HAL9000 Level 1 of the Dungeon (1, 6, D:1) a +0 club (2, 6, D:1) a +0 hunting sling (5, -16, D:1) a +0 hand axe (11, -19, D:1) 5 stones (19, -3, D:1) 26 stones (26, 9, D:1) 23 arrows (37, -18, D:1) a +0 dagger a stone (41, -19, D:1) a +0 dagger (45, -10, D:1) 20 stones (46, 3, D:1) a stone (46, 4, D:1) a +0 short sword (46, 5, D:1) a +0 club (46, 11, D:1) a stone (48, -8, D:1) a +0 plate armour (49, -10, D:1) a +0 mace (53, -23, D:1) a +0 club (57, 22, D:1) a ration (57, 23, D:1) a scroll of identify (57, 24, D:1) 10 stones (58, 22, D:1) a scroll of fear (58, 23, D:1) a scroll of magic mapping (58, 24, D:1) a scroll of fog (59, 22, D:1) a potion of heal wounds (59, 23, D:1) 13 gold pieces (59, 24, D:1) 5 gold pieces (65, 22, D:1) a +0 hunting sling Level 2 of the Dungeon (8, -18, D:2) a +0 dagger (9, -20, D:2) a +0 club (unseen) (10, -16, D:2) a frilled lizard corpse (skeletalised by now) (16, -6, D:2) a +0 club (16, -5, D:2) a +0 dagger 4 stones a kobold corpse (18, -4, D:2) 2 poisoned needles (18, -3, D:2) a poisoned needle (18, -2, D:2) 2 curare-tipped needles (24, -19, D:2) 22 arrows (24, 3, D:2) a rat skeleton (24, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (28, 1, D:2) a bat skeleton (36, -23, D:2) a +2 whip of venom (36, -14, D:2) a +0 hand axe (37, -2, D:2) a +0 leather armour