H0rd4k Level 1 of the Dungeon [Shop] Qararch's Antique Weapon Shop a +0 spear (60 gold) a +0 club (20 gold) a +0 dagger (40 gold) a +0 trident (70 gold) the +4 trident of Insomnia {flame, rElec rF- rN+ Dex+4} (918 gold) Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. a +0 flail (70 gold) (0, 0, D:1) a +0 short sword (6, 12, D:1) a +0 ring mail (8, -10, D:1) a +0 dagger (13, -4, D:1) a +0 club (19, -18, D:1) a +0 spear (24, -26, D:1) a +0 club (29, -25, D:1) 6 stones (32, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -28, D:2) a +1 helmet (5, 13, D:2) a +0 sling (10, -2, D:2) a +0 mace (10, 6, D:2) 2 stones (14, -5, D:2) a +0 pair of gloves of infusion (16, 0, D:2) a +4 dagger (24, 4, D:2) the +2 robe "Aruluj" {Fly rC- Dex+4} Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. Fly: It grants you flight. (26, 10, D:2) a +0 leather armour (33, -31, D:2) a +0 robe (34, 1, D:2) a +0 whip of venom (40, -14, D:2) a +0 short sword (42, -10, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -13, D:3) 4 stones a +0 whip (3, -41, D:3) a +0 flail a +0 ring mail (4, -7, D:3) 5 stones (4, 18, D:3) a +0 dagger (7, 11, D:3) a +0 spear (16, 1, D:3) 4 stones a +0 club (30, -16, D:3) a +0 club (31, 4, D:3) a +0 short sword (33, -3, D:3) 5 stones (34, 18, D:3) a +0 robe (37, -5, D:3) a +0 robe (still there?) a +2 whip of holy wrath (still there?) Level 4 of the Dungeon (11, -31, D:4) a +0 falchion (20, 14, D:4) 3 stones (28, -39, D:4) a +2 sling of freezing (35, 5, D:4) a +0 sling (42, -12, D:4) a +0 short sword (43, -13, D:4) a +0 club 3 javelins a +2 leather armour of fire resistance a +0 whip a +0 leather armour (44, -10, D:4) a +0 robe (48, -3, D:4) a +0 robe (49, -2, D:4) a +0 giant club (51, -32, D:4) a +0 whip a +1 heavy hand axe a +0 dagger a +0 hand axe a +0 leather armour (55, 9, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon [Shop] Pesiopint's Weapon Shop a +5 flail of holy wrath (432 gold) a +0 whip (32 gold) a +0 battleaxe of electrocution (236 gold) 7 stones (9 gold) a +2 hand crossbow of draining (237 gold) a +0 rapier (52 gold) the +6 hand axe of Qufis {pain, Int+5} (715 gold) Int: It affects your intelligence (+5). a +0 mace (39 gold) a +0 club (13 gold) (0, 0, D:5) a +0 mace (3, -34, D:5) a +0 dagger (10, -26, D:5) a +0 halberd (12, -36, D:5) a +0 flail (16, -34, D:5) a +0 flail (16, -21, D:5) a +0 robe (18, -34, D:5) a +0 club (18, -33, D:5) a +0 leather armour a +0 flail (18, -28, D:5) a +0 mace (19, -34, D:5) a +0 club (19, -28, D:5) a +0 club (20, -34, D:5) a +0 halberd (28, -13, D:5) a +0 short sword (37, -45, D:5) a +0 club (38, 1, D:5) 8 stones (50, -36, D:5) 7 stones (51, 3, D:5) a +0 whip (54, 4, D:5) a +0 club (58, -39, D:5) a +0 quarterstaff (59, -45, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) 9 stones (1, -33, D:6) a +0 shortbow (1, -32, D:6) a +0 shortbow (6, -20, D:6) a +0 short sword (10, 3, D:6) a +0 leather armour 3 boomerangs a +0 club (11, 1, D:6) a +0 scale mail a +2 dagger of freezing (12, 12, D:6) a +0 robe (16, 5, D:6) a +0 long sword (16, 7, D:6) a +0 robe a +0 dagger (26, -27, D:6) a +0 rapier (36, -1, D:6) a +0 ring mail (37, -6, D:6) a +0 club (41, -26, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) 5 stones (2, -2, D:7) a +0 whip a +0 leather armour (4, 5, D:7) a +0 trident (27, -19, D:7) a +0 robe (27, -17, D:7) a +0 rapier of speed (30, -1, D:7) a +0 whip (30, 0, D:7) a +0 halberd (30, 6, D:7) a +0 club a +1 robe of willpower (30, 7, D:7) a +0 flail (32, -28, D:7) a +0 club a +0 hand axe a +3 short sword a +0 plate armour a +0 flail (35, -28, D:7) a +0 dagger a +0 leather armour (37, -29, D:7) a +0 club a +0 hand axe 2 boomerangs a +0 whip (38, -29, D:7) a +0 dagger a +0 robe a +1 scimitar of holy wrath a +0 plate armour a +0 dagger a +0 robe (38, 8, D:7) a potion of mutation (42, -20, D:7) 5 stones (51, -7, D:7) a +0 halberd (51, -6, D:7) a +2 vampiric spear a +0 halberd (51, -5, D:7) a +0 whip a +0 whip a +0 leather armour Level 8 of the Dungeon (7, -31, D:8) a +0 dagger a +0 leather armour (17, -27, D:8) a +0 short sword (17, -26, D:8) a +0 hand axe a +0 hand axe a +0 plate armour (18, -33, D:8) a +0 dagger (18, -26, D:8) a +0 short sword a +0 scale mail (20, 5, D:8) a +0 dagger (28, 3, D:8) a +0 ring mail (29, -13, D:8) 6 stones (33, -43, D:8) a +0 hand axe a +0 dagger a +0 hand axe a +1 heavy arbalest a +0 plate armour (34, -35, D:8) a book of Scorching (35, -46, D:8) a +0 dagger a +0 robe (35, -11, D:8) a +0 whip (36, -11, D:8) a +0 club a +0 robe a +0 whip a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (2, -26, D:9) a +0 shortbow (4, -12, D:9) a +0 flail a +0 leather armour (6, -11, D:9) a +0 flail (8, -15, D:9) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe (25, -10, D:9) a scroll of magic mapping (26, -2, D:9) a +0 mace of draining (27, -9, D:9) 16 gold pieces (still there?) a +0 battleaxe (still there?) a +0 robe (still there?) a +2 scimitar (still there?) a +0 robe (still there?) a +0 morningstar (still there?) a +0 robe (still there?) (27, -8, D:9) 12 gold pieces a +0 scimitar a +0 robe a +0 hand axe a +0 robe Level 1 of the Abyss (0, 0, Abyss:1) 9 gold pieces