42, 14, D) an amulet of reflection a staff of death (43, 28, D) a Grand Grimoire (43, 29, D) a +4 shortbow (44, 15, D) a +4 scimitar of freezing (unseen) (44, 28, D) a +5 heavy halberd (48, 1, D) a +0 chain mail (49, 3, D) a +0 halberd a +0 chain mail an amulet of magic regeneration a +0 long sword (49, 4, D) a +0 mace (49, 24, D) a +2 robe of positive energy (49, 36, D) a +1 short sword of protection (50, 0, D) a +0 flail (50, 13, D) an orb of mayhem (50, 14, D) a +0 trident a boomerang (50, 25, D) a staff of earth (50, 36, D) a staff of alchemy (51, 0, D) a +0 plate armour (51, 3, D) a +0 chain mail (51, 12, D) a +0 spear (51, 14, D) the +3 broad axe of the Turnip {flame, *Slow rC++ Stlth+} rC++: It greatly protects you from cold. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. a +0 robe (51, 15, D) a +0 trident (51, 27, D) a +2 battleaxe of freezing (unseen) (51, 36, D) a staff of cold (51, 37, D) the +1 leather armour of Instinct {Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. (52, 2, D) a staff of cold a +0 robe a +0 battleaxe a +0 chain mail (52, 3, D) a +0 dagger a +0 glaive (52, 12, D) a +1 antimagic mace (52, 13, D) a +0 trident (52, 24, D) a +2 whip of venom (52, 36, D) a +2 robe of resistance (53, 1, D) a +0 short sword a staff of alchemy (53, 2, D) 3 large rocks (53, 3, D) a +0 dagger a +2 robe of willpower (53, 14, D) a +4 heavy trident a +0 leather armour (53, 15, D) a +0 spear (53, 24, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (53, 37, D) the staff of the Onslaught {rPois rN++ Will- Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (54, 15, D) a +0 trident of venom (still there?) a +0 robe (still there?) an amulet of magic regeneration (still there?) (54, 24, D) a +0 spectral giant club (54, 25, D) a staff of alchemy (55, 1, D) a +0 giant club (55, 2, D) a +0 orcbow (55, 12, D) the +8 arbalest of the Spectre {flame, rPois rF+ SInv Stlth+} rF+: It protects you from fire. rPois: It protects you from poison SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (55, 13, D) a staff of cold (55, 24, D) a staff of air (55, 35, D) a +1 quarterstaff of draining (unseen) (56, 1, D) a +0 dagger a +0 robe (59, 36, D) an amulet of magic regeneration a +1 orcbow of draining (59, 37, D) a book of Annihilations (61, 0, D) a +2 bardiche of freezing (61, 3, D) a +0 dagger a +0 leather armour (61, 8, D) a +2 great mace of venom (61, 16, D) a staff of death (unseen) (61, 36, D) the amulet of Vepir {Spirit rN+ Will+ Str+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. (62, 1, D) a +1 robe of resistance (62, 2, D) a +0 short sword (62, 3, D) a +0 dagger a +0 robe a +0 club (62, 8, D) the +0 chain mail "Ytithr Notwi" {Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (62, 9, D) a +1 heavy battleaxe (62, 27, D) the staff of the Foot {rElec rPois rC+ Stlth- Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 36, D) a +6 ring of intelligence (62, 37, D) a +1 dire flail of draining (63, 0, D) a staff of earth (63, 8, D) the +5 dagger "Fameg" {pain, rF+ Will++} rF+: It protects you from fire. Will++: It greatly increases your willpower. (63, 26, D) the +5 chain mail of the Robin {rElec rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. (63, 27, D) a +0 mace of holy wrath (63, 36, D) a +0 robe (63, 37, D) the staff of Painful Death {rElec Str+3 Int+4 Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 17, D) a +2 robe of cold resistance (unseen) (64, 26, D) a +1 leather armour of fire resistance (64, 27, D) an amulet of faith (68, 0, D) a +0 kite shield of cold resistance (69, 0, D) a dragon-blood talisman (69, 36, D) a wand of digging (8) (70, 8, D) a +1 orcbow of electrocution (70, 37, D) a +2 whip of venom (unseen) (71, 8, D) a +2 mace of protection (71, 16, D) a staff of alchemy (unseen) (71, 26, D) the ring "Qaagiad" {Ice +Blink rN+ Will+ Int-5} [ring of ice] Ice: It enhances your ice magic. Int-5: It affects your intelligence (-5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. +Blink: It lets you blink. (71, 36, D) a staff of alchemy (71, 37, D) a ring of wizardry (72, 8, D) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison (72, 9, D) a +2 great sword of venom (72, 17, D) a +0 morningstar of protection (unseen) (72, 26, D) a +1 kite shield of positive energy the +0 orcbow "Dragonbane" {drain, rElec Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. (72, 37, D) a staff of cold (73, 1, D) a staff of earth (unseen) (73, 2, D) a +0 trident (73, 16, D) a staff of death (unseen) (73, 17, D) a +1 quarterstaff of draining (unseen) (73, 26, D) the +4 scale mail "Zydwaf" {Harm rPois Str+4 Int-3} Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). rPois: It protects you from poison Harm: It increases damage dealt and taken. (73, 27, D) a staff of death (73, 36, D) a +2 plate armour of cold resistance (74, 2, D) a +0 trident a boomerang (74, 3, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a ring of flight