Gynju Level 1 of the Dungeon (0, 0, D:1) 15 stones (3, -4, D:1) 24 bolts (5, 1, D:1) a cursed +0 dagger (16, 3, D:1) 22 stones (17, 7, D:1) a +0 club (19, 7, D:1) 21 stones (19, 15, D:1) a +0 club (20, 19, D:1) a +3 short sword (23, -12, D:1) 11 stones (30, -20, D:1) 26 stones (33, 21, D:1) 16 arrows (38, -4, D:1) 21 stones (38, -1, D:1) a +0 club (45, -13, D:1) 22 stones (47, -9, D:1) a +0 hunting sling (48, -11, D:1) 22 stones Level 2 of the Dungeon (10, -27, D:2) a +0 club (14, -26, D:2) a stone (14, -25, D:2) 2 stones (14, -3, D:2) a +0 dagger (15, -26, D:2) a stone (42, -2, D:2) a +0 leather armour (43, -5, D:2) a +0 leather armour (55, 5, D:2) a +0 falchion (59, 5, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -1, D:3) a +0 club (8, 15, D:3) a +0 club (15, -8, D:3) a +0 mace (15, -2, D:3) 4 poisoned darts (15, 1, D:3) a poisoned dart (15, 4, D:3) a cursed +0 short sword (18, -1, D:3) an uncursed ring of attention 2 potions of degeneration a +0 scale mail (19, -1, D:3) a +0 dagger (27, -11, D:3) a +0 club (28, -12, D:3) 5 stones (31, 15, D:3) a +0 short sword (35, -2, D:3) a +0 whip (36, -15, D:3) a +0 flail a cursed +0 leather armour (37, -3, D:3) a +0 dagger (44, -4, D:3) 8 curare-tipped darts Level 4 of the Dungeon (0, 0, D:4) 2 potions of degeneration (10, 10, D:4) a +0 hand axe (10, 12, D:4) a +0 leather armour a +0 war axe (11, 10, D:4) a +0 flail (15, 1, D:4) 11 stones (15, 18, D:4) 30 arrows (20, 0, D:4) 3 large rocks (25, 5, D:4) a +0 short sword (32, 8, D:4) a cursed -3 club (37, 22, D:4) the +3 shortbow of Sukafad {venom, Int+4 Dex+4} It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+4). (43, 29, D:4) a cursed -1 hand axe a +0 leather armour (43, 30, D:4) a +0 dagger a +0 leather armour a +0 falchion (43, 31, D:4) a +0 mace (44, 29, D:4) a +0 dagger a +0 robe (46, 12, D:4) 18 bolts (62, 33, D:4) 32 stones (66, 24, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 trident a cursed +0 robe (8, -25, D:5) 2 javelins (20, -26, D:5) a +0 ring mail (23, -31, D:5) a +0 war axe of freezing (26, 8, D:5) 20 stones (35, -11, D:5) a +0 leather armour a +0 hand axe a cursed -2 whip a +3 scale mail (35, -9, D:5) 2 boomerangs a +0 flail (35, 3, D:5) an arrow (35, 4, D:5) an arrow (36, 5, D:5) an uncursed amulet of harm an arrow (37, 6, D:5) a +0 shortbow 13 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, 27, D:6) a +0 robe (4, 9, D:6) a +0 mace of holy wrath (5, 9, D:6) a +0 whip a +0 dagger a +0 leather armour a +0 flail a cursed -1 leather armour (9, 3, D:6) a +0 chain mail (12, 21, D:6) 21 stones (14, 5, D:6) a +0 chain mail (17, 0, D:6) 14 poisoned darts (19, 17, D:6) a +0 robe a +0 whip of electrocution (19, 18, D:6) a cursed +0 leather armour a +0 falchion (21, 4, D:6) 18 stones (39, -3, D:6) 18 bolts (40, -3, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Ymulukku's Jewellery Shop a cursed amulet of inaccuracy (20 gold) an uncursed ring of protection from cold (250 gold) a +2 ring of protection (100 gold) a cursed ring of attention (45 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of flight (175 gold) the amulet "Wiemil" {Acrobat rElec Slay+5} (650 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. a cursed ring of attention (45 gold) the amulet of Fix Mumm {Harm *Drain rF+ MR+ Dex+3} (559 gold) [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. a cursed ring of teleportation (45 gold) an uncursed ring of ice (250 gold) (0, 0, D:7) a +0 club a +0 leather armour (2, -1, D:7) a +3 vampiric war axe a +0 plate armour a cursed -3 club a +0 scale mail (27, -2, D:7) a +0 dagger (37, 24, D:7) 14 sling bullets (41, -17, D:7) a +0 dagger (44, -13, D:7) a +0 dagger (unseen) (47, 14, D:7) a +0 hand axe (47, 15, D:7) a +0 dire flail of protection a +0 plate armour (47, 16, D:7) a +0 mace a cursed +0 scale mail (48, 14, D:7) a +0 club (54, -8, D:7) 14 stones (55, -5, D:7) a +0 ring mail a +0 whip a +0 dagger a +0 robe (56, -4, D:7) 5 boomerangs (56, 9, D:7) an uncursed staff of earth (58, -18, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 20 arrows (8, -9, D:8) 6 arrows (36, -12, D:8) an arrow (36, -11, D:8) 2 arrows (36, -10, D:8) an arrow (37, -10, D:8) an arrow (37, -9, D:8) 10 arrows (37, -4, D:8) a scroll of immolation the Ecumenical Temple (11, 3, Temple) a +0 scale mail of fire resistance a scroll of amnesia a scroll of enchant weapon a +0 shield the +10 mace "Ruamugaewn" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +2 scythe of protection