HAL Level 1 of the Dungeon (0, 0, D:1) 11 stones (6, 1, D:1) a +0 club (12, 17, D:1) 9 stones (12, 24, D:1) a +0 club a +0 club (21, 20, D:1) a +0 robe (48, -1, D:1) a stone (49, 3, D:1) a stone (50, 31, D:1) a +0 dagger (55, 4, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, -8, D:2) a frilled lizard skeleton (2, -4, D:2) a +0 dagger a +0 hunting sling 9 stones (2, 8, D:2) 10 stones (6, -13, D:2) a bat skeleton (14, 6, D:2) a leopard gecko skeleton (16, -17, D:2) 14 sling bullets (19, -3, D:2) a +0 scale mail (20, -13, D:2) a potion of mutation (21, -14, D:2) a poisoned dart (22, 5, D:2) a +0 dagger a goblin skeleton (23, -18, D:2) a wand of random effects (11) (27, -17, D:2) a potion of stabbing (36, 18, D:2) a +0 hand axe (36, 22, D:2) a +0 plate armour