Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 11962191070443108819, levelgen mode: deterministic 3 Gynju the Sneak (level 1, 0/10 HPs) Began as a Vampire Enchanter on Aug 30, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (78 turns). Gynju the Sneak (Vampire Enchanter) Turns: 78, Time: 00:00:39 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 3/3 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... . .. .. #. #.#########.#.# #......@hb.g..# ####.######g... #.# # #.# #.# #.# #.# # #.# . #.# You could see a jackal, 2 goblins and a bat. Vanquished Creatures A bat (D:1) A jackal (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gynju the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring Action || total -------------------------++------- Melee: Dagger || 12 Abil: Exsanguinate || 1 Stab: Sleeping || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------