H0rd4k Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -13, D:1) a +0 dagger 2 stones (6, -16, D:1) a +0 club (6, 17, D:1) a +0 club (10, -4, D:1) a +0 ring mail (20, 10, D:1) a +0 dagger (26, 15, D:1) a +0 club (27, 15, D:1) a +0 club 5 stones (27, 20, D:1) a +0 club (28, 20, D:1) a +0 leather armour (34, -10, D:1) a +0 short sword (46, -9, D:1) a +0 short sword 5 stones (48, -12, D:1) a +0 ring mail (48, 7, D:1) 14 arrows (57, -9, D:1) 22 stones Level 2 of the Dungeon [Shop] Xenaesim's Antique Weapon Shop a +0 great sword of flaming (411 gold) the +5 scythe "Finisher" {speed, eviscerate} (1230 gold) Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. a +3 vampiric trident (825 gold) a +0 flail (105 gold) a +1 flail of venom (336 gold) a +0 hunting sling (45 gold) a +2 spear of venom (468 gold) a +0 dagger (60 gold) a +1 flail of protection (336 gold) the +0 rapier of Big Damage {venom, rF+ rC+ Int+2 Dex+4} (1152 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It protects you from cold. a +0 war axe (105 gold) a +0 hunting sling (45 gold) the +7 spear of Domination {vorpal, rElec rN++ Will+} (2088 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Will: It increases your willpower. (0, 0, D:2) 18 stones (4, -10, D:2) a +0 club (7, -29, D:2) a +0 club (35, 2, D:2) a +0 hand axe (36, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 flail a +0 spear a +0 halberd (5, -9, D:3) a +0 dagger (7, -29, D:3) a +0 robe (8, -20, D:3) 24 sling bullets (12, -16, D:3) a +0 falchion (17, -17, D:3) a +0 scale mail (26, -10, D:3) 17 bolts (46, -37, D:3) a +0 whip (51, -28, D:3) a +0 flail a +2 flail of protection a +0 whip a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (13, -29, D:4) 25 arrows (27, -17, D:4) a +0 falchion (31, -4, D:4) 26 bolts (32, -20, D:4) a +0 scale mail (39, -29, D:4) a +0 helmet (46, -2, D:4) a +0 buckler (48, 15, D:4) a +0 dagger (51, -4, D:4) a +0 hand axe a +0 flail a +0 whip a +0 leather armour (51, -3, D:4) a +0 flail a +0 leather armour (51, -2, D:4) 35 stones (59, -11, D:4) a +0 plate armour (61, 21, D:4) 7 sling bullets Level 5 of the Dungeon (0, 0, D:5) 24 gold pieces (8, 27, D:5) a +0 plate armour (8, 28, D:5) 12 stones (10, 10, D:5) 14 gold pieces (13, -1, D:5) a +0 dagger a +0 robe (23, 9, D:5) a +0 hunting sling a +0 club (23, 10, D:5) a +0 whip (25, 9, D:5) a +0 hand axe a +0 scale mail (28, 26, D:5) a +0 mace Level 6 of the Dungeon [Shop] Kenaduff's Weapon Shoppe a +3 vorpal arbalest (284 gold) a +1 vorpal spear (138 gold) a +0 quarterstaff (48 gold) a +0 war axe (42 gold) a +0 spear (36 gold) 15 arrows (36 gold) a +0 trident (42 gold) the +7 mace of Variability {chain chaos} (720 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +0 hand axe (36 gold) 26 stones (31 gold) 12 stones (14 gold) a +0 spear (36 gold) a +0 long sword (42 gold) a +0 spear (36 gold) (0, 0, D:6) a +0 spear a +0 spear a +0 robe a +0 club (1, 1, D:6) a +0 flail (2, 1, D:6) a +0 robe (6, -30, D:6) 18 stones (11, -20, D:6) a +0 shortbow (12, 3, D:6) 18 stones a +0 club (14, -35, D:6) a +0 leather armour (18, -28, D:6) a +0 shortbow (19, -23, D:6) 84 arrows a +0 shortbow of freezing (22, 11, D:6) 23 sling bullets (23, -1, D:6) a +0 whip (24, -4, D:6) a +0 great sword (28, -23, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 great sword a +0 robe (4, -8, D:7) a +0 club (6, -15, D:7) 15 stones (7, -14, D:7) a +0 long sword (7, 4, D:7) 20 stones (28, 13, D:7) a +0 dagger a curare-tipped dart a +0 ring mail (29, 14, D:7) a +0 club a +0 club a +0 dagger a +0 whip (30, 14, D:7) a +0 club (unseen) the Ecumenical Temple