Groucho the Dungeon (2, 14, D) a +1 battleaxe of pain (unseen) (2, 15, D) a +4 whip of venom (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (3, 15, D) a ring of wizardry (3, 16, D) the +8 halberd "Giantslayer" {protect, rCorr Dex+3} (still there?) Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a staff of conjuration (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a granite talisman 4 scrolls of enchant armour (4, 15, D) a ring of willpower a Necronomicon (4, 16, D) a +4 ring mail of cold resistance (still there?) a +4 ring of protection (still there?) (5, 14, D) a +1 eveningstar of protection (unseen) (6, 8, D) a +0 buckler a +0 scale mail a +0 flail (6, 14, D) a +2 cloak of willpower (unseen) (6, 15, D) a ring of flight (6, 16, D) a +0 mace (still there?) a +2 whip of venom (still there?) (7, 14, D) a +1 plate armour of cold resistance (unseen) (7, 23, D) a raiju corpse (8, 14, D) a Fen Folio (still there?) a +2 plate armour of willpower (still there?) a wand of quicksilver (3) (still there?) (9, 14, D) a manual of Fighting (9, 15, D) a staff of death (still there?) a +3 ring mail of fire resistance (still there?) a +1 cloak of preservation (still there?) a +0 trident of freezing (still there?) (9, 17, D) the +6 long sword of Infection {freeze, Fly rF- Dex-2 Stlth+} (still there?) Dex-2: It affects your dexterity (-2). rF-: It makes you vulnerable to fire. Fly: It grants you flight. Stlth+: It makes you more stealthy. a red draconian corpse (still there?) (9, 21, D) a hellephant corpse (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a staff of air (unseen) (10, 15, D) a +1 robe (still there?) a Grand Grimoire (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) the Tome of Combative Concoctions Spells Type Level a - Sting Conjuration/Alchemy 1 b - Dazzling Flash Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Bombard Conjuration/Earth 6 e - Sculpt Simulacrum Ice/Alchemy 6 (unseen) (11, 15, D) a wand of quicksilver (7) (12, 14, D) the +7 whip "Heoschule" {spect, Str+2} Str+2: It affects your strength (+2). (unseen) (12, 15, D) a maw talisman (12, 16, D) a ring of flight (19, 0, D) the +8 morningstar "Uhentiro" {heavy, Int+2} Int+2: It affects your intelligence (+2). (19, 1, D) a +1 trident of venom (19, 16, D) the scarf of the Tentacled God {harm, rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. (19, 17, D) the staff of Truncation {rF+ rC+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. the +9 giant club "Vodusolu" {protect, rElec rC+ Will-} rC+: It protects you from cold. rElec: It insulates you from electricity. Will-: It decreases your willpower. (19, 18, D) the staff "Muynabed" {^Contam rN+ Int+2 Necro Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (19, 32, D) a +1 vampiric trident (unseen) (19, 33, D) the +6 flail of Wimuvve {speed, rCorr Int+2} (still there?) Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. a +0 hand axe (still there?) (20, 0, D) the staff of Disarray {rElec rN+ Int-2 Dex+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 1, D) a +0 vampiric spear (20, 33, D) a staff of death (20, 34, D) a +0 glaive (still there?) a +0 chain mail (still there?) the ring of Unerghuren {rC+ Will+ rCorr Stlth-} (still there?) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. the +9 falchion of Beogh's Whim {antimagic, Int+5 Stlth+} (still there?) Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. a +0 plate armour (still there?) a +0 dire flail (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (21, 0, D) a +2 arbalest of draining (21, 16, D) a +0 robe a +0 short sword a +2 dire flail the +1 leather armour "Sira" {+Blink rF+ rC- rN+} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. +Blink: It lets you blink. (21, 19, D) a scarf of invisibility (21, 32, D) the ring "Sibogrel" {Fly Str+3 Dex+3 Stlth+} [ring of flight] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. Stlth+: It makes you more stealthy. (21, 33, D) a +2 robe the +1 short sword of Ojeylaro {flame, rElec rCorr Str-3 SInv} Str-3: It affects your strength (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (21, 37, D) a +0 chain mail a storm talisman a +0 mace a boomerang a +0 plate armour (22, 1, D) a +1 sling of freezing (22, 16, D) the +1 robe "Haca" {Dex+3} Dex+3: It affects your dexterity (+3). (22, 32, D) a +0 dagger (22, 35, D) a ring of protection from cold a +0 great sword a +0 plate armour 3 large rocks a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (23, 0, D) a +6 ring of strength a +2 double sword of holy wrath (23, 17, D) a staff of earth a +0 robe a +0 dagger (23, 19, D) a ring of poison resistance (still there?) a staff of air (still there?) a +0 great mace (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) (23, 20, D) a +0 robe a +0 long sword a +0 plate armour (23, 22, D) a +0 chain mail (23, 32, D) a +0 halberd (23, 33, D) a +0 arbalest a +2 long sword of flaming a +0 chain mail an orc corpse (skeletalised by now) (23, 35, D) a staff of fire a stone giant corpse (skeletalised by now) (23, 37, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (24, 32, D) a book of Fire (24, 33, D) 6 large rocks (24, 34, D) a troll corpse (skeletalised by now) (24, 35, D) a +3 antimagic battleaxe 3 large rocks a stone giant corpse (skeletalised by now) (24, 37, D) a warg corpse (skeletalised by now) (25, 2, D) +2 steam dragon scales (unseen) (25, 17, D) the +4 trident of Courage {venom, rF+ Will+ Str-5 SInv} Str-5: It affects your strength (-5). rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. a +2 robe (25, 22, D) a +0 great mace (25, 32, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +2 rapier of venom (still there?) (25, 33, D) a +5 rapier of speed a +0 plate armour a +0 halberd a +0 plate armour (25, 34, D) a +0 trident (still there?) a +0 chain mail (still there?) a +3 leather armour of positive energy (still there?) (25, 35, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (25, 37, D) a +0 chain mail 5 large rocks (26, 0, D) a +2 plate armour of fire resistance (26, 32, D) a +2 heavy flail (26, 36, D) a +0 troll leather armour a troll corpse (skeletalised by now) (27, 0, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. a staff of air (27, 17, D) a +0 dire flail (27, 18, D) a +0 robe (still there?) a +7 vampiric broad axe (still there?) (27, 34, D) a +0 hand axe a +0 chain mail (27, 35, D) a +6 orcbow of flaming (still there?) a +0 hand axe (still there?) a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (28, 0, D) a beast talisman (28, 1, D) the +5 hand axe of the Summoning Blowfly {venom, Will+ Int+5} Int+5: It affects your intelligence (+5). Will+: It increases your willpower. (28, 15, D) a +10 shortbow (unseen) (28, 36, D) a +0 war axe a +0 plate armour (29, 0, D) a +4 giant club (29, 15, D) the staff "Earthworm" {Earth Alchemy} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Earth: It increases the power of your Earth spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (29, 32, D) a +0 hand axe (29, 34, D) a +1 great sword of draining (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (34, 28, D) the +5 robe of the New World {Int+2} Int+2: It affects your intelligence (+2). (35, 0, D) the +4 short sword "Qitough" {freeze, Will+ Int-2 Dex+6} Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. (35, 15, D) a dragon-blood talisman (35, 16, D) a +0 robe (35, 28, D) a staff of earth (35, 29, D) the ring "Webodou" {rC- Str+2 Int+5 SInv} [ring of see invisible] Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (36, 0, D) a +3 glaive of freezing (36, 1, D) a ring of protection from fire (36, 15, D) a +2 leather armour of willpower (37, 1, D) a +2 lajatang of electrocution (37, 14, D) a +0 trident of venom (37, 15, D) a talisman of death (37, 28, D) a staff of death (37, 29, D) a +3 vampiric hand axe (38, 1, D) the ring of Arrival {rC+ Will+ Str-5 Dex+2} [ring of willpower] Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will+: It increases your willpower. (38, 14, D) the staff of Zalau {rF+++ rCorr Dex-4 Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (38, 16, D) a +0 robe (38, 19, D) a +0 robe (38, 28, D) a +0 spear of freezing (39, 1, D) a staff of conjuration (39, 14, D) a +3 flail of protection (39, 21, D) a staff of cold a +0 robe the ring "Saovuj" {Ice Fly rPois} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison Fly: It grants you flight. (39, 28, D) a +1 chain mail of willpower (39, 29, D) a +6 ring of dexterity a ring of protection from cold a +4 ring of protection a ring of willpower an amulet of regeneration a +6 ring of strength a +6 ring of intelligence a ring of willpower a ring of protection from cold a ring of ice a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (40, 0, D) the +1 plate armour of Bithrir {rC++} rC++: It greatly protects you from cold. (40, 1, D) a +2 heavy great sword (unseen) (40, 15, D) a +2 flail of protection (40, 20, D) +0 storm dragon scales (40, 28, D) the +6 trident "Xoawohiwi" {venom, Will+ Dex+8} Dex+8: It affects your dexterity (+8). Will+: It increases your willpower. (40, 29, D) a +1 chain mail of positive energy (41, 14, D) a +2 heavy hand axe (41, 15, D) a +1 falchion of electrocution (unseen) (41, 17, D) +0 storm dragon scales (41, 28, D) a +4 vampiric battleaxe (41, 29, D) a ring of flight (42, 0, D) a +2 falchion of electrocution (42, 14, D) a staff of death (42, 27, D) the ring "Unkoa" {rF+ Stlth+} [ring of protection from fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. (42, 28, D) a staff of air (42, 29, D) a +1 spectral lajatang (43, 14, D) the staff "Fosk" {rF- rC+ rCorr MP+9 Dex-3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (43, 15, D) the +8 long sword "Ysillo Soci" {freeze, *Slow Str+3 Stlth+} Str+3: It affects your strength (+3). *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (44, 28, D) a +2 flail of venom (unseen) (47, 13, D) a staff of death (unseen) (47, 38, D) the +6 shortbow "Seicipt" {freeze, rElec rC+ Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (49, 0, D) a +2 spear of venom the +6 scale mail of Rationality {rF+ rC++ Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC++: It greatly protects you from cold. (49, 24, D) a staff of death (49, 36, D) a staff of death (unseen) (50, 14, D) the +1 hand axe "Pazunex" {venom, ^Contam rPois Str+4 Stlth-} Str+4: It affects your strength (+4). rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (50, 24, D) the staff of Ruyshriti {rElec Will+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Will+: It increases your willpower. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. the +2 rapier of the Lurker {freeze, rElec} rElec: It insulates you from electricity. (50, 28, D) a +0 scimitar (still there?) the +3 halberd "Dupti" {heavy, rElec Str+2} (still there?) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. (50, 37, D) a +4 morningstar of freezing (51, 0, D) a +2 morningstar of protection (51, 3, D) a +2 great sword of flaming (unseen) (51, 26, D) a +0 halberd a +0 battleaxe (51, 28, D) a +1 dire flail of venom a +0 cloak (51, 36, D) a staff of alchemy (52, 24, D) a staff of alchemy (52, 26, D) a +0 long sword a +0 halberd a +0 glaive (52, 28, D) a +0 war axe a +0 hand axe (52, 36, D) a +3 ring mail of poison resistance (52, 37, D) a staff of conjuration (53, 0, D) a +2 great sword of flaming a staff of conjuration (53, 1, D) a +2 great sword of flaming a +2 great sword of flaming a +3 plate armour of poison resistance (53, 25, D) a +0 scimitar (53, 36, D) a +5 ring of evasion a +3 flail of protection (53, 37, D) a +0 chain mail of cold resistance (unseen) (54, 12, D) the +7 orcbow of a Billion Dances {freeze, +Blink rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. +Blink: It lets you blink. (54, 25, D) a +0 scimitar (still there?) a +0 scale mail of fire resistance (still there?) (54, 26, D) a +0 scimitar (55, 0, D) a +0 heavy arbalest the +1 mace "Ofuevip" {flame, ^Fragile rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. (55, 18, D) a +1 sling of freezing (unseen) (55, 24, D) a staff of cold (59, 36, D) a +1 great mace of protection (59, 37, D) a staff of fire (unseen) (60, 36, D) a +3 ring mail of fire resistance (61, 8, D) a +1 ring mail of cold resistance (unseen) (61, 16, D) a +2 flail of distortion (unseen) (61, 19, D) a +0 club (61, 21, D) a +0 war axe (61, 26, D) a staff of conjuration (unseen) (61, 28, D) the +1 mace "Ecryss" {elec, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (61, 36, D) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a staff of air (61, 37, D) a +0 trident a +0 battleaxe of freezing (62, 0, D) a +3 plate armour of fire resistance (62, 2, D) a +0 whip a +0 dagger a +0 robe (62, 3, D) a +0 flail (62, 8, D) a staff of fire (62, 16, D) a staff of death (62, 19, D) a +0 trident (62, 22, D) a +0 flail (62, 26, D) a +6 heavy falchion (unseen) (62, 36, D) a +0 demon trident a staff of cold a staff of conjuration (63, 3, D) a +0 club (63, 16, D) a +2 chain mail of fire resistance (63, 17, D) a +0 short sword a +4 plate armour of fire resistance (63, 21, D) a +0 glaive (64, 17, D) the +6 arbalest "Damnation" {damnation} (64, 23, D) a +0 dagger (64, 27, D) the staff "Vuelyod" {rF+ Will+++ Str+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. Will+++: It greatly increases your willpower. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (65, 26, D) a staff of cold (unseen) (67, 0, D) the +0 hand axe of Disharmony {heavy, rC+ Will+ Int+2 Dex-3} Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (69, 0, D) a +2 dagger of speed (unseen) (69, 36, D) a staff of death (70, 37, D) the +8 short sword of the Sharing Bear {speed, rN+ Str-2 Stlth+} Str-2: It affects your strength (-2). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +1 great mace of protection (71, 8, D) the +1 halberd "Kyfimedu" {venom, Str+3 Int+4 Stlth-} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (71, 11, D) a +1 mace a +0 robe (71, 17, D) a staff of earth (71, 27, D) an orb of mayhem (72, 9, D) a +1 antimagic sling (72, 16, D) a staff of fire (72, 26, D) the +6 quarterstaff "Aplaplo" {drain, Int+5} Int+5: It affects your intelligence (+5). (72, 36, D) a +0 falchion of freezing (72, 37, D) a +2 spectral quarterstaff (73, 1, D) a +2 scimitar of holy wrath (unseen) (73, 17, D) a beast talisman (73, 26, D) a +0 falchion of holy wrath (unseen) (73, 36, D) a +3 morningstar of protection (73, 37, D) a +3 heavy shortbow (75, 1, D) a +1 kite shield of protection (unseen)