Gruesph Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 14, D:1) a +0 dagger (2, 7, D:1) a +0 scale mail (2, 11, D:1) a cursed +0 club (5, -25, D:1) a +0 dagger (8, 5, D:1) a +0 robe (12, -19, D:1) a +0 club (17, 2, D:1) a +0 dagger (20, -20, D:1) a +0 mace (24, -10, D:1) +0 fire dragon scales (31, -13, D:1) a +0 dagger (33, 14, D:1) a +0 leather armour (42, -8, D:1) a +0 ring mail (42, -6, D:1) a +1 dagger of protection (43, -4, D:1) a +2 spear of piercing (43, 7, D:1) a +0 club (56, -13, D:1) a +0 club Level 2 of the Dungeon (2, 1, D:2) a +0 club (21, 23, D:2) a +0 dagger (26, -12, D:2) a +0 mace (30, 13, D:2) 5 boomerangs (31, 2, D:2) a +0 club (31, 3, D:2) a +0 dagger (45, 14, D:2) a cursed +0 robe (49, 15, D:2) a +0 leather armour (55, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (1, 0, D:3) a +0 dagger a +0 hunting sling (5, -1, D:3) a +0 dagger (11, 16, D:3) a +0 dagger (18, 4, D:3) a +0 hand axe a +0 leather armour (18, 6, D:3) a +0 club a +0 hand axe (19, 5, D:3) a +0 club (28, 10, D:3) a cursed -3 short sword (28, 38, D:3) 5 large rocks (29, 14, D:3) a +0 leather armour (39, -12, D:3) a +0 dagger (40, 24, D:3) a +0 whip (43, 22, D:3) a +0 club (50, 22, D:3) a +0 short sword (51, 22, D:3) a +0 dagger (58, 5, D:3) a +2 leather armour of poison resistance Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, -41, D:4) a +0 scale mail (5, -33, D:4) a +0 club a +0 trident a +0 leather armour (6, 2, D:4) a +0 giant spiked club (6, 3, D:4) a +0 club (7, -31, D:4) a +0 dagger a +0 robe (27, -23, D:4) a +0 leather armour (37, -29, D:4) a +0 hand axe (39, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (2, 8, D:5) a +0 giant club (21, 5, D:5) a +3 dagger (25, -3, D:5) a +0 hand axe (46, -3, D:5) a +0 ring mail (64, -22, D:5) a cursed +0 ring mail Level 6 of the Dungeon [Shop] Esobbun's Distillery a potion of lignification (39 gold) a potion of flight (39 gold) a potion of haste (130 gold) a potion of curing (39 gold) 2 potions of degeneration (26 gold) a potion of resistance (130 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of lignification (39 gold) a potion of curing (39 gold) (2, 5, D:6) 3 javelins (4, -5, D:6) a +0 club (6, -13, D:6) 25 bolts (29, -15, D:6) a +0 glaive a cursed +0 plate armour a +0 club (29, -14, D:6) a cursed +0 club a +0 chain mail (29, -10, D:6) the +0 robe of the Princeling {rPois Dex-2 SInv} It affects your dexterity (-2). It protects you from poison. It lets you see invisible. (30, -15, D:6) a +0 dagger a +0 robe (30, -14, D:6) a +0 dagger a +0 robe (42, -8, D:6) a +0 hunting sling (51, -21, D:6) a +0 mace Level 7 of the Dungeon (7, -4, D:7) a +0 short sword (8, 1, D:7) a +0 short sword (8, 2, D:7) a +0 quarterstaff (9, 1, D:7) a +0 hunting sling (18, 17, D:7) a cursed -2 scale mail (25, 5, D:7) a +0 giant spiked club (28, -16, D:7) a +0 mace of crushing a +0 ring mail (28, 29, D:7) a +0 scale mail (30, -14, D:7) a +0 hand axe (31, -14, D:7) a +0 trident (32, -12, D:7) a +0 morningstar a +0 leather armour (44, -9, D:7) a +0 giant spiked club (49, 3, D:7) a +0 large shield Level 8 of the Dungeon [Shop] Ziosyell's Assorted Antiques a scroll of enchant weapon (202 gold) a +0 shortbow of freezing (199 gold) a +0 mace (81 gold) a +0 rapier (108 gold) a potion of might (108 gold) a +0 chain mail (121 gold) a potion of curing (81 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2899 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (0, 0, D:8) a +0 leather armour (4, 28, D:8) 3 large rocks (13, 26, D:8) a +0 hunting sling (17, 5, D:8) a cursed +0 flail a +0 leather armour (18, 5, D:8) a +0 flail a +0 scale mail a +2 flail of protection a +0 hand axe (23, 8, D:8) a +0 giant spiked club a +0 giant club (34, 24, D:8) a cursed +2 battleaxe a +0 robe (35, 24, D:8) a cursed +4 battleaxe a +0 robe (35, 25, D:8) a cursed +0 mace a +0 robe a book of Conjurations (37, 24, D:8) a +4 flail a +0 robe (38, 25, D:8) a +4 spear of freezing (39, 16, D:8) a +3 dagger (39, 23, D:8) a +0 whip (39, 25, D:8) a +0 leather armour a +0 club (40, 17, D:8) a +0 short sword (48, -6, D:8) a +0 mace (49, -6, D:8) a +0 dagger a +0 robe (55, -6, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Foraq's Book Shop a book of Fire (1040 gold) the Catalogue of Conjuration (745 gold) Spells Type Level Known a - Throw Frost Conjuration/Ice 2 no b - Force Lance Conjuration/Translocation 4 yes c - Lightning Bolt Conjuration/Air 5 no a Young Poisoner's Handbook (640 gold) a book of Necromancy (480 gold) the Grimoire of Boosting Weightlessness (1088 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Poisonous Vapours Poison/Air 2 no c - Silence Hexes/Air 5 no d - Deflect Missiles Charms/Air 6 no e - Conjure Ball Lightning Conjuration/Air 6 no a book of Maledictions (400 gold) (4, 28, D:9) a +0 spear (4, 31, D:9) a +0 halberd (8, -19, D:9) the amulet "Egalurur" {Faith rF+++ rN+ Slay-5 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to fire. It protects you from negative energy. It lets you see invisible. (10, -19, D:9) an uncursed ring of attention (15, 22, D:9) a cursed +0 whip (16, 22, D:9) a +0 whip a +0 dagger (16, 23, D:9) a +1 chain mail of magic resistance a +0 leather armour a +0 flail a +0 shortbow (17, 23, D:9) a +0 leather armour a +0 mace a +0 scale mail 5 boomerangs a cursed +0 short sword (19, -18, D:9) 22 bolts (27, -16, D:9) a +2 whip of flaming a +0 robe (51, 12, D:9) the +5 long sword of the Puffin {drain, +Fly rC- MR+++ Str+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you fly. (53, 14, D:9) a +0 mace (60, 5, D:9) a +1 flail of protection Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail (2, 18, D:10) a +4 dagger of draining a +0 dagger a +0 robe (7, 5, D:10) a +0 whip a +1 leather armour of fire resistance a +0 flail a +0 leather armour a +0 dagger a +0 robe (7, 11, D:10) a +0 dire flail a +0 giant spiked club (17, 11, D:10) a cursed -1 giant club (18, 9, D:10) a bullfrog skeleton (38, 25, D:10) a cursed +0 helmet (42, -15, D:10) a +0 falchion (42, 11, D:10) a +0 mace a +0 leather armour (42, 12, D:10) a +0 dagger a +0 robe (43, 12, D:10) a +0 club (44, 21, D:10) a +0 whip (69, 18, D:10) a +0 club (70, 18, D:10) a +0 flail a +0 whip (70, 19, D:10) a +0 club a +0 robe Level 11 of the Dungeon (0, 0, D:11) a poisoned dart (7, 1, D:11) a scroll of remove curse (8, 5, D:11) a +1 hat (11, -8, D:11) a +0 robe a cursed +2 long sword of freezing (12, -5, D:11) a +0 robe a +0 long sword (13, -7, D:11) a +0 robe a +0 halberd the Ecumenical Temple