Gynju Level 1 of the Dungeon (3, 5, D:1) a +0 club (5, 2, D:1) a +0 robe (18, -11, D:1) a +0 scale mail (18, 19, D:1) a +0 club a +0 plate armour (23, -1, D:1) 16 poisoned darts (32, 33, D:1) 20 stones (34, 12, D:1) a +0 short sword (43, 22, D:1) 2 stones (44, 12, D:1) 19 arrows (44, 24, D:1) a +0 war axe (45, 22, D:1) a stone (51, 0, D:1) a stone Level 2 of the Dungeon (11, -3, D:2) a +0 whip a stone (12, -15, D:2) 19 poisoned darts (13, -15, D:2) 17 sling bullets (15, -3, D:2) a stone (16, -3, D:2) a stone (23, -12, D:2) a +0 club (48, -9, D:2) 11 bolts (48, -3, D:2) a +0 club a +0 hunting sling 12 stones (49, -1, D:2) a stone (49, 0, D:2) a stone (51, 2, D:2) a stone (52, 3, D:2) a stone (52, 4, D:2) a stone (53, -2, D:2) a +0 whip (57, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 10, D:3) a +0 war axe (16, -21, D:3) a +0 dagger (16, 11, D:3) a +0 short sword (16, 12, D:3) a +0 dagger (18, 23, D:3) a scroll of identify (19, -2, D:3) a +0 club (20, 20, D:3) a +0 ring mail (21, 7, D:3) 6 poisoned darts (32, 3, D:3) 12 arrows (33, -20, D:3) a +0 short sword (39, 21, D:3) a +0 dagger (43, -8, D:3) a +0 flail (45, -2, D:3) a +0 chain mail (48, 10, D:3) a +0 club (48, 26, D:3) a +0 helmet (49, 8, D:3) 8 arrows (56, 22, D:3) a +0 club (61, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a cursed -3 short sword (1, 1, D:4) a +0 dagger (2, 2, D:4) a +0 leather armour a +0 hand axe (5, 29, D:4) a +0 hand axe a +0 scale mail (6, 30, D:4) a +0 dagger a +0 robe (8, 29, D:4) a +0 short sword of draining (10, 28, D:4) a +0 flail (14, 12, D:4) a +0 trident a +0 whip (15, 27, D:4) a +0 shield (18, 26, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (29, 8, D:5) an arrow (30, 8, D:5) 3 arrows (31, 37, D:5) a +0 buckler (33, 12, D:5) a cursed +0 ring mail (34, 35, D:5) a +0 giant club (41, 17, D:5) 4 arrows a +0 shortbow (42, 16, D:5) an arrow (44, 14, D:5) 3 arrows a cursed -1 giant club (45, 14, D:5) an arrow (51, 24, D:5) a +0 robe a +0 hand axe (52, 7, D:5) 14 arrows a +0 shortbow (53, 6, D:5) an arrow (61, 28, D:5) a +1 shield Level 6 of the Dungeon (5, 1, D:6) 21 sling bullets (13, -14, D:6) a +0 spear of venom (18, -1, D:6) 17 sling bullets a +0 hunting sling a +0 quarterstaff (19, -2, D:6) a +0 club a +0 whip (25, 4, D:6) a +0 giant club (27, 10, D:6) a +0 war axe (30, -15, D:6) a +0 giant club (31, -17, D:6) a +0 giant spiked club (32, -24, D:6) a +0 giant club (39, -4, D:6) a +0 hand axe (41, -26, D:6) a +0 robe (43, -27, D:6) a +0 leather armour (43, -26, D:6) a +0 mace (44, -27, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe (11, -6, D:7) a +0 hand axe (12, -7, D:7) a sling bullet (14, 0, D:7) a +0 dagger (15, -4, D:7) a +0 plate armour a +2 battleaxe of chopping (16, -5, D:7) 3 sling bullets (17, 28, D:7) a +0 giant spiked club (21, 25, D:7) a +0 rapier (23, 5, D:7) a +1 glaive of venom (29, 10, D:7) a +0 giant club (30, -1, D:7) a scroll of random uselessness (41, -2, D:7) 7 boomerangs (42, 9, D:7) a cursed -1 dagger a +0 robe (45, -8, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Rirups's Distillery a potion of resistance (150 gold) a potion of might (60 gold) a potion of heal wounds (75 gold) a potion of invisibility (120 gold) a potion of heal wounds (75 gold) a potion of mutation (120 gold) 2 potions of agility (120 gold) a potion of resistance (150 gold) a potion of cancellation (120 gold) 2 potions of haste (300 gold) (0, 0, D:8) a +0 ring mail (12, 8, D:8) a +0 chain mail (18, 29, D:8) a +0 giant spiked club (19, 35, D:8) a +0 robe (26, 25, D:8) 3 boomerangs (30, 14, D:8) a +0 giant club a +0 giant club (51, 49, D:8) a +0 lajatang (52, -5, D:8) a +0 robe (52, -1, D:8) 13 sling bullets (53, 51, D:8) 7 poisoned darts (54, 7, D:8) a +0 flail (63, 35, D:8) 10 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 3 arrows a +0 dire flail a +0 chain mail (0, 1, D:9) a +0 flail (1, 0, D:9) 8 arrows (1, 1, D:9) a +2 dagger of venom a +0 robe (2, 0, D:9) 2 arrows (5, -3, D:9) an arrow (5, -2, D:9) an arrow (13, -25, D:9) a +0 giant club a cursed +0 giant club (25, -13, D:9) a +0 short sword (25, -12, D:9) a +0 dagger a +0 falchion (34, -11, D:9) a cursed -2 mace (34, 16, D:9) an uncursed ring of flight a +0 troll leather armour a +2 leather armour of magic resistance Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 9, D:10) a +0 leather armour (16, -13, D:10) a +0 giant spiked club (17, -11, D:10) a +0 hand axe a +0 ring mail (17, -10, D:10) a +0 mace (17, -9, D:10) 20 arrows (18, -11, D:10) a +0 mace a +0 chain mail (21, -9, D:10) an arrow (23, -8, D:10) 15 arrows a +0 shortbow (23, -6, D:10) 14 sling bullets (28, -28, D:10) a +0 dagger (29, -29, D:10) a +0 hand axe (29, -28, D:10) a +0 war axe a +0 ring mail an uncursed ring of see invisible (29, 10, D:10) a +0 war axe (38, 8, D:10) a +0 trident a +0 leather armour (39, 8, D:10) a +0 morningstar a +0 ring mail a +3 dagger a +0 robe (41, -17, D:10) a +0 quarterstaff (43, 16, D:10) a +0 robe (49, 10, D:10) a +0 short sword (52, -6, D:10) a +2 scimitar of protection (53, 16, D:10) a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shield (10, 13, Lair:1) a +0 helmet (13, 15, Lair:1) the +5 lajatang "Terhigoh" {flame, rC++ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It affects your resistance to hostile enchantments. (15, -22, Lair:1) 12 poisoned darts (15, 8, Lair:1) a cursed +0 ring mail (16, -20, Lair:1) a +0 hat (36, -13, Lair:1) the +1 leather armour of the Grue {Str+4 Int+2 SInv Stlth-} It affects your strength (+4). It affects your intelligence (+2). It lets you see invisible. It makes you less stealthy. (40, -1, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) a ration (15, 9, Lair:2) a +0 plate armour