H0rd4k Level 1 of the Dungeon (0, 0, D:1) 5 boomerangs (6, 4, D:1) a +0 dagger a +0 club (7, -19, D:1) 4 stones (7, 5, D:1) a +0 club (8, 3, D:1) a +0 club (11, 6, D:1) a +0 ring mail (18, -6, D:1) a +0 dagger (19, -19, D:1) a +0 dagger 4 stones (31, 22, D:1) a +0 club (37, -23, D:1) a +0 robe (37, -8, D:1) a +0 robe (46, 1, D:1) a +0 club (49, -21, D:1) a +0 club a +0 dagger 8 stones a +0 short sword a +0 dagger (49, -20, D:1) a +0 dagger 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -12, D:2) a +0 mace (14, 7, D:2) a +0 whip a +0 kite shield (16, 29, D:2) a +0 whip (24, 14, D:2) a +0 dagger (33, 11, D:2) a +0 hammer (34, 12, D:2) a +2 quarterstaff of chaos a +1 cloak of poison resistance (36, 33, D:2) a +0 dagger a stone (40, -10, D:2) 3 stones (42, -3, D:2) a +0 robe (42, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (1, -19, D:3) a +0 club a +0 sling (2, -12, D:3) 7 stones (4, -22, D:3) a +0 short sword a +0 scale mail (7, 8, D:3) a +0 whip (11, -1, D:3) a +0 robe (13, -17, D:3) a +0 whip (16, -16, D:3) a +0 dagger (29, -17, D:3) 2 stones (47, -22, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe a +0 robe (1, 9, D:4) a +0 whip (8, 23, D:4) a +0 ring mail (11, -5, D:4) a +0 hand axe (14, 8, D:4) a +0 whip a stone (18, 32, D:4) a +0 helmet (21, 2, D:4) a +0 short sword (21, 10, D:4) a +0 club (26, 7, D:4) a +0 hand axe (27, -5, D:4) a +0 dagger (27, 16, D:4) a +0 short sword (30, -6, D:4) a +0 short sword a +0 chain mail (30, 39, D:4) a +0 short sword of protection (41, -6, D:4) 9 stones (54, 9, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (0, 1, D:5) a +0 trident a +0 scale mail (0, 2, D:5) a +0 falchion (12, -15, D:5) a +0 ring mail (31, 12, D:5) a +0 club (37, -8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 30, D:6) a +0 club (7, 12, D:6) a +0 robe a +0 dagger (9, 15, D:6) a +0 club (11, 19, D:6) a +0 dagger a +0 robe (12, 17, D:6) a +0 robe (15, 19, D:6) a +0 mace (30, 26, D:6) a +0 flail (34, 7, D:6) a +0 giant club (36, 2, D:6) 5 stones (40, 16, D:6) a +0 dagger (40, 17, D:6) 5 stones (42, 31, D:6) a +0 giant club (53, 18, D:6) a +0 flail a +0 chain mail (53, 19, D:6) a +0 mace a +0 leather armour a +0 short sword a +0 chain mail (53, 20, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 8 stones (9, -40, D:7) a +0 ring mail (15, -40, D:7) a +0 whip (19, -24, D:7) a +0 club (23, -33, D:7) a +0 club (24, -32, D:7) a +0 vampiric whip (24, -31, D:7) a +0 club a +0 spear (25, -44, D:7) a +0 short sword (25, -21, D:7) a +0 leather armour (27, -33, D:7) a +0 leather armour (28, 3, D:7) the +5 sling of Upheaval {freeze, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (31, -25, D:7) 6 stones (40, -6, D:7) a +0 dagger a +0 robe (40, -5, D:7) a +0 rapier a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, 7, D:8) a +0 short sword (8, -32, D:8) a +0 spear (8, -20, D:8) a +0 scale mail (10, 0, D:8) a +0 short sword 4 stones a +0 dagger a +0 whip a +0 leather armour a +0 mace (24, 24, D:8) a +0 flail (27, -10, D:8) 7 stones (38, -15, D:8) a +0 ring mail a +0 spear (41, -15, D:8) a +0 halberd (42, -15, D:8) a +0 spear (43, -16, D:8) a +0 spear (48, 6, D:8) a +0 robe a +1 morningstar of freezing (56, -8, D:8) a +0 leather armour a +0 mace (56, -7, D:8) a +0 short sword (56, -6, D:8) a +0 dagger a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, 3, D:9) a +0 hand axe a +0 club a +0 leather armour (2, 4, D:9) a +0 club (8, 11, D:9) a +0 leather armour (16, -16, D:9) a +0 flail a +0 robe (16, -15, D:9) a +0 long sword a +0 robe (17, -16, D:9) a +4 dire flail a +0 robe (21, 14, D:9) a +0 rapier (32, 14, D:9) a +0 giant club a +0 dire flail (37, 22, D:9) a +0 flail a +0 robe a +3 scimitar a +0 robe a +2 mace of draining a +0 robe (38, 7, D:9) a +0 scale mail (47, -5, D:9) a +0 great sword a +0 robe a +0 robe a +2 hand axe (49, -3, D:9) a +1 war axe a +0 robe (58, 7, D:9) a +0 rapier (59, -10, D:9) a +3 hand axe of freezing a +0 robe (59, -7, D:9) a +1 scimitar of protection a +0 robe (61, 25, D:9) a +0 hand axe a +0 robe (65, 25, D:9) a +3 morningstar a +0 robe Level 10 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (10, 31, D:10) a +0 robe (29, 15, D:10) a +0 dagger (39, -14, D:10) the +1 dagger of Qazlal's Displeasure {holy, rPois rN+} rPois: It protects you from poison rN+: It protects you from negative energy. (40, -8, D:10) 3 boomerangs (41, 12, D:10) 6 stones (42, 4, D:10) a +0 mace (46, 1, D:10) a +0 chain mail (48, 9, D:10) a +0 robe Level 11 of the Dungeon [Shop] Bemitel's Jewellery Boutique a ring of poison resistance (300 gold) the amulet "Ivowkomu" {Faith Will+ Regen+ rCorr} (873 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a ring of protection from cold (375 gold) a ring of protection from cold (375 gold) a ring of ice (375 gold) a +6 ring of intelligence (540 gold) a ring of fire (375 gold) a blade talisman (450 gold) a ring of resist corrosion (300 gold) [Shop] Bawokot's Book Boutique a book of the Tundra (300 gold) an Everburning Encyclopedia (380 gold) a book of Burglary (220 gold) a Grand Grimoire (340 gold) a book of Spectacle (480 gold) Ajokits's Catalogue of the Sun and Weather (340 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Sticky Flame Fire/Alchemy 4 d - Vhi's Electric Charge Translocation/Air 4 a book of the Moon (400 gold) a book of Armaments (360 gold) [Shop] Bimoull's General Store a wand of quicksilver (6) (302 gold) a potion of berserk rage (60 gold) 4 stones (4 gold) a +2 arbalest of freezing (241 gold) an amulet of guardian spirit (360 gold) a ring of positive energy (240 gold) (0, 0, D:11) a +0 pair of gloves of infusion (4, -9, D:11) 6 stones (25, -5, D:11) a +0 leather armour a +0 club (26, -7, D:11) a +0 robe a +0 dagger (26, -6, D:11) a +0 robe a +0 dagger (42, -17, D:11) a throwing net 3 scrolls of torment 2 scrolls of vulnerability a scroll of poison 3 scrolls of noise 5 potions of mutation a staff of earth (57, -5, D:11) the +4 falchion of Wyrd {distort, Dex+3} Dex+3: It affects your dexterity (+3). (58, 6, D:11) a +0 giant club a +0 giant club (59, -6, D:11) a +0 sling Level 12 of the Dungeon (0, 0, D:12) the scarf of Visk {+Inv, rN++ Will+ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (2, -9, D:12) 18 gold pieces (4, -6, D:12) a potion of ambrosia (4, -2, D:12) 3 gold pieces (5, -8, D:12) a potion of ambrosia (7, -7, D:12) a potion of ambrosia (8, 0, D:12) a +0 flail (8, 1, D:12) a +0 whip (9, 1, D:12) a +0 spear a +0 ring mail a +0 buckler (10, 1, D:12) a +0 spear a +0 club (13, 1, D:12) a throwing net (13, 16, D:12) 13 gold pieces (19, 13, D:12) a +0 dagger a +0 robe (20, -5, D:12) 8 gold pieces (22, -8, D:12) 7 gold pieces (26, -9, D:12) 8 gold pieces (29, 5, D:12) a +1 flail of protection (38, 6, D:12) a +0 dagger a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great mace (3, -25, Lair:1) a +0 scale mail (16, -25, Lair:1) a +0 trident (20, -40, Lair:1) a +0 spear (23, -48, Lair:1) 5 stones (25, -46, Lair:1) a +0 leather armour (25, -19, Lair:1) 3 stones (25, -18, Lair:1) 7 stones (25, -15, Lair:1) 4 stones (27, -19, Lair:1) 8 stones (27, -17, Lair:1) 6 stones (29, -19, Lair:1) 7 stones Level 2 of the Lair of Beasts (19, 18, Lair:2) a +0 leather armour (38, 12, Lair:2) a +0 pair of boots (41, 28, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (14, 36, Lair:3) a +0 leather armour (20, 42, Lair:3) a +0 leather armour (25, 17, Lair:3) 7 stones (31, 2, Lair:3) a +0 leather armour (40, 33, Lair:3) a +0 hand axe (41, 19, Lair:3) a +0 trident (41, 20, Lair:3) a +0 robe (41, 22, Lair:3) a +0 sling (44, 19, Lair:3) a +0 quarterstaff (47, 51, Lair:3) a +0 rapier (51, 18, Lair:3) a +0 quarterstaff