HAL9000 Level 1 of the Dungeon (3, 6, D:1) a +0 hand axe (4, 28, D:1) a +0 club (5, 24, D:1) a +0 robe (6, 9, D:1) 18 sling bullets (16, 11, D:1) 27 sling bullets (17, 4, D:1) a +0 club (23, 35, D:1) a +0 dagger (38, 41, D:1) a +0 dagger (40, -16, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Feinacie's Jewellery Boutique an amulet of the acrobat (330 gold) an amulet of regeneration (330 gold) a ring of willpower (275 gold) an amulet of guardian spirit (330 gold) a ring of wizardry (330 gold) a ring of flight (192 gold) the amulet of the Sparrow {Spirit Harm Fragile rCorr Int+4} (499 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your intelligence (+4). It protects you from acid and corrosion. It will be destroyed if unequipped. It increases damage dealt and taken. a +6 ring of dexterity (643 gold) a ring of wizardry (330 gold) a ring of see invisible (165 gold) a +4 ring of protection (396 gold) (0, 0, D:2) an amulet of guardian spirit (4, 9, D:2) a +0 leather armour (9, 8, D:2) a +0 dagger (13, 38, D:2) a +0 robe (38, 28, D:2) an amulet of guardian spirit (39, 37, D:2) an adder corpse (40, 37, D:2) a worm corpse (42, 14, D:2) a scroll of magic mapping