H0rd4k Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 1, D:1) a scroll of identify Level 2 of the Dungeon [Shop] Leabouga's Jewellery Shoppe a +4 ring of evasion (432 gold) a ring of protection from fire (300 gold) a +4 ring of evasion (432 gold) a +6 ring of dexterity (432 gold) a ring of ice (300 gold) a ring of resist corrosion (240 gold) a +6 ring of dexterity (432 gold) an amulet of reflection (360 gold) a ring of magical power (240 gold) (0, 0, D:2) a +0 sling (1, 8, D:2) a bat corpse (2, 7, D:2) a +0 short sword a stone a kobold skeleton (5, 4, D:2) a bat skeleton (5, 6, D:2) a frilled lizard skeleton (5, 7, D:2) a +0 club a +2 robe of positive energy (8, 20, D:2) the +3 dagger of Eriwaugh {spect, Will+ Int+2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). Will: It increases your willpower.