Dungeon Crawl Stone Soup version 0.24-a0-309-g1095bcad4c (webtiles) character file. Game seed: 14168989142129974855 214 HAL9000 the Cutter (level 5, 0/26 HPs) Began as a Vine Stalker Assassin on May 14, 2019. Slain by a hound (2 damage) ... on level 4 of the Dungeon. The game lasted 00:05:48 (3232 turns). HAL9000 the Cutter (Vine Stalker Assassin) Turns: 3232, Time: 00:05:49 Health: 0/26 AC: 5 Str: 13 (14) XL: 5 Next: 92% Magic: 0/6 EV: 16 Int: 9 (11) God: Gold: 128 SH: 0 Dex: 18 (21) Spells: 4/4 levels left rFire + . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + z - +0 helmet rElec . Reflect . c - +0 cloak rCorr . Harm . o - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.48/turn w - ring of attention (curse) MPRegen 0.10/turn s - ring of protection from fire @: agile A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 15 poisoned darts e - 2 curare-tipped darts j - 2 boomerangs (quivered) v - 6 boomerangs of dispersal Armour b - a +0 robe (worn) c - a +0 cloak (worn) o - a +0 pair of gloves (worn) z - a +0 helmet (worn) Jewellery s - a ring of protection from fire (right hand) w - a cursed ring of attention (left hand) Scrolls h - a scroll of fear {unknown} i - a scroll of immolation {unknown} k - 2 scrolls of fog {unknown} m - 4 scrolls of identify {unknown} q - a scroll of teleportation {unknown} r - 2 scrolls of remove curse {unknown} u - 3 scrolls of noise {unknown} y - a scroll of enchant weapon {unknown} Potions g - 4 potions of curing n - a potion of degeneration t - 2 potions of heal wounds {unknown} x - a potion of flight {unknown} Comestibles f - 3 rations Skills: - Level 1.7 Fighting + Level 5.4 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging - Level 4.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex #..... 38% 1 ##..... Confuse Hex #....... 77% 3 ####... Gell's Gravitas Tloc #......... 77% 3 ####... Petrify Tmut/Erth #....... 99% 4 #####.. Metabolic Englaciation Hex/Ice #......... 100% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The shaft crumbles and collapses. The hound bites you but does no damage. The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. Your system rejects the healing. You feel better. The hound bites you. * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of cancellation. You feel magically purged. The hound misses you. x2 Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The hound misses you. Unknown command. It was a potion of agility. You feel agile all of a sudden. The hound closely misses you. The hound bites you. You die... ######.#.#.### #.# #......#.#...# #.# #.######.#.#.# #.# #####+#####.######.#.#.###.# ..............>.#.#.......# #.......#......#.#.####### #.<.......###..#.........# ######..........<...###.#..##.# .....#.........h@.†#....#...#.# .....'....##...#........#...#.# ....†##...........##.#†.....#.# .....##.######.....>........#.# .....##.##.....##.#...#######.# .....##.##.###.##.#....)...##.### .....##..#.# #....#....##.###.... .........#.# #.........##.# ####. ....############'############.... You could see a hound. Vanquished Creatures An iguana (D:4) 2 worker ants (D:4) 4 gnolls 2 adders (D:2) 2 worms (D:2) 4 dart slugs 2 leopard geckos 2 orcs (D:3) 2 ball pythons 7 giant cockroaches 5 goblins 7 hobgoblins 3 jackals 8 bats 5 frilled lizards 6 kobolds 6 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HAL9000 the Vine Stalker Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 81 | D:1 | Reached skill level 2 in Short Blades 127 | D:1 | Reached XP level 2. HP: 5/15 MP: 0/3 1058 | D:1 | Reached skill level 3 in Short Blades 1071 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 1992 | D:2 | Found a shattered altar of Ashenzari. 2048 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2048 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 2329 | D:2 | Reached skill level 4 in Short Blades 2702 | D:3 | Reached XP level 5. HP: 12/26 MP: 2/6 3041 | D:4 | Reached skill level 5 in Short Blades 3229 | D:4 | HP: 1/26 [hound (1)] 3232 | D:4 | Slain by a hound Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: minmay_recursive_quarters, layout_rooms, serial_curves, eino_curves_01, eino_curves_03, chequers_serial_rivers_small_3, lemuel_tele_altar D:3: layout_rooms, first_ration, chequers_mini_garden D:4: layout_basic, hangedman_minor_gate_pass, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Short Blades | 2 3 4 5 | 5.4 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Stealth | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 117 | 98 || 215 Bite | 22 | 30 || 52 Throw: Boomerang | 1 | 7 || 8 Dart | 1 | || 1 Use: Potion | | 4 || 4 Stab: Sleeping | 7 | 7 || 14 Distracted | | 1 || 1 Eat: Chunk | 2 | 5 || 7 Armor: Robe | 29 | 10 || 39 Dodge: Dodged | 61 | 46 || 107 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 251 | 56 | 18.2 | 58 | 10 | 14.7 +---------+---------+-------+---------+---------+------- D:1 | 43 | 1 | 2.3 | 23 | 1 | 4.2 D:2 | 74 | 12 | 14.0 | 20 | 6 | 23.1 D:3 | 61 | 0 | 0.0 | 12 | 0 | 0.0 D:4 | 73 | 43 | 37.1 | 3 | 3 | 50.0 +---------+---------+-------+---------+---------+-------