H0rd4k Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 4, D:1) 10 sling bullets (9, -28, D:1) a +0 dagger 5 stones (11, -9, D:1) a +0 club (12, 7, D:1) a +0 club (15, -18, D:1) a +0 short sword (38, 9, D:1) a +0 mace (42, -4, D:1) a +0 ring mail (46, -49, D:1) a +0 barding (46, 3, D:1) a +0 club (61, -17, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Faiwin's Assorted Antiques 2 scrolls of enchant weapon (405 gold) a potion of mutation (216 gold) a scroll of teleportation (81 gold) the +5 great mace of the Four Hells {spect, Contam rC++ Str+4 Int-2} (1736 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). Int: It affects your intelligence (-2). rC: It greatly protects you from cold. Contam: It causes magical contamination when unequipped. a +0 dagger (54 gold) a phantom mirror (1080 gold) a +0 short sword (81 gold) a scroll of teleportation (81 gold) a box of beasts (1080 gold) (0, 0, D:2) a +0 short sword (14, -29, D:2) a +0 whip (14, -28, D:2) a +0 whip (19, -28, D:2) a +0 halberd (35, 14, D:2) 25 arrows (41, -44, D:2) a +0 ring mail (44, 4, D:2) a +0 dagger 16 stones (46, -19, D:2) 20 stones (47, -25, D:2) a +0 club (47, -23, D:2) a +0 flail (47, -8, D:2) a +0 ring mail (47, 0, D:2) 28 stones (48, 10, D:2) a +0 ring mail (49, -26, D:2) a +0 whip (54, -28, D:2) a +0 flail (58, -26, D:2) a +0 club (62, -5, D:2) a +0 ring mail a +0 flail a +0 club an orc corpse a goblin corpse (skeletalised by now) (64, 0, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a boomerang a +0 flail an orc corpse