Gynju Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 47, D:1) a +0 club (7, 10, D:1) a +0 dagger (7, 49, D:1) a +0 club (15, 30, D:1) a +0 dagger (19, 33, D:1) a +0 hand axe (21, 9, D:1) a stone (22, 48, D:1) a +0 short sword (27, 21, D:1) a +0 robe (31, 47, D:1) a +0 club (32, 47, D:1) a stone (32, 48, D:1) a +0 dagger (32, 49, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -33, D:2) a +0 club (4, -40, D:2) a +0 hunting sling (5, -20, D:2) a +0 leather armour (8, -15, D:2) a +0 dagger (16, -21, D:2) a +0 club (30, -28, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 26, D:3) 6 bolts (4, 29, D:3) a stone (4, 30, D:3) a stone (6, 12, D:3) 19 stones (6, 17, D:3) a +0 dagger (7, 7, D:3) 21 stones (10, 18, D:3) a +0 war axe (12, 23, D:3) a +0 club (16, 19, D:3) a +0 mace (19, -7, D:3) a +0 leather armour (20, -8, D:3) a +0 flail (23, -6, D:3) a +0 dagger 2 boomerangs a +0 scale mail a +0 hand axe a +0 scale mail a +0 club a +0 club a +0 dagger (24, -10, D:3) a +0 whip (27, 3, D:3) a stone (28, 16, D:3) a +0 club (31, 23, D:3) a +0 scale mail (36, 28, D:3) a +0 dagger (38, 8, D:3) a +0 club (47, -13, D:3) a +0 ring mail Level 4 of the Dungeon (3, 0, D:4) an uncursed staff of death (8, 16, D:4) 15 arrows (13, -3, D:4) 10 stones (30, -2, D:4) a cursed -1 whip (31, -9, D:4) a +0 flail (31, -4, D:4) a +0 club (33, -10, D:4) an uncursed ring of flight an uncursed ring of wizardry (37, 39, D:4) 15 arrows (41, 31, D:4) 10 arrows (42, -14, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Loamul's Assorted Antiques a potion of might (112 gold) a +0 cloak (126 gold) a +0 chain mail (126 gold) a scroll of identify (56 gold) a potion of haste (280 gold) the +3 battleaxe of Xoxt {flame, Fragile Str+8 Int-4 SInv} (1139 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+8). It affects your intelligence (-4). It lets you see invisible. It will be destroyed if unequipped. a phantom mirror (840 gold) a scroll of fear (98 gold) [Shop] Vuoh's General Store a scroll of identify (26 gold) a wand of random effects (15) (110 gold) a ration (65 gold) a ration (65 gold) a scroll of teleportation (39 gold) a potion of curing (39 gold) a scroll of acquirement (676 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) [Shop] Wimidgh's Weapon Boutique a +0 hunting sling (19 gold) a +0 hunting sling (19 gold) the +7 rapier "Sacyas" {venom, +Blink rPois rC- Int-3} (581 gold) It poisons the flesh of those it strikes. It affects your intelligence (-3). It makes you vulnerable to cold. It protects you from poison. It lets you blink. a +0 hand axe (39 gold) a +1 falchion of draining (161 gold) a +0 short sword (39 gold) a +0 flail (45 gold) a +0 double sword (195 gold) a +1 hand axe of electrocution (188 gold) the cursed +0 hand axe "Mozeoc" {antimagic, Int+4 Stlth+} (314 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. (0, 0, D:5) a cursed -3 shortbow (7, -8, D:5) 3 poisoned darts (8, -9, D:5) a +0 hand axe (9, -4, D:5) 21 stones (15, 7, D:5) a +0 flail (16, -6, D:5) a +0 giant club (16, 5, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 6, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe a +2 hand axe of electrocution (28, 5, D:5) the +9 dagger "Impbane" {vamp, rElec MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (30, 4, D:5) 21 stones (44, 1, D:5) 3 boomerangs (44, 4, D:5) a +0 ring mail Level 6 of the Dungeon (2, 9, D:6) a +0 leather armour (6, 8, D:6) 29 stones (11, -17, D:6) a +0 hand axe (14, 7, D:6) a +0 ring mail (17, -17, D:6) a +0 trident (18, -19, D:6) a +3 dagger of protection (20, -22, D:6) a +0 flail (31, -21, D:6) 14 arrows (32, 8, D:6) 20 stones (43, 2, D:6) a +0 halberd (44, 1, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -18, D:7) a +0 giant club (2, -17, D:7) a +0 giant spiked club (7, -21, D:7) a +0 rapier (8, -1, D:7) 15 arrows (10, -12, D:7) a +0 giant spiked club (10, 8, D:7) a +0 club a +0 chain mail (11, 8, D:7) a +0 falchion (12, 8, D:7) a +0 dagger a +0 robe a +1 dagger of speed a +0 robe (17, -16, D:7) 17 stones (18, 10, D:7) 23 arrows (23, 15, D:7) 16 bolts (36, -11, D:7) a +0 robe (39, -9, D:7) 15 stones (41, -5, D:7) 2 javelins (47, 0, D:7) a +0 war axe (49, 11, D:7) a wand of random effects (20) (52, -22, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (4, -27, D:8) a +0 robe a +0 mace a +0 robe a +3 short sword of freezing (6, -27, D:8) a +0 robe a +2 scimitar (6, 4, D:8) a +0 ring mail (7, -19, D:8) a +0 giant club 2 throwing nets (10, 15, D:8) a +0 flail (13, 23, D:8) a cursed +0 falchion (16, 22, D:8) 10 arrows (24, 23, D:8) a stone a +0 robe a +0 dagger a +0 club a +2 robe of resistance a +1 dagger of distortion (24, 24, D:8) a +0 chain mail a +1 antimagic dire flail (26, 21, D:8) 3 stones a +0 hand axe (30, -27, D:8) a +0 helmet (30, 22, D:8) 10 stones (33, 6, D:8) a +0 dagger (35, -8, D:8) a +0 quarterstaff (40, 17, D:8) 17 stones (43, 9, D:8) 23 poisoned darts (49, -20, D:8) a cursed -3 club a +0 giant club (50, -21, D:8) a +0 spear (50, -20, D:8) a +1 hand axe of electrocution a +0 robe Level 1 of the Lair of Beasts (8, 30, Lair:1) 17 stones (26, 28, Lair:1) 2 potions of degeneration an uncursed ring of magical power (29, 25, Lair:1) a +0 hand axe (46, -4, Lair:1) 16 stones (46, 29, Lair:1) 11 bolts (46, 35, Lair:1) 4 poisoned darts (47, 27, Lair:1) a +0 trident of protection 2 throwing nets a +0 scale mail (48, -3, Lair:1) 16 poisoned darts (48, 26, Lair:1) a +0 dagger of freezing a +0 robe (51, 10, Lair:1) a +0 scale mail (61, 37, Lair:1) a +0 scale mail (67, 36, Lair:1) 12 poisoned darts (69, 21, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (6, 6, Lair:2) a +4 scimitar of flaming (unseen) (7, -36, Lair:2) 28 stones (17, 6, Lair:2) 24 stones (20, -17, Lair:2) a black mamba corpse (21, -18, Lair:2) a bullfrog skeleton (35, -22, Lair:2) the +2 chain mail of Divine Compulsion {-Cast *Contam Str+8 Int+2} It affects your strength (+8). It affects your intelligence (+2). It prevents spellcasting. It causes magical contamination when unequipped. (35, -20, Lair:2) 17 sling bullets (36, -20, Lair:2) a potion of invisibility (36, -19, Lair:2) 16 gold pieces