H0rd4k Level 1 of the Dungeon (0, 0, D:1) 6 stones (6, -12, D:1) a +0 dagger (12, -18, D:1) 2 stones (16, -18, D:1) a +0 club (17, -6, D:1) a +0 hand axe (17, -2, D:1) a +0 mace (18, -19, D:1) a +0 dagger (25, 10, D:1) a +0 dagger (29, -6, D:1) a +0 club a +0 dagger a +0 dagger (35, -11, D:1) a +0 club (51, 1, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (7, -3, D:2) a +0 short sword (8, -28, D:2) a +0 club 11 stones a +0 ring mail (9, -28, D:2) a +0 short sword 2 stones (11, 2, D:2) a +0 club (27, -9, D:2) a +0 short sword (30, -2, D:2) a +0 mace (34, -9, D:2) a +0 club (38, -11, D:2) a +0 leather armour (42, -37, D:2) a +0 leather armour (43, 18, D:2) a +0 halberd (44, -24, D:2) a +0 dagger (44, 18, D:2) a +0 flail a +0 spear a +0 club (46, -5, D:2) a +0 dagger a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (9, -26, D:3) a +0 dagger (13, 11, D:3) 5 stones (20, -9, D:3) a +0 rapier (29, -5, D:3) 5 stones (30, -27, D:3) a +0 dagger (36, -7, D:3) a +0 club a +0 ring mail (41, 18, D:3) a +0 leather armour (55, 6, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (3, -6, D:4) a +0 club (10, -1, D:4) a +0 robe (26, -26, D:4) a +0 club (26, -12, D:4) a +0 club (35, -24, D:4) a +0 leather armour (44, -3, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 13, D:5) a +0 short sword (18, -1, D:5) a +0 whip (19, -1, D:5) a +0 spear a +0 halberd (24, 21, D:5) a +0 short sword (25, -9, D:5) a +0 falchion (37, -5, D:5) 8 stones (37, -2, D:5) 7 stones (38, 5, D:5) a +0 ring mail (56, 3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (2, 28, D:6) a +0 leather armour (3, 20, D:6) a +0 club a +0 leather armour (5, -1, D:6) a +0 short sword a +0 leather armour (5, 14, D:6) a +0 ring mail (7, 33, D:6) a +0 leather armour (11, -4, D:6) 11 gold pieces (11, 18, D:6) a +0 robe a +0 war axe (14, -3, D:6) the ring "Ujudom" {Fire MP-9 Str+3 Stlth+} [ring of fire] It enhances your fire magic. Str: It affects your strength (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (unseen) (14, -1, D:6) a potion of ambrosia (15, -1, D:6) a +0 ring mail (16, -6, D:6) a potion of degeneration (17, -15, D:6) a +0 hand axe (17, 3, D:6) 4 boomerangs (17, 32, D:6) a +2 whip of freezing a +0 robe a +0 falchion (18, -15, D:6) a +0 dagger (19, 10, D:6) a +0 giant club (21, 0, D:6) a +0 dagger (21, 29, D:6) 7 stones (21, 30, D:6) a +0 sling (39, 4, D:6) a +0 spear (39, 20, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (4, 11, D:7) a +0 chain mail (6, -1, D:7) 2 stones (14, -2, D:7) a +0 dagger (22, 15, D:7) a +0 club (23, 3, D:7) a +0 hand axe (23, 5, D:7) a +0 dagger a +0 robe (23, 9, D:7) a +0 club a +0 flail a +0 short sword a +0 hand axe a +0 leather armour (25, 17, D:7) a +0 glaive a +0 plate armour a +0 trident a +0 scale mail (27, 11, D:7) a +0 dagger a +0 robe (28, 13, D:7) a +0 dagger a boomerang a +0 war axe (31, 10, D:7) a +0 ring mail (36, -3, D:7) a +0 scale mail (41, 15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (8, 25, D:8) the +5 halberd of the Endless Expanse {freeze, *Slow rElec rN+ Int+8} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+8). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (9, 10, D:8) a +0 hand axe 6 datura-tipped darts a +0 chain mail (10, 11, D:8) a +0 whip (10, 12, D:8) a +0 short sword 2 stones a +0 short sword (12, 11, D:8) a +0 whip (21, 15, D:8) a +0 hand axe a +0 ring mail (22, 15, D:8) a +0 flail (23, 15, D:8) a +0 flail a +0 leather armour (24, 12, D:8) a +0 buckler (27, 21, D:8) a +0 dagger (28, 4, D:8) a +0 hand axe (28, 27, D:8) a +0 spear (30, -20, D:8) a +0 mace (33, 14, D:8) a +0 quarterstaff a +0 leather armour (39, -2, D:8) a +0 chain mail (44, 10, D:8) a +0 short sword a +0 leather armour a +0 mace (45, 10, D:8) a +0 trident 3 boomerangs (49, 0, D:8) a +0 ring mail (55, 32, D:8) a staff of poison Level 9 of the Dungeon [Shop] Zisuud's Antique Weapon Boutique a +2 flail of protection (356 gold) a +3 rapier of venom (479 gold) a +3 great mace of holy wrath (631 gold) a +7 great mace of protection (985 gold) the +12 spear of Perfectionism {elec, Dex+4} (1823 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). a +0 dagger of venom (96 gold) a +1 short sword of speed (352 gold) a +0 quarterstaff of speed (308 gold) the +3 falchion of Dust {antimagic, rPois rC+ Will+} (1051 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. rPois: It protects you from poison. Will: It increases your willpower. the +5 sword of Power {vorpal} (1760 gold) It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. (0, 0, D:9) a +0 flail (1, -1, D:9) a +0 dagger a +0 robe (3, -20, D:9) a +0 war axe a +0 club (4, -20, D:9) a +0 club (9, -31, D:9) a +0 halberd a +0 plate armour (10, -31, D:9) a +0 falchion (11, -31, D:9) a +0 flail (11, -29, D:9) a +2 vorpal war axe a +0 ring mail (13, -29, D:9) a +0 hand axe (14, -35, D:9) a +5 mace a +0 robe (14, -30, D:9) a +0 flail 3 boomerangs a +0 plate armour (14, -12, D:9) a stone (15, -14, D:9) 2 large rocks (16, -11, D:9) a stone (17, -13, D:9) 4 gold pieces (18, -15, D:9) a stone (18, -11, D:9) 6 large rocks (20, -31, D:9) a +0 dagger a +0 robe (20, -22, D:9) a +0 club (21, -32, D:9) a +0 mace a +0 robe (23, -29, D:9) a +0 long sword a +0 robe a +0 whip (24, -2, D:9) a +0 hand axe (26, -20, D:9) a +0 club (26, -18, D:9) a +0 robe a +0 dagger (26, -13, D:9) a +0 whip (27, -18, D:9) a +0 robe a +0 dagger (27, -14, D:9) a +0 dagger (27, -13, D:9) a +0 whip (27, -11, D:9) a +0 leather armour a +0 dagger (29, -10, D:9) a +0 dagger a +0 robe (31, -27, D:9) a +0 whip (32, -29, D:9) 6 stones (40, -47, D:9) a +0 spear (43, -38, D:9) a stone (43, -30, D:9) a +0 dagger (43, -28, D:9) a +0 short sword (43, -26, D:9) 2 stones a +3 short sword (44, -28, D:9) a stone a +0 club (45, -28, D:9) 4 curare-tipped darts a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 flail 3 boomerangs a +0 whip a +0 trident a +0 mace (0, 17, D:10) a +0 hand axe (1, -1, D:10) a +0 mace a +0 club (1, 0, D:10) a +0 trident a +0 dagger a +0 robe a +0 short sword a +0 club a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (1, 1, D:10) a +0 trident a +0 chain mail a +0 hand axe a +0 dagger a +0 robe a +0 whip a +0 falchion a +0 ring mail (2, -1, D:10) a +0 mace a +0 hand axe a +0 leather armour (2, 7, D:10) a +0 whip (3, 7, D:10) a +0 short sword a +0 war axe a +0 club a +0 hand axe a +0 war axe a +0 flail (3, 8, D:10) a +0 whip (7, 35, D:10) a +0 trident 2 stones (8, 40, D:10) a +0 shortbow (10, 18, D:10) a +0 dagger a +0 robe (11, 16, D:10) a +0 war axe (13, 25, D:10) a +0 club a +0 leather armour (15, 3, D:10) a potion of lignification (17, -7, D:10) a +0 short sword (19, 19, D:10) a +1 flail of draining (21, 28, D:10) a +0 robe (27, 3, D:10) a +0 ring mail (32, 33, D:10) a +0 spear (39, 15, D:10) a +0 chain mail (45, 4, D:10) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones (11, 7, Lair:1) 6 stones (11, 8, Lair:1) 4 stones (11, 9, Lair:1) 4 stones (11, 35, Lair:1) 4 stones (12, 7, Lair:1) 7 stones (12, 9, Lair:1) 8 stones (13, 7, Lair:1) 6 stones (13, 8, Lair:1) 7 stones (13, 9, Lair:1) 5 stones (19, -4, Lair:1) a +0 scale mail (21, 25, Lair:1) a +0 leather armour (27, 47, Lair:1) a +0 spear (44, 38, Lair:1) a +0 ring mail (52, 40, Lair:1) a +0 sling (56, 42, Lair:1) a +0 robe (58, 25, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (0, 1, Lair:2) a +0 halberd (0, 9, Lair:2) a +0 robe 18 gold pieces a +0 trident (21, -9, Lair:2) a +0 kite shield (26, -33, Lair:2) a +2 antimagic short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 shortbow (11, 12, Lair:3) a +0 long sword (16, 8, Lair:3) 3 gold pieces (24, -2, Lair:3) a +0 scale mail (26, -32, Lair:3) a +0 quarterstaff (38, -26, Lair:3) a +0 club (40, -14, Lair:3) 5 stones (44, -30, Lair:3) 17 gold pieces (45, -1, Lair:3) a scroll of summoning