Gynju Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -7, D:1) 21 bolts (10, -18, D:1) a +0 dagger (11, -32, D:1) a +0 dagger (15, 7, D:1) a +0 club (18, -23, D:1) a +0 leather armour (21, 8, D:1) a +0 club (33, -10, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 3, D:2) a +0 short sword (0, 8, D:2) a +0 robe (1, 15, D:2) a +0 club (2, 18, D:2) a +0 club (11, 29, D:2) a +0 dagger (13, 31, D:2) a -2 spear an uncursed ring of attention an uncursed ring of poison resistance (31, 3, D:2) a +0 robe (44, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 dagger a +0 robe (0, 3, D:3) a +0 mace (0, 4, D:3) a +0 chain mail (24, -29, D:3) a +3 scale mail of cold resistance a +0 hand axe (26, -13, D:3) a +0 dagger (28, -22, D:3) a +0 hand axe (29, -15, D:3) a +0 club (30, -13, D:3) a +0 chain mail a +0 dagger (37, 1, D:3) 16 bolts (39, -32, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (11, -4, D:4) a +0 short sword (16, -6, D:4) a +0 scale mail (16, -3, D:4) 5 boomerangs (19, -13, D:4) a +0 ring mail (31, -30, D:4) 16 sling bullets (31, -3, D:4) a +0 robe a +1 scimitar of protection (33, -31, D:4) a +0 flail a +0 leather armour (33, -6, D:4) a +1 dagger of pain (35, -30, D:4) a +0 mace (37, -36, D:4) a +0 hand axe a +0 leather armour (38, -30, D:4) a +0 shield (40, -13, D:4) a +0 chain mail (44, -35, D:4) a +0 dagger (50, 2, D:4) 12 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 2, D:5) a +0 mace (1, 0, D:5) a +0 mace (1, 1, D:5) a +0 mace (1, 2, D:5) a +0 mace (2, 0, D:5) the +9 mace "Ofoahobu" {flame, +Fly Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It lets you fly. (2, 1, D:5) a +0 mace (2, 2, D:5) a +0 mace (4, 1, D:5) a +0 mace (5, 2, D:5) a +0 mace (8, 2, D:5) a +0 mace (9, 3, D:5) a +0 mace (9, 20, D:5) 19 bolts (12, 2, D:5) a +4 rapier of freezing the cursed +0 mace of Conservatism {flame, Str+2 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+2). It has a curse placed upon it. (14, 5, D:5) a +0 leather armour (14, 31, D:5) a +1 trident of flaming a +0 scale mail (15, 30, D:5) 8 sling bullets (19, 3, D:5) a +0 buckler (23, 20, D:5) a +0 flail (23, 21, D:5) a +0 club (24, 28, D:5) a +0 spear (28, 39, D:5) a +0 leather armour (32, 5, D:5) a +1 flail of draining (33, 9, D:5) a +0 robe (36, 2, D:5) a +0 hand axe a +0 robe a cursed +3 spear (49, 25, D:5) a +0 robe a +1 dire flail of protection (52, 29, D:5) 14 sling bullets Level 6 of the Dungeon (0, 0, D:6) a ration (17, 3, D:6) a scroll of identify (17, 12, D:6) a poisoned dart (19, 3, D:6) 8 sling bullets (19, 5, D:6) a stone (21, 19, D:6) a +0 giant club (22, 2, D:6) a potion of agility (23, 5, D:6) a potion of curing (32, 0, D:6) a stone (33, -2, D:6) a +0 mace (unseen) (33, -1, D:6) a +0 hand axe (unseen) Level 7 of the Dungeon (0, 0, D:7) 26 bolts (5, -2, D:7) an uncursed ring of poison resistance (5, 1, D:7) a +0 dagger a +0 leather armour (6, -5, D:7) a +0 dagger a +0 robe (7, -3, D:7) a +0 falchion (7, 2, D:7) a +0 hunting sling (7, 3, D:7) 12 arrows (8, -7, D:7) a +0 hunting sling (13, -8, D:7) 13 arrows (19, 22, D:7) a +0 rapier (23, 34, D:7) a +0 robe (26, 37, D:7) a +0 robe (27, 7, D:7) a +0 ring mail (35, -6, D:7) a scroll of fog (38, -4, D:7) 12 gold pieces (38, 16, D:7) 17 bolts (38, 29, D:7) an iguana skeleton (43, 4, D:7) a +0 flail a +0 dagger an orc skeleton (44, 4, D:7) a +0 dagger a +0 robe (44, 20, D:7) a +0 whip (46, 4, D:7) a +0 dagger a +0 robe a +0 hand axe of flaming 2 boomerangs an orc skeleton the Ecumenical Temple