Dungeon Crawl Stone Soup version 0.24-a0-493-g7e4ddcd485 (webtiles) character file. Game seed: 9898323373001761149 23 Gynju the Conjurer (level 2, -7/20 HPs) Began as a Draconian Conjurer on July 12, 2019. Mangled by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (972 turns). Gynju the Conjurer (Draconian Conjurer) Turns: 972, Time: 00:01:07 Health: -7/20 AC: 4 Str: 10 XL: 2 Next: 72% Magic: 0/5 EV: 12 Int: 15 God: Gold: 29 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons e - a +0 hand axe (weapon) Jewellery g - a +5 ring of evasion {unknown} j - a cursed ring of teleportation {unknown} Scrolls d - 3 scrolls of teleportation {unknown} f - a scroll of remove curse {unknown} k - a scroll of identify {unknown} Potions a - a potion of degeneration {unknown} h - a potion of curing {unknown} i - a potion of ambrosia {unknown} Comestibles b - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 4% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 32% 4 #####.. Force Lance Conj/Tloc #....... 63% 4 #####.. Fulminant Prism Conj/Hex #......... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the worm. The worm is severely wounded. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the worm but do no damage. Your tail-slap misses the worm. The worm is severely wounded. You hit the goblin. You kill the goblin! The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is almost dead. The worm bites you! You die... ##### ....# ##...# ##..... ## ....... #.# #...!.#.###### #...)@w...... ##.###.#####. .# .. .## ## You could see a worm. Vanquished Creatures A ball python (D:1) 6 bats (D:1) 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gynju the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 724 | D:1 | Found a glowing golden altar of the Shining One. 972 | D:2 | Mangled by a worm Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, tso_altar D:2: layout_loops_ring, first_ration, minmay_vboxes, uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Hand axe || 15 Tailslap || 1 Cast: Magic Dart || 43 Armor: Skin || 7 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 33 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------