Gunterle Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 30, D:1) a +0 short sword (18, 14, D:1) a +0 dagger (24, 6, D:1) a +0 dagger a +0 dagger (40, 24, D:1) a +0 mace (42, 31, D:1) a +0 leather armour (45, 5, D:1) a +0 dagger (52, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling (2, -4, D:2) a +0 dagger (3, 10, D:2) a +0 club (18, -19, D:2) a +0 dagger (29, 9, D:2) a +0 whip (34, 10, D:2) a +1 ring mail of poison resistance (34, 16, D:2) a +0 dagger (still there?) a +0 whip (still there?) (36, 16, D:2) a +0 ring mail a +0 short sword (37, 4, D:2) a +2 flail of protection Level 3 of the Dungeon [Shop] Geiduhur's Armour Boutique a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +1 pair of boots (138 gold) a +0 robe (8 gold) the +3 scale mail "Wesyag" {rF++} (522 gold) rF: It greatly protects you from fire. a +0 plate armour (276 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) (8, 14, D:3) a +0 flail (11, 15, D:3) a +0 whip (13, 15, D:3) a +0 spear (17, 10, D:3) a +0 hunting sling (17, 22, D:3) a +0 trident (20, -8, D:3) a +0 flail (26, 13, D:3) a +0 whip (35, 27, D:3) a +0 dagger (37, 33, D:3) a +0 flail (38, 31, D:3) a +0 flail (41, 29, D:3) a +0 robe (42, 26, D:3) a +0 flail a +0 flail (49, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (0, 1, D:4) a +0 club a +0 whip a +0 robe a +0 whip (2, -10, D:4) a +0 leather armour (2, -1, D:4) a +0 spear (3, -2, D:4) a +0 flail (6, -7, D:4) a +0 whip (8, -7, D:4) a +0 halberd (10, 5, D:4) a +0 glaive (18, -24, D:4) a +0 club (20, -27, D:4) a +0 club 3 poisoned darts (21, 6, D:4) a +0 ring mail (26, -19, D:4) the +8 glaive "Caqigeag" {flame, Dex+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). (27, -17, D:4) a +3 flail a +0 robe (43, -18, D:4) a +0 ring mail (47, -16, D:4) a +0 club a +0 vorpal hunting sling (54, 0, D:4) a +0 club (58, -8, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 29 arrows (2, -16, D:5) a +0 robe (5, -4, D:5) a +0 short sword (14, -16, D:5) a +0 whip (18, -35, D:5) a +0 leather armour of poison resistance (20, -12, D:5) a +0 club (27, -39, D:5) a +0 chain mail (30, 0, D:5) a +0 flail (31, -34, D:5) a +0 leather armour (31, -7, D:5) a +0 robe a +0 dagger (34, -34, D:5) 5 bolts (35, -34, D:5) a bolt Level 6 of the Dungeon (0, 0, D:6) a +0 robe (10, 23, D:6) a +0 giant club (14, -12, D:6) a +0 quarterstaff (21, -13, D:6) a +0 hand axe a +0 flail a +0 scale mail (21, -11, D:6) a +0 leather armour a +0 hand axe (22, -13, D:6) a +0 mace (23, -10, D:6) a +0 leather armour a +0 trident (25, 22, D:6) a +0 falchion (27, 3, D:6) a +0 dagger (30, 2, D:6) a +0 spear (33, 7, D:6) a +0 war axe (33, 17, D:6) a +0 war axe (33, 27, D:6) a +0 robe (34, 1, D:6) a +0 spear (43, 6, D:6) a +0 falchion (48, -18, D:6) a +0 battleaxe (49, 20, D:6) a +0 long sword (55, 3, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (4, 14, D:7) a +2 vorpal flail (6, 15, D:7) a +0 leather armour a +0 whip (7, 11, D:7) a +0 robe a +0 dagger (8, 13, D:7) a +0 robe the +2 buckler of the Gate {-Tele rF+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. -Tele: It prevents most forms of teleportation. a +0 club (9, 11, D:7) a +0 flail (10, 10, D:7) a +0 giant spiked club (12, 8, D:7) a +0 flail a +0 leather armour (20, 23, D:7) a +0 robe (22, 16, D:7) a +0 halberd a +0 ring mail Level 8 of the Dungeon [Shop] Seawiaqo's Distillery a potion of heal wounds (60 gold) 2 potions of curing (72 gold) a potion of brilliance (48 gold) a potion of ambrosia (96 gold) a potion of brilliance (48 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of haste (120 gold) (1, 1, D:8) a +3 war axe of venom (1, 2, D:8) the Tome of Displaced Arcane Weapons Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Freezing Cloud Conjuration/Ice/Air 5 yes c - Manifold Assault Translocation 5 no d - Dispersal Translocation 6 no (2, 1, D:8) a book of Misfortune (2, 2, D:8) a book of Blood (2, 3, D:8) a ring of see invisible (3, 1, D:8) a staff of fire (3, 2, D:8) a +0 club (14, -10, D:8) a +0 club (15, -10, D:8) a +0 ring mail a +0 shortbow a +0 club a +0 flail (16, -10, D:8) a +0 spear a +0 ring mail a +0 spear (18, 22, D:8) 7 atropa-tipped darts a +3 scimitar of flaming a +2 robe of positive energy a +2 robe of willpower the +4 cloak "Saotyrphen" {Str+5} Str: It affects your strength (+5). a potion of degeneration a +0 long sword (23, 4, D:8) a +0 hand axe (24, -7, D:8) a +0 halberd (24, 6, D:8) a +0 battleaxe a +0 chain mail (27, 10, D:8) a +0 short sword (28, 21, D:8) a +0 flail (31, 21, D:8) a +0 scale mail a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (11, -2, D:9) a +0 spear (13, 10, D:9) a +0 spear (14, -9, D:9) a +0 short sword 3 boomerangs a +2 chain mail of positive energy (14, -8, D:9) a +0 hand axe (15, -12, D:9) a +2 dire flail of protection 5 boomerangs a +0 plate armour (16, -14, D:9) a +0 leather armour a +0 flail a +0 plate armour a +0 short sword (16, -8, D:9) a +0 short sword (16, 9, D:9) a +0 halberd (16, 10, D:9) a +0 spear (17, -4, D:9) a +0 robe a +0 dagger (17, 9, D:9) a +0 flail (17, 10, D:9) a +0 club a +0 robe (18, -5, D:9) a +0 robe a +0 dagger (19, -16, D:9) a +0 leather armour a +0 club (19, -6, D:9) a +0 club (21, -15, D:9) a +0 hand axe a +0 robe (21, -6, D:9) a +0 dagger (29, 11, D:9) a +0 scale mail (32, -11, D:9) a +0 robe a +0 spear (35, -12, D:9) a +0 cloak (49, -5, D:9) a +0 robe a +1 battleaxe (50, -7, D:9) a +0 robe a +0 long sword (50, -6, D:9) a +0 robe a +0 dagger (52, 10, D:9) 4 large rocks Level 10 of the Dungeon [Shop] Ofelosh's General Store a +0 leather armour (32 gold) a +1 chain mail of poison resistance (216 gold) a scroll of teleportation (48 gold) a wand of digging (4) (256 gold) 11 sling bullets (88 gold) a +0 ring mail (64 gold) the +0 pair of gloves "Ybiluf" {-Tele rC+++ Int-5 SInv} (553 gold) Int: It affects your intelligence (-5). rC: It renders you almost immune to cold. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +2 leather armour of fire resistance (304 gold) (2, -25, D:10) a +0 spear (3, -25, D:10) the +8 morningstar of True Grit {freeze, rCorr Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (4, -25, D:10) 23 gold pieces (5, -28, D:10) 12 sling bullets (6, -22, D:10) a +0 flail (10, 8, D:10) a +0 dagger a +0 robe (10, 12, D:10) a +0 dagger a +0 robe (17, 6, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (18, -2, D:10) a +0 robe a +0 dagger (19, 6, D:10) a +0 flail (19, 8, D:10) a +0 short sword a +0 club a +0 ring mail a +0 dire flail a +0 plate armour (29, -41, D:10) a +0 shortbow (29, -2, D:10) a +0 leather armour (40, -12, D:10) a +0 leather armour Level 11 of the Dungeon [Shop] Vuchuob's Antique Weapon Boutique a +0 flail (112 gold) a +0 rapier (128 gold) a +2 short sword of draining (556 gold) a +0 war axe of freezing (265 gold) a +2 war axe of electrocution (662 gold) a +2 whip of draining (528 gold) a +0 falchion (96 gold) a +0 quarterstaff (128 gold) a +0 whip (80 gold) a +0 short sword (96 gold) (0, 0, D:11) a +0 chain mail a +0 short sword (0, 1, D:11) a +1 flail (4, 16, D:11) a +0 plate armour a +1 war axe of freezing (5, 15, D:11) a +0 halberd (20, 12, D:11) a +0 plate armour a +0 dire flail (20, 13, D:11) a +0 robe a +0 dagger (20, 14, D:11) a +2 dagger of draining (20, 15, D:11) a +0 club a potion of degeneration (20, 19, D:11) a +4 long sword (22, 22, D:11) a +0 plate armour a +0 hand axe (25, 22, D:11) a +0 morningstar (26, 16, D:11) a +0 club (26, 18, D:11) a +0 robe a +0 dagger (26, 19, D:11) a +0 short sword (26, 20, D:11) a +0 dagger (30, -26, D:11) a +0 shortbow (33, 22, D:11) a +0 robe a +0 dagger (34, 22, D:11) a +0 scale mail a +0 flail a +0 robe a +0 dagger a potion of degeneration (35, 15, D:11) a +0 club (35, 21, D:11) a +0 hand axe a +0 animal skin (36, 21, D:11) a +0 scale mail (36, 23, D:11) a +0 hand axe (37, 21, D:11) a +0 leather armour a +0 club a potion of degeneration (37, 24, D:11) a +0 animal skin (38, 21, D:11) a +0 chain mail a +0 battleaxe (38, 23, D:11) a +0 robe a +0 dagger (39, 23, D:11) a +0 flail (40, 22, D:11) a +0 leather armour a +0 club (41, 21, D:11) a +0 chain mail a +0 club a potion of degeneration (41, 22, D:11) a +0 club 2 potions of degeneration (41, 24, D:11) a +0 chain mail a +0 halberd (42, 21, D:11) a +0 robe a +0 dagger (43, 20, D:11) a +0 club (45, -1, D:11) a +2 crystal plate armour a +2 pair of boots of rampaging (49, 21, D:11) a +0 scale mail (53, 21, D:11) a +0 club (54, 19, D:11) a +0 club a +0 scale mail (55, 19, D:11) a potion of degeneration (57, 7, D:11) a +0 quarterstaff (60, 19, D:11) a potion of degeneration (60, 20, D:11) a potion of degeneration (60, 21, D:11) 2 potions of degeneration Level 12 of the Dungeon (0, 0, D:12) a +0 war axe a +0 robe (0, 1, D:12) a +0 broad axe a +0 robe (1, 3, D:12) a +0 war axe a +0 leather armour (16, -14, D:12) a +0 quarterstaff (24, -10, D:12) 4 large rocks (36, -4, D:12) a +0 chain mail (37, -27, D:12) a +2 pair of boots (40, 5, D:12) a lightning rod (2/4) (47, -21, D:12) 5 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 long sword (4, -12, D:13) a +2 hunting sling of freezing (6, -15, D:13) a +0 ring mail (26, 9, D:13) a +0 club (41, -2, D:13) a +0 dire flail a +0 leather armour (42, -17, D:13) a +2 flail of protection (45, -5, D:13) a +0 longbow (46, -1, D:13) a +0 dagger a +0 robe (53, 7, D:13) a +2 tower shield (63, -33, D:13) a scarf of harm Level 14 of the Dungeon (0, 0, D:14) a +0 short sword (0, 3, D:14) a +1 kite shield of protection a +0 ring mail a +2 broad axe (2, -5, D:14) 4 large rocks (2, 23, D:14) a +0 mace (4, -10, D:14) a +0 morningstar (4, -5, D:14) a +0 glaive (4, 11, D:14) 6 large rocks (5, -10, D:14) a +2 hand crossbow of freezing (6, 12, D:14) 6 large rocks (8, -5, D:14) a +0 tower shield a +0 plate armour a +0 morningstar (10, -12, D:14) a +0 flail (10, 0, D:14) a potion of attraction a +0 robe a +0 dagger (13, 1, D:14) 2 bolts a +0 ring mail a +0 halberd 17 arrows a +0 shortbow (14, -18, D:14) a +0 troll leather armour (14, 1, D:14) a bolt a +0 great sword of flaming (15, -13, D:14) a +3 long sword (18, 3, D:14) a +2 dagger of holy wrath (20, -3, D:14) a +0 mace (23, 13, D:14) a +2 scimitar of flaming (25, 20, D:14) a +0 shortbow (31, -35, D:14) 21 poisoned darts (32, -35, D:14) a potion of degeneration (46, -28, D:14) a +2 hand axe of flaming a +0 short sword Level 15 of the Dungeon (0, 0, D:15) a +0 hat (6, -4, D:15) a +0 spear a +0 robe a +0 giant club a +2 great mace of holy wrath (6, -3, D:15) a +0 giant spiked club a +0 giant club (6, 5, D:15) a +0 giant spiked club a +0 giant club (6, 6, D:15) a +0 giant spiked club a +0 giant club (7, 10, D:15) a +0 trident (8, 0, D:15) a +0 scimitar (8, 12, D:15) 14 poisoned darts (10, 23, D:15) a +0 longbow (11, 19, D:15) a +0 rapier (13, 10, D:15) a staff of air (13, 11, D:15) the +2 robe of Cheibriados {Fly rCorr Int+5} Int: It affects your intelligence (+5). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (13, 12, D:15) a phantom mirror (inert) (20, -20, D:15) a +0 giant club a +0 giant club (20, 0, D:15) a condenser vane a +4 ring of protection 3 potions of mutation 7 potions of flight a piece from Xom's chessboard (15/15) a piece from Xom's chessboard (15/15) a +1 double sword of electrocution a ring of ice 520 arrows 3 scrolls of vulnerability the +4 falchion of Yniwnyo {antimagic, rC+ rCorr Int+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of ice 8 boomerangs of dispersal a +2 robe of fire resistance a +3 scimitar of holy wrath 2 potions of invisibility +0 acid dragon scales 5 potions of attraction 2 scrolls of noise 2 scrolls of immolation 5 potions of brilliance a scroll of holy word 5 scrolls of enchant armour 2 scrolls of amnesia the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. a scroll of brand weapon (21, -20, D:15) a +0 flail a +0 robe (23, 5, D:15) a +3 scimitar of flaming (24, 4, D:15) 5 large rocks (25, 11, D:15) a +2 scimitar of flaming (26, 1, D:15) a +0 giant club a +0 giant spiked club (27, -17, D:15) 6 boomerangs (27, 6, D:15) a +0 giant club a +0 dire flail (29, 9, D:15) a +0 giant spiked club (30, 10, D:15) a +0 giant club (31, 6, D:15) a +0 giant spiked club a +2 dire flail of protection (34, -10, D:15) a +0 robe a +0 spear (34, -4, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (35, -15, D:15) 5 large rocks (40, -9, D:15) a +0 giant club a +2 dire flail of draining (51, 10, D:15) a scroll of noise the Ecumenical Temple (0, 0, Temple) a +0 flail (0, 1, Temple) a +0 spear Level 1 of the Orcish Mines [Shop] Wughioz's Armour Shoppe a +1 helmet of intelligence (247 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +0 chain mail (67 gold) (0, 0, Orc:1) a +0 giant club (5, 9, Orc:1) a +0 robe (9, 8, Orc:1) a +0 dagger a +0 robe (10, 8, Orc:1) a +0 war axe (10, 53, Orc:1) a +0 club a +0 leather armour (11, 53, Orc:1) a +0 war axe a +0 chain mail (13, 51, Orc:1) a +0 bardiche a +0 plate armour (28, 51, Orc:1) a +0 buckler a +0 long sword (29, 53, Orc:1) a +0 chain mail a +0 mace (32, 53, Orc:1) a +3 chain mail a +0 scimitar (36, 43, Orc:1) a +0 robe a +0 dagger (37, 51, Orc:1) a +0 chain mail a +1 war axe of distortion (37, 57, Orc:1) a +0 short sword (38, 44, Orc:1) a +0 hand axe (38, 57, Orc:1) a +0 robe (39, 57, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (43, 54, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (43, 56, Orc:1) a +0 chain mail a +0 scimitar (44, 52, Orc:1) a +0 hat (44, 57, Orc:1) a +0 scale mail a +0 short sword (47, 57, Orc:1) a +0 chain mail a +0 war axe (48, 57, Orc:1) a +0 leather armour a +0 long sword (50, 55, Orc:1) 4 large rocks (50, 57, Orc:1) a +0 hand axe a +1 chain mail of positive energy (51, 49, Orc:1) a +0 chain mail a +0 battleaxe (52, 56, Orc:1) a +0 robe a +0 dagger of venom (53, 57, Orc:1) a +0 ring mail a +0 short sword a +0 giant club (55, 57, Orc:1) a +0 robe (56, 57, Orc:1) a +0 dagger (61, 52, Orc:1) a +0 dagger Level 2 of the Orcish Mines [Shop] Movac's Antique Weapon Emporium a +0 whip (62 gold) a +0 flail (87 gold) a +3 vorpal mace (537 gold) a +0 quick blade (375 gold) a +0 broad axe (100 gold) a +3 vampiric broad axe (725 gold) a +0 great sword (162 gold) a +0 short sword (75 gold) a +0 war axe (87 gold) a +2 spear of distortion (487 gold) a +1 vorpal falchion (287 gold) the +8 whip "Bingo" {vorpal, Dex+3} (1425 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). a +0 great sword (162 gold) [Shop] Rarr's General Store 2 scrolls of immolation (84 gold) 26 stones (31 gold) a phial of floods (480 gold) 12 bolts (28 gold) +2 ice dragon scales (864 gold) [Shop] Cuirph's Jewellery Emporium a ring of resist corrosion (280 gold) the ring of Shadows {Umbra +Inv Stlth+} (560 gold) [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all within it (including the wearer). +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. an amulet of guardian spirit (420 gold) an amulet of reflection (420 gold) a ring of magical power (280 gold) a ring of protection from cold (350 gold) a ring of positive energy (280 gold) a ring of fire (350 gold) a ring of flight (245 gold) a +4 ring of evasion (504 gold) the ring "Ykiromet" {Will+ Str+9 Stlth-} (693 gold) [ring of willpower] Str: It affects your strength (+9). Will: It increases your willpower. Stlth: It makes you less stealthy. [Shop] Cudghail's Assorted Antiques the +0 pair of fencer's gloves {Riposte Dex+3} (1160 gold) It allows the wearer to riposte with any weapon, or to riposte more often with a long blade, swiftly retaliating against a missed attack. Dex: It affects your dexterity (+3). a +0 plate armour (667 gold) a box of beasts (inert) (1160 gold) the +5 quarterstaff of Havoc {spect, rCorr Str-4 Dex+3} (1319 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-4). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. a +0 chain mail (130 gold) a +0 leather armour (58 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (3114 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a scroll of enchant armour (217 gold) a +0 short sword (87 gold) the +1 leather armour of Beastly Mirth {rPois Str+4} (771 gold) Str: It affects your strength (+4). rPois: It protects you from poison. (0, 0, Orc:2) a +0 hand axe (1, 3, Orc:2) 2 boomerangs a +0 mace (1, 4, Orc:2) a +0 robe a +0 dagger (2, 2, Orc:2) a +0 whip (3, -5, Orc:2) a +0 robe of cold resistance a +0 dagger (3, 17, Orc:2) a +0 dagger a +0 robe (4, -19, Orc:2) a +0 robe (still there?) a +1 dagger of freezing (still there?) (4, -6, Orc:2) a +0 robe a +0 dagger a +0 robe a +1 dagger of venom (4, 14, Orc:2) a +0 flail (4, 23, Orc:2) a +0 dagger a +0 robe (5, -12, Orc:2) a +0 robe (still there?) a +1 dagger of electrocution (still there?) a +0 flail (still there?) (5, -6, Orc:2) a +0 plate armour a +0 mace a +0 robe a +0 dagger (6, -19, Orc:2) a +0 short sword (6, -6, Orc:2) a +0 robe a +0 dagger (6, 14, Orc:2) a +0 whip (6, 16, Orc:2) a +0 vampiric dagger a +0 robe a +0 club a +3 chain mail (7, -13, Orc:2) a +0 flail (7, 16, Orc:2) a +2 dagger of speed a +0 robe (8, -16, Orc:2) a +0 hand axe (8, -13, Orc:2) a +0 robe a +0 dagger (8, 14, Orc:2) a +0 robe a +0 dagger (9, -8, Orc:2) a +0 giant club a +0 plate armour a +0 war axe (10, -12, Orc:2) a +0 hand axe (10, -7, Orc:2) a +0 dagger a +0 robe a +0 dagger (11, 13, Orc:2) a +0 robe a +0 dagger a +0 leather armour of cold resistance a +0 hand axe (12, 12, Orc:2) a +0 robe a +0 dagger (13, -9, Orc:2) a +0 chain mail a +0 halberd (14, -7, Orc:2) a +0 robe a +0 dagger (16, -7, Orc:2) a +1 broad axe of draining (19, -15, Orc:2) a +0 falchion (19, 19, Orc:2) a +0 club (22, 6, Orc:2) a +0 trident (23, -8, Orc:2) a +0 robe a +0 dagger (23, 10, Orc:2) a +0 leather armour a +0 club (24, 10, Orc:2) a +0 robe a +0 dagger a +0 dagger of holy wrath (24, 12, Orc:2) a +0 ring mail a +0 war axe (25, -11, Orc:2) a +0 robe a +0 dagger (25, 12, Orc:2) a +0 robe a +0 dagger (25, 13, Orc:2) a +0 hand axe (26, 14, Orc:2) a +0 trident (26, 15, Orc:2) a +0 falchion (28, -5, Orc:2) a +0 flail a +0 leather armour (29, -14, Orc:2) a +0 flail a +0 ring mail a +0 giant spiked club a +0 giant spiked club (29, -7, Orc:2) a +1 vampiric trident (30, -14, Orc:2) a +0 dagger (30, -7, Orc:2) a +0 short sword (31, -17, Orc:2) a +2 flail of protection a +0 ring mail (31, -7, Orc:2) a +0 flail a +0 plate armour (32, -4, Orc:2) a +0 dagger a +0 robe (33, -11, Orc:2) a +0 dagger a +0 robe (33, -9, Orc:2) a +0 club 3 boomerangs of dispersal a +0 club (34, -8, Orc:2) a +0 dagger a +0 robe (36, -20, Orc:2) a +0 dagger a +0 robe (36, -11, Orc:2) a +0 flail (36, -7, Orc:2) a +0 dagger a +0 leather armour (37, -20, Orc:2) a +0 hand axe a +0 ring mail (38, -24, Orc:2) a +0 dagger a +0 robe (39, -23, Orc:2) a +0 dagger a +0 ring mail (39, -18, Orc:2) a +0 club a +0 leather armour (40, -8, Orc:2) the +8 broad axe of Demonkind {freeze, Drain Str+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+7). Drain: It drains your maximum health when unequipped. a +1 robe a scroll of noise a +1 hunting sling of freezing a +1 dagger of electrocution a +2 flail of protection a +0 plate armour (40, 12, Orc:2) a +0 leather armour a +0 short sword (42, -28, Orc:2) a +0 club (42, -27, Orc:2) a +0 dagger a +0 robe (42, -18, Orc:2) a +0 dagger 2 boomerangs (47, -12, Orc:2) a +0 dagger a +0 robe (47, -10, Orc:2) a +0 dagger a +0 robe (49, -13, Orc:2) a +0 dagger a +0 robe (50, -14, Orc:2) a +0 dagger a +0 robe (51, -13, Orc:2) a +0 dagger (51, 4, Orc:2) a +0 chain mail 7 javelins a +2 long sword (51, 7, Orc:2) a +0 flail (52, -14, Orc:2) a +0 dagger (52, -13, Orc:2) a +0 dagger a +0 robe a +0 falchion (52, 23, Orc:2) a +0 dagger a +2 robe of fire resistance (53, -14, Orc:2) a +0 dagger a +0 robe (54, -12, Orc:2) a +0 mace (54, 10, Orc:2) a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of noise (1, -4, Elf:1) a +0 flail (3, -6, Elf:1) a +0 scale mail (14, -12, Elf:1) a +0 long sword (14, -11, Elf:1) a +0 long sword (14, -8, Elf:1) a +1 vampiric hand axe (15, -6, Elf:1) a +0 rapier (16, -28, Elf:1) a +0 scimitar of distortion a +0 scale mail a +0 buckler (19, -12, Elf:1) a +0 long sword a +0 leather armour a +0 short sword a +0 longbow (20, -11, Elf:1) a +0 leather armour a +0 long sword a +0 short sword a +0 shortbow a +0 short sword a +0 short sword (21, -31, Elf:1) a +0 scimitar (21, -9, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (21, 18, Elf:1) a +2 leather armour of cold resistance a +0 dagger (22, 11, Elf:1) a +0 dagger (24, -6, Elf:1) a +2 trident of venom (24, 8, Elf:1) a +0 long sword (26, -25, Elf:1) a +0 long sword a +0 robe (29, -18, Elf:1) a +0 dagger of electrocution (29, -15, Elf:1) a +2 scimitar of holy wrath (31, 0, Elf:1) a +0 dagger (36, 8, Elf:1) a +0 quarterstaff (37, 2, Elf:1) a +0 scimitar (40, -19, Elf:1) a Necronomicon (40, -9, Elf:1) a +0 long sword (40, -7, Elf:1) a +0 long sword (40, -3, Elf:1) a +0 short sword (40, 11, Elf:1) the ring "Zajuqei" {*Slow Int+3 SInv Stlth+} [ring of see invisible] Int: It affects your intelligence (+3). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a ring of magical power a +3 vorpal hand crossbow a +0 rapier of electrocution a +4 ring of evasion a +2 long sword of holy wrath (46, -19, Elf:1) a +1 dagger of electrocution (48, -35, Elf:1) a +0 leather armour (48, -34, Elf:1) 2 potions of brilliance (48, -33, Elf:1) 13 gold pieces (49, -35, Elf:1) 14 gold pieces (49, -34, Elf:1) a staff of cold (49, -33, Elf:1) a potion of curing (49, -29, Elf:1) a +0 scale mail a +2 dagger of pain (49, -16, Elf:1) a +0 long sword (50, -35, Elf:1) a scroll of identify (50, -34, Elf:1) 9 gold pieces (50, -33, Elf:1) a +2 plate armour of willpower (51, -15, Elf:1) a +0 dagger (52, -15, Elf:1) a +0 scimitar (55, -12, Elf:1) a +0 buckler Level 2 of the Elven Halls [Shop] Qasiddir's Assorted Antiques a potion of lignification (123 gold) a +0 robe (28 gold) a +0 club (41 gold) a +0 cloak of preservation (471 gold) a scroll of teleportation (123 gold) a +1 ring mail of positive energy (533 gold) a condenser vane (1640 gold) a ring of flight (717 gold) the +2 leather armour "Kabbajec" {rElec rF- Int+3 Dex+5} (1467 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. the +9 great mace of the Endless Expanse {flame, +Blink rPois} (3070 gold) It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. +Blink: It lets you blink. (0, 0, Elf:2) a +3 vampiric battleaxe (2, -13, Elf:2) a +2 long sword of venom (2, -9, Elf:2) a +1 battleaxe of draining (3, -15, Elf:2) a +0 dagger a +0 leather armour (6, 2, Elf:2) a +2 hand axe of flaming (7, -19, Elf:2) a +3 short sword of electrocution (7, -4, Elf:2) a +0 chain mail a +0 scimitar (7, 2, Elf:2) a +1 glaive of freezing (9, -21, Elf:2) a +0 rapier (13, -24, Elf:2) a +0 chain mail (13, 14, Elf:2) a ring of ice (14, 7, Elf:2) a +0 short sword (15, -29, Elf:2) a +0 leather armour a +0 long sword of venom (19, -3, Elf:2) a +2 glaive of venom (23, 5, Elf:2) a +0 leather armour (39, -39, Elf:2) a +5 dagger a +0 falchion (42, -37, Elf:2) a +4 glaive of venom Level 3 of the Elven Halls [Shop] Rucuuhut's Jewellery Emporium a +6 ring of intelligence (760 gold) the amulet "Ibiash" {Faith Fly} (638 gold) [amulet of faith] It allows you to gain divine favour quickly. Fly: It grants you flight. a +4 ring of evasion (468 gold) a ring of protection from cold (325 gold) a ring of positive energy (260 gold) a ring of protection from cold (325 gold) a ring of poison resistance (260 gold) a ring of wizardry (390 gold) an amulet of magic regeneration (390 gold) [Shop] Baeler's Jewellery Emporium an amulet of faith (560 gold) an amulet of reflection (420 gold) an amulet of the acrobat (420 gold) a ring of willpower (350 gold) a ring of willpower (350 gold) an amulet of reflection (420 gold) a ring of flight (245 gold) an amulet of regeneration (420 gold) a ring of ice (350 gold) a ring of flight (245 gold) an amulet of faith (560 gold) a ring of positive energy (280 gold) [Shop] Xoqatel's Book Boutique a book of the Senses (480 gold) a book of Death (660 gold) the Grimoire of Floating Flames (660 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 yes b - Ignite Poison Fire/Transmutation/Poison 3 no c - Silence Hexes/Air 5 no d - Storm Form Transmutation/Air 7 no a book of Pain (420 gold) a book of the Moon (600 gold) a book of the Dryads (570 gold) a book of Hexes (540 gold) a book of Winter (510 gold) a book of Callings (300 gold) a book of Frost (330 gold) Great Wizards, Vol. VII (450 gold) (3, -4, Elf:3) a +0 ring mail a +0 dagger (11, -10, Elf:3) a +0 short sword a +0 ring mail a +0 buckler (13, -40, Elf:3) a +0 dagger of draining a +0 ring mail (13, -17, Elf:3) a +0 quarterstaff (15, -51, Elf:3) a +2 chain mail of willpower (15, -40, Elf:3) a +0 longbow a +0 short sword a +0 leather armour (15, -10, Elf:3) a +0 robe (17, -40, Elf:3) a +1 dagger of venom (18, -40, Elf:3) a +0 longbow a +0 short sword a +0 leather armour (19, -8, Elf:3) a +0 long sword a +0 leather armour (20, -21, Elf:3) a +0 rapier (20, -20, Elf:3) a +1 long sword of holy wrath (20, -12, Elf:3) a +0 long sword (20, -11, Elf:3) a +0 shortbow a +0 short sword (20, -9, Elf:3) a +2 long sword of electrocution (24, -42, Elf:3) a +2 longbow of flaming a +0 leather armour (30, -47, Elf:3) a +0 rapier a +0 leather armour (32, -46, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (34, -44, Elf:3) a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow (35, -42, Elf:3) a +0 rapier (35, -39, Elf:3) a +0 kite shield a +0 plate armour a +1 broad axe of venom (37, -3, Elf:3) a +0 long sword (37, 1, Elf:3) a piece from Xom's chessboard (15/15) (37, 3, Elf:3) a phantom mirror (inert) (37, 5, Elf:3) a +0 scale mail (38, 3, Elf:3) 3 datura-tipped darts a staff of fire (39, 0, Elf:3) 2 atropa-tipped darts (39, 1, Elf:3) a +0 vorpal flail (40, 7, Elf:3) 14 arrows (42, 10, Elf:3) a +0 dagger (44, 10, Elf:3) a +4 dagger of venom (45, 9, Elf:3) a +0 long sword (46, 10, Elf:3) a condenser vane (48, 2, Elf:3) a +0 broad axe of freezing a +0 leather armour (48, 10, Elf:3) a +0 chain mail of cold resistance (49, -40, Elf:3) a +5 rapier of draining a +0 long sword of electrocution a +2 chain mail of fire resistance a +0 leather armour a +0 long sword (49, 10, Elf:3) a +0 dagger (51, 9, Elf:3) a tin of tremorstones (2/2) (52, -39, Elf:3) a +0 long sword (52, -17, Elf:3) the ring of Fosargh {MP+9 Str-3 Dex+4 SInv} [ring of magical power] Str: It affects your strength (-3). Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. a +9 quarterstaff (52, -13, Elf:3) a +0 long sword (52, 9, Elf:3) a +0 pair of gloves (52, 10, Elf:3) a +0 scimitar (53, -19, Elf:3) a +0 leather armour a +0 great mace an amulet of magic regeneration (53, -17, Elf:3) a +0 long sword of flaming (still there?) a +0 leather armour (still there?) a stone (still there?) (53, -16, Elf:3) 300 arrows (54, -20, Elf:3) a +0 chain mail a +0 short sword (54, -18, Elf:3) a +0 leather armour a +0 long sword (54, -17, Elf:3) a +0 long sword (55, -36, Elf:3) a +0 chain mail a +0 long sword (55, -21, Elf:3) a +0 leather armour a +1 short sword of venom a +0 longbow (55, 10, Elf:3) a lightning rod (2/4) (56, -32, Elf:3) the +9 quarterstaff "Pitaelud" {vamp, rC+ Str+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+4). rC: It protects you from cold. The Shining One disapproves of the use of such an item. the +3 leather armour "Hezotof" {Dex+6} Dex: It affects your dexterity (+6). (56, -31, Elf:3) a +0 scimitar (56, -30, Elf:3) a +0 short sword (56, -28, Elf:3) an amulet of guardian spirit a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail a +0 short sword a +0 long sword a +0 longbow +1 storm dragon scales an amulet of faith the +5 glaive "Killer Klown's Peril" {freeze, SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. (56, -27, Elf:3) a +0 scale mail a +2 short sword of draining (56, -26, Elf:3) a +0 leather armour a +0 longbow a +0 short sword a +0 long sword (56, -25, Elf:3) a +0 leather armour a +0 scimitar (56, -23, Elf:3) a +0 dagger (56, 10, Elf:3) a +0 short sword (57, -30, Elf:3) a +0 leather armour a +0 long sword (57, -8, Elf:3) a +0 rapier (58, 9, Elf:3) a staff of fire (59, -5, Elf:3) a +3 hand crossbow of flaming a ring of poison resistance a +0 leather armour (59, -3, Elf:3) a +0 long sword a +4 rapier of speed a ring of protection from cold a scroll of amnesia (59, -2, Elf:3) the +4 hunting sling of Xom {vorpal, rF+ rN+} Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. rN: It protects you from negative energy. a +0 ring mail an amulet of reflection (59, 9, Elf:3) a +0 dagger (60, 9, Elf:3) a +0 dagger (61, 10, Elf:3) the +0 shortbow of Disintegration {venom, Will+} Any ammunition fired from it poisons the flesh of those it strikes. Will: It increases your willpower. (62, 1, Elf:3) a +0 long sword (65, 0, Elf:3) a wand of flame (59) (66, -1, Elf:3) 8 atropa-tipped darts (66, 1, Elf:3) a +1 scale mail of fire resistance (67, -4, Elf:3) a +0 short sword (67, 0, Elf:3) a wand of charming (11) (67, 1, Elf:3) a +0 long sword (67, 5, Elf:3) a staff of cold Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (28, -18, Lair:1) a +0 war axe of electrocution (28, -8, Lair:1) a scroll of noise (43, -14, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 halberd (14, -43, Lair:2) 8 atropa-tipped darts (25, -13, Lair:2) a +0 ring mail (29, 2, Lair:2) a +0 leather armour (30, -50, Lair:2) a +0 short sword (31, -33, Lair:2) a +0 scale mail (47, -39, Lair:2) a +0 rapier (55, -18, Lair:2) a +0 chain mail (61, -4, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe a +2 long sword of protection (3, 1, Lair:3) a +2 flail of protection (5, -19, Lair:3) a ring of see invisible (5, -9, Lair:3) a +0 mace a +0 robe (6, -10, Lair:3) a +0 dire flail (6, 34, Lair:3) a +1 vorpal spear (13, -4, Lair:3) a +0 falchion (19, 5, Lair:3) a +3 long sword (21, 32, Lair:3) a +0 ring mail (29, 19, Lair:3) a +0 ring mail (37, 30, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (3, 19, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (19, 21, Lair:5) a +2 pair of boots (26, 28, Lair:5) a +0 rapier (32, -3, Lair:5) a staff of earth (59, 25, Lair:5) a +0 scale mail a +1 great mace of draining (64, 39, Lair:5) a +0 shortbow Level 6 of the Lair of Beasts (0, 0, Lair:6) a staff of poison (2, -22, Lair:6) a +0 scimitar (20, -38, Lair:6) a +0 leather armour (27, 12, Lair:6) 29 poisoned darts (34, -18, Lair:6) a +0 ring mail (35, -16, Lair:6) a staff of poison (35, -14, Lair:6) a ring of magical power (36, 12, Lair:6) a +0 buckler (37, -10, Lair:6) a +0 flail (40, -34, Lair:6) a staff of cold (43, -36, Lair:6) a +0 mace (44, -37, Lair:6) a +0 rapier (46, -2, Lair:6) 6 silver boomerangs (53, -28, Lair:6) a +0 shortbow (53, -14, Lair:6) a +0 quarterstaff (56, -12, Lair:6) a +0 chain mail (57, -6, Lair:6) a +0 tower shield Level 1 of the Shoals [Shop] Ekyul's Firing Range a +0 hand crossbow (52 gold) 3 silver javelins (108 gold) 8 boomerangs (60 gold) a +0 shortbow (45 gold) 13 arrows (39 gold) 22 arrows (66 gold) 25 bolts (75 gold) 9 sling bullets (67 gold) a +0 shortbow (45 gold) 6 curare-tipped darts (54 gold) (7, 5, Shoals:1) a +0 trident (9, 10, Shoals:1) a +2 buckler (9, 11, Shoals:1) a +0 trident (22, 8, Shoals:1) a +0 spear of venom (25, 31, Shoals:1) a potion of degeneration (27, 12, Shoals:1) a +0 scale mail (31, 11, Shoals:1) a +0 trident (33, 33, Shoals:1) a +0 trident (still there?) a +0 robe (still there?) a +4 rapier of freezing (still there?) (34, 32, Shoals:1) a +0 glaive a +0 trident (34, 34, Shoals:1) a +0 quarterstaff a +0 hunting sling (39, 31, Shoals:1) a +0 spear (41, 35, Shoals:1) a +0 pair of boots Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (6, -8, Shoals:2) 8 silver boomerangs (9, -18, Shoals:2) a +0 robe a +0 trident (16, 7, Shoals:2) a +0 trident (21, 1, Shoals:2) a +0 halberd of freezing (21, 2, Shoals:2) a +1 trident of venom (23, -1, Shoals:2) a +2 robe of the Archmagi (still there?) a +1 trident of protection (still there?) (25, -10, Shoals:2) a +0 trident a ring of wizardry (25, -6, Shoals:2) a potion of degeneration (26, -9, Shoals:2) 4 large rocks (36, -11, Shoals:2) a +0 spear a +0 longbow (40, 15, Shoals:2) a +0 spear a +0 longbow (40, 16, Shoals:2) a +0 club a +0 hunting sling (40, 17, Shoals:2) a +0 spear a +0 hunting sling Level 3 of the Shoals [Shop] Wodijoz's Book Shoppe a book of the Spheres (756 gold) Unix's Incunabulum of the Arsonist (252 gold) Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Sticky Flame Conjuration/Fire 4 yes a There-And-Back Book (420 gold) a book of Power (588 gold) a book of Changes (252 gold) a book of Maledictions (252 gold) a book of Death (616 gold) a book of Touch (364 gold) a book of the Senses (448 gold) an Everburning Encyclopedia (364 gold) a book of the Senses (448 gold) a book of Fire (616 gold) (0, 0, Shoals:3) a +0 chain mail (2, 21, Shoals:3) a +0 scale mail (2, 23, Shoals:3) a +0 spear (3, 23, Shoals:3) a +0 trident a +0 robe (3, 24, Shoals:3) a +0 glaive (3, 25, Shoals:3) a +0 spear (10, 0, Shoals:3) a +0 chain mail (11, -15, Shoals:3) 5 poisoned darts (20, 0, Shoals:3) a +0 battleaxe (20, 6, Shoals:3) a scroll of vulnerability (26, 6, Shoals:3) a scroll of noise a +0 trident (30, 9, Shoals:3) a +0 robe a +1 trident of freezing (39, 27, Shoals:3) a +0 glaive a +0 glaive (40, 11, Shoals:3) a scroll of noise (43, 0, Shoals:3) a +0 leather armour a +7 trident (44, 0, Shoals:3) a +0 glaive (53, -11, Shoals:3) a scroll of amnesia Level 4 of the Shoals (0, 0, Shoals:4) an amulet of faith (6, 8, Shoals:4) a +1 antimagic trident (7, -5, Shoals:4) a +0 leather armour (8, 10, Shoals:4) a +0 spear (9, 11, Shoals:4) a +0 quarterstaff (still there?) a +0 longbow (still there?) (10, 17, Shoals:4) a +0 ring mail (11, 5, Shoals:4) a +0 trident (12, 11, Shoals:4) a +0 robe (still there?) a +2 demon trident of freezing (still there?) (13, 4, Shoals:4) a +0 robe a +4 demon trident of freezing (13, 6, Shoals:4) a +0 robe a +3 rapier of protection (14, 9, Shoals:4) a +0 trident (14, 14, Shoals:4) +0 ice dragon scales (14, 15, Shoals:4) a +0 trident (15, 4, Shoals:4) a +0 shortbow (15, 21, Shoals:4) a +0 trident 8 boomerangs (16, 8, Shoals:4) a +0 falchion the +2 robe "Fiefoqadgh" {Will+ Int+3} Int: It affects your intelligence (+3). Will: It increases your willpower. (16, 17, Shoals:4) a +0 robe a +0 trident of freezing (17, -3, Shoals:4) a scroll of noise (17, 2, Shoals:4) a +0 spear (17, 21, Shoals:4) 4 boomerangs (18, 5, Shoals:4) a +0 leather armour 6 javelins a +4 vorpal spear (18, 11, Shoals:4) a +0 trident (18, 18, Shoals:4) a +0 robe a +2 trident of freezing (18, 19, Shoals:4) 37 boomerangs (18, 20, Shoals:4) a +0 trident a +0 robe a +0 rapier of venom (19, 12, Shoals:4) a +0 leather armour 9 javelins a +0 spear (19, 19, Shoals:4) a +0 robe a +0 rapier (20, 3, Shoals:4) a +0 trident (20, 11, Shoals:4) a +2 spear of venom a +0 fustibalus (21, 4, Shoals:4) a +0 quarterstaff 4 boomerangs a +0 trident (21, 13, Shoals:4) 12 poisoned darts (22, 11, Shoals:4) a +0 robe a +0 vampiric demon trident (23, 11, Shoals:4) 7 boomerangs a +0 trident (25, 10, Shoals:4) a +0 leather armour 7 silver javelins a +4 spear of venom (26, 3, Shoals:4) a +0 trident (27, 6, Shoals:4) a +0 pair of gloves (31, -16, Shoals:4) a lightning rod (2/4) (34, 20, Shoals:4) a +0 trident (37, -13, Shoals:4) a +0 trident (40, -6, Shoals:4) a +0 trident (46, -7, Shoals:4) a +2 robe of willpower a +0 rapier (50, -13, Shoals:4) 7 boomerangs a +0 trident (50, 10, Shoals:4) a +0 spear (55, 21, Shoals:4) a +4 shortbow the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. Level 1 of the Snake Pit [Shop] Ulaxoalo's Gadget Gallery a box of beasts (inert) (480 gold) a wand of acid (4) (192 gold) a wand of digging (3) (168 gold) a wand of polymorph (6) (96 gold) a tin of tremorstones (2/2) (480 gold) a tin of tremorstones (2/2) (480 gold) a wand of iceblast (8) (144 gold) a wand of acid (5) (216 gold) (0, 0, Snake:1) a +0 halberd (2, 18, Snake:1) a +0 flail (3, 18, Snake:1) a +0 robe a +0 hand axe (4, 14, Snake:1) a +0 ring mail (4, 15, Snake:1) a +0 trident (4, 29, Snake:1) a +0 robe (6, 14, Snake:1) a +0 robe a +0 spear (7, 13, Snake:1) 14 poisoned darts (8, 24, Snake:1) a +0 trident (14, 7, Snake:1) a +0 robe a +0 halberd (15, -10, Snake:1) a +0 battleaxe (15, 7, Snake:1) a +0 mace (17, 4, Snake:1) a +0 long sword (18, 7, Snake:1) a +0 long sword (19, -8, Snake:1) a ring of magical power (21, 1, Snake:1) a +0 trident (21, 2, Snake:1) a +0 robe a +0 halberd (21, 4, Snake:1) a +0 kite shield a +0 scimitar (21, 6, Snake:1) a +0 glaive a +0 robe a +0 hand axe (22, 2, Snake:1) a +0 club (24, -6, Snake:1) a +0 flail (26, -6, Snake:1) a +0 arbalest a +0 war axe (32, 0, Snake:1) a +0 short sword (33, 5, Snake:1) a +0 halberd (33, 6, Snake:1) a +0 scimitar (34, 30, Snake:1) a +0 flail (36, 31, Snake:1) a +0 demon whip of venom (37, 25, Snake:1) a +0 plate armour (45, 11, Snake:1) a +0 glaive Level 2 of the Snake Pit [Shop] Beahuike's Weapon Emporium a +2 trident of flaming (274 gold) a +0 hand axe (45 gold) a +0 war axe (52 gold) a +0 short sword (45 gold) a +0 great sword (97 gold) a +0 short sword of venom (84 gold) a +0 hand crossbow (52 gold) a +1 scimitar of flaming (213 gold) a +3 war axe (307 gold) a +0 trident (52 gold) a +0 mace (45 gold) [Shop] Xerel's Magic Scroll Shoppe a scroll of vulnerability (97 gold) a scroll of noise (13 gold) a scroll of vulnerability (97 gold) (10, 2, Snake:2) a +0 halberd a +2 robe of willpower (11, -18, Snake:2) a +0 leather armour (12, 1, Snake:2) a +0 whip a +0 robe (15, 6, Snake:2) a +0 halberd (17, 8, Snake:2) a +0 flail (19, 15, Snake:2) a +0 robe a +0 halberd (21, -27, Snake:2) the +0 pair of boots "Fitiuda" {rN+} rN: It protects you from negative energy. (23, -18, Snake:2) a +0 robe a +0 battleaxe (23, 20, Snake:2) a +0 mace (27, -14, Snake:2) a +0 long sword (27, -12, Snake:2) a +0 battleaxe a +0 robe a +0 club a +2 kite shield a +1 hand axe of electrocution (30, 24, Snake:2) 5 poisoned darts (30, 34, Snake:2) a +0 ring mail (37, 5, Snake:2) a +0 robe a +0 flail (37, 6, Snake:2) a +0 robe a +0 war axe (37, 7, Snake:2) a +0 glaive (37, 11, Snake:2) a +0 dagger (37, 28, Snake:2) the +1 leather armour "Ruut Esch" {Str+6} Str: It affects your strength (+6). (41, 1, Snake:2) a +0 short sword (41, 28, Snake:2) a +0 hand axe (45, 3, Snake:2) the +3 leather armour of Follow the Leader {-Cast rPois Will+++ Dex-2} Dex: It affects your dexterity (-2). rPois: It protects you from poison. -Cast: It prevents spellcasting. Will: It greatly increases your willpower. (46, 19, Snake:2) a +2 vampiric spear (50, -3, Snake:2) a +0 robe a +0 flail (61, 24, Snake:2) a +0 war axe a +0 robe an amulet of reflection Level 3 of the Snake Pit (0, 0, Snake:3) a +2 vampiric war axe (9, 31, Snake:3) a +0 spear (17, 21, Snake:3) a +0 halberd a +0 hand axe (18, 22, Snake:3) a +0 robe a +0 club (19, 25, Snake:3) a +0 robe a +0 scimitar (23, 11, Snake:3) a +0 halberd (23, 16, Snake:3) a +0 flail (25, 38, Snake:3) a +0 dire flail (27, 10, Snake:3) a +0 dire flail a +0 war axe (27, 14, Snake:3) a +0 morningstar (29, 4, Snake:3) a +0 club (30, 13, Snake:3) a +0 halberd (31, 11, Snake:3) a +0 robe a +0 mace (31, 12, Snake:3) a +0 hand axe (33, 2, Snake:3) a +0 long sword (34, 2, Snake:3) a +0 kite shield a +0 war axe (35, 2, Snake:3) a +0 mace a +0 robe a +2 spear of venom (35, 3, Snake:3) a +0 flail a +0 robe a +0 whip (35, 4, Snake:3) a +0 robe a +0 halberd (36, 36, Snake:3) a +3 trident of freezing (37, 8, Snake:3) a +0 robe a +0 club (37, 34, Snake:3) a +0 spear (37, 35, Snake:3) a +0 glaive a +0 quarterstaff a +0 robe (37, 36, Snake:3) a +0 trident (39, 33, Snake:3) a +0 glaive (39, 34, Snake:3) a +0 hand axe (42, 7, Snake:3) a ring of magical power (46, 2, Snake:3) a +0 glaive (50, 11, Snake:3) a +0 spear (52, -1, Snake:3) a +2 hat (54, 1, Snake:3) a +0 helmet Level 4 of the Snake Pit (0, 0, Snake:4) a +0 short sword (2, -5, Snake:4) a +0 flail (4, -40, Snake:4) a +0 mace a +0 hunting sling a +0 robe a +0 kite shield (4, -25, Snake:4) a +0 glaive (5, -39, Snake:4) a +0 shortbow a +0 trident a +0 robe (6, -21, Snake:4) a +0 battleaxe of freezing (7, -28, Snake:4) a +0 arbalest a +0 mace a +0 robe (7, -27, Snake:4) a +0 arbalest a +0 flail of holy wrath (8, -20, Snake:4) a +0 long sword a +0 robe (9, -38, Snake:4) a +0 halberd a +0 robe of willpower (9, -28, Snake:4) a +0 club a +0 robe (10, -38, Snake:4) a +0 halberd a +0 robe (11, -38, Snake:4) a +0 scimitar (11, -7, Snake:4) a +0 glaive a +0 robe (12, -20, Snake:4) a +0 scimitar (12, -19, Snake:4) a +0 hand axe (12, -10, Snake:4) a +0 longbow a +0 short sword a +0 robe (13, -29, Snake:4) a +0 flail (13, -1, Snake:4) a +0 halberd a +0 robe (14, -43, Snake:4) a +0 glaive a +0 robe (14, -37, Snake:4) a +0 shortbow a +0 battleaxe a +0 battleaxe a +0 robe (14, -10, Snake:4) a +0 spear (15, -25, Snake:4) a +0 halberd (15, -11, Snake:4) a +0 hand axe (16, -31, Snake:4) a +0 quarterstaff a +0 robe (17, -12, Snake:4) a +0 short sword (18, -50, Snake:4) a +0 flail (18, -32, Snake:4) a +0 war axe (18, -30, Snake:4) a +0 broad axe a +0 robe (18, -29, Snake:4) a +0 halberd (18, -28, Snake:4) a +0 war axe (18, -26, Snake:4) a +0 long sword of holy wrath a +0 robe (21, -49, Snake:4) a +0 arbalest a +0 mace (22, -49, Snake:4) a +0 dagger a +0 robe (22, 1, Snake:4) a +0 flail (26, -59, Snake:4) a +0 spear a +0 robe (26, 2, Snake:4) a +0 longbow a +2 vorpal flail (28, -11, Snake:4) a +0 glaive (34, -62, Snake:4) a +0 great mace (39, -49, Snake:4) a +0 spear (39, -20, Snake:4) a +0 robe (40, -53, Snake:4) a +0 glaive (41, -52, Snake:4) a +1 antimagic spear (45, -6, Snake:4) a +0 mace (53, 1, Snake:4) a +0 glaive a +0 robe (54, -22, Snake:4) a +0 battleaxe (54, -19, Snake:4) a +0 quarterstaff (55, -18, Snake:4) a +0 trident (56, 1, Snake:4) a +0 halberd (57, 1, Snake:4) a +0 war axe a +0 robe a +4 halberd (58, 1, Snake:4) a +0 battleaxe (66, -40, Snake:4) a +0 flail a +0 robe (66, -39, Snake:4) a +0 dire flail (66, -37, Snake:4) a +0 shortbow a +0 short sword (66, -30, Snake:4) a +0 mace a +0 robe Level 1 of the Vaults [Shop] Ivveenam's Weapon Emporium a +3 great sword of flaming (459 gold) a +0 spear of venom (89 gold) a +6 spear of freezing (598 gold) a +0 club (16 gold) a +1 vorpal hand axe (184 gold) a +0 rapier (64 gold) a +0 morningstar (64 gold) a +0 spear (48 gold) a +0 dagger (32 gold) 24 bolts (76 gold) (0, 0, Vaults:1) a +0 flail a +0 leather armour (1, 22, Vaults:1) a +0 arbalest (2, -21, Vaults:1) a +0 dire flail a +0 ring mail (3, -21, Vaults:1) a +0 troll leather armour (7, -20, Vaults:1) a +0 troll leather armour (9, 35, Vaults:1) a +0 troll leather armour (15, -17, Vaults:1) a +0 morningstar of venom a +0 ring mail (27, -8, Vaults:1) a +0 arbalest (28, -18, Vaults:1) a +0 shortbow (29, -20, Vaults:1) a +0 troll leather armour (31, 0, Vaults:1) a +0 ring mail a +0 great mace (31, 1, Vaults:1) a +0 arbalest (33, -8, Vaults:1) a +0 robe a +0 dagger (35, -22, Vaults:1) a +0 shortbow (35, -11, Vaults:1) a +0 arbalest (35, 17, Vaults:1) a +0 arbalest (36, -9, Vaults:1) a +0 troll leather armour (36, -8, Vaults:1) a +0 arbalest a +0 arbalest (37, 15, Vaults:1) a +0 arbalest (37, 26, Vaults:1) a +0 arbalest (37, 28, Vaults:1) a +0 scale mail (37, 39, Vaults:1) a +0 arbalest a +0 falchion of protection a +0 scale mail (38, -20, Vaults:1) a +0 arbalest (38, 26, Vaults:1) a +0 long sword a +0 plate armour (38, 27, Vaults:1) a +0 great mace a +1 ring mail of fire resistance (39, 16, Vaults:1) a +0 arbalest (39, 17, Vaults:1) a +0 arbalest of flaming (40, 13, Vaults:1) a +0 arbalest (40, 14, Vaults:1) a +0 arbalest (41, 18, Vaults:1) a +2 arbalest of flaming (42, -20, Vaults:1) a +0 shortbow (43, 11, Vaults:1) a +0 arbalest (48, -14, Vaults:1) a +0 scale mail (50, -6, Vaults:1) a +0 plate armour a +0 war axe (50, -4, Vaults:1) a +1 arbalest of freezing (52, 31, Vaults:1) a +0 robe a +0 dagger (54, -21, Vaults:1) a +0 mace a +0 leather armour (62, -15, Vaults:1) a +0 troll leather armour (64, 11, Vaults:1) a +2 scale mail of fire resistance a +0 dire flail (65, -4, Vaults:1) a +0 scale mail a +0 great mace (69, 24, Vaults:1) a +0 war axe a +0 plate armour a +0 kite shield (69, 25, Vaults:1) a +3 dire flail a +0 chain mail (69, 26, Vaults:1) a +0 bardiche a +0 chain mail (69, 35, Vaults:1) a +0 great sword a +0 hand crossbow a +0 plate armour Level 2 of the Vaults (0, 0, Vaults:2) a +0 ring mail (5, 22, Vaults:2) a scroll of vulnerability (7, 14, Vaults:2) a +0 cloak (14, 50, Vaults:2) a +0 whip a +0 animal skin (16, 2, Vaults:2) a +0 great mace a +0 ring mail (16, 9, Vaults:2) a scroll of noise (17, 5, Vaults:2) a +0 arbalest a +0 long sword a +0 scale mail (18, 12, Vaults:2) a +4 battleaxe of freezing (20, 5, Vaults:2) 8 stones (20, 15, Vaults:2) a +0 troll leather armour (22, 15, Vaults:2) a +0 flail a +3 ring mail (24, 48, Vaults:2) a +0 mace a +0 scale mail (24, 50, Vaults:2) a +0 morningstar a +0 leather armour (26, 50, Vaults:2) a +0 scale mail (27, 48, Vaults:2) a +0 war axe a +0 plate armour (29, 48, Vaults:2) a +0 great sword a +0 arbalest a +0 chain mail (31, 4, Vaults:2) a +0 arbalest of freezing (31, 5, Vaults:2) a +0 arbalest (31, 6, Vaults:2) a +0 arbalest (31, 7, Vaults:2) a +0 arbalest (31, 8, Vaults:2) a +0 arbalest (31, 14, Vaults:2) a +2 arbalest of freezing (32, 41, Vaults:2) a +0 arbalest of flaming (33, 40, Vaults:2) a +0 war axe a +0 scale mail (33, 41, Vaults:2) a +0 dire flail a +0 scale mail (33, 46, Vaults:2) the +5 quarterstaff of World Downfall {vorpal, *Rage rC+ rN+ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rC: It protects you from cold. rN: It protects you from negative energy. *Rage: It may make you go berserk in combat. (34, 31, Vaults:2) a +0 leather armour (35, 16, Vaults:2) a +0 falchion a +0 ring mail (41, 18, Vaults:2) a +0 flail a +0 ring mail a +0 great sword a +0 plate armour (42, 14, Vaults:2) a +0 arbalest (42, 15, Vaults:2) a +0 troll leather armour (42, 16, Vaults:2) a +0 arbalest (42, 17, Vaults:2) a +0 arbalest the +6 arbalest of Intuition {elec, Fly rN+ Str+3 Int-2} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). Int: It affects your intelligence (-2). rN: It protects you from negative energy. Fly: It grants you flight. a +0 arbalest of freezing a +0 great mace a +0 scale mail (43, 13, Vaults:2) a +0 morningstar a +0 ring mail (45, -3, Vaults:2) a +0 arbalest (45, -2, Vaults:2) a +0 dire flail a +0 ring mail (46, -3, Vaults:2) a +0 whip a +1 vorpal arbalest a +0 animal skin a +0 long sword a +0 scale mail a +0 arbalest (48, 0, Vaults:2) a +0 dagger (49, 23, Vaults:2) a +0 leather armour (51, 0, Vaults:2) a +0 morningstar a +0 ring mail (51, 34, Vaults:2) the +2 war axe "Xiharak" {protect, rPois rC+ Will- Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). rC: It protects you from cold. rPois: It protects you from poison. Will: It decreases your willpower. (51, 35, Vaults:2) the +7 long sword of Flawed Execution {vorpal, *Noise rN++} It inflicts extra damage upon your enemies. rN: It greatly protects you from negative energy. *Noise: It may make noises in combat. (52, -1, Vaults:2) a +0 mace a +0 ring mail (52, 17, Vaults:2) a +0 arbalest (52, 20, Vaults:2) a +0 arbalest (53, 17, Vaults:2) a +0 flail a +0 ring mail a +0 arbalest (53, 19, Vaults:2) a +0 arbalest (53, 21, Vaults:2) a +0 arbalest (54, 16, Vaults:2) a +0 troll leather armour (55, 17, Vaults:2) a +0 troll leather armour (56, 39, Vaults:2) a +0 arbalest (57, 39, Vaults:2) a +0 arbalest (58, 41, Vaults:2) a +0 arbalest (still there?) a +0 dagger (still there?) 28 bolts (still there?) (60, 40, Vaults:2) a +0 arbalest (still there?) 16 bolts (still there?) (63, 21, Vaults:2) a condenser vane (64, 0, Vaults:2) a +0 plate armour of cold resistance Level 3 of the Vaults (0, 0, Vaults:3) a +0 dire flail a +0 ring mail (3, -22, Vaults:3) a scroll of vulnerability (4, 16, Vaults:3) a +0 club (5, -20, Vaults:3) a +0 great mace (10, 6, Vaults:3) a +0 club a +0 leather armour a +0 long sword a +0 plate armour (12, -31, Vaults:3) a +0 arbalest a +0 arbalest (12, 6, Vaults:3) a +0 dagger (13, -31, Vaults:3) a +0 arbalest (15, -3, Vaults:3) a +0 arbalest (16, -1, Vaults:3) a +0 great mace a +0 ring mail (17, 6, Vaults:3) a +0 bardiche a +0 plate armour (20, -12, Vaults:3) a +0 morningstar a +0 ring mail (21, 6, Vaults:3) a +0 arbalest a +0 rapier (22, -12, Vaults:3) a +0 arbalest a +0 arbalest (22, 2, Vaults:3) a +0 war axe a +0 chain mail (22, 4, Vaults:3) a +0 arbalest a +3 war axe of venom (23, -12, Vaults:3) a +0 arbalest (24, -12, Vaults:3) a +0 morningstar a +0 scale mail (25, -12, Vaults:3) a +0 arbalest a +0 morningstar a +0 scale mail (26, -30, Vaults:3) 4 boomerangs (26, -12, Vaults:3) a +0 dire flail of protection a +0 scale mail a +0 dire flail a +0 scale mail (32, -40, Vaults:3) a +0 robe a +0 dagger (33, -40, Vaults:3) a +0 halberd a +0 plate armour (33, 10, Vaults:3) a +1 pair of gloves of strength (36, -41, Vaults:3) a +0 arbalest a +0 long sword a +0 ring mail a +2 plate armour of poison resistance a +4 vorpal great sword (40, -35, Vaults:3) a +0 arbalest (41, -34, Vaults:3) a +0 arbalest (42, -31, Vaults:3) a +0 arbalest (46, 2, Vaults:3) a +0 arbalest (47, -2, Vaults:3) a +0 arbalest (50, -11, Vaults:3) a +0 falchion (68, -30, Vaults:3) a +3 arbalest a +0 war axe of holy wrath a +0 ring mail Level 4 of the Vaults [Shop] Viboc's Antique Weapon Shop a +0 war axe (94 gold) a +0 great sword (175 gold) the +2 war axe of Ixuh {flame, rF+ Stlth+} (893 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. Stlth: It makes you more stealthy. a +0 dagger (54 gold) a +0 quarterstaff (108 gold) a +0 hunting sling (40 gold) a +2 vampiric falchion (567 gold) a +0 war axe (94 gold) a +0 trident (94 gold) a +3 war axe of flaming (629 gold) a +0 dagger of venom (118 gold) a +0 scimitar (108 gold) a +0 lajatang of speed (1269 gold) (0, 0, Vaults:4) a +0 plate armour a +0 great sword (2, 0, Vaults:4) a +0 plate armour a +3 dire flail a +0 chain mail a +2 great sword of holy wrath (8, 4, Vaults:4) a sphinx corpse (skeletalised by now) (9, -24, Vaults:4) a bolt (14, -11, Vaults:4) a +0 whip an orc corpse (16, -31, Vaults:4) a +1 dagger of draining a +0 ring mail (16, -11, Vaults:4) a +0 dagger 2 silver boomerangs (16, -10, Vaults:4) a +0 short sword a +0 leather armour (19, -28, Vaults:4) a +0 arbalest a yaktaur corpse (19, -27, Vaults:4) a bolt (still there?) a +3 arbalest (still there?) a yaktaur corpse (still there?) (19, -26, Vaults:4) a +0 arbalest (19, -25, Vaults:4) a +0 great mace (still there?) a +0 ring mail (still there?) a +0 arbalest (still there?) a human corpse (still there?) (19, -24, Vaults:4) 3 bolts (19, -23, Vaults:4) a +0 arbalest (still there?) 20 bolts (still there?) (19, -22, Vaults:4) a bolt (19, -21, Vaults:4) a +0 ring mail (still there?) a +0 flail of draining (still there?) a bolt (still there?) a human corpse (still there?) (19, -18, Vaults:4) a +0 dire flail a +0 plate armour an orc skeleton (19, -7, Vaults:4) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (19, -6, Vaults:4) a +0 flail a +0 dagger a +0 robe a +0 war axe a +4 chain mail of cold resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -5, Vaults:4) a +0 hand axe a +0 leather armour a +3 trident of venom a +0 ring mail a +0 halberd a +0 chain mail a +0 scimitar 6 boomerangs a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now)