HAL9000 Level 1 of the Dungeon [Shop] Juyhiune's Weapon Shop a +0 whip (35 gold) the +4 hand axe "Durhateo" {venom, rF+ rCorr} (604 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from acid and corrosion. a +0 whip (35 gold) the +7 spear "Fakkerch" {drain, rN++} (810 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from negative energy. the +5 broad axe "Yrghonou" {freeze, Dex+2 Stlth+} (646 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It makes you more stealthy. 19 stones (26 gold) a +0 whip (35 gold) a +5 vorpal long sword (450 gold) a +0 mace (42 gold) a +0 shortbow of flaming (103 gold) a +0 falchion (42 gold) (0, 0, D:1) 5 large rocks (1, 3, D:1) 16 arrows (4, -1, D:1) a +0 hand axe (21, -36, D:1) 24 sling bullets (40, 14, D:1) a staff of fire (49, 15, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Laze's Book Shoppe a book of Callings (330 gold) a book of Conjurations (330 gold) a book of Callings (330 gold) a book of Conjurations (330 gold) a book of Callings (330 gold) a book of Conjurations (330 gold) a book of Misfortune (220 gold) (0, 0, D:2) a +0 short sword (9, 5, D:2) a +0 hunting sling (13, 21, D:2) a +0 hunting sling (18, 0, D:2) a +2 short sword of speed 4 stones (19, -10, D:2) a +0 club (19, -7, D:2) a +2 dagger of speed (22, -13, D:2) a +0 leather armour (29, 14, D:2) a +0 club 5 stones (30, 14, D:2) a +0 leather armour (31, 33, D:2) 21 stones (56, 6, D:2) a +0 club (57, 6, D:2) a +0 dagger (57, 8, D:2) a +0 scale mail (58, 25, D:2) a +0 club a +0 hunting sling 11 stones (61, 13, D:2) 17 stones Level 3 of the Dungeon (5, 7, D:3) 16 arrows (10, 22, D:3) 30 arrows (11, 51, D:3) 29 stones (13, 13, D:3) a +0 robe (20, 4, D:3) 13 stones (22, 52, D:3) 10 stones (25, 1, D:3) 12 bolts (31, 20, D:3) a +0 short sword (40, 45, D:3) a +0 dagger a +0 leather armour a +0 mace (41, 45, D:3) a +0 trident a +0 leather armour (45, 35, D:3) 12 stones (57, 15, D:3) a +0 club 5 stones a sewer (0, 0, Sewer) a +0 club a +0 short sword a kobold corpse (8, 18, Sewer) an adder skeleton (9, 0, Sewer) an adder corpse (10, 6, Sewer) a +0 short sword of venom (12, 26, Sewer) a +0 short sword a +0 club a +0 whip a kobold skeleton (23, 7, Sewer) a +0 short sword a stone (27, 26, Sewer) a potion of curing (28, 22, Sewer) a +0 short sword (still there?) 7 poisoned darts (still there?) a kobold corpse (still there?) (28, 23, Sewer) a poisoned dart (28, 24, Sewer) a poisoned dart (28, 25, Sewer) a potion of heal wounds (28, 27, Sewer) 2 poisoned darts (28, 28, Sewer) a poisoned dart (29, 26, Sewer) a poisoned dart