H0rd4k Level 1 of the Dungeon [Shop] Qovepithoh's Weapon Shop 24 stones (24 gold) 16 arrows (32 gold) a +0 dagger (20 gold) the +2 Maxwell's thermic engine {flame, freeze} (440 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +0 short sword (30 gold) 27 stones (27 gold) a +0 quarterstaff (40 gold) (2, -6, D:1) a +0 ring mail (5, -8, D:1) a +0 club (12, -9, D:1) a +0 dagger (17, 1, D:1) a +0 leather armour (17, 6, D:1) a +0 club (18, 4, D:1) a +0 club (19, 18, D:1) a +0 club a stone (22, -16, D:1) a +0 dagger (28, 11, D:1) a +0 club (38, 1, D:1) 21 bolts (41, 4, D:1) a scroll of silence (41, 6, D:1) a scroll of fear (47, -3, D:1) 4 javelins (47, 19, D:1) a +0 dagger Level 2 of the Dungeon (17, -12, D:2) a +0 club (26, 15, D:2) a +0 hand axe (35, -1, D:2) 27 stones (36, 10, D:2) a +0 ring mail (43, 22, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (12, -2, D:3) a +0 ring mail (12, 7, D:3) 15 stones (17, -2, D:3) 31 stones (24, -6, D:3) a +0 club (25, 7, D:3) a +0 whip 7 poisoned darts (26, 29, D:3) 27 stones (28, -9, D:3) the +0 robe of the Evening {rF+++ Int-5 Dex-5 Archmagi} Int: It affects your intelligence (-5). Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. Archmagi: It increases the power of your magical spells. (29, 24, D:3) a +0 flail (36, 39, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) 14 arrows (23, 14, D:4) a +0 club (28, 13, D:4) 14 arrows (31, 54, D:4) 22 stones (32, 33, D:4) a ball python corpse (39, 18, D:4) a +0 dagger a goblin corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (4, -14, D:7) 8 gold pieces (11, -7, D:7) a +0 robe