H0rd4k Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (7, 13, D:1) a +0 leather armour (11, 17, D:1) a +0 robe (12, -9, D:1) a cursed -1 dagger (14, -11, D:1) a +0 short sword (21, -7, D:1) 15 arrows (21, 13, D:1) 13 bolts (28, -10, D:1) a +0 ring mail (32, -3, D:1) an uncursed ring of fire (38, -2, D:1) a +0 club (40, -18, D:1) a +0 spear (50, 5, D:1) a cursed -2 club (53, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 helmet a +0 animal skin a +0 mace (0, 2, D:2) a +0 club (2, -9, D:2) a +0 club a +0 hunting sling (2, -3, D:2) a +0 club (3, -8, D:2) a +0 club (5, -40, D:2) a +0 pair of gloves (9, -38, D:2) a cursed -2 quarterstaff (11, -10, D:2) a +0 club (25, -3, D:2) a +0 dagger (27, -31, D:2) a +0 club (32, -28, D:2) a cursed +0 dagger a +0 robe (33, -21, D:2) 15 arrows (40, -23, D:2) a +0 club a +0 hunting sling (41, -25, D:2) a +0 club (41, -23, D:2) a cursed -2 dagger (43, -26, D:2) 26 bolts (46, -19, D:2) a +0 dagger (48, -23, D:2) 14 arrows (48, 6, D:2) a +0 robe (51, -46, D:2) 28 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (11, 13, D:3) a +0 hand axe a +0 leather armour (12, 13, D:3) a +0 dagger a +0 scale mail (12, 14, D:3) a +0 flail (12, 15, D:3) a +0 flail (13, -1, D:3) a cursed -3 dagger (19, -6, D:3) a +0 club (21, 11, D:3) a +0 dagger (26, 21, D:3) a +0 robe (31, 14, D:3) a +0 dagger (35, 14, D:3) 8 bolts (40, 19, D:3) a +0 ring mail (44, 13, D:3) a +0 ring mail (50, 32, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Yteon's Antique Weapon Shoppe a +0 arbalest (85 gold) a +2 triple sword of holy wrath (570 gold) a +0 long sword (66 gold) a +0 falchion (57 gold) a +0 short sword (57 gold) a +0 rapier (76 gold) a +0 long sword (66 gold) the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (1854 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 long sword (66 gold) a +0 whip (47 gold) (0, 0, D:4) a +0 quarterstaff (0, 9, D:4) a +0 chain mail (3, 37, D:4) a +0 quarterstaff (18, 36, D:4) a +0 giant club (28, 8, D:4) a +0 robe a +0 dagger (31, -7, D:4) a +0 scale mail (32, 5, D:4) a +0 ring mail (32, 6, D:4) a +0 chain mail a +0 whip (50, 7, D:4) a +0 trident (50, 17, D:4) a -1 short sword (50, 26, D:4) a +0 whip (51, -5, D:4) a +0 dagger (52, -11, D:4) the +1 ring mail of the Accordion {rPois Will+++ Slay-5 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from poison. It affects your willpower, your defense against some magical effects. It makes you more stealthy. (58, 9, D:4) a +0 scythe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail a +2 flail of holy wrath (18, 7, D:5) a +0 chain mail (24, 17, D:5) a +0 short sword (25, 17, D:5) 10 sling bullets (28, -12, D:5) a cursed -1 club (32, -13, D:5) a +0 leather armour (33, 29, D:5) a +0 giant club (47, 1, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 2 arrows (3, 0, D:6) 2 arrows (5, 0, D:6) a +0 shortbow 22 arrows (9, -17, D:6) a +0 robe (21, -18, D:6) a +0 giant club (22, -38, D:6) a +0 short sword (23, -18, D:6) a +0 whip a +0 kite shield a +0 short sword (23, -17, D:6) a +0 dagger a +0 robe (29, -8, D:6) 13 arrows (32, -37, D:6) a cursed +0 robe a +0 dagger (32, -36, D:6) a +0 plate armour a +0 mace (32, -35, D:6) a +0 robe a +0 dagger (34, -40, D:6) a +0 robe (34, -37, D:6) a +0 leather armour 4 boomerangs a +0 club (34, -22, D:6) a +0 hand axe a +0 robe a +0 dagger (35, -23, D:6) a +0 mace (36, -25, D:6) 4 silver boomerangs a +0 club (37, -22, D:6) a +0 dagger a +0 robe a +0 dagger (39, -14, D:6) a +0 club (50, -26, D:6) a +0 scale mail (50, -21, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a -4 ring of intelligence a +0 robe a +0 robe (0, 26, D:7) a +0 chain mail a +0 hand axe (0, 40, D:7) a +1 antimagic trident a +0 leather armour (0, 56, D:7) a +0 robe (1, 36, D:7) a +0 short sword 2 boomerangs (1, 39, D:7) a cursed -1 club (3, 9, D:7) a +0 ring mail (3, 34, D:7) a +0 pair of gloves (4, 8, D:7) a +0 whip (12, 27, D:7) a +0 falchion (13, 27, D:7) a +0 scale mail (14, 30, D:7) a cursed -1 giant club (16, 22, D:7) a +0 vorpal trident 17 arrows a +0 shortbow (16, 45, D:7) a +0 ring mail (17, 11, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Vusom's Antique Weapon Emporium a +0 great sword (162 gold) a +0 halberd (100 gold) a +1 arbalest of flaming (377 gold) a +0 dagger (50 gold) the +6 quarterstaff "Qyabuorr" {freeze, rF- Str+3 Dex+3} (1245 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to fire. a +1 battleaxe of electrocution (580 gold) a +0 dagger (50 gold) a +1 hand axe of electrocution (362 gold) a +1 scimitar of venom (295 gold) (0, 0, D:8) a +0 plate armour a +2 flail of protection a +0 leather armour (0, 1, D:8) a +0 whip a +0 leather armour a +0 morningstar a +1 short sword of speed a +0 flail (1, -34, D:8) a +0 trident a +0 plate armour a +0 hand axe a +0 dagger a +0 robe (1, -33, D:8) a +0 war axe (1, -26, D:8) 32 arrows (1, 1, D:8) a +0 leather armour a +0 short sword a +0 leather armour a +0 club 7 boomerangs a +0 whip a +0 ring mail a +0 hand axe of distortion (2, -2, D:8) a +0 ring mail (4, -36, D:8) a +0 ring mail (7, -36, D:8) a +0 giant club (10, -2, D:8) a +0 helmet (13, -4, D:8) a +0 dagger (14, 8, D:8) a +0 club a +0 chain mail (15, -6, D:8) a +0 dagger (15, -5, D:8) a +0 mace (16, -7, D:8) a +0 ring mail a +0 dagger a +0 leather armour a +2 mace of holy wrath a cursed +0 plate armour a +2 glaive of venom (16, -5, D:8) a +0 leather armour a +0 flail (17, -2, D:8) 3 boomerangs a +2 flail of holy wrath a +0 scale mail a +0 dagger (18, -13, D:8) 3 boomerangs (18, -11, D:8) a +1 flail of draining (18, -2, D:8) a cursed +0 chain mail a +0 flail (19, -2, D:8) a +0 dire flail a +0 plate armour a +0 giant club a +0 flail (20, 19, D:8) a +0 giant spiked club (25, -26, D:8) a +0 robe a cursed +0 battleaxe (26, -32, D:8) 25 sling bullets (34, -19, D:8) a +0 robe a +1 dire flail (35, -17, D:8) a +0 robe a cursed +0 mace (37, -2, D:8) a +0 giant spiked club (41, -1, D:8) a +0 quarterstaff (44, 4, D:8) a +0 ring mail (50, -33, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (4, 13, D:9) a cursed +0 ring mail a +0 whip (4, 15, D:9) a +0 ring mail (6, 6, D:9) a throwing net (6, 7, D:9) a +0 dagger a +0 robe (9, 9, D:9) 14 arrows (20, -13, D:9) a +0 halberd a +0 plate armour (22, -13, D:9) 4 boomerangs a +0 scale mail a +0 dagger a +0 robe (24, -14, D:9) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (25, -14, D:9) a +0 mace a +0 dagger a +0 robe (26, 33, D:9) 13 arrows (30, 30, D:9) a +0 buckler (31, 34, D:9) a +0 hunting sling (35, -12, D:9) a +0 broad axe (36, 9, D:9) a potion of attraction an uncursed ring of attention (38, 3, D:9) a +0 mace (39, -13, D:9) a +0 hand axe a +0 scale mail (40, -13, D:9) a +0 trident a +0 chain mail (42, -13, D:9) a cursed -2 whip (48, -16, D:9) a +0 war axe a +0 plate armour (49, 11, D:9) a +0 giant club a +0 giant club (52, -16, D:9) a cursed -2 war axe a +0 scale mail (54, -15, D:9) a +0 falchion of holy wrath (54, 28, D:9) a +0 giant spiked club Level 10 of the Dungeon [Shop] Fililuuw's Antique Armour Emporium a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 buckler (117 gold) a +3 plate armour of fire resistance (1170 gold) a +0 chain mail (117 gold) a +0 chain mail (117 gold) a +0 plate armour (598 gold) (0, 0, D:10) a potion of heal wounds (1, 1, D:10) a potion of lignification (3, -27, D:10) a +2 dagger of venom a +2 robe of willpower (10, -11, D:10) a +0 leather armour (17, -3, D:10) a +0 robe (21, -8, D:10) an uncursed staff of conjuration (26, -23, D:10) a +0 dagger (27, -22, D:10) a +0 dagger (27, -21, D:10) a +0 war axe a +0 chain mail (33, -30, D:10) 15 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +1 dagger of distortion (unseen) (0, 1, D:11) a +0 hand axe a +0 robe 26 gold pieces 2 curare-tipped darts (1, 0, D:11) a +5 great sword a +0 robe a cursed -2 great sword a +0 robe (2, 0, D:11) a +1 halberd a cursed +0 robe (7, 2, D:11) a +0 rapier (7, 15, D:11) a +0 halberd the Ecumenical Temple an ice cave (0, 0, IceCv) a yak corpse (2, -1, IceCv) a yak corpse (3, 8, IceCv) a yak corpse