H0rd4k Level 1 of the Dungeon (1, 11, D:1) 2 boomerangs (6, 4, D:1) 7 stones (6, 40, D:1) a +0 club (8, 39, D:1) a +0 hand axe (9, 13, D:1) a +0 leather armour (13, 11, D:1) a +0 long sword (17, 4, D:1) a +0 kite shield (25, 28, D:1) a +0 dagger (26, 51, D:1) a +0 hand axe (32, 12, D:1) a +0 club (33, 12, D:1) 5 stones (36, -3, D:1) a +0 dagger (38, 14, D:1) 2 silver javelins (38, 26, D:1) a +0 club (49, 29, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -9, D:2) a +0 sling (14, -13, D:2) a +0 short sword (14, -11, D:2) a +1 dagger of holy wrath a +0 robe (21, 16, D:2) 5 boomerangs (27, 7, D:2) a +0 rapier (35, 7, D:2) a +0 dagger 4 stones (38, 16, D:2) a +0 spear (45, -14, D:2) a +0 dagger (46, -4, D:2) a +0 club (48, -8, D:2) a +0 dagger (49, -10, D:2) a +0 hand axe (56, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (6, -43, D:3) a +0 short sword 3 stones (11, -23, D:3) a +0 glaive (12, -28, D:3) a +0 dagger a +0 leather armour a +0 whip a +0 leather armour (12, -27, D:3) a +0 dagger of venom a +0 robe a +0 pair of gloves (13, -31, D:3) 2 stones a +0 dagger (13, -30, D:3) a +0 club (16, -49, D:3) a +0 short sword a +0 ring mail (19, -24, D:3) a +0 mace (26, -17, D:3) a +0 club (26, -10, D:3) 7 stones (29, -17, D:3) a +0 mace (29, -11, D:3) a +0 dagger a +0 chain mail (30, -12, D:3) a +0 flail (30, -11, D:3) a +0 short sword a +0 leather armour (31, -44, D:3) 6 stones (31, -12, D:3) a +0 dagger (44, -37, D:3) a +0 dagger (47, -19, D:3) a +0 robe Level 4 of the Dungeon [Shop] Cuhonwiy's General Store a wand of mindburst (6) (100 gold) a potion of might (48 gold) 3 poisoned darts (21 gold) a wand of flame (6) (50 gold) the +6 great mace of Starshine {freeze, rCorr Str-3 Dex+5} (702 gold) Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. the +10 morningstar "Cidwe" {flame, Fly Str-5 Int+3 Dex+3} (820 gold) Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. (0, 0, D:4) 5 stones (7, 6, D:4) a +0 robe (10, 12, D:4) a +0 mace (13, 0, D:4) a +0 giant club (14, 9, D:4) a +0 dagger (16, -17, D:4) a +0 mace a +0 dagger a +0 robe a +0 mace (18, 24, D:4) a +0 dagger a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 trident a +0 scale mail (18, 25, D:4) a +0 dagger a +0 robe (22, -12, D:4) a +0 club (26, -3, D:4) a +0 hand axe (30, 23, D:4) a +0 spear (34, -4, D:4) a +0 dagger a +0 war axe a +0 flail (34, 25, D:4) a +0 short sword (37, 24, D:4) a +0 hand axe Level 5 of the Dungeon (11, 16, D:5) 5 stones (14, -2, D:5) a +0 dagger (22, 20, D:5) a +0 spear (23, -21, D:5) a +0 club (38, -16, D:5) a +0 plate armour (39, 18, D:5) a +0 flail a +0 chain mail (47, -19, D:5) a +0 dagger a +0 whip (47, -5, D:5) 4 stones (49, -18, D:5) a +0 hand axe a +0 leather armour (49, -17, D:5) a +0 dagger a +0 robe (50, 7, D:5) a +0 dagger (55, 10, D:5) a +0 club a +0 leather armour (55, 16, D:5) 7 stones (55, 24, D:5) a +0 scale mail (56, 13, D:5) a +0 falchion a +0 robe (57, 12, D:5) a +0 dagger a +0 robe (60, 15, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (13, -14, D:6) a +0 robe a +0 dagger (15, 6, D:6) a +0 trident a +0 dagger (15, 7, D:6) a +0 robe a +0 dagger (15, 9, D:6) a +0 war axe (16, -12, D:6) a +0 robe a +0 dagger (16, 5, D:6) a +0 ring mail a +0 club (16, 8, D:6) a +0 whip (17, 8, D:6) a +0 flail (18, 8, D:6) a +0 leather armour a +0 falchion a +0 robe a +0 dagger (19, -11, D:6) a +0 ring mail a +2 falchion of holy wrath (19, 8, D:6) a +0 ring mail a +0 whip (19, 17, D:6) a +0 dagger of flaming 3 boomerangs (20, -7, D:6) a +0 short sword a +0 hand axe (36, 9, D:6) a +0 dagger a +0 chain mail a +0 dagger a +0 dire flail a +0 plate armour (41, 15, D:6) a +2 vampiric whip (44, -3, D:6) 6 stones (45, -3, D:6) a +0 mace (45, 6, D:6) 6 stones (47, -13, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 sling (9, 31, D:7) a +0 hand axe (17, 41, D:7) a +0 flail (19, 41, D:7) a +0 giant club a +0 giant club (21, 39, D:7) a +0 hand axe (22, 37, D:7) a +0 hand axe a +0 leather armour (24, 39, D:7) a +0 whip of venom a +0 whip (25, 37, D:7) a +0 hand axe a +0 ring mail (25, 38, D:7) a +0 trident of venom a +0 scale mail (26, 37, D:7) a +0 spear a +0 dagger a +0 robe (47, -2, D:7) a +0 scale mail (58, -4, D:7) a +1 rapier of electrocution (58, -1, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (24, -5, D:8) Gunt's Thoughts on Blasts Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Hailstorm Conjuration/Ice 3 c - Fireball Conjuration/Fire 5 d - Fire Storm Conjuration/Fire 9 (unseen) (25, -4, D:8) 6 darts of dispersal (25, -3, D:8) a scroll of enchant weapon (26, -4, D:8) 28 gold pieces (26, -3, D:8) a scroll of identify (27, -2, D:8) a +1 triple crossbow of flaming (unseen) (31, -19, D:8) a +0 halberd a +0 robe (37, 11, D:8) a +0 club (39, 4, D:8) a +4 falchion a +0 robe (40, -15, D:8) a +0 dagger a +0 robe (41, 6, D:8) a +1 dire flail a +0 robe a +1 great sword a +0 robe (43, -16, D:8) a +5 spear a +0 robe (43, 15, D:8) a +0 long sword (48, 7, D:8) 5 stones (49, 10, D:8) a +0 falchion (50, 9, D:8) a +0 glaive of flaming +0 steam dragon scales (50, 10, D:8) a +0 hand axe of freezing a +0 ring mail (59, -14, D:8) a +0 spear (62, -13, D:8) a +0 dagger (67, -3, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 dagger a +0 dagger a +0 robe (2, 1, D:9) a +0 short sword a +0 leather armour (2, 2, D:9) a +0 dagger a +0 robe (3, 3, D:9) a +0 flail (10, 10, D:9) 12 gold pieces (26, 2, D:9) 14 gold pieces the Ecumenical Temple