HAL9000 Level 1 of the Dungeon (1, 5, D:1) a +0 ring mail (9, 16, D:1) 35 bolts (16, -15, D:1) a +0 dagger (20, 20, D:1) a stone (20, 21, D:1) a stone (21, 10, D:1) a +0 robe (21, 22, D:1) a stone (22, 33, D:1) a +0 dagger (24, 8, D:1) a ration (28, 18, D:1) 13 sling bullets (34, 17, D:1) 4 gold pieces (34, 27, D:1) a +0 club (38, -15, D:1) a +0 cloak (38, 3, D:1) a +0 club (40, 12, D:1) a +0 club (41, 2, D:1) a +1 spear of flaming (42, -2, D:1) a +0 club (53, -3, D:1) a +0 hand axe (60, -12, D:1) a stone (60, -8, D:1) a +0 short sword (61, -12, D:1) a +0 club Level 2 of the Dungeon (3, 33, D:2) a +0 club (12, 30, D:2) 31 stones (18, -12, D:2) a +0 ring mail (18, 43, D:2) a +0 dagger (20, 10, D:2) a +0 ring mail (40, 10, D:2) a +0 plate armour (44, 31, D:2) a +0 robe (48, -14, D:2) a +2 dagger (49, 42, D:2) 15 sling bullets (50, 15, D:2) a +0 scale mail (51, 15, D:2) a +0 hand axe (52, 7, D:2) a +0 short sword (53, 3, D:2) a +0 whip (60, 22, D:2) a +0 dagger (63, 24, D:2) 30 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 36, D:3) a +0 dagger (12, 7, D:3) a +0 club (12, 40, D:3) a +0 club (16, -9, D:3) a +0 short sword a +0 club a +0 hand axe (34, 0, D:3) a +0 morningstar (37, 12, D:3) 21 sling bullets (49, 14, D:3) a +0 club a +0 hand axe (56, 35, D:3) a +0 robe Level 4 of the Dungeon (17, 26, D:4) a +0 giant spiked club (30, -3, D:4) a +0 dagger a +0 leather armour (33, -2, D:4) a +0 flail (34, -3, D:4) a +0 flail a +0 robe (35, -15, D:4) 24 sling bullets (36, -3, D:4) a +0 falchion a +0 chain mail (53, 23, D:4) a +0 flail (54, 24, D:4) a +0 morningstar a +0 leather armour (54, 25, D:4) a +0 dagger a +0 robe (57, 15, D:4) the +6 trident "Ycawn" {pierce, *Corrode rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It may corrode you when you take damage. It makes you more stealthy. (65, -15, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 21 stones (9, 13, D:5) a +0 flail a +0 chain mail (9, 26, D:5) a +0 robe a cursed +0 halberd (10, 25, D:5) a cursed +0 robe a cursed +5 long sword (16, 19, D:5) a potion of heal wounds (21, 33, D:5) a +0 short sword (30, 29, D:5) a potion of heal wounds a potion of degeneration (36, 26, D:5) a +0 hand axe (38, 18, D:5) a +0 robe a cursed +3 war axe (40, 18, D:5) a +0 robe a +0 battleaxe (45, 10, D:5) a +0 spear (48, 28, D:5) a +0 mace (50, -2, D:5) a +0 centaur barding (54, 6, D:5) a +0 ring mail (54, 7, D:5) a +0 club (55, 9, D:5) a +0 robe Level 6 of the Dungeon (4, 18, D:6) a +0 dagger a +0 robe (7, 5, D:6) a +0 chain mail (7, 18, D:6) a +0 mace a +0 robe (8, 25, D:6) 23 stones (10, 0, D:6) a cursed +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 leather armour (10, 25, D:6) a +0 leather armour (10, 31, D:6) a +0 robe a +2 long sword of freezing (10, 40, D:6) a potion of heal wounds (11, 24, D:6) a +0 giant club (12, 12, D:6) a +0 war axe (23, 25, D:6) a +0 trident a +0 robe (26, 45, D:6) 22 stones (29, 36, D:6) a cursed +0 mace a +0 robe (30, 15, D:6) 11 sling bullets (30, 43, D:6) a cursed -2 falchion (30, 45, D:6) a +0 hand axe (32, 43, D:6) a +0 mace (32, 45, D:6) a cursed +0 spear (36, 0, D:6) a +0 shortbow 30 arrows (40, 23, D:6) 21 stones (41, 32, D:6) a +0 scythe a +0 robe (42, -3, D:6) a +0 mace (42, -2, D:6) a +0 giant spiked club Level 7 of the Dungeon (1, 15, D:7) a +0 leather armour (2, -41, D:7) a +0 leather armour a +0 dagger (3, -25, D:7) a +0 halberd (9, -19, D:7) a +0 dagger (10, -33, D:7) a cursed -2 scimitar a +0 chain mail (14, -30, D:7) 24 arrows (21, 13, D:7) the +11 whip of Bodily Humours {flame, rC+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It lets you see invisible. (23, -33, D:7) a +0 trident (25, -27, D:7) a +0 club (25, 4, D:7) a +0 club a +0 leather armour (26, 4, D:7) a +0 club (27, -34, D:7) 6 boomerangs (27, 4, D:7) a +0 club (28, 4, D:7) a +0 dagger a +0 robe (36, 5, D:7) a +0 quarterstaff (38, -33, D:7) a +0 ring mail (44, -6, D:7) a +0 club (45, 15, D:7) a +0 giant club (46, -4, D:7) a +0 dagger a +0 robe (46, -3, D:7) a +0 short sword (47, 1, D:7) 18 stones Level 8 of the Dungeon (3, -5, D:8) 17 stones (6, 12, D:8) 21 stones (14, 1, D:8) 21 stones (24, -5, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (24, -4, D:8) a +0 club (25, -5, D:8) a +0 chain mail (32, 3, D:8) a +0 giant club (33, 2, D:8) a cursed -2 whip (34, -3, D:8) a +0 leather armour a +0 falchion (37, 2, D:8) a +4 scale mail of magic resistance a +0 ring mail a +0 club (40, 1, D:8) 15 stones (41, 9, D:8) a +0 club (45, 11, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, 22, D:9) a +1 whip of venom (3, 22, D:9) a kobold corpse (skeletalised by now) (4, 21, D:9) a +0 short sword a bolt (4, 22, D:9) a +0 dagger a +0 hand crossbow 20 bolts (11, -5, D:9) a +0 scale mail (30, -3, D:9) a +0 flail (30, -2, D:9) a +0 falchion (33, 30, D:9) a scroll of remove curse (34, -8, D:9) a +0 trident (34, 25, D:9) a +0 quarterstaff (35, -8, D:9) a +0 mace a +0 chain mail (36, 30, D:9) a ration (36, 35, D:9) a ration (37, 22, D:9) a +0 war axe (42, 2, D:9) a +0 giant spiked club a +0 giant club (42, 21, D:9) 11 sling bullets (50, -3, D:9) a +0 mace a +0 chain mail the Ecumenical Temple