Dungeon Crawl Stone Soup version 0.24-a0-370-g78e9d4e317 (webtiles) character file. Game seed: 9634323162593655022 48 HAL9000 the Sneak (level 3, 0/18 HPs) Began as a Vine Stalker Assassin on May 30, 2019. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:19 (1184 turns). HAL9000 the Sneak (Vine Stalker Assassin) Turns: 1184, Time: 00:02:19 Health: 0/18 AC: 5 Str: 14 XL: 3 Next: 72% Magic: 0/4 EV: 11 Int: 11 God: Gold: 47 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . c - +0 cloak rCorr . Harm . n - +1 pair of gloves {Dex+3} MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 4 poisoned darts (quivered) e - 2 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) m - a +0 buckler n - a +1 pair of gloves of dexterity (worn) Scrolls g - 2 scrolls of teleportation {unknown} j - 2 scrolls of identify {unknown} l - 2 scrolls of remove curse {unknown} p - a scroll of amnesia {unknown} Potions h - a potion of brilliance {unknown} i - a potion of invisibility {unknown} k - a potion of might {unknown} o - 2 potions of berserk rage {unknown} Comestibles f - 4 rations Skills: - Level 1.7 Fighting + Level 3.6 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging - Level 4.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You barely miss the worm. The worm is heavily wounded. The worm bites you. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. The worm bites you! You completely miss the worm. You bite the worm. You drain its power. You feel invigorated. The worm is heavily wounded. You hit the worm. You bite the worm. You drain its power. The worm is severely wounded. The worm barely misses you. You hit the worm. Your bite misses the worm. The worm is severely wounded. You hit the worm but do no damage. You bite the worm. You drain its power. The worm is almost dead. The worm looks more healthy. The worm bites you! You die... #. (### ## ... .# ..#.# ...... # ... .##### #.#.# ## #.#.### # #..w..# ###@#.# #.#.# #.#.# #.#.# ####.#.# #....#g# #.####.# #.# #.# You could see a worm. Vanquished Creatures 3 adders (D:2) A ball python (D:2) 3 hobgoblins A kobold (D:2) A bat (D:2) 3 frilled lizards 5 goblins 7 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HAL9000 the Vine Stalker Assassin began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 323 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 390 | D:1 | Found a stormy altar of Qazlal. 697 | D:2 | Reached XP level 3. HP: 11/18 MP: 4/4 1184 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_rooms D:2: layout_loops_ring, first_ration Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.6 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Stealth | | 4.8 Action || total -------------------------++------- Melee: Dagger || 68 Bite || 14 Throw: Dart || 7 Stab: Sleeping || 9 Distracted || 1 Eat: Chunk || 1 Armor: Robe || 9 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 69 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 10 | 0 | 0.0 D:2 | 57 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------