Gunterle Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 21, D:1) a +0 short sword (7, -2, D:1) a +0 club (43, -13, D:1) a +0 club (47, 18, D:1) a +0 dagger (49, 13, D:1) a +0 dagger (51, 11, D:1) a book of the Spheres Level 2 of the Dungeon (0, 0, D:2) a +0 flail (12, 3, D:2) a staff of fire (16, 24, D:2) a +0 robe a +0 club (17, -2, D:2) a +0 club (31, -4, D:2) 5 large rocks (33, -2, D:2) a +0 spear (40, -15, D:2) a +0 mace (43, -15, D:2) a +0 quarterstaff (60, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, 1, D:3) a +0 short sword (43, -18, D:3) a +0 hand axe (44, 5, D:3) a +0 flail (44, 6, D:3) a +0 short sword (45, 6, D:3) a +0 falchion a +0 leather armour a +0 dagger of venom a +0 chain mail (48, 8, D:3) a +0 trident (51, 11, D:3) a +0 morningstar a +0 leather armour (59, -5, D:3) a +0 club Level 4 of the Dungeon [Shop] Janur's Antique Armour Shoppe a +0 ring mail (76 gold) a +0 robe (13 gold) a +0 leather armour (38 gold) a +0 robe (13 gold) a +2 ring mail of poison resistance (342 gold) a +0 robe (13 gold) a +0 helmet (85 gold) a +0 pair of gloves (85 gold) a +0 robe (13 gold) (0, 0, D:4) a book of Maledictions (7, -16, D:4) a +0 scale mail (9, -21, D:4) a +0 leather armour a +0 flail (14, -22, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (15, -22, D:4) a +0 leather armour a +0 dagger (16, -22, D:4) a +0 hand axe (46, -29, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a book of Cantrips (1, 3, D:5) a +0 chain mail (11, 15, D:5) an Everburning Encyclopedia (15, 7, D:5) a +0 shortbow (16, 11, D:5) a +0 robe a +0 dagger (21, 9, D:5) a staff of death (26, 12, D:5) a +0 hand axe a +0 flail (31, 2, D:5) a +0 hand axe (31, 13, D:5) a +0 scale mail a +0 vampiric spear (32, 12, D:5) a +0 flail a +0 spear a +0 spear a +0 club a +0 whip (38, 10, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Roitilou's Assorted Antiques a +2 robe of resistance (829 gold) a +0 rapier (88 gold) a +0 shortbow (66 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (910 gold) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 whip (55 gold) a wand of flame (28) (330 gold) (0, 0, D:6) a +0 ring mail (0, 26, D:6) a +0 short sword a +0 ring mail (1, 25, D:6) a +0 club a +0 flail (1, 26, D:6) a +0 flail a +0 hand axe (18, -15, D:6) a +0 club (18, -14, D:6) a +0 dagger (19, -15, D:6) a +0 club a +0 club a +0 short sword (20, -15, D:6) a +0 club (20, -14, D:6) a +0 whip (46, -17, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Emuynnop's Book Boutique an Inescapable Atlas (476 gold) a book of Alchemy (392 gold) a book of Vapours (336 gold) a book of Callings (280 gold) a manual of Throwing (1120 gold) a book of Geomancy (308 gold) a There-And-Back Book (420 gold) a book of Chaos (700 gold) Great Wizards, Vol. VII (420 gold) a manual of Stealth (1120 gold) (0, 0, D:7) a +0 robe (1, 11, D:7) a +0 giant spiked club (3, 23, D:7) a +1 pair of boots (30, 31, D:7) a +0 chain mail (32, 45, D:7) a +0 shortbow (47, 35, D:7) a +0 ring mail (62, 17, D:7) a +0 helmet (63, 19, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (8, 19, D:8) a +0 mace (15, 2, D:8) a +0 scale mail (19, 1, D:8) a +0 whip (19, 5, D:8) a +0 rapier (36, 14, D:8) a +0 robe a +0 dagger of chaos (39, 34, D:8) a +6 spectral quarterstaff a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (19, 4, D:9) a +0 kite shield (30, 7, D:9) a +0 robe a +0 dagger (35, -8, D:9) a +0 whip (35, 10, D:9) a +0 shortbow (36, -7, D:9) a +0 flail (36, -3, D:9) a +0 animal skin (37, -8, D:9) a +0 flail a +0 halberd (37, -7, D:9) a +1 whip of electrocution a +0 spear (37, -3, D:9) a +0 robe (41, -3, D:9) a +0 scale mail (42, -3, D:9) a +0 robe (43, 4, D:9) a +0 shortbow (45, -4, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 flail (6, 6, D:10) 22 stones (7, -3, D:10) a +0 plate armour a +0 battleaxe (8, 2, D:10) a +0 leather armour (9, 3, D:10) 26 sling bullets (12, 0, D:10) a +0 helmet (18, 10, D:10) 20 arrows (20, 19, D:10) a +0 long sword a +0 leather armour (21, -6, D:10) a +0 buckler a +0 ring mail a +0 spear (21, 16, D:10) a +0 robe a +0 dagger (22, 8, D:10) a +0 scimitar (22, 17, D:10) 40 arrows a +0 shortbow (22, 22, D:10) 3 large rocks (23, 10, D:10) a +0 ring mail a +0 long sword (26, 33, D:10) a +0 shortbow (28, 10, D:10) a +0 scale mail 19 stones (28, 15, D:10) a +0 chain mail (28, 40, D:10) a +0 plate armour (30, 9, D:10) 6 large rocks (31, 12, D:10) 43 stones (34, 3, D:10) 23 stones (36, 9, D:10) 23 stones (36, 15, D:10) 10 sling bullets (39, 27, D:10) a +0 flail (40, 27, D:10) a +0 dagger a +0 robe (41, 27, D:10) a +0 club a +0 leather armour (44, 17, D:10) a +0 ring mail (45, 7, D:10) a potion of lignification (47, 3, D:10) a +0 buckler (47, 10, D:10) a potion of heal wounds (52, -11, D:10) a +0 long sword of holy wrath (53, 13, D:10) a +0 hunting sling (53, 20, D:10) a +0 mace (63, 3, D:10) an amulet of faith a ring of positive energy a +0 arbalest of flaming an amulet of the acrobat the +8 morningstar "Atikhloet" {flame, rElec rN++ Dex+4 Stlth-} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Stlth: It makes you less stealthy. a +3 battleaxe of holy wrath a +1 leather armour of cold resistance 2 scrolls of amnesia 6 atropa-tipped darts a scroll of brand weapon 4 silver boomerangs +0 steam dragon scales 7 scrolls of enchant weapon 3 scrolls of enchant armour a ring of resist corrosion a +1 vorpal flail +0 acid dragon scales 215 arrows 60 sling bullets 220 stones a scroll of holy word a +2 pair of gloves of archery a +0 triple crossbow 6 potions of flight 4 potions of attraction 2 potions of mutation 9 silver javelins 4 boomerangs a +1 buckler of positive energy 85 poisoned darts a +0 arbalest a +2 helmet 4 javelins 2 scrolls of noise a +0 battleaxe a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) 4 large rocks a +3 hand axe a +0 chain mail (4, 7, D:11) a +0 robe a +0 dagger (9, -7, D:11) a +0 chain mail (16, 2, D:11) a +0 hand axe (17, -14, D:11) a +0 plate armour (18, -25, D:11) a +0 giant club a +0 giant club (22, 16, D:11) a +0 club (22, 17, D:11) a +0 trident a +0 chain mail (23, 17, D:11) a +3 dagger a +0 robe (24, 17, D:11) a +0 war axe a +0 plate armour (25, 16, D:11) 13 stones (30, -17, D:11) a +3 chain mail of willpower (31, 3, D:11) 21 stones (32, -18, D:11) a +0 pair of boots (32, -17, D:11) a +0 dagger (33, -20, D:11) a +2 long sword of venom (34, -21, D:11) a +0 robe a +0 dagger 3 large rocks (36, -27, D:11) a +0 dagger (37, -29, D:11) a +0 whip a stone a +0 club (37, -28, D:11) a +0 dagger a +0 club (37, -23, D:11) a +0 robe a +0 dagger (37, -20, D:11) a +0 chain mail a +0 trident (38, -29, D:11) a +0 dagger 3 stones a +0 short sword a curare-tipped dart a +0 whip Level 12 of the Dungeon (0, 0, D:12) a +0 scimitar (6, -9, D:12) a +0 robe (11, 11, D:12) a +3 mace a +0 leather armour a +0 short sword (12, 10, D:12) a +0 chain mail a +0 flail a +0 chain mail a +0 dire flail (17, -34, D:12) a +0 chain mail a +0 mace (18, -34, D:12) a +0 giant club a +0 plate armour a +0 flail (19, -36, D:12) a +0 club (19, -35, D:12) a +0 leather armour a +0 club a +0 ring mail a +0 mace (19, -34, D:12) a +0 flail a +0 hand axe (19, -33, D:12) a +0 club (20, -34, D:12) a +0 leather armour a +0 hand axe a +0 whip (22, -37, D:12) a +0 chain mail a +1 short sword of speed (22, -36, D:12) a +0 ring mail a +0 short sword (23, -37, D:12) a +0 scale mail a +0 whip (24, -37, D:12) a +0 war axe a +0 falchion a +0 hand axe a +0 ring mail (24, -36, D:12) a +0 dagger a +0 giant spiked club (24, -34, D:12) a +2 great sword of draining a +0 chain mail (28, -11, D:12) an Inescapable Atlas (29, -4, D:12) a +0 pair of gloves (29, 9, D:12) a Young Poisoner's Handbook (32, -10, D:12) a +0 hand axe a +0 dagger (33, -10, D:12) a +0 club a +0 dagger (34, -10, D:12) a +0 war axe (34, -9, D:12) a +0 robe a +0 dagger (36, -4, D:12) 17 sling bullets (38, -33, D:12) a +0 pair of gloves (41, -32, D:12) a +0 trident (43, 4, D:12) 16 arrows a +0 shortbow (50, -34, D:12) a +0 dagger of speed a +0 robe (51, -35, D:12) a +0 short sword a curare-tipped dart (52, -35, D:12) a +0 dagger a +0 robe (53, -36, D:12) a +3 dagger 2 stones a +0 short sword (53, -35, D:12) a +2 short sword of speed 3 stones (53, -34, D:12) a +3 whip a +0 dagger (55, -38, D:12) 3 potions of degeneration (55, -37, D:12) 12 stones Level 13 of the Dungeon (0, 0, D:13) a +2 pair of boots (9, -27, D:13) a +0 rapier (10, -37, D:13) 13 stones (10, -25, D:13) 4 stones (10, -8, D:13) a +0 chain mail a +1 great sword (13, -11, D:13) a +0 quarterstaff (13, -10, D:13) a +0 dagger a +0 robe (20, -27, D:13) a +2 antimagic hand axe (22, -24, D:13) a +0 rapier (24, -29, D:13) a +0 quarterstaff (24, -24, D:13) 23 arrows a +0 shortbow a +0 plate armour (24, -19, D:13) 22 stones (25, -24, D:13) a +0 rapier (25, -10, D:13) 28 sling bullets (32, -7, D:13) 19 arrows a +0 shortbow (36, -11, D:13) a +0 giant club a +0 giant spiked club (38, -20, D:13) 23 arrows (39, -20, D:13) a +1 ring mail of cold resistance (39, -19, D:13) a +1 battleaxe of protection (40, -32, D:13) a +2 cloak (43, -40, D:13) a +0 war axe (50, -16, D:13) 17 arrows a +0 longbow (50, -15, D:13) 17 arrows a +0 shortbow (57, -25, D:13) a +0 long sword of holy wrath (60, -31, D:13) 3 curare-tipped darts a +1 short sword of distortion (62, -35, D:13) a +0 halberd of electrocution a +0 halberd of electrocution a +2 halberd of electrocution a +2 halberd of electrocution (62, -30, D:13) a +0 hand axe (63, -34, D:13) an amulet of guardian spirit (64, -34, D:13) a +0 hand axe (65, -30, D:13) a +0 hand axe (66, -33, D:13) a +0 hand axe Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (7, 13, D:14) a +4 ring of protection (7, 16, D:14) a +0 mace (12, 25, D:14) a +0 chain mail (14, 16, D:14) a +0 rapier (14, 17, D:14) a +0 cloak (14, 25, D:14) 21 stones (14, 46, D:14) a +0 ring mail 20 arrows a +0 bardiche a +0 longbow (15, 7, D:14) a +0 leather armour (16, 19, D:14) a +0 arbalest (16, 20, D:14) a +0 broad axe a +0 plate armour (16, 21, D:14) a +4 vorpal battleaxe a +0 plate armour a +0 kite shield of protection (17, 21, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 20, D:14) a +0 long sword of holy wrath a +0 chain mail a +0 kite shield (19, 17, D:14) a +0 dagger a +0 robe (20, 17, D:14) the +5 battleaxe "Ivasuw" {flame, Fragile rElec rF+++ Dex-2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (23, 19, D:14) a ring of ice (23, 22, D:14) a +0 helmet (23, 26, D:14) a ring of fire (24, 22, D:14) a +0 club (24, 23, D:14) 19 sling bullets (24, 25, D:14) 15 poisoned darts (25, 36, D:14) a +0 leather armour (30, 36, D:14) a +0 robe a +0 trident (33, -1, D:14) a +0 dagger (33, 0, D:14) a +0 dagger a +0 robe of cold resistance a +0 dagger a +0 robe (34, 0, D:14) a +0 club a +0 ring mail (43, -2, D:14) a +1 scimitar of flaming (60, 2, D:14) 17 stones (63, 24, D:14) an amulet of guardian spirit Level 15 of the Dungeon (0, 0, D:15) a ring of wizardry (3, -2, D:15) a +0 arbalest (5, 7, D:15) an amulet of reflection (6, -40, D:15) a +0 hunting sling (6, 0, D:15) a +0 ring mail (6, 5, D:15) 15 sling bullets (8, -47, D:15) a +0 ring mail (10, -38, D:15) 21 stones (13, 6, D:15) a +0 giant club (14, -43, D:15) a +0 club (14, 3, D:15) a +0 robe a +0 hand axe (14, 4, D:15) a +0 robe a +0 hand axe (14, 5, D:15) a +0 giant club a +0 giant club (14, 6, D:15) a +0 giant spiked club (15, 3, D:15) a +0 leather armour a +0 war axe (15, 5, D:15) a +0 giant club a +0 robe a +0 whip (15, 8, D:15) a +0 arbalest (16, 4, D:15) a +0 arbalest (20, -26, D:15) 15 arrows a +0 shortbow (22, -33, D:15) a +0 dagger (25, -22, D:15) 18 stones (30, -6, D:15) 83 boomerangs (33, -28, D:15) 20 arrows a +0 longbow (33, -26, D:15) a ring of magical power (34, -36, D:15) a +0 battleaxe of freezing (34, -26, D:15) 28 arrows (still there?) a +0 longbow (still there?) (35, -35, D:15) +0 ice dragon scales 2 potions of mutation the ring "Kaczamel" {rC++ Will- SInv} [ring of see invisible] rC: It greatly protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. 3 potions of berserk rage a ring of protection from fire a scroll of enchant weapon a ring of willpower a +5 scale mail of poison resistance a scroll of enchant armour (39, -6, D:15) 17 arrows (39, -4, D:15) a +0 dagger a +0 robe (46, -44, D:15) a +0 arbalest (47, -44, D:15) a +0 arbalest (47, 1, D:15) a scroll of noise (48, -45, D:15) a +0 arbalest (48, -41, D:15) a +0 helmet (49, -13, D:15) 4 large rocks Level 1 of the Orcish Mines (4, 0, Orc:1) a +3 dagger a +0 scale mail (5, 1, Orc:1) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 club (6, 0, Orc:1) a +0 short sword a +0 scale mail (7, -12, Orc:1) a +0 giant club (19, -9, Orc:1) a +0 leather armour a +0 flail (20, -9, Orc:1) a +0 club a +0 trident a +0 leather armour a +0 flail a +0 chain mail a +0 war axe (38, -7, Orc:1) a +0 robe a +0 dagger (40, -8, Orc:1) a +0 robe a +0 dagger (43, 8, Orc:1) a +0 trident a +0 plate armour a +0 mace a +0 leather armour a +0 giant club (43, 9, Orc:1) a +0 club (43, 12, Orc:1) a +1 shortbow of flaming 10 arrows (44, 8, Orc:1) a +0 club (44, 10, Orc:1) a +2 whip of draining (45, 6, Orc:1) 10 arrows a +1 shortbow of freezing (45, 7, Orc:1) a +0 halberd a +0 plate armour (45, 10, Orc:1) a +0 flail (46, 6, Orc:1) a +0 leather armour a +0 club a +0 flail a +0 chain mail a +0 mace a +0 leather armour a +0 club a +0 vorpal shortbow 22 arrows a +0 vorpal shortbow (46, 7, Orc:1) 4 large rocks (47, -2, Orc:1) a +0 scale mail a +0 hand axe a +0 leather armour a +0 whip a +0 leather armour a +1 vorpal war axe a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger (47, -1, Orc:1) a +0 plate armour a +0 halberd (47, 6, Orc:1) a +0 hand axe a +0 ring mail a +0 whip (47, 7, Orc:1) a +0 mace a +0 ring mail (47, 8, Orc:1) a +0 glaive of flaming a +0 plate armour a +0 giant spiked club (53, 3, Orc:1) an arrow (54, 3, Orc:1) an arrow (54, 5, Orc:1) an arrow (54, 6, Orc:1) an arrow (55, 1, Orc:1) an arrow (56, 3, Orc:1) an arrow (56, 4, Orc:1) an arrow (58, -7, Orc:1) a +3 battleaxe (58, 6, Orc:1) an arrow Level 2 of the Orcish Mines [Shop] Kekleqi's Distillery a potion of curing (54 gold) a potion of curing (54 gold) a potion of attraction (54 gold) a potion of curing (54 gold) a potion of degeneration (18 gold) a potion of ambrosia (144 gold) a potion of curing (54 gold) a potion of degeneration (18 gold) [Shop] Heoq's Antique Weapon Boutique a +0 lajatang (480 gold) a +2 halberd of freezing (614 gold) a +0 quarterstaff of draining (294 gold) a +0 dire flail of protection (217 gold) a +0 war axe of distortion (342 gold) a +3 spear (640 gold) a +1 hand axe of freezing (396 gold) a +0 shortbow (96 gold) a +0 rapier (128 gold) a +1 spectral giant club (358 gold) [Shop] Jufeda Xiyrgh's Assorted Antiques a +0 great sword (188 gold) a +4 hunting sling of flaming (716 gold) a scroll of identify (58 gold) a scroll of teleportation (87 gold) a scroll of vulnerability (217 gold) a scroll of noise (29 gold) a potion of lignification (87 gold) [Shop] Etimiz Qeem's Jewellery Shop an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) a ring of magical power (200 gold) an amulet of guardian spirit (300 gold) a ring of poison resistance (200 gold) a ring of willpower (250 gold) an amulet of regeneration (300 gold) a ring of poison resistance (200 gold) a +6 ring of strength (585 gold) a ring of magical power (200 gold) a ring of resist corrosion (200 gold) a +4 ring of slaying (780 gold) (0, 0, Orc:2) a +0 war axe a +0 plate armour a +0 hand axe (0, 1, Orc:2) a +0 hand axe a +0 dagger a +0 robe (1, -4, Orc:2) a +0 whip (1, 1, Orc:2) a +0 scimitar a +0 chain mail a +0 club a +0 ring mail (2, 0, Orc:2) a +0 dagger a +0 robe (3, -1, Orc:2) a +0 dagger a +0 robe (3, 0, Orc:2) a +0 club a +0 leather armour (3, 11, Orc:2) a +0 short sword (4, -1, Orc:2) a +0 scimitar a +0 chain mail (4, 0, Orc:2) 2 atropa-tipped darts (4, 2, Orc:2) the +8 morningstar of Disgust {vorpal, rF+ rC- rN+ Dex+5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. a +0 hand axe of electrocution (4, 11, Orc:2) a +0 dagger a +0 robe (5, -28, Orc:2) a +0 dagger (5, -10, Orc:2) a +0 falchion (5, -2, Orc:2) a +0 dagger a +2 robe of resistance (5, 11, Orc:2) a +0 dagger of holy wrath (6, -9, Orc:2) a +0 dagger a +0 robe (6, -3, Orc:2) a +0 hand axe a +0 chain mail (6, -2, Orc:2) a +0 trident a +0 dagger a +0 robe (6, 12, Orc:2) a +0 mace of protection (7, -5, Orc:2) a +2 antimagic hand axe (7, -4, Orc:2) a +0 dagger a +0 robe (7, -3, Orc:2) a +0 dagger a +0 robe (8, -4, Orc:2) a +2 dagger of venom a +0 robe (11, 12, Orc:2) a +0 dagger a +0 robe (13, 10, Orc:2) a +0 antimagic dagger a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 chain mail of fire resistance a +2 short sword of speed a +0 scale mail (14, 4, Orc:2) a +0 dagger a +0 robe (14, 5, Orc:2) a +0 dagger of venom a +0 ring mail a +0 dagger a +0 robe a +0 glaive a +0 plate armour (14, 6, Orc:2) a +0 trident a +0 glaive a +0 chain mail (14, 7, Orc:2) a +0 dagger a +0 robe (14, 8, Orc:2) a +0 flail a +0 plate armour a +0 dagger a +0 ring mail a +0 war axe a +0 leather armour (14, 9, Orc:2) a +0 dagger a +2 robe of the Archmagi a +2 vorpal scimitar a +0 chain mail a +0 whip (14, 10, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +2 dagger of protection a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -34, Orc:2) a +0 long sword (still there?) a +2 buckler (still there?) a +0 short sword (still there?) (28, -33, Orc:2) a +2 vorpal broad axe (29, -34, Orc:2) a +0 long sword (still there?) a +0 rapier (still there?) (29, -33, Orc:2) a +0 buckler (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (29, -32, Orc:2) a +0 leather armour (still there?) a +0 long sword (still there?) (31, -2, Orc:2) a +0 flail (33, -31, Orc:2) a +0 dagger (33, -30, Orc:2) a +0 whip a +0 giant club (34, -31, Orc:2) a +0 dagger (34, -29, Orc:2) a +0 club (36, -29, Orc:2) a +0 great sword of flaming a +3 leather armour of fire resistance a +2 scale mail of fire resistance (36, -28, Orc:2) 2 potions of brilliance a +6 ring of intelligence (40, -14, Orc:2) a +0 giant club a +0 giant club Level 1 of the Elven Halls [Shop] Diomicw's Antique Weapon Shoppe a +0 spear (69 gold) a +4 antimagic great sword (954 gold) a +2 morningstar of protection (386 gold) a +0 club (23 gold) a +0 short sword (69 gold) a +0 war axe (80 gold) a +2 antimagic spear (483 gold) a +0 spear of flaming (170 gold) the +9 staff of Olgreb {rPois∞} (2300 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. Trog disapproves of the use of such an item. (0, 0, Elf:1) a +0 short sword (2, -4, Elf:1) a +4 trident of venom (2, -1, Elf:1) a +0 chain mail a +0 long sword (3, -2, Elf:1) a +0 dagger (3, 1, Elf:1) 12 stones (8, -4, Elf:1) a ring of see invisible (8, -3, Elf:1) 10 stones (10, -22, Elf:1) a +0 long sword a +0 scale mail (21, -21, Elf:1) a +0 long sword (22, 22, Elf:1) a +4 scimitar of flaming (30, -4, Elf:1) a +0 rapier (30, -3, Elf:1) a +0 short sword (31, -5, Elf:1) a +0 rapier a +0 long sword (33, -5, Elf:1) a +0 rapier a +0 short sword (34, -3, Elf:1) a +0 rapier (35, -5, Elf:1) a +0 short sword (36, -28, Elf:1) a +0 chain mail (38, 22, Elf:1) a +2 short sword of electrocution (39, -30, Elf:1) a +0 short sword (39, -12, Elf:1) a scarf of shadows (42, 12, Elf:1) a +0 rapier a +0 leather armour (43, 1, Elf:1) 19 stones (43, 5, Elf:1) a +0 trident (43, 10, Elf:1) the Papyrus of Calling Spells Type Level Known a - Summon Small Mammal Summoning 1 no b - Call Canine Familiar Summoning 3 no c - Summon Lightning Spire Summoning/Air 4 no d - Haunt Necromancy/Summoning 7 no Trog disapproves of the use of such an item. (43, 12, Elf:1) a +4 vorpal battleaxe (44, 12, Elf:1) a +0 rapier (45, 12, Elf:1) a +0 great sword a +0 leather armour (47, -4, Elf:1) a +0 rapier (54, 8, Elf:1) a +0 short sword a +0 leather armour (55, -15, Elf:1) a +0 club (56, -9, Elf:1) a +0 long sword (56, 14, Elf:1) a +0 short sword a +0 shortbow 24 arrows a +0 leather armour (59, -28, Elf:1) a +5 vampiric battleaxe Level 2 of the Elven Halls (0, 0, Elf:2) a +3 long sword of holy wrath a +0 short sword a +0 shortbow 25 arrows a +2 trident of venom (0, 4, Elf:2) a +2 dire flail of protection (1, -1, Elf:2) a +0 triple sword of holy wrath (1, 41, Elf:2) a +1 dire flail of protection (4, 50, Elf:2) a +0 hand axe of electrocution (5, 27, Elf:2) a +0 long sword a +0 leather armour (6, 26, Elf:2) a +0 scimitar a +0 chain mail of poison resistance a +0 buckler a +0 scimitar a +0 leather armour a +1 buckler of fire resistance (6, 27, Elf:2) a +0 long sword (6, 30, Elf:2) a +0 short sword a +0 ring mail (8, 30, Elf:2) 21 stones (14, -3, Elf:2) a +4 long sword of freezing (14, 19, Elf:2) a +0 shortbow 22 arrows (15, 18, Elf:2) a +0 short sword a +0 chain mail (15, 20, Elf:2) a +0 long sword a +0 leather armour (17, -2, Elf:2) a +0 short sword (17, 46, Elf:2) a +0 scale mail (18, -6, Elf:2) a +0 scimitar (18, -5, Elf:2) a +0 halberd of venom (18, -3, Elf:2) a +0 long sword a +0 vorpal glaive (19, -4, Elf:2) a +0 scimitar a +0 leather armour (19, -1, Elf:2) a +0 dagger (19, 46, Elf:2) a +0 dagger (20, -4, Elf:2) a +0 dagger (20, -2, Elf:2) a +6 trident of protection (20, 46, Elf:2) a +0 leather armour 23 arrows a +0 short sword a +0 longbow (20, 48, Elf:2) a +0 leather armour 29 arrows a +0 short sword a +0 longbow (21, 46, Elf:2) a +0 dagger (21, 48, Elf:2) a +0 dagger (22, -3, Elf:2) a +3 flail of protection (22, 48, Elf:2) a +8 antimagic halberd (26, 6, Elf:2) a +0 leather armour a +0 rapier a +0 rapier (36, 27, Elf:2) a +0 short sword (38, -4, Elf:2) a +0 rapier a +8 trident of venom (38, 29, Elf:2) a +0 long sword (unseen) (39, -5, Elf:2) a +0 scimitar a +2 glaive of holy wrath (39, 28, Elf:2) a +0 long sword of electrocution (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) (40, -6, Elf:2) a +0 broad axe of holy wrath (40, 26, Elf:2) a +0 club (41, 25, Elf:2) a +2 mace of protection (41, 26, Elf:2) a +0 mace a +0 giant spiked club (46, 7, Elf:2) a +0 short sword (46, 43, Elf:2) a +1 glaive of flaming (47, 7, Elf:2) a +0 rapier (48, 46, Elf:2) 17 stones (49, 5, Elf:2) a +1 vorpal long sword a +0 vampiric short sword (51, 11, Elf:2) a +6 dagger (54, 8, Elf:2) a +0 leather armour 13 arrows a +0 short sword a +0 shortbow (56, 8, Elf:2) a +0 scale mail a +0 long sword a +0 chain mail a +0 short sword a +6 dagger (57, 8, Elf:2) a +0 dagger (57, 9, Elf:2) a +0 long sword (58, 45, Elf:2) 9 poisoned darts Level 3 of the Elven Halls (0, 0, Elf:3) 28 stones (2, -16, Elf:3) the +1 chain mail of Yvoshrin {Will+} Will: It increases your willpower. (2, 3, Elf:3) a +0 mace (6, -5, Elf:3) a +0 ring mail a +0 dagger (9, -26, Elf:3) a +0 buckler a +0 scimitar (10, -26, Elf:3) 14 arrows a +0 longbow the +0 scale mail "Pekivaf" {rPois Str+2 Dex-3} Str: It affects your strength (+2). Dex: It affects your dexterity (-3). rPois: It protects you from poison. (10, -24, Elf:3) a +5 vorpal hand axe a +0 leather armour (11, -32, Elf:3) a +0 long sword (13, -31, Elf:3) a +0 leather armour (still there?) a +0 rapier (still there?) (13, 6, Elf:3) a +0 dire flail of holy wrath (14, -29, Elf:3) a +0 ring mail a +0 rapier (15, -29, Elf:3) a +0 rapier a +0 ring mail a +0 long sword the +2 steam dragon scales of Gehenna {rElec Str+2} Str: It affects your strength (+2). rElec: It insulates you from electricity. a +0 buckler of cold resistance (16, -34, Elf:3) a box of beasts (16, -29, Elf:3) a +0 long sword (16, -28, Elf:3) a +0 ring mail (still there?) a +0 dagger (still there?) a +0 long sword of holy wrath (still there?) a +0 scale mail (still there?) a +0 short sword (still there?) a +4 flail of draining (still there?) (17, -36, Elf:3) a +0 scale mail (17, -33, Elf:3) a book of Debilitation (17, -24, Elf:3) a book of Pain (18, -37, Elf:3) a +0 rapier of speed (18, -35, Elf:3) a staff of air (18, -23, Elf:3) a +0 long sword (18, -22, Elf:3) 2 throwing nets a box of beasts (18, -21, Elf:3) a manual of Earth Magic (18, 6, Elf:3) 19 arrows (19, -21, Elf:3) 12 stones (19, -18, Elf:3) a +0 flail (20, -22, Elf:3) a +0 short sword (21, -23, Elf:3) a +0 rapier (still there?) a +0 leather armour (still there?) (23, -26, Elf:3) a +0 short sword the +0 plate armour of Pragmatism {Will+ Dex+4} Dex: It affects your dexterity (+4). Will: It increases your willpower. (23, 11, Elf:3) a +0 short sword (24, -17, Elf:3) a +0 long sword (25, -6, Elf:3) a +0 chain mail a +0 long sword (25, 2, Elf:3) a +0 dagger (26, -43, Elf:3) a +1 ring mail of positive energy (27, -43, Elf:3) an amulet of the acrobat 4 boomerangs (27, -28, Elf:3) a +2 war axe of flaming (27, -13, Elf:3) a +0 short sword (28, -44, Elf:3) a +0 hand crossbow of freezing (28, -43, Elf:3) a +0 ring mail (28, -42, Elf:3) a staff of poison (29, -44, Elf:3) a +0 hand axe (29, -43, Elf:3) a +2 vampiric hand axe (30, -43, Elf:3) a +2 leather armour of cold resistance (30, -42, Elf:3) a +0 dagger (30, 3, Elf:3) a +0 leather armour (31, -43, Elf:3) a +6 glaive of venom (31, -42, Elf:3) a +0 scale mail (32, -44, Elf:3) a +3 falchion of holy wrath (32, -43, Elf:3) 8 arrows (32, -42, Elf:3) a Necronomicon (33, -43, Elf:3) a +3 scale mail of fire resistance (37, -10, Elf:3) a +0 ring mail a +0 short sword (38, -31, Elf:3) a +2 lajatang of venom a potion of brilliance (38, -10, Elf:3) a +0 scimitar (39, -21, Elf:3) a +0 short sword (40, -36, Elf:3) a +0 short sword a +0 long sword (40, -22, Elf:3) a +0 dagger (41, -21, Elf:3) a +0 short sword (42, -37, Elf:3) a staff of death (42, -36, Elf:3) a +0 hand axe of freezing a +0 ring mail a book of Cantrips (42, -35, Elf:3) a +0 hand crossbow of flaming a +0 dagger (42, -23, Elf:3) a box of beasts (42, -22, Elf:3) a staff of conjuration (42, -21, Elf:3) a book of Frost (43, -25, Elf:3) 25 stones (43, -23, Elf:3) a staff of death (43, -22, Elf:3) a +0 long sword (43, -18, Elf:3) a +3 vorpal longbow 13 arrows a +0 leather armour (44, -35, Elf:3) the +5 flail "Gram" {flame, Str+8 Dex+2} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+8). Dex: It affects your dexterity (+2). a +0 shortbow 20 arrows a +0 leather armour a staff of cold (44, -23, Elf:3) a staff of death (45, -29, Elf:3) a +0 long sword a +0 leather armour (47, -19, Elf:3) a +0 leather armour 19 arrows a +0 long sword a +0 longbow (48, -18, Elf:3) a +0 leather armour 19 arrows a +0 dagger a +0 shortbow (49, -24, Elf:3) a +0 dagger (51, -24, Elf:3) a +0 long sword a +0 ring mail (51, 8, Elf:3) a +2 rapier of holy wrath a +0 chain mail (52, -8, Elf:3) a +3 hand axe of flaming (52, 9, Elf:3) a +2 antimagic broad axe (54, -13, Elf:3) 16 stones (55, -37, Elf:3) the +8 chain mail "Rinijymy" {Will+ rCorr Stlth+} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. (59, 0, Elf:3) 15 stones (60, 10, Elf:3) a +1 demon blade of electrocution a +0 chain mail a +2 kite shield of fire resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand crossbow (3, 11, Lair:1) a +1 hat (10, -7, Lair:1) 21 stones (25, 20, Lair:1) 12 stones (25, 21, Lair:1) 7 stones (26, 21, Lair:1) 18 stones (32, 39, Lair:1) a scroll of amnesia (33, 16, Lair:1) a +0 leather armour (54, 2, Lair:1) a scroll of amnesia Level 2 of the Lair of Beasts (29, -17, Lair:2) a +2 morningstar of holy wrath (32, -32, Lair:2) a book of the Senses (37, -23, Lair:2) 12 stones (45, -11, Lair:2) a +0 flail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (14, -25, Lair:3) the +7 lajatang of Stickiness {antimagic, Fragile +Blink rC+ rCorr} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (37, -20, Lair:3) a +0 whip (41, -39, Lair:3) a +0 ring mail (44, -30, Lair:3) a +0 leather armour (52, 5, Lair:3) a +0 dire flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail a +2 great sword of venom (2, 39, Lair:4) a +0 quarterstaff (3, -5, Lair:4) a +0 spear (9, -8, Lair:4) a +0 leather armour (19, -4, Lair:4) 22 stones (21, 1, Lair:4) a +0 chain mail (27, 38, Lair:4) a +0 giant club (29, 6, Lair:4) a +0 robe (34, 27, Lair:4) a +0 war axe (36, 7, Lair:4) a +0 war axe (40, 12, Lair:4) a +0 hand axe (43, -4, Lair:4) 22 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (4, -18, Lair:5) a potion of degeneration (7, 29, Lair:5) 29 sling bullets (24, -18, Lair:5) a +0 leather armour (38, 28, Lair:5) a +0 whip (50, -10, Lair:5) 24 arrows (50, 19, Lair:5) 24 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 vorpal hand crossbow (7, -34, Lair:6) a scroll of amnesia (7, -32, Lair:6) 16 stones (8, -36, Lair:6) 13 stones (8, -35, Lair:6) a +0 hand crossbow (8, -33, Lair:6) a +2 pair of gloves (17, -21, Lair:6) a +0 whip (19, -17, Lair:6) +0 acid dragon scales (20, -1, Lair:6) 15 stones (40, 8, Lair:6) 17 arrows (41, -35, Lair:6) 17 stones (43, -33, Lair:6) a +0 ring mail of cold resistance (46, 12, Lair:6) 26 stones (47, 10, Lair:6) a +0 ring mail (52, -21, Lair:6) a +0 scale mail (56, -8, Lair:6) a +1 vorpal hand axe (60, -29, Lair:6) 12 sling bullets (65, -20, Lair:6) a +0 trident (67, -26, Lair:6) 16 stones Level 1 of the Swamp (0, 0, Swamp:1) 15 arrows (5, -7, Swamp:1) a +0 flail (6, -1, Swamp:1) a +0 quarterstaff a +0 robe (10, -10, Swamp:1) a +0 spear (12, -7, Swamp:1) a +0 leather armour (15, -12, Swamp:1) a book of Debilitation (15, 31, Swamp:1) 2 potions of brilliance (16, 8, Swamp:1) a +0 dagger (34, 35, Swamp:1) a +0 chain mail (36, 44, Swamp:1) the Disquisition on Confrontation Spells Type Level Known a - Static Discharge Conjuration/Air 2 no b - Sticky Flame Conjuration/Fire 4 no c - Lightning Bolt Conjuration/Air 5 no d - Chain Lightning Conjuration/Air 9 no Trog disapproves of the use of such an item. (39, 32, Swamp:1) a +0 club (40, 2, Swamp:1) a box of beasts (45, 10, Swamp:1) a +0 leather armour (45, 36, Swamp:1) 11 stones Level 2 of the Swamp (0, 0, Swamp:2) a goliath frog corpse (1, 1, Swamp:2) a tyrant leech corpse (2, -3, Swamp:2) a +0 helmet (3, -9, Swamp:2) a bog body corpse (7, -10, Swamp:2) an alligator corpse (9, -15, Swamp:2) 24 gold pieces (13, -4, Swamp:2) a swamp worm corpse Level 1 of the Spider Nest (0, 0, Spider:1) a +0 flail (0, 18, Spider:1) 12 poisoned darts (4, -12, Spider:1) a +2 plate armour of poison resistance (5, -4, Spider:1) a +2 spectral quarterstaff (9, 38, Spider:1) 23 stones (10, 7, Spider:1) 10 stones (10, 10, Spider:1) 19 arrows (11, 14, Spider:1) a book of Rime (12, 46, Spider:1) 21 stones (15, 40, Spider:1) a box of beasts (21, -10, Spider:1) 20 stones (21, 22, Spider:1) a +6 quick blade (28, -2, Spider:1) Ozocubu's Autobiography (28, 18, Spider:1) a +0 short sword (39, 23, Spider:1) 19 arrows Level 2 of the Spider Nest (0, 0, Spider:2) 10 stones (5, -13, Spider:2) a book of Alchemy (7, 26, Spider:2) a ring of ice a scroll of noise a +6 ring of dexterity (8, 14, Spider:2) a +0 battleaxe (9, 4, Spider:2) a +7 hand axe (9, 27, Spider:2) a +0 pair of gloves (10, 13, Spider:2) a +0 robe (12, -17, Spider:2) 25 stones (13, -9, Spider:2) a +0 shortbow (15, 9, Spider:2) a +0 leather armour (40, -24, Spider:2) a +0 robe Level 3 of the Spider Nest (0, 0, Spider:3) 26 stones (5, 18, Spider:3) a +0 mace (5, 20, Spider:3) a +0 ring mail (6, 17, Spider:3) a +0 robe (7, 20, Spider:3) an amulet of reflection (8, 19, Spider:3) a +0 falchion (10, -6, Spider:3) a book of the Dryads (14, 7, Spider:3) a +0 short sword (20, -7, Spider:3) 13 arrows (20, -6, Spider:3) a +0 plate armour (22, -10, Spider:3) a +0 rapier (22, 2, Spider:3) a scroll of noise (25, 1, Spider:3) 18 stones (27, 14, Spider:3) a +0 club (28, 12, Spider:3) a potion of brilliance (34, -19, Spider:3) a +0 battleaxe (35, -18, Spider:3) a scroll of torment (35, -13, Spider:3) a +4 battleaxe of flaming a +1 leather armour of cold resistance (36, -16, Spider:3) 12 stones (36, -15, Spider:3) a +0 helmet (42, -16, Spider:3) a +0 rapier (43, -18, Spider:3) a +0 buckler (45, -17, Spider:3) a +0 plate armour Level 4 of the Spider Nest (0, 0, Spider:4) 11 arrows (1, 3, Spider:4) a +0 scale mail (4, -4, Spider:4) a staff of earth (4, -3, Spider:4) a +0 mace (4, 5, Spider:4) a +0 war axe (5, -4, Spider:4) a +0 plate armour (6, 7, Spider:4) 19 stones (7, 31, Spider:4) 24 stones (9, 12, Spider:4) a +0 robe (11, 48, Spider:4) a +6 ring of strength (17, 8, Spider:4) a staff of poison (17, 20, Spider:4) a +0 short sword (18, -1, Spider:4) a +0 chain mail (20, 3, Spider:4) 8 javelins (20, 6, Spider:4) a +2 antimagic hand axe (21, 9, Spider:4) the +2 leather armour of Squeaky Freedom {rC- Int-2 Dex+7 SInv} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+7). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (27, 12, Spider:4) a +0 quarterstaff