H0rd4k Level 1 of the Dungeon (3, 21, D:1) a +0 dagger (7, 23, D:1) 4 stones (10, 21, D:1) a +0 dagger (20, 13, D:1) a +0 club (21, 25, D:1) a +0 dagger (28, 20, D:1) a +0 flail (29, 19, D:1) a +0 ring mail (30, 0, D:1) a +0 whip (35, 6, D:1) a +0 dagger a stone (46, 20, D:1) a +0 club (52, 6, D:1) a staff of fire Level 2 of the Dungeon (9, 1, D:2) a +0 ring mail (20, 8, D:2) a +0 dagger (21, 3, D:2) a +0 ring mail (26, 10, D:2) a +0 hammer (47, 32, D:2) a +0 club a stone (48, 17, D:2) a +0 scale mail (58, 19, D:2) a +0 club a +0 spear (58, 22, D:2) a +0 club a +0 spear Level 3 of the Dungeon [Shop] Gergh's Weapon Shop a +0 spear (39 gold) a +0 short sword (39 gold) a +0 glaive (84 gold) 6 poisoned darts (31 gold) a +0 mace (39 gold) 4 stones (5 gold) a +0 falchion (39 gold) [Shop] Futel's General Store a +2 halberd of holy wrath (268 gold) a +0 rapier (56 gold) 2 potions of curing (84 gold) a ring of magical power (280 gold) a potion of mutation (112 gold) a ring of protection from fire (350 gold) a +0 leather armour (28 gold) the +1 robe of the Mashing Gods {-Tele rElec rPois Str+6} (413 gold) Str: It affects your strength (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. a wand of paralysis (13) (436 gold) the +1 plate armour "Saemilir" {rN+++ Int+3 SInv} (931 gold) Int: It affects your intelligence (+3). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. a potion of flight (42 gold) (0, 0, D:3) a +0 hand axe (4, 14, D:3) a +0 whip (4, 15, D:3) a +0 long sword (10, 14, D:3) a +0 leather armour (13, -2, D:3) a +0 dagger (13, 2, D:3) a +0 tower shield (14, 15, D:3) 5 stones (29, 21, D:3) a +0 robe (32, -2, D:3) a +0 scale mail (32, 52, D:3) a +0 ring mail (37, 17, D:3) a +0 robe (41, 4, D:3) a +0 scale mail (43, 35, D:3) 5 stones (46, -7, D:3) a +0 mace (58, 32, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 broad axe (0, 13, D:4) 6 stones (23, 20, D:4) a +0 mace (42, 12, D:4) a +0 robe