Dungeon Sprint DCSS version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 5311293380982337835 27 Groucho the Digger (level 3, 0/19 HPs) Began as a Gargoyle Earth Elementalist on Jan 22, 2024. Slain by a water elemental (10 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:35 (1405 turns). Groucho the Digger (Gargoyle Earth Elementalist) Turns: 1405, Time: 00:01:36 Health: 0/19 AC: 5 Str: 11 XL: 3 Next: 10% Magic: 4/7 EV: 11 Int: 17 God: Gold: 20 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no teleportation @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - 2 scrolls of blinking h - a scroll of fear {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of identify m - a scroll of poison {unknown} n - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds e - 5 potions of mutation f - a potion of berserk rage k - a potion of attraction {unknown} l - a potion of ambrosia {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations * Level 6.2 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 46% 2d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 23% N/A 4% 3 Stone Arrow Conj/Erth 36% 3d9 8% 3 Brom's Barrelling Bould Conj/Erth 18% 2d4 24% 4 Petrify Alch/Erth 13% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You open the door. Found 20 gold pieces and 2 potions of mutation. There is an open door here. You now have 8 gold pieces. e - a potion of mutation; i - a scroll labelled UMOMOHA DODGHOAMI j - 2 scrolls of identify; k - a bubbling golden potion l - a fuming puce potion e - 2 potions of mutation (gained 1); m - a scroll labelled OSUIRE JUNKOPRI n - a scroll labelled NUKOCKI XISICW; e - 4 potions of mutation (gained 2) e - 5 potions of mutation (gained 1) You now have 20 gold pieces (gained 12). There is an open door here. You open the door. A water elemental comes into view. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - water elemental Aim: a water elemental (dormant, 100% to hit) The blast of sand hits the water elemental. The water elemental is lightly damaged. Unknown command. Unknown command. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 90% to hit) The blast of sand misses the water elemental. Unknown command. Unknown command. The water elemental attacks as it pursues you! The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! The water engulfing you falls away. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - water elemental Aim: a water elemental (lightly damaged, 90% to hit) The blast of sand hits the water elemental. The water elemental is moderately damaged. The water elemental closely misses you. The water elemental hits you! Ouch! That really hurt! You die... ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####...# ▓#.....##..###....# ###..##...##.@E..# ##..##....#......# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Groucho the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 10 | D | Reached skill level 4 in Earth Magic 846 | D | Reached skill level 5 in Earth Magic 846 | D | Reached XP level 2. HP: 15/15 MP: 0/6 1197 | D | Reached skill level 6 in Earth Magic 1197 | D | Reached XP level 3. HP: 19/19 MP: 5/7 1397 | D | Noticed a water elemental 1405 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 5 6 | 6.2 Spellcasting | 3 | 3.2 Conjurations | 3 | 3.2 Dodging | | 1.5 Stealth | | 2.1 Action || total ---------------------------++------- Cast: Sandblast || 17 Use: Potion || 2 Armour: Robe || 4 Dodge: Dodged || 2