GsBirdie Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -6, D:1) a +0 short sword (14, -5, D:1) 3 tomahawks (16, 14, D:1) a +0 club (16, 40, D:1) a +0 dagger (18, 4, D:1) a +0 whip (20, -1, D:1) a +0 short sword (21, -9, D:1) 10 poisoned needles (32, 4, D:1) 10 stones (35, -5, D:1) a +0 club (35, -4, D:1) a +0 dagger (41, 5, D:1) a +0 club (61, 21, D:1) 27 arrows (63, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -41, D:2) a +0 club a +0 dagger a +0 robe (1, -38, D:2) a +0 whip a stone a +0 club (1, -37, D:2) a stone (3, -35, D:2) a stone (3, 1, D:2) 6 stones (6, -14, D:2) 16 sling bullets (9, -43, D:2) 19 arrows (25, -15, D:2) a +0 dagger (25, -14, D:2) a +0 club a +0 dagger (26, -31, D:2) a +0 club (34, 0, D:2) 22 stones (34, 6, D:2) a +0 hand axe (39, -24, D:2) a +0 dagger (41, -47, D:2) a +0 animal skin (45, -46, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, -7, D:3) a +0 falchion (3, -6, D:3) a +0 hand axe (4, -13, D:3) 9 stones (15, -5, D:3) a +0 short sword (15, 5, D:3) a potion of mutation (17, -23, D:3) a +0 giant spiked club (19, -8, D:3) a +0 dagger (27, 16, D:3) 20 stones (33, 0, D:3) 25 bolts (42, -36, D:3) a +0 trident Level 4 of the Dungeon [Shop] Wetzipla's Jewellery Boutique the amulet of the Coward {Dismiss rPois Int+6} (591 gold) [amulet of dismissal] It may teleport away creatures that harm you. It affects your intelligence (+6). It protects you from poison. a cursed ring of loudness (49 gold) the ring "Woixof" {rElec MR+ Str+3 Dex+4 Stlth+} (612 gold) [ring of dexterity] It affects your strength (+3). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. a cursed ring of loudness (49 gold) an uncursed ring of ice (275 gold) a +6 ring of evasion (858 gold) an uncursed ring of magical power (220 gold) (0, 0, D:4) a +0 ring mail (0, 24, D:4) the +4 hunting sling "Jizyit" {flame, rPois MR+ Int+2 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. (0, 44, D:4) 18 stones (2, 34, D:4) a +1 spear of freezing (4, 15, D:4) 12 gold pieces (5, -11, D:4) a +0 dagger (8, 15, D:4) a +0 leather armour (18, -4, D:4) a +0 ring mail (27, -1, D:4) 24 sling bullets (28, 30, D:4) a +0 falchion (30, 8, D:4) a +0 hand axe (34, 23, D:4) a +0 chain mail (38, -3, D:4) 22 stones (42, -1, D:4) a +0 hand axe (51, 34, D:4) 13 stones (57, 38, D:4) a +0 whip (59, 5, D:4) 11 stones Level 5 of the Dungeon (6, -14, D:5) 24 stones (11, 3, D:5) 22 stones (12, 24, D:5) a +0 hand axe a +0 leather armour (14, 12, D:5) 16 stones (16, 14, D:5) 23 arrows (16, 24, D:5) a cursed -2 short sword (28, 14, D:5) a +0 dagger (30, 14, D:5) 15 stones (44, 16, D:5) a +0 helmet (45, 3, D:5) a +1 short sword of freezing (45, 4, D:5) a +0 whip a +0 ring mail a cursed -2 flail (46, -6, D:5) a +0 spear a +0 robe (47, -7, D:5) a +0 giant club (49, -7, D:5) a cursed +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Pehom's Distillery a potion of berserk rage (65 gold) a potion of might (52 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of resistance (130 gold) a potion of ambrosia (104 gold) (8, -14, D:6) 31 stones (18, -11, D:6) a potion of mutation (18, -7, D:6) 17 arrows (20, 1, D:6) 10 arrows (31, 22, D:6) a +0 club (38, 5, D:6) 23 stones (39, 32, D:6) a +0 giant club (43, 8, D:6) an arrow (43, 9, D:6) an arrow (43, 12, D:6) a +0 whip of freezing a cursed +0 robe (43, 13, D:6) 2 arrows a cursed +0 animal skin a +0 animal skin (44, 7, D:6) a cursed -2 shortbow 10 arrows (44, 8, D:6) 2 arrows (50, 11, D:6) a +0 leather armour (50, 34, D:6) 21 sling bullets (51, 18, D:6) a +0 leather armour (54, 28, D:6) a +0 animal skin Level 7 of the Dungeon [Shop] Mery's Assorted Antiques the +3 long sword of the Forest {slice, rElec rC+} (1071 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. a +0 club (26 gold) a +0 ring mail of poison resistance (208 gold) a wand of digging (7/24) (572 gold) a book of Spatial Translocations (1690 gold) a +0 scale mail (104 gold) a potion of might (104 gold) a book of Misfortune (520 gold) the cursed +1 scale mail of Spin the Turtle {Dex+7} (720 gold) It affects your dexterity (+7). It has a curse placed upon it. a potion of agility (104 gold) a box of beasts (520 gold) a book of Dreams (1950 gold) a +0 flail (91 gold) a scroll of enchant weapon (195 gold) a scroll of remove curse (78 gold) a +1 ring mail of cold resistance (416 gold) (0, 0, D:7) a +0 club (7, 19, D:7) a +0 leather armour (11, 27, D:7) a +0 flail a +0 leather armour a cursed -1 dagger a +0 hand axe an orc corpse an orc corpse (11, 28, D:7) 2 tomahawks (12, 34, D:7) 12 gold pieces (16, 24, D:7) a sling bullet (17, 28, D:7) a sling bullet (18, 3, D:7) a +2 buckler of protection (18, 31, D:7) a +0 mace (20, -5, D:7) a +0 ring mail (21, 0, D:7) a +0 hand axe a +0 dagger a cursed +0 robe a +0 dagger of protection a +0 robe (21, 4, D:7) a +0 centaur barding a +0 flail (32, 15, D:7) a +0 long sword (32, 22, D:7) a cursed ring of loudness