HAL9000 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (9, 6, D:1) a +0 club (11, 12, D:1) a +0 dagger (15, 13, D:1) a +0 spear (19, -9, D:1) a +0 short sword (22, -5, D:1) a +0 helmet (22, -3, D:1) a +1 leather armour of cold resistance (28, 31, D:1) a +0 dagger (29, 36, D:1) a +0 robe (30, -10, D:1) 18 stones (31, -13, D:1) a +0 short sword (33, 0, D:1) a +0 scale mail (35, -13, D:1) a stone (36, -18, D:1) a +0 dagger (36, -13, D:1) a stone (39, 2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (3, -13, D:2) 24 stones (7, -21, D:2) a +0 dagger (7, -17, D:2) a cursed -1 scythe a +0 robe (15, 0, D:2) a +0 club (36, -20, D:2) a +0 dagger of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 boomerangs a +0 ring mail a +0 scale mail (2, 2, D:3) a +0 chain mail a +0 dagger a stone a +0 hand axe (3, 25, D:3) a +0 leather armour (6, 5, D:3) a +0 whip (7, 3, D:3) a stone (8, -5, D:3) 2 stones (8, 28, D:3) a +0 leather armour (9, 15, D:3) 3 poisoned darts (12, 27, D:3) 14 stones (12, 29, D:3) a +0 club (19, 28, D:3) 16 stones (21, -8, D:3) 12 bolts (23, 28, D:3) a +0 hunting sling 18 stones (26, 28, D:3) a stone (28, 32, D:3) 27 stones (30, 28, D:3) 2 stones (32, 3, D:3) a +0 club (32, 19, D:3) 19 stones (37, 24, D:3) a +0 ring mail of positive energy (40, 17, D:3) a +0 falchion a +0 scale mail (46, 32, D:3) a +0 mace (47, 35, D:3) a +3 quarterstaff of chaos (47, 43, D:3) a cursed -1 mace (48, 19, D:3) a +0 dagger (48, 42, D:3) a +0 mace (50, 4, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) 15 sling bullets (1, 13, D:4) a +0 club (2, 13, D:4) a +0 short sword a +0 chain mail a +0 short sword a +0 whip a +0 trident (9, 3, D:4) a +0 club (16, -27, D:4) 10 poisoned darts (23, -22, D:4) 2 large rocks (26, -17, D:4) a +0 hand axe (38, -7, D:4) a cursed +0 giant club (45, 3, D:4) 16 bolts (48, -25, D:4) a +0 hand axe a +4 chain mail a +2 dagger of flaming a +0 club a +0 leather armour (49, -25, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (10, -16, D:5) a +0 scale mail a +0 flail of holy wrath (10, -7, D:5) 15 sling bullets (15, -25, D:5) a +0 flail a +0 scale mail (18, -18, D:5) a +0 robe a +0 dagger (19, -20, D:5) a +0 chain mail a +0 dagger (19, -19, D:5) a +0 flail (19, -1, D:5) 21 sling bullets (25, -24, D:5) a +0 leather armour 4 boomerangs a +0 club (26, -25, D:5) a cursed -1 short sword a +0 club (27, -26, D:5) a +0 dagger (27, -25, D:5) a +0 leather armour a +0 war axe (27, -13, D:5) a +1 short sword of freezing a +0 ring mail (32, -7, D:5) 21 stones (35, -9, D:5) 14 stones (41, -20, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) 12 stones (4, 45, D:6) a +1 trident of protection (5, 41, D:6) the +2 leather armour of Ewiptixi {rPois Str+3} It affects your strength (+3). It protects you from poison. (5, 43, D:6) a +0 rapier (9, 8, D:6) 17 stones (34, 13, D:6) a +1 whip of electrocution a cursed +0 robe (44, 0, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) 18 poisoned darts (3, 16, D:7) 28 bolts (10, 15, D:7) a +0 club (13, -6, D:7) the +3 scale mail of Quiroec {+Inv rC- MR++ rCorr} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (15, -11, D:7) a +0 shortbow (16, -18, D:7) a +0 ring mail (17, -12, D:7) a +0 plate armour (23, -20, D:7) a +0 short sword a +0 leather armour (23, -19, D:7) a +0 dagger of freezing a +0 robe (30, -20, D:7) a cursed +0 long sword a +0 robe a cursed +0 short sword a +0 robe a cursed +0 dagger a +0 robe (34, -3, D:7) a +0 dagger a +0 robe (34, -2, D:7) a +0 whip a +0 flail (36, -1, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +2 hand axe of chopping (0, 4, D:8) a +0 spear (13, -7, D:8) 24 stones (20, 0, D:8) a +0 dagger (20, 1, D:8) a +0 chain mail (22, 3, D:8) a +0 short sword (23, 1, D:8) a cursed +0 leather armour (25, 2, D:8) a +0 whip (25, 3, D:8) a +0 ring mail a +1 short sword of flaming (27, 7, D:8) a +0 robe a +0 falchion (36, 13, D:8) a +0 giant spiked club a +0 giant club (37, 18, D:8) a +0 ring mail (41, 2, D:8) 13 stones (43, -8, D:8) a stone (45, -14, D:8) a stone (45, -13, D:8) 2 stones (45, -12, D:8) 5 stones (46, -14, D:8) 12 stones (47, -14, D:8) 3 stones (48, -14, D:8) a stone (48, -2, D:8) a cursed +0 robe (49, -14, D:8) 3 stones (49, -13, D:8) a stone (52, 14, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a large rock (0, 1, D:9) a large rock (1, 1, D:9) a large rock (2, 2, D:9) a large rock (2, 3, D:9) a large rock (4, 4, D:9) 15 stones (25, -32, D:9) an uncursed staff of earth (25, -31, D:9) a +0 giant club (25, -30, D:9) a +0 dagger a +0 robe a +2 scimitar of holy wrath a +0 shortbow (26, -30, D:9) a +0 halberd a +0 plate armour (27, -35, D:9) a +1 rapier of draining (27, -34, D:9) a +1 mace of holy wrath (27, -25, D:9) a +0 mace (30, -11, D:9) a +0 troll leather armour (31, -16, D:9) a +2 shortbow of velocity a +0 chain mail a +0 flail (38, -25, D:9) a +0 troll leather armour (38, -16, D:9) a +0 long sword (40, -16, D:9) an uncursed ring of resist corrosion (41, -39, D:9) 19 bolts (43, -15, D:9) an uncursed ring of attention (47, -8, D:9) 15 stones (47, -3, D:9) the +0 ring mail of the Hanged Man {rCorr Dex+2} It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. (57, 9, D:9) a +0 giant club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (15, 10, Lair:1) a +0 leather armour (18, -17, Lair:1) a +0 club (22, -19, Lair:1) a +1 ring mail of fire resistance (25, -12, Lair:1) 15 stones (26, 8, Lair:1) a yak corpse (skeletalised by now) (29, 16, Lair:1) 8 stones (30, -16, Lair:1) a bullfrog skeleton (46, 20, Lair:1) a +0 flail (51, 12, Lair:1) a +0 robe