Gruud Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (-2, 5, D:1) a +0 club (-26, 11, D:1) a +0 dagger (35, 12, D:1) a +0 club (-1, 13, D:1) a +0 dagger (-23, 18, D:1) a +0 animal skin (34, 20, D:1) a +0 spear (15, 33, D:1) 2 stones (-4, 34, D:1) a +0 scale mail (23, 36, D:1) a +0 helmet (17, 41, D:1) 28 sling bullets (29, 43, D:1) 121 gold pieces (9, 44, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (46, 11, D:2) a +0 dagger (28, 17, D:2) 21 arrows (44, 21, D:2) a +0 helmet (1, 31, D:2) a +0 club a +0 hunting sling (22, 36, D:2) a +0 short sword (9, 45, D:2) a +0 club (39, 55, D:2) a +1 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-18, 6, D:3) a jackal corpse (skeletalised by now) (-20, 8, D:3) a jackal corpse (skeletalised by now) (22, 10, D:3) a giant newt skeleton (-9, 11, D:3) a +0 hunting sling 10 sling bullets (-11, 12, D:3) a +0 leather armour (-2, 14, D:3) 2 sling bullets (-14, 15, D:3) 13 arrows (8, 15, D:3) a +0 club (16, 16, D:3) a scroll of random uselessness (24, 22, D:3) a +0 ring mail (19, 25, D:3) a cursed -2 club (19, 35, D:3) a stone (0, 39, D:3) an uncursed staff of cold (-12, 40, D:3) 30 stones (30, 42, D:3) a +0 chain mail (-12, 45, D:3) 4 large rocks (-4, 45, D:3) a +3 scythe of protection a cursed +0 robe a potion of degeneration a throwing net (2, 45, D:3) a +0 rapier (-12, 46, D:3) a bat corpse (-4, 46, D:3) a throwing net (-5, 48, D:3) a +0 club